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Oinktube/node_modules/simple-peer/index.js
2023-02-17 15:04:26 -03:00

1052 lines
33 KiB
JavaScript

/*! simple-peer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */
const debug = require('debug')('simple-peer')
const getBrowserRTC = require('get-browser-rtc')
const randombytes = require('randombytes')
const stream = require('readable-stream')
const queueMicrotask = require('queue-microtask') // TODO: remove when Node 10 is not supported
const errCode = require('err-code')
const { Buffer } = require('buffer')
const MAX_BUFFERED_AMOUNT = 64 * 1024
const ICECOMPLETE_TIMEOUT = 5 * 1000
const CHANNEL_CLOSING_TIMEOUT = 5 * 1000
// HACK: Filter trickle lines when trickle is disabled #354
function filterTrickle (sdp) {
return sdp.replace(/a=ice-options:trickle\s\n/g, '')
}
function warn (message) {
console.warn(message)
}
/**
* WebRTC peer connection. Same API as node core `net.Socket`, plus a few extra methods.
* Duplex stream.
* @param {Object} opts
*/
class Peer extends stream.Duplex {
constructor (opts) {
opts = Object.assign({
allowHalfOpen: false
}, opts)
super(opts)
this._id = randombytes(4).toString('hex').slice(0, 7)
this._debug('new peer %o', opts)
this.channelName = opts.initiator
? opts.channelName || randombytes(20).toