import { LoadingManager, CompressedTextureLoader, CompressedTexture, WebGLRenderer } from '../../../src/Three'; export class KTX2Loader extends CompressedTextureLoader { constructor( manager?: LoadingManager ); setTranscoderPath( path: string ): KTX2Loader; setWorkerLimit( limit: number ): KTX2Loader; detectSupport( renderer: WebGLRenderer ): KTX2Loader; dispose(): KTX2Loader; parse( buffer: ArrayBuffer, onLoad: ( texture: CompressedTexture ) => void, onError?: ( event: ErrorEvent ) => void ): KTX2Loader; }