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node_modules/three/examples/jsm/postprocessing/ShaderPass.d.ts
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node_modules/three/examples/jsm/postprocessing/ShaderPass.d.ts
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import {
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ShaderMaterial
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} from '../../../src/Three';
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import { Pass } from './Pass';
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export class ShaderPass extends Pass {
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constructor( shader: object, textureID?: string );
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textureID: string;
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uniforms: { [name: string]: { value: any } };
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material: ShaderMaterial;
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fsQuad: object;
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}
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