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https://github.com/rfc2822/GfxTablet
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v-1.11
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parent
cc4ad72661
commit
82d25349d7
9 changed files with 835 additions and 460 deletions
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@ -16,135 +16,8 @@ namespace GfxTabletWinDotnet
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public GfxTabletSettings()
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{
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InitializeComponent();
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bool ok = Win32Interop.InitializeTouchInjection(10, Win32Interop.enInitTouchInjectionModes.TOUCH_FEEDBACK_DEFAULT);
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System.Diagnostics.Trace.Assert(ok);
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}
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//static int gUniqueFrameId = 1;
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bool bIsDown = false;
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private void Instance_TabletEvent(object sender, Protocol.event_packet e)
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{
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Invoke(new MethodInvoker( delegate () {
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txtX.Text = e.x.ToString();
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txtY.Text = e.y.ToString();
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txtPressure.Text = e.pressure.ToString();
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txtButton.Text = e.button.ToString();
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Win32Interop.POINT screenPos;
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screenPos.x = e.x * 1400 / 65535;
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screenPos.y = e.y * 800 / 65535;
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PointerTouchInfo[] touchEvent = new PointerTouchInfo[1];
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touchEvent[0] = MakePointerTouchInfo(screenPos.x, screenPos.y, (int)Math.Pow(2, Math.Max(1,e.pressure/1000)), 1);
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#if true
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if (e.type == Protocol.EVENT_TYPE_BUTTON && e.down != 0)
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{
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e.type = Protocol.EVENT_TYPE_MOTION;
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}
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else if (e.type == Protocol.EVENT_TYPE_MOTION && e.pressure > 23000)
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{
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if (!bIsDown)
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e.type = Protocol.EVENT_TYPE_BUTTON;
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}
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#endif
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if (e.type == GfxTabletWinDotnet.Protocol.EVENT_TYPE_MOTION)
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{
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touchEvent[0].PointerInfo.PointerFlags = PointerFlags.UPDATE | PointerFlags.INCONTACT | PointerFlags.INRANGE;
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}
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else
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{
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if (e.button == 0)
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{
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bIsDown = true;
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touchEvent[0].PointerInfo.PointerFlags = PointerFlags.DOWN | PointerFlags.INCONTACT | PointerFlags.INRANGE;
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}
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else
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{
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bIsDown = false;
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touchEvent[0].PointerInfo.PointerFlags = PointerFlags.UP | PointerFlags.INCONTACT | PointerFlags.INRANGE;
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}
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}
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touchEvent[0].Pressure = (uint)e.pressure / 2;
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bool ok = TouchInjector.InjectTouchInput(1, touchEvent);
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if (!ok)
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ok = ok;
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//Win32Interop.PointerTouchInfo[] touchEvent = new Win32Interop.PointerTouchInfo[1];
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//touchEvent[0].PointerInfo.pointerType = Win32Interop.POINTER_INPUT_TYPE.PT_TOUCH;
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//touchEvent[0].PointerInfo.PointerId = 0; //each finger leaving and entering may get a unique id. one is sufficient for our purposes
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////touchEvent[0].PointerInfo.FrameId = (uint)(gUniqueFrameId++);
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////touchEvent[0].pointerInfo.pointerFlags = Win32Interop.POINTER_FLAGS.POINTER_FLAG_INRANGE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_INCONTACT | Win32Interop.POINTER_FLAGS.POINTER_FLAG_PRIMARY | Win32Interop.POINTER_FLAGS.POINTER_FLAG_UPDATE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_DOWN;
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////touchEvent[0].PointerInfo.SourceDevice = IntPtr.Zero;
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////touchEvent[0].PointerInfo.WindowTarget = IntPtr.Zero; //window under mouse? probably assigend by windows
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//touchEvent[0].PointerInfo.PtPixelLocation.X = 640;
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//touchEvent[0].PointerInfo.PtPixelLocation.Y = 480;
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////touchEvent[0].PointerInfo.PtHimetricLocation.X = 0;
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////touchEvent[0].PointerInfo.PtHimetricLocation.Y = 0;
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////touchEvent[0].PointerInfo.PtHimetricLocationRaw.X = 0;
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////touchEvent[0].PointerInfo.PtHimetricLocationRaw.Y = 0;
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////touchEvent[0].PointerInfo.Time = 0; // DateTime.Now.Ticks;
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//touchEvent[0].PointerInfo.HistoryCount = 1;
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////touchEvent[0].PointerInfo.InputData = 0;
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////touchEvent[0].PointerInfo.KeyStates = 0; //todo? probably assigned by windows
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////touchEvent[0].PointerInfo.PerformanceCount = 0;
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////touchEvent[0].pointerInfo.ButtonChangeType = Win32Interop.POINTER_BUTTON_CHANGE_TYPE.POINTER_CHANGE_NONE;
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//touchEvent[0].TouchFlags = Win32Interop.TouchFlags.NONE;
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//touchEvent[0].TouchMasks = Win32Interop.TouchMask.TOUCH_MASK_PRESSURE | Win32Interop.TouchMask.TOUCH_MASK_CONTACTAREA | Win32Interop.TouchMask.TOUCH_MASK_ORIENTATION;
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//touchEvent[0].Orientation = 90; //stift-neigung, default=0
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//touchEvent[0].ContactArea.left = touchEvent[0].PointerInfo.PtPixelLocation.X - 2;
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//touchEvent[0].ContactArea.top = touchEvent[0].PointerInfo.PtPixelLocation.Y - 2;
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//touchEvent[0].ContactArea.right = touchEvent[0].PointerInfo.PtPixelLocation.X + 2;
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//touchEvent[0].ContactArea.bottom = touchEvent[0].PointerInfo.PtPixelLocation.Y + 2;
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//touchEvent[0].Pressure = 32000; // (uint)Math.Min(1024, (int)e.pressure); //0-1024
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//if (e.down == 1)
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//{
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// touchEvent[0].PointerInfo.PointerFlags = Win32Interop.POINTER_FLAGS.POINTER_FLAG_INRANGE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_INCONTACT | Win32Interop.POINTER_FLAGS.POINTER_FLAG_DOWN;
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// //touchEvent[0].pointerInfo.ButtonChangeType = Win32Interop.POINTER_BUTTON_CHANGE_TYPE.POINTER_CHANGE_FIRSTBUTTON_DOWN;
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//}
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//else if (e.down == 0)
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//{
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// touchEvent[0].PointerInfo.PointerFlags = Win32Interop.POINTER_FLAGS.POINTER_FLAG_INRANGE | Win32Interop.POINTER_FLAGS.POINTER_FLAG_INCONTACT | Win32Interop.POINTER_FLAGS.POINTER_FLAG_UP;
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// //touchEvent[0].pointerInfo.ButtonChangeType = Win32Interop.POINTER_BUTTON_CHANGE_TYPE.POINTER_CHANGE_FIRSTBUTTON_DOWN;
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//}
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//bool ok = Win32Interop.InjectTouchInput(1, touchEvent);
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}));
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}
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public static PointerTouchInfo MakePointerTouchInfo(int x, int y, int radius, uint id, uint orientation = 90, uint pressure = 32000)
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{
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PointerTouchInfo contact = new PointerTouchInfo();
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contact.PointerInfo.pointerType = PointerInputType.TOUCH;
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contact.TouchFlags = TouchFlags.NONE;
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contact.Orientation = orientation;
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contact.Pressure = pressure;
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contact.PointerInfo.PointerFlags = PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT; //
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contact.TouchMasks = TouchMask.CONTACTAREA | TouchMask.ORIENTATION | TouchMask.PRESSURE;
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contact.PointerInfo.PtPixelLocation.X = x;
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contact.PointerInfo.PtPixelLocation.Y = y;
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contact.PointerInfo.PointerId = id;
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contact.ContactArea.left = x - radius;
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contact.ContactArea.right = x + radius;
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contact.ContactArea.top = y - radius;
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contact.ContactArea.bottom = y + radius;
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return contact;
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}
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private void Form1_Load(object sender, EventArgs e)
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{
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