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Oinktube/node_modules/three/examples/js/effects/ParallaxBarrierEffect.js
2023-12-11 11:59:56 -03:00

97 lines
2 KiB
JavaScript

THREE.ParallaxBarrierEffect = function ( renderer ) {
var _camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
var _scene = new THREE.Scene();
var _stereo = new THREE.StereoCamera();
var _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
var _renderTargetL = new THREE.WebGLRenderTarget( 512, 512, _params );
var _renderTargetR = new THREE.WebGLRenderTarget( 512, 512, _params );
var _material = new THREE.ShaderMaterial( {
uniforms: {
'mapLeft': { value: _renderTargetL.texture },
'mapRight': { value: _renderTargetR.texture }
},
vertexShader: [
'varying vec2 vUv;',
'void main() {',
' vUv = vec2( uv.x, uv.y );',
' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
'}'
].join( '\n' ),
fragmentShader: [
'uniform sampler2D mapLeft;',
'uniform sampler2D mapRight;',
'varying vec2 vUv;',
'void main() {',
' vec2 uv = vUv;',
' if ( ( mod( gl_FragCoord.y, 2.0 ) ) > 1.00 ) {',
' gl_FragColor = texture2D( mapLeft, uv );',
' } else {',
' gl_FragColor = texture2D( mapRight, uv );',
' }',
'}'
].join( '\n' )
} );
var mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), _material );
_scene.add( mesh );
this.setSize = function ( width, height ) {
renderer.setSize( width, height );
var pixelRatio = renderer.getPixelRatio();
_renderTargetL.setSize( width * pixelRatio, height * pixelRatio );
_renderTargetR.setSize( width * pixelRatio, height * pixelRatio );
};
this.render = function ( scene, camera ) {
scene.updateMatrixWorld();
if ( camera.parent === null ) camera.updateMatrixWorld();
_stereo.update( camera );
renderer.setRenderTarget( _renderTargetL );
renderer.clear();
renderer.render( scene, _stereo.cameraL );
renderer.setRenderTarget( _renderTargetR );
renderer.clear();
renderer.render( scene, _stereo.cameraR );
renderer.setRenderTarget( null );
renderer.render( _scene, _camera );
};
};