mirror of
https://github.com/DanielnetoDotCom/YouPHPTube
synced 2025-10-05 02:39:46 +02:00
1421 lines
29 KiB
JavaScript
1421 lines
29 KiB
JavaScript
import {
|
|
BufferGeometryLoader,
|
|
FileLoader,
|
|
Loader,
|
|
Object3D,
|
|
MeshStandardMaterial,
|
|
Mesh,
|
|
Color,
|
|
Points,
|
|
PointsMaterial,
|
|
Line,
|
|
LineBasicMaterial,
|
|
Matrix4,
|
|
DirectionalLight,
|
|
PointLight,
|
|
SpotLight,
|
|
RectAreaLight,
|
|
Vector3,
|
|
Sprite,
|
|
SpriteMaterial,
|
|
CanvasTexture,
|
|
LinearFilter,
|
|
ClampToEdgeWrapping,
|
|
TextureLoader
|
|
} from '../../../build/three.module.js';
|
|
|
|
var Rhino3dmLoader = function ( manager ) {
|
|
|
|
Loader.call( this, manager );
|
|
|
|
this.libraryPath = '';
|
|
this.libraryPending = null;
|
|
this.libraryBinary = null;
|
|
this.libraryConfig = {};
|
|
|
|
this.workerLimit = 4;
|
|
this.workerPool = [];
|
|
this.workerNextTaskID = 1;
|
|
this.workerSourceURL = '';
|
|
this.workerConfig = {};
|
|
|
|
this.materials = [];
|
|
|
|
};
|
|
|
|
Rhino3dmLoader.taskCache = new WeakMap();
|
|
|
|
Rhino3dmLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
|
|
|
|
constructor: Rhino3dmLoader,
|
|
|
|
setLibraryPath: function ( path ) {
|
|
|
|
this.libraryPath = path;
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
setWorkerLimit: function ( workerLimit ) {
|
|
|
|
this.workerLimit = workerLimit;
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
load: function ( url, onLoad, onProgress, onError ) {
|
|
|
|
var loader = new FileLoader( this.manager );
|
|
|
|
loader.setPath( this.path );
|
|
loader.setResponseType( 'arraybuffer' );
|
|
loader.setRequestHeader( this.requestHeader );
|
|
|
|
loader.load( url, ( buffer ) => {
|
|
|
|
// Check for an existing task using this buffer. A transferred buffer cannot be transferred
|
|
// again from this thread.
|
|
if ( Rhino3dmLoader.taskCache.has( buffer ) ) {
|
|
|
|
var cachedTask = Rhino3dmLoader.taskCache.get( buffer );
|
|
|
|
return cachedTask.promise.then( onLoad ).catch( onError );
|
|
|
|
}
|
|
|
|
this.decodeObjects( buffer, url )
|
|
.then( onLoad )
|
|
.catch( onError );
|
|
|
|
}, onProgress, onError );
|
|
|
|
|
|
},
|
|
|
|
debug: function () {
|
|
|
|
console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
|
|
|
|
},
|
|
|
|
decodeObjects: function ( buffer, url ) {
|
|
|
|
var worker;
|
|
var taskID;
|
|
|
|
var taskCost = buffer.byteLength;
|
|
|
|
var objectPending = this._getWorker( taskCost )
|
|
.then( ( _worker ) => {
|
|
|
|
worker = _worker;
|
|
taskID = this.workerNextTaskID ++; //hmmm
|
|
|
|
return new Promise( ( resolve, reject ) => {
|
|
|
|
worker._callbacks[ taskID ] = { resolve, reject };
|
|
|
|
worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] );
|
|
|
|
//this.debug();
|
|
|
|
} );
|
|
|
|
} )
|
|
.then( ( message ) => this._createGeometry( message.data ) );
|
|
|
|
// Remove task from the task list.
|
|
// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
|
|
objectPending
|
|
.catch( () => true )
|
|
.then( () => {
|
|
|
|
if ( worker && taskID ) {
|
|
|
|
this._releaseTask( worker, taskID );
|
|
|
|
//this.debug();
|
|
|
|
}
|
|
|
|
} );
|
|
|
|
// Cache the task result.
|
|
Rhino3dmLoader.taskCache.set( buffer, {
|
|
|
|
url: url,
|
|
promise: objectPending
|
|
|
|
} );
|
|
|
|
return objectPending;
|
|
|
|
},
|
|
|
|
parse: function ( data, onLoad, onError ) {
|
|
|
|
this.decodeObjects( data, '' )
|
|
.then( onLoad )
|
|
.catch( onError );
|
|
|
|
},
|
|
|
|
_compareMaterials: function ( material ) {
|
|
|
|
var mat = {};
|
|
mat.name = material.name;
|
|
mat.color = {};
|
|
mat.color.r = material.color.r;
|
|
mat.color.g = material.color.g;
|
|
mat.color.b = material.color.b;
|
|
mat.type = material.type;
|
|
|
|
for ( var i = 0; i < this.materials.length; i ++ ) {
|
|
|
|
var m = this.materials[ i ];
|
|
var _mat = {};
|
|
_mat.name = m.name;
|
|
_mat.color = {};
|
|
_mat.color.r = m.color.r;
|
|
_mat.color.g = m.color.g;
|
|
_mat.color.b = m.color.b;
|
|
_mat.type = m.type;
|
|
|
|
if ( JSON.stringify( mat ) === JSON.stringify( _mat ) ) {
|
|
|
|
return m;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
this.materials.push( material );
|
|
|
|
return material;
|
|
|
|
},
|
|
|
|
_createMaterial: function ( material ) {
|
|
|
|
if ( material === undefined ) {
|
|
|
|
return new MeshStandardMaterial( {
|
|
color: new Color( 1, 1, 1 ),
|
|
metalness: 0.8,
|
|
name: 'default',
|
|
side: 2
|
|
} );
|
|
|
|
}
|
|
|
|
var _diffuseColor = material.diffuseColor;
|
|
|
|
var diffusecolor = new Color( _diffuseColor.r / 255.0, _diffuseColor.g / 255.0, _diffuseColor.b / 255.0 );
|
|
|
|
if ( _diffuseColor.r === 0 && _diffuseColor.g === 0 && _diffuseColor.b === 0 ) {
|
|
|
|
diffusecolor.r = 1;
|
|
diffusecolor.g = 1;
|
|
diffusecolor.b = 1;
|
|
|
|
}
|
|
|
|
// console.log( material );
|
|
|
|
var mat = new MeshStandardMaterial( {
|
|
color: diffusecolor,
|
|
name: material.name,
|
|
side: 2,
|
|
transparent: material.transparency > 0 ? true : false,
|
|
opacity: 1.0 - material.transparency
|
|
} );
|
|
|
|
var textureLoader = new TextureLoader();
|
|
|
|
for ( var i = 0; i < material.textures.length; i ++ ) {
|
|
|
|
var texture = material.textures[ i ];
|
|
|
|
if ( texture.image !== null ) {
|
|
|
|
var map = textureLoader.load( texture.image );
|
|
|
|
switch ( texture.type ) {
|
|
|
|
case 'Diffuse':
|
|
|
|
mat.map = map;
|
|
|
|
break;
|
|
|
|
case 'Bump':
|
|
|
|
mat.bumpMap = map;
|
|
|
|
break;
|
|
|
|
case 'Transparency':
|
|
|
|
mat.alphaMap = map;
|
|
mat.transparent = true;
|
|
|
|
break;
|
|
|
|
case 'Emap':
|
|
|
|
mat.envMap = map;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return mat;
|
|
|
|
},
|
|
|
|
_createGeometry: function ( data ) {
|
|
|
|
// console.log(data);
|
|
|
|
var object = new Object3D();
|
|
var instanceDefinitionObjects = [];
|
|
var instanceDefinitions = [];
|
|
var instanceReferences = [];
|
|
|
|
object.userData[ 'layers' ] = data.layers;
|
|
object.userData[ 'groups' ] = data.groups;
|
|
object.userData[ 'settings' ] = data.settings;
|
|
|
|
var objects = data.objects;
|
|
var materials = data.materials;
|
|
|
|
for ( var i = 0; i < objects.length; i ++ ) {
|
|
|
|
var obj = objects[ i ];
|
|
var attributes = obj.attributes;
|
|
|
|
switch ( obj.objectType ) {
|
|
|
|
case 'InstanceDefinition':
|
|
|
|
instanceDefinitions.push( obj );
|
|
|
|
break;
|
|
|
|
case 'InstanceReference':
|
|
|
|
instanceReferences.push( obj );
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
if ( attributes.hasOwnProperty( 'materialUUID' ) ) {
|
|
|
|
var rMaterial = materials.find( m => m.id === attributes.materialUUID );
|
|
var material = this._createMaterial( rMaterial );
|
|
material = this._compareMaterials( material );
|
|
var _object = this._createObject( obj, material );
|
|
|
|
} else {
|
|
|
|
var material = this._createMaterial( );
|
|
var _object = this._createObject( obj, material );
|
|
|
|
}
|
|
|
|
if ( _object === undefined ) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
var layer = data.layers[ attributes.layerIndex ];
|
|
|
|
_object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true;
|
|
|
|
if ( attributes.isInstanceDefinitionObject ) {
|
|
|
|
instanceDefinitionObjects.push( _object );
