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Daniel Neto 2023-12-11 11:59:56 -03:00
parent f0f62670c5
commit 7e26256cac
4563 changed files with 1246712 additions and 17558 deletions

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/**
* Convolution shader
* ported from o3d sample to WebGL / GLSL
* http://o3d.googlecode.com/svn/trunk/samples/convolution.html
*/
THREE.ConvolutionShader = {
defines: {
'KERNEL_SIZE_FLOAT': '25.0',
'KERNEL_SIZE_INT': '25'
},
uniforms: {
'tDiffuse': { value: null },
'uImageIncrement': { value: new THREE.Vector2( 0.001953125, 0.0 ) },
'cKernel': { value: [] }
},
vertexShader: [
'uniform vec2 uImageIncrement;',
'varying vec2 vUv;',
'void main() {',
' vUv = uv - ( ( KERNEL_SIZE_FLOAT - 1.0 ) / 2.0 ) * uImageIncrement;',
' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
'}'
].join( '\n' ),
fragmentShader: [
'uniform float cKernel[ KERNEL_SIZE_INT ];',
'uniform sampler2D tDiffuse;',
'uniform vec2 uImageIncrement;',
'varying vec2 vUv;',
'void main() {',
' vec2 imageCoord = vUv;',
' vec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );',
' for( int i = 0; i < KERNEL_SIZE_INT; i ++ ) {',
' sum += texture2D( tDiffuse, imageCoord ) * cKernel[ i ];',
' imageCoord += uImageIncrement;',
' }',
' gl_FragColor = sum;',
'}'
].join( '\n' ),
buildKernel: function ( sigma ) {
// We lop off the sqrt(2 * pi) * sigma term, since we're going to normalize anyway.
function gauss( x, sigma ) {
return Math.exp( - ( x * x ) / ( 2.0 * sigma * sigma ) );
}
var i, values, sum, halfWidth, kMaxKernelSize = 25, kernelSize = 2 * Math.ceil( sigma * 3.0 ) + 1;
if ( kernelSize > kMaxKernelSize ) kernelSize = kMaxKernelSize;
halfWidth = ( kernelSize - 1 ) * 0.5;
values = new Array( kernelSize );
sum = 0.0;
for ( i = 0; i < kernelSize; ++ i ) {
values[ i ] = gauss( i - halfWidth, sigma );
sum += values[ i ];
}
// normalize the kernel
for ( i = 0; i < kernelSize; ++ i ) values[ i ] /= sum;
return values;
}
};