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39
node_modules/three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts
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node_modules/three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts
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import {
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Uniform
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} from '../../../src/Three';
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export const SubsurfaceScatteringShader: {
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uniforms: {
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alphaMap: Uniform;
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ambientLightColor: Uniform;
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color: Uniform;
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diffuse: Uniform;
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directionalLights: Uniform;
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directionalShadowMap: Uniform;
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directionalShadowMatrix: Uniform;
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emissive: Uniform;
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hemisphereLights: Uniform;
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lightProbe: Uniform;
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map: Uniform;
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opacity: Uniform;
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pointLights: Uniform;
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pointShadowMap: Uniform;
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pointShadowMatrix: Uniform;
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rectAreaLights: Uniform;
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shininess: Uniform;
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specular: Uniform;
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spotLights: Uniform;
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spotShadowMap: Uniform;
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spotShadowMatrix: Uniform;
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thicknessAmbient: Uniform;
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thicknessAttenuation: Uniform;
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thicknessColor: Uniform;
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thicknessDistortion: Uniform;
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thicknessMap: Uniform;
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thicknessPower: Uniform;
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thicknessScale: Uniform;
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uvTransform: Uniform;
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};
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vertexShader: string;
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fragmentShader: string;
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};
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