|
|
|
|
} else {
|
|
|
|
object.add( _object );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for ( var i = 0; i < instanceDefinitions.length; i ++ ) {
|
|
|
|
var iDef = instanceDefinitions[ i ];
|
|
|
|
var objects = [];
|
|
|
|
for ( var j = 0; j < iDef.attributes.objectIds.length; j ++ ) {
|
|
|
|
var objId = iDef.attributes.objectIds[ j ];
|
|
|
|
for ( var p = 0; p < instanceDefinitionObjects.length; p ++ ) {
|
|
|
|
var idoId = instanceDefinitionObjects[ p ].userData.attributes.id;
|
|
|
|
if ( objId === idoId ) {
|
|
|
|
objects.push( instanceDefinitionObjects[ p ] );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Currently clones geometry and does not take advantage of instancing
|
|
|
|
for ( var j = 0; j < instanceReferences.length; j ++ ) {
|
|
|
|
var iRef = instanceReferences[ j ];
|
|
|
|
if ( iRef.geometry.parentIdefId === iDef.attributes.id ) {
|
|
|
|
var iRefObject = new Object3D();
|
|
var xf = iRef.geometry.xform.array;
|
|
|
|
var matrix = new Matrix4();
|
|
matrix.set( xf[ 0 ], xf[ 1 ], xf[ 2 ], xf[ 3 ], xf[ 4 ], xf[ 5 ], xf[ 6 ], xf[ 7 ], xf[ 8 ], xf[ 9 ], xf[ 10 ], xf[ 11 ], xf[ 12 ], xf[ 13 ], xf[ 14 ], xf[ 15 ] );
|
|
|
|
iRefObject.applyMatrix4( matrix );
|
|
|
|
for ( var p = 0; p < objects.length; p ++ ) {
|
|
|
|
iRefObject.add( objects[ p ].clone( true ) );
|
|
|
|
}
|
|
|
|
object.add( iRefObject );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
this.materials = [];
|
|
|
|
return object;
|
|
|
|
},
|
|
|
|
_createObject: function ( obj, mat ) {
|
|
|
|
var loader = new BufferGeometryLoader();
|
|
|
|
var attributes = obj.attributes;
|
|
|
|
switch ( obj.objectType ) {
|
|
|
|
case 'Point':
|
|
case 'PointSet':
|
|
|
|
var geometry = loader.parse( obj.geometry );
|
|
|
|
var material = null;
|
|
if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
|
|
|
|
material = new PointsMaterial( { vertexColors: true, sizeAttenuation: false, size: 2 } );
|
|
|
|
} else {
|
|
|
|
var _color = attributes.drawColor;
|
|
var color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
|
|
material = new PointsMaterial( { color: color, sizeAttenuation: false, size: 2 } );
|
|
|
|
}
|
|
|
|
material = this._compareMaterials( material );
|
|
|
|
var points = new Points( geometry, material );
|
|
points.userData[ 'attributes' ] = attributes;
|
|
points.userData[ 'objectType' ] = obj.objectType;
|
|
|
|
if ( attributes.name ) {
|
|
|
|
points.name = attributes.name;
|
|
|
|
}
|
|
|
|
return points;
|
|
|
|
case 'Mesh':
|
|
case 'Extrusion':
|
|
case 'SubD':
|
|
|
|
var geometry = loader.parse( obj.geometry );
|
|
|
|
if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
|
|
|
|
mat.vertexColors = true;
|
|
|
|
}
|
|
|
|
if ( mat === null ) {
|
|
|
|
mat = this._createMaterial();
|
|
mat = this._compareMaterials( mat );
|
|
|
|
}
|
|
|
|
var mesh = new Mesh( geometry, mat );
|
|
mesh.castShadow = attributes.castsShadows;
|
|
mesh.receiveShadow = attributes.receivesShadows;
|
|
mesh.userData[ 'attributes' ] = attributes;
|
|
mesh.userData[ 'objectType' ] = obj.objectType;
|
|
|
|
if ( attributes.name ) {
|
|
|
|
mesh.name = attributes.name;
|
|
|
|
}
|
|
|
|
return mesh;
|
|
|
|
case 'Brep':
|
|
|
|
var brepObject = new Object3D();
|
|
|
|
for ( var j = 0; j < obj.geometry.length; j ++ ) {
|
|
|
|
geometry = loader.parse( obj.geometry[ j ] );
|
|
var mesh = new Mesh( geometry, mat );
|
|
mesh.castShadow = attributes.castsShadows;
|
|
mesh.receiveShadow = attributes.receivesShadows;
|
|
|
|
brepObject.add( mesh );
|
|
|
|
}
|
|
|
|
brepObject.userData[ 'attributes' ] = attributes;
|
|
brepObject.userData[ 'objectType' ] = obj.objectType;
|
|
|
|
if ( attributes.name ) {
|
|
|
|
brepObject.name = attributes.name;
|
|
|
|
}
|
|
|
|
return brepObject;
|
|
|
|
case 'Curve':
|
|
|
|
geometry = loader.parse( obj.geometry );
|
|
|
|
var _color = attributes.drawColor;
|
|
var color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
|
|
|
|
var material = new LineBasicMaterial( { color: color } );
|
|
material = this._compareMaterials( material );
|
|
|
