mirror of
https://github.com/DanielnetoDotCom/YouPHPTube
synced 2025-10-05 10:49:36 +02:00
69 lines
1.6 KiB
TypeScript
69 lines
1.6 KiB
TypeScript
import {
|
|
OrthographicCamera,
|
|
Mesh,
|
|
Scene,
|
|
ShaderMaterial,
|
|
Vector3,
|
|
WebGLRenderer,
|
|
WebGLRenderTarget,
|
|
} from '../../../src/Three';
|
|
|
|
export class Ocean {
|
|
|
|
constructor( renderer: WebGLRenderer, camera?: OrthographicCamera, scene?: Scene, options?: object );
|
|
|
|
changed: boolean;
|
|
initial: boolean;
|
|
|
|
oceanCamera: OrthographicCamera
|
|
renderer: WebGLRenderer;
|
|
scene: Scene;
|
|
|
|
clearColor: number[];
|
|
geometryOrigin: number[];
|
|
sunDirectionX: number;
|
|
sunDirectionY: number;
|
|
sunDirectionZ: number;
|
|
oceanColor: Vector3;
|
|
skyColor: Vector3;
|
|
exposure: number;
|
|
geometryResolution: number;
|
|
geometrySize: number;
|
|
resolution: number;
|
|
floatSize: number;
|
|
windX: number;
|
|
windY: number;
|
|
size: number;
|
|
choppiness: number;
|
|
|
|
initialSpectrumFramebuffer: WebGLRenderTarget;
|
|
spectrumFramebuffer: WebGLRenderTarget;
|
|
pingPhaseFramebuffer: WebGLRenderTarget;
|
|
pongPhaseFramebuffer: WebGLRenderTarget;
|
|
pingTransformFramebuffer: WebGLRenderTarget;
|
|
pongTransformFramebuffer: WebGLRenderTarget;
|
|
displacementMapFramebuffer: WebGLRenderTarget;
|
|
normalMapFramebuffer: WebGLRenderTarget;
|
|
|
|
matrixNeedsUpdate: boolean;
|
|
|
|
materialOceanHorizontal: ShaderMaterial;
|
|
materialOceanVertical: ShaderMaterial;
|
|
materialInitialSpectrum: ShaderMaterial;
|
|
materialPhase: ShaderMaterial;
|
|
materialSpectrum: ShaderMaterial;
|
|
materialNormal: ShaderMaterial;
|
|
materialOcean: ShaderMaterial;
|
|
|
|
screenQuad: Mesh;
|
|
|
|
generateSeedPhaseTexture(): void;
|
|
generateMesh(): void;
|
|
render(): void;
|
|
renderInitialSpectrum(): void;
|
|
renderWavePhase(): void;
|
|
renderSpectrum(): void;
|
|
renderSpectrumFFT(): void;
|
|
renderNormalMap(): void;
|
|
|
|
}
|