Fixes mini-player not appearing on app start if the player service is already playing something.
The PlayerService (and the player) may be started from an external intent that does not involve the MainActivity (e.g. RouterActivity or Android Auto's media browser interface).
This PR tries to bind to the PlayerService as soon as the MainActivity starts, but only does so in a passive way, i.e. if the service is not already running it is not started.
Once the connection between PlayerHolder and PlayerService is setup, the ACTION_PLAYER_STARTED broadcast is sent to MainActivity so that it can setup the bottom mini-player.
Another important thing this commit does is to check whether the player is open before actually adding the mini-player view, since the PlayerService could be bound even without a running player (e.g. Android Auto's media browser is being used). This is a consequence of commit "Drop some assumptions on how PlayerService is started and reused".
NewPipe is contacting its servers without asking for the users' consent. This is categorized as "tracking" by F-Droid (see https://github.com/TeamNewPipe/NewPipe/discussions/10785).
This commit disables checking for udpates by default and adds a dialog asking for the user's consent to automatically check for updates if the app version is eligible for them. After upgrading to a version containing this commit the user is asked directly on the first app start. On fresh installs however, showing it on the first app start contributes to a bad onboarding an welcoming experience. Therefore, the dialog is shown at the second app start.
Co-authored-by: Stypox <stypox@pm.me>
When the service is started from the Application class, the app might be still in the background. This is definetly not the case when MainActivity.onCreate() is called.
Fixes#7227
- bugfix: have ServiceConnection created only once!
- select the context within the PlayerHolder to start, stop, bind or unbind the service
-> we have to make sure the Service is started AND stopped within the same context
-> so let PlayerHolder be the one to select the context
- remove removeListener() and replace the call with setListener(null)
- Compatibility: use ContextCompat.startForegroundService instead of startService()
It will be shown even when nothing could be loaded not due to a network error, and the user can choose to ignore or report it.
Also improve error reporting arguments
Also completely refactor error activity
Also improve some code here and there