|
var lines = new Line( geometry, material );
|
|
lines.userData[ 'attributes' ] = attributes;
|
|
lines.userData[ 'objectType' ] = obj.objectType;
|
|
|
|
if ( attributes.name ) {
|
|
|
|
lines.name = attributes.name;
|
|
|
|
}
|
|
|
|
return lines;
|
|
|
|
case 'TextDot':
|
|
|
|
geometry = obj.geometry;
|
|
|
|
var ctx = document.createElement( 'canvas' ).getContext( '2d' );
|
|
var font = `${geometry.fontHeight}px ${geometry.fontFace}`;
|
|
ctx.font = font;
|
|
var width = ctx.measureText( geometry.text ).width + 10;
|
|
var height = geometry.fontHeight + 10;
|
|
|
|
var r = window.devicePixelRatio;
|
|
|
|
ctx.canvas.width = width * r;
|
|
ctx.canvas.height = height * r;
|
|
ctx.canvas.style.width = width + 'px';
|
|
ctx.canvas.style.height = height + 'px';
|
|
ctx.setTransform( r, 0, 0, r, 0, 0 );
|
|
|
|
ctx.font = font;
|
|
ctx.textBaseline = 'middle';
|
|
ctx.textAlign = 'center';
|
|
var color = attributes.drawColor;
|
|
ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`;
|
|
ctx.fillRect( 0, 0, width, height );
|
|
ctx.fillStyle = 'white';
|
|
ctx.fillText( geometry.text, width / 2, height / 2 );
|
|
|
|
var texture = new CanvasTexture( ctx.canvas );
|
|
texture.minFilter = LinearFilter;
|
|
texture.wrapS = ClampToEdgeWrapping;
|
|
texture.wrapT = ClampToEdgeWrapping;
|
|
|
|
var material = new SpriteMaterial( { map: texture, depthTest: false } );
|
|
var sprite = new Sprite( material );
|
|
sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] );
|
|
sprite.scale.set( width / 10, height / 10, 1.0 );
|
|
|
|
sprite.userData[ 'attributes' ] = attributes;
|
|
sprite.userData[ 'objectType' ] = obj.objectType;
|
|
|
|
if ( attributes.name ) {
|
|
|
|
sprite.name = attributes.name;
|
|
|
|
}
|
|
|
|
return sprite;
|
|
|
|
case 'Light':
|
|
|
|
geometry = obj.geometry;
|
|
|
|
var light;
|
|
|
|
if ( geometry.isDirectionalLight ) {
|
|
|
|
light = new DirectionalLight();
|
|
light.castShadow = attributes.castsShadows;
|
|
light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
|
|
light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
|
|
light.shadow.normalBias = 0.1;
|
|
|
|
} else if ( geometry.isPointLight ) {
|
|
|
|
light = new PointLight();
|
|
light.castShadow = attributes.castsShadows;
|
|
light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
|
|
light.shadow.normalBias = 0.1;
|
|
|
|
} else if ( geometry.isRectangularLight ) {
|
|
|
|
light = new RectAreaLight();
|
|
|
|
var width = Math.abs( geometry.width[ 2 ] );
|
|
var height = Math.abs( geometry.length[ 0 ] );
|
|
|
|
light.position.set( geometry.location[ 0 ] - ( height / 2 ), geometry.location[ 1 ], geometry.location[ 2 ] - ( width / 2 ) );
|
|
|
|
light.height = height;
|
|
light.width = width;
|
|
|
|
light.lookAt( new Vector3( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ) );
|
|
|
|
} else if ( geometry.isSpotLight ) {
|
|
|
|
light = new SpotLight();
|
|
light.castShadow = attributes.castsShadows;
|
|
light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
|
|
light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
|
|
light.angle = geometry.spotAngleRadians;
|
|
light.shadow.normalBias = 0.1;
|
|
|
|
} else if ( geometry.isLinearLight ) {
|
|
|
|
console.warn( 'THREE.3DMLoader: No conversion exists for linear lights.' );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ( light ) {
|
|
|
|
light.intensity = geometry.intensity;
|
|
var _color = geometry.diffuse;
|
|
var color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
|
|
light.color = color;
|
|
light.userData[ 'attributes' ] = attributes;
|
|
light.userData[ 'objectType' ] = obj.objectType;
|
|
|
|
}
|
|
|
|
return light;
|
|
|
|
}
|
|
|
|
},
|
|
|
|
_initLibrary: function () {
|
|
|
|
if ( ! this.libraryPending ) {
|
|
|
|
// Load rhino3dm wrapper.
|
|
var jsLoader = new FileLoader( this.manager );
|
|
jsLoader.setPath( this.libraryPath );
|
|
var jsContent = new Promise( ( resolve, reject ) => {
|
|
|
|
jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
|
|
|
|
} );
|
|
|
|
// Load rhino3dm WASM binary.
