Extracts everything related to localStorage in common/persistence-service.js
That way, whenever we want to use something else (like a JSON file, or a DB) we will only have to change persistence-service.js - Migrated the unit tests there too. - Added replay in case of jPlayer error.
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8 changed files with 262 additions and 222 deletions
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@ -1,6 +1,6 @@
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angular.module('JamStash')
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.controller('AppController', ['$scope', '$rootScope', '$document', '$window', '$location', '$cookieStore', '$http', 'utils', 'globals', 'model', 'notifications', 'player', 'locker',
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function($scope, $rootScope, $document, $window, $location, $cookieStore, $http, utils, globals, model, notifications, player, locker) {
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.controller('AppController', ['$scope', '$rootScope', '$document', '$window', '$location', '$cookieStore', '$http', 'utils', 'globals', 'model', 'notifications', 'player', 'persistence',
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function($scope, $rootScope, $document, $window, $location, $cookieStore, $http, utils, globals, model, notifications, player, persistence) {
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'use strict';
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$rootScope.settings = globals.settings;
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@ -400,27 +400,6 @@ angular.module('JamStash')
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return $sce.trustAsHtml(html);
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};
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$scope.loadTrackPosition = function () {
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// Load Saved Song
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var song = locker.get('CurrentSong');
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if (song) {
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player.load(song);
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}
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if (globals.settings.Debug) { console.log('Current Position Loaded from localStorage: ', song); }
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};
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$scope.loadQueue = function () {
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// load Saved queue
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var queue = locker.get('CurrentQueue');
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if (queue) {
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player.addSongs(queue);
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if (player.queue.length > 0) {
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notifications.updateMessage(player.queue.length + ' Saved Song(s)', true);
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}
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if (globals.settings.Debug) { console.log('Play Queue Loaded From localStorage: ' + player.queue.length + ' song(s)'); }
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}
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};
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/* Launch on Startup */
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$scope.loadSettings();
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utils.switchTheme(globals.settings.Theme);
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@ -432,9 +411,8 @@ angular.module('JamStash')
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if ($scope.loggedIn()) {
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//$scope.ping();
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if (globals.settings.SaveTrackPosition) {
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$scope.loadQueue();
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$scope.loadTrackPosition();
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//FIXME: HYZ: player.startSaveTrackPosition();
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persistence.loadQueue();
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persistence.loadTrackPosition();
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}
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}
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/* End Startup */
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