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4563 changed files with 1246712 additions and 17558 deletions
53
node_modules/three/examples/js/postprocessing/FilmPass.js
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node_modules/three/examples/js/postprocessing/FilmPass.js
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THREE.FilmPass = function ( noiseIntensity, scanlinesIntensity, scanlinesCount, grayscale ) {
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THREE.Pass.call( this );
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if ( THREE.FilmShader === undefined )
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console.error( 'THREE.FilmPass relies on THREE.FilmShader' );
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var shader = THREE.FilmShader;
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this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
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this.material = new THREE.ShaderMaterial( {
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uniforms: this.uniforms,
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader
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} );
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if ( grayscale !== undefined ) this.uniforms.grayscale.value = grayscale;
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if ( noiseIntensity !== undefined ) this.uniforms.nIntensity.value = noiseIntensity;
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if ( scanlinesIntensity !== undefined ) this.uniforms.sIntensity.value = scanlinesIntensity;
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if ( scanlinesCount !== undefined ) this.uniforms.sCount.value = scanlinesCount;
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this.fsQuad = new THREE.Pass.FullScreenQuad( this.material );
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};
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THREE.FilmPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {
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constructor: THREE.FilmPass,
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render: function ( renderer, writeBuffer, readBuffer, deltaTime /*, maskActive */ ) {
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this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
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this.uniforms[ 'time' ].value += deltaTime;
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if ( this.renderToScreen ) {
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renderer.setRenderTarget( null );
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this.fsQuad.render( renderer );
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} else {
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renderer.setRenderTarget( writeBuffer );
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if ( this.clear ) renderer.clear();
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this.fsQuad.render( renderer );
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}
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}
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} );
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