|
|
var binaryLoader = new FileLoader( this.manager );
|
|
binaryLoader.setPath( this.libraryPath );
|
|
binaryLoader.setResponseType( 'arraybuffer' );
|
|
var binaryContent = new Promise( ( resolve, reject ) => {
|
|
|
|
binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
|
|
|
|
} );
|
|
|
|
this.libraryPending = Promise.all( [ jsContent, binaryContent ] )
|
|
.then( ( [ jsContent, binaryContent ] ) => {
|
|
|
|
//this.libraryBinary = binaryContent;
|
|
this.libraryConfig.wasmBinary = binaryContent;
|
|
|
|
var fn = Rhino3dmLoader.Rhino3dmWorker.toString();
|
|
|
|
var body = [
|
|
'/* rhino3dm.js */',
|
|
jsContent,
|
|
'/* worker */',
|
|
fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
|
|
].join( '\n' );
|
|
|
|
this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
|
|
|
|
} );
|
|
|
|
}
|
|
|
|
return this.libraryPending;
|
|
|
|
},
|
|
|
|
_getWorker: function ( taskCost ) {
|
|
|
|
return this._initLibrary().then( () => {
|
|
|
|
if ( this.workerPool.length < this.workerLimit ) {
|
|
|
|
var worker = new Worker( this.workerSourceURL );
|
|
|
|
worker._callbacks = {};
|
|
worker._taskCosts = {};
|
|
worker._taskLoad = 0;
|
|
|
|
worker.postMessage( {
|
|
type: 'init',
|
|
libraryConfig: this.libraryConfig
|
|
} );
|
|
|
|
worker.onmessage = function ( e ) {
|
|
|
|
var message = e.data;
|
|
|
|
switch ( message.type ) {
|
|
|
|
case 'decode':
|
|
worker._callbacks[ message.id ].resolve( message );
|
|
break;
|
|
|
|
case 'error':
|
|
worker._callbacks[ message.id ].reject( message );
|
|
break;
|
|
|
|
default:
|
|
console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
this.workerPool.push( worker );
|
|
|
|
} else {
|
|
|
|
this.workerPool.sort( function ( a, b ) {
|
|
|
|
return a._taskLoad > b._taskLoad ? - 1 : 1;
|
|
|
|
} );
|
|
|
|
}
|
|
|
|
var worker = this.workerPool[ this.workerPool.length - 1 ];
|
|
|
|
worker._taskLoad += taskCost;
|
|
|
|
return worker;
|
|
|
|
} );
|
|
|
|
},
|
|
|
|
_releaseTask: function ( worker, taskID ) {
|
|
|
|
worker._taskLoad -= worker._taskCosts[ taskID ];
|
|
delete worker._callbacks[ taskID ];
|
|
delete worker._taskCosts[ taskID ];
|
|
|
|
},
|
|
|
|
dispose: function () {
|
|
|
|
for ( var i = 0; i < this.workerPool.length; ++ i ) {
|
|
|
|
this.workerPool[ i ].terminate();
|
|
|
|
}
|
|
|
|
this.workerPool.length = 0;
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
} );
|
|
|
|
/* WEB WORKER */
|
|
|
|
Rhino3dmLoader.Rhino3dmWorker = function () {
|
|
|
|
var libraryPending;
|
|
var libraryConfig;
|
|
var rhino;
|
|
|
|
onmessage = function ( e ) {
|
|
|
|
var message = e.data;
|
|
|
|
switch ( message.type ) {
|
|
|
|
case 'init':
|
|
|
|
libraryConfig = message.libraryConfig;
|
|
var wasmBinary = libraryConfig.wasmBinary;
|
|
var RhinoModule;
|
|
libraryPending = new Promise( function ( resolve ) {
|
|
|
|
/* Like Basis Loader */
|
|
RhinoModule = { wasmBinary, onRuntimeInitialized: resolve };
|
|
|
|
rhino3dm( RhinoModule ); // eslint-disable-line no-undef
|
|
|
|
} ).then( () => {
|
|
|
|
rhino = RhinoModule;
|
|
|
|
} );
|
|
|
|
break;
|
|
|
|
case 'decode':
|
|
|
|
var buffer = message.buffer;
|
|
libraryPending.then( () => {
|
|
|
|
var data = decodeObjects( rhino, buffer );
|
|
|
|
self.postMessage( { type: 'decode', id: message.id, data } );
|
|
|
|
} );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
function decodeObjects( rhino, buffer ) {
|
|
|
|
var arr = new Uint8Array( buffer );
|
|
var doc = rhino.File3dm.fromByteArray( arr );
|
|
|
|
var objects = [];
|
|
var materials = [];
|
|
var layers = [];
|
|
var views = [];
|
|
var namedViews = [];
|
|
var groups = [];
|
|
|
|
//Handle objects
|
|
|
|
var objs = doc.objects();
|
|
var cnt = objs.count;
|
|
|
|
for ( var i = 0; i < cnt; i ++ ) {
|
|
|
|
var _object = objs.get( i );
|
|
|
|
var object = extractObjectData( _object, doc );
|
|
|
|
_object.delete();
|
|
|
|
if ( object !== undefined ) {
|
|
|
|
if ( object.attributes.materialIndex >= 0 ) {
|
|
|
|
var mId = doc.materials().findIndex( object.attributes.materialIndex ).id;
|
|
object.attributes.materialUUID = mId;
|
|
|
|
}
|
|
|
|
objects.push( object );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Handle instance definitions
|
|
// console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );
|
|
|
|
for ( var i = 0; i < doc.instanceDefinitions().count(); i ++ ) {
|
|
|
|
var idef = doc.instanceDefinitions().get( i );
|
|
var idefAttributes = extractProperties( idef );
|
|
idefAttributes.objectIds = idef.getObjectIds();
|
|
|
|
objects.push( { geometry: null, attributes: idefAttributes, objectType: 'InstanceDefinition' } );
|
|
|
|
}
|
|
|
|
// Handle materials
|
|
|
|
var textureTypes = [
|
|
// rhino.TextureType.Bitmap,
|
|
rhino.TextureType.Diffuse,
|
|
rhino.TextureType.Bump,
|
|
rhino.TextureType.Transparency,
|
|
rhino.TextureType.Opacity,
|
|
rhino.TextureType.Emap
|
|
];
|
|
|
|
var pbrTextureTypes = [
|
|
rhino.TextureType.PBR_BaseColor,
|
|
rhino.TextureType.PBR_Subsurface,
|
|
rhino.TextureType.PBR_SubsurfaceScattering,
|
|
rhino.TextureType.PBR_SubsurfaceScatteringRadius,
|
|
rhino.TextureType.PBR_Metallic,
|
|
rhino.TextureType.PBR_Specular,
|
|
rhino.TextureType.PBR_SpecularTint,
|
|
rhino.TextureType.PBR_Roughness,
|
|
rhino.TextureType.PBR_Anisotropic,
|
|
rhino.TextureType.PBR_Anisotropic_Rotation,
|
|
rhino.TextureType.PBR_Sheen,
|
|
rhino.TextureType.PBR_SheenTint,
|
|
rhino.TextureType.PBR_Clearcoat,
|
|
rhino.TextureType.PBR_ClearcoatBump,
|
|
rhino.TextureType.PBR_ClearcoatRoughness,
|
|
rhino.TextureType.PBR_OpacityIor,
|
|
rhino.TextureType.PBR_OpacityRoughness,
|
|
rhino.TextureType.PBR_Emission,
|
|
rhino.TextureType.PBR_AmbientOcclusion,
|
|
rhino.TextureType.PBR_Displacement
|
|
];
|
|
|
|
for ( var i = 0; i < doc.materials().count(); i ++ ) {
|
|
|
|
var _material = doc.materials().get( i );
|
|
var _pbrMaterial = _material.physicallyBased();
|
|
|
|
var material = extractProperties( _material );
|
|
|
|
var textures = [];
|
|
|
|
for ( var j = 0; j < textureTypes.length; j ++ ) {
|
|
|
|
var _texture = _material.getTexture( textureTypes[ j ] );
|
|
if ( _texture ) {
|
|
|
|
var textureType = textureTypes[ j ].constructor.name;
|
|
textureType = textureType.substring( 12, textureType.length );
|
|
var texture = { type: textureType };
|
|
|
|
var image = doc.getEmbeddedFileAsBase64( _texture.fileName );
|
|
|
|
if ( image ) {
|
|
|
|
texture.image = 'data:image/png;base64,' + image;
|
|
|
|
} else {
|
|
|
|
console.warn( `THREE.3DMLoader: Image for ${textureType} texture not embedded in file.` );
|
|
texture.image = null;
|
|
|
|
}
|
|
|
|
textures.push( texture );
|
|
|
|
_texture.delete();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
material.textures = textures;
|
|
|
|
if ( _pbrMaterial.supported ) {
|
|
|
|
console.log( 'pbr true' );
|
|
|
|
for ( var j = 0; j < pbrTextureTypes.length; j ++ ) {
|
|
|
|
var _texture = _material.getTexture( textureTypes[ j ] );
|
|
if ( _texture ) {
|
|
|
|
var image = doc.getEmbeddedFileAsBase64( _texture.fileName );
|
|
var textureType = textureTypes[ j ].constructor.name;
|
|
textureType = textureType.substring( 12, textureType.length );
|
|
var texture = { type: textureType, image: 'data:image/png;base64,' + image };
|
|
textures.push( texture );
|
|
|
|
_texture.delete();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
var pbMaterialProperties = extractProperties( _material.physicallyBased() );
|
|
|
|
material = Object.assign( pbMaterialProperties, material );
|
|
|
|
}
|
|
|
|
materials.push( material );
|
|
|
|
_material.delete();
|
|
_pbrMaterial.delete();
|
|
|
|
}
|
|
|
|
// Handle layers
|
|
|
|
for ( var i = 0; i < doc.layers().count(); i ++ ) {
|
|
|
|
var _layer = doc.layers().get( i );
|
|
var layer = extractProperties( _layer );
|
|
|
|
layers.push( layer );
|
|
|
|
_layer.delete();
|
|
|
|
}
|
|
|
|
// Handle views
|
|
|
|
for ( var i = 0; i < doc.views().count(); i ++ ) {
|
|
|
|
var _view = doc.views().get( i );
|
|
var view = extractProperties( _view );
|
|
|
|
views.push( view );
|
|
|
|
_view.delete();
|
|
|
|
}
|
|
|
|
// Handle named views
|
|
|
|
for ( var i = 0; i < doc.namedViews().count(); i ++ ) {
|
|
|
|
var _namedView = doc.namedViews().get( i );
|
|
var namedView = extractProperties( _namedView );
|
|
|
|
namedViews.push( namedView );
|
|
|
|
_namedView.delete();
|
|
|
|
}
|
|
|
|
// Handle groups
|
|
|
|
for ( var i = 0; i < doc.groups().count(); i ++ ) {
|
|
|
|
var _group = doc.groups().get( i );
|
|
var group = extractProperties( _group );
|
|
|
|
groups.push( group );
|
|
|
|
_group.delete();
|
|
|
|
}
|
|
|
|
// Handle settings
|
|
|
|
var settings = extractProperties( doc.settings() );
|
|
|
|
//TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
|
|
|
|
// Handle dimstyles
|
|
// console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );
|
|
|
|
// Handle bitmaps
|
|
// console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
|
|
|
|
// Handle strings -- this seems to be broken at the moment in rhino3dm
|
|
// console.log( `Document Strings Count: ${doc.strings().count()}` );
|
|
|
|
/*
|
|
for( var i = 0; i < doc.strings().count(); i++ ){
|
|
|
|
var _string= doc.strings().get( i );
|
|
|
|
console.log(_string);
|
|
var string = extractProperties( _group );
|
|
|
|
strings.push( string );
|
|
|
|
_string.delete();
|
|
|
|
}
|
|
*/
|
|
|
|
doc.delete();
|
|
|
|
return { objects, materials, layers, views, namedViews, groups, settings };
|
|
|
|
}
|
|
|
|
function extractObjectData( object, doc ) {
|
|
|
|
var _geometry = object.geometry();
|
|
var _attributes = object.attributes();
|
|
var objectType = _geometry.objectType;
|
|
var geometry = null;
|
|
var attributes = null;
|
|
|
|
// skip instance definition objects
|
|
//if( _attributes.isInstanceDefinitionObject ) { continue; }
|
|
|
|
// TODO: handle other geometry types
|
|
switch ( objectType ) {
|
|
|
|
case rhino.ObjectType.Curve:
|
|
|
|
var pts = curveToPoints( _geometry, 100 );
|
|
|
|
var position = {};
|
|
var attributes = {};
|
|
var data = {};
|
|
|
|
position.itemSize = 3;
|
|
position.type = 'Float32Array';
|
|
position.array = [];
|
|
|
|
for ( var j = 0; j < pts.length; j ++ ) {
|
|
|
|
position.array.push( pts[ j ][ 0 ] );
|
|
position.array.push( pts[ j ][ 1 ] );
|
|
position.array.push( pts[ j ][ 2 ] );
|
|
|
|
}
|
|
|
|
attributes.position = position;
|
|
data.attributes = attributes;
|
|
|
|
geometry = { data };
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.Point:
|
|
|
|
var pt = _geometry.location;
|
|
|
|
var position = {};
|
|
var color = {};
|
|
var attributes = {};
|
|
var data = {};
|
|
|
|
position.itemSize = 3;
|
|
position.type = 'Float32Array';
|
|
position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ];
|
|
|
|
var _color = _attributes.drawColor( doc );
|
|
|
|
color.itemSize = 3;
|
|
color.type = 'Float32Array';
|
|
color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
|
|
|
|
attributes.position = position;
|
|
attributes.color = color;
|
|
data.attributes = attributes;
|
|
|
|
geometry = { data };
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.PointSet:
|
|
case rhino.ObjectType.Mesh:
|
|
|
|
geometry = _geometry.toThreejsJSON();
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.Brep:
|
|
|
|
var faces = _geometry.faces();
|
|
geometry = [];
|
|
|
|
for ( var faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) {
|
|
|
|
var face = faces.get( faceIndex );
|
|
var mesh = face.getMesh( rhino.MeshType.Any );
|
|
|
|
if ( mesh ) {
|
|
|
|
geometry.push( mesh.toThreejsJSON() );
|
|
mesh.delete();
|
|
|
|
}
|
|
|
|
face.delete();
|
|
|
|
}
|
|
|
|
faces.delete();
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.Extrusion:
|
|
|
|
var mesh = _geometry.getMesh( rhino.MeshType.Any );
|
|
|
|
if ( mesh ) {
|
|
|
|
geometry = mesh.toThreejsJSON();
|
|
mesh.delete();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.TextDot:
|
|
|
|
geometry = extractProperties( _geometry );
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.Light:
|
|
|
|
geometry = extractProperties( _geometry );
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.InstanceReference:
|
|
|
|
geometry = extractProperties( _geometry );
|
|
geometry.xform = extractProperties( _geometry.xform );
|
|
geometry.xform.array = _geometry.xform.toFloatArray( true );
|
|
|
|
break;
|
|
|
|
case rhino.ObjectType.SubD:
|
|
|
|
// TODO: precalculate resulting vertices and faces and warn on excessive results
|
|
_geometry.subdivide( 3 );
|
|
var mesh = rhino.Mesh.createFromSubDControlNet( _geometry );
|
|
if ( mesh ) {
|
|
|
|
geometry = mesh.toThreejsJSON();
|
|
mesh.delete();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
/*
|
|
case rhino.ObjectType.Annotation:
|
|
case rhino.ObjectType.Hatch:
|
|
case rhino.ObjectType.ClipPlane:
|
|
*/
|
|
|
|
default:
|
|
console.warn( `THREE.3DMLoader: TODO: Implement ${objectType.constructor.name}` );
|
|
break;
|
|
|
|
}
|
|
|
|
if ( Array.isArray( geometry ) === false || geometry.length > 0 ) {
|
|
|
|
var attributes = extractProperties( _attributes );
|
|
attributes.geometry = extractProperties( _geometry );
|
|
|
|
if ( _attributes.groupCount > 0 ) {
|
|
|
|
attributes.groupIds = _attributes.getGroupList();
|
|
|
|
}
|
|
|
|
if ( _attributes.userStringCount > 0 ) {
|
|
|
|
attributes.userStrings = _attributes.getUserStrings();
|
|
|
|
}
|
|
|
|
attributes.drawColor = _attributes.drawColor( doc );
|
|
|
|
objectType = objectType.constructor.name;
|
|
objectType = objectType.substring( 11, objectType.length );
|
|
attributes.geometry.objectType = objectType;
|
|
|
|
return { geometry, attributes, objectType };
|
|
|
|
} else {
|
|
|
|
console.warn( 'THREE.3DMLoader: Object has no mesh geometry. Consider opening this in Rhino, using a shaded display mode, and exporting again.' );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
function extractProperties( object ) {
|
|
|
|
var result = {};
|
|
|
|
for ( var property in object ) {
|
|
|
|
if ( typeof object[ property ] !== 'function' ) {
|
|
|
|
result[ property ] = object[ property ];
|
|
|
|
} else {
|
|
|
|
// console.log( `${property}: ${object[ property ]}` );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
function curveToPoints( curve, pointLimit ) {
|
|
|
|
var pointCount = pointLimit;
|
|
var rc = [];
|
|
var ts = [];
|
|
|
|
if ( curve instanceof rhino.LineCurve ) {
|
|
|
|
return [ curve.pointAtStart, curve.pointAtEnd ];
|
|
|
|
}
|
|
|
|
if ( curve instanceof rhino.PolylineCurve ) {
|
|
|
|
pointCount = curve.pointCount;
|
|
for ( var i = 0; i < pointCount; i ++ ) {
|
|
|
|
rc.push( curve.point( i ) );
|
|
|
|
}
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
if ( curve instanceof rhino.PolyCurve ) {
|
|
|
|
var segmentCount = curve.segmentCount;
|
|
|
|
for ( var i = 0; i < segmentCount; i ++ ) {
|
|
|
|
var segment = curve.segmentCurve( i );
|
|
var segmentArray = curveToPoints( segment, pointCount );
|
|
rc = rc.concat( segmentArray );
|
|
segment.delete();
|
|
|
|
}
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
if ( curve instanceof rhino.ArcCurve ) {
|
|
|
|
pointCount = Math.floor( curve.angleDegrees / 5 );
|
|
pointCount = pointCount < 2 ? 2 : pointCount;
|
|
// alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399
|
|
|
|
}
|
|
|
|
if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {
|
|
|
|
const pLine = curve.tryGetPolyline();
|
|
|
|
for ( var i = 0; i < pLine.count; i ++ ) {
|
|
|
|
rc.push( pLine.get( i ) );
|
|
|
|
}
|
|
|
|
pLine.delete();
|
|
|
|
return rc;
|
|
|
|
}
|
|
|
|
var domain = curve.domain;
|
|
var divisions = pointCount - 1.0;
|
|
|
|
for ( var j = 0; j < pointCount; j ++ ) {
|
|
|
|
var t = domain[ 0 ] + ( j / divisions ) * ( domain[ 1 ] - domain[ 0 ] );
|
|
|
|
if ( t === domain[ 0 ] || t === domain[ 1 ] ) {
|
|
|
|
ts.push( t );
|
|
continue;
|
|
|
|
}
|
|
|
|
var tan = curve.tangentAt( t );
|
|
var prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] );
|
|
|
|
// Duplicaated from THREE.Vector3
|
|
// How to pass imports to worker?
|
|
|
|
var tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];
|
|
var ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];
|
|
|
|
var denominator = Math.sqrt( tS * ptS );
|
|
|
|
var angle;
|
|
|
|
if ( denominator === 0 ) {
|
|
|
|
angle = Math.PI / 2;
|
|
|
|
} else {
|
|
|
|
var theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
|
|
angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
|
|
|
|
}
|
|
|
|
if ( angle < 0.1 ) continue;
|
|
|
|
ts.push( t );
|
|
|
|
}
|
|
|
|
rc = ts.map( t => curve.pointAt( t ) );
|
|
return rc;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
export { Rhino3dmLoader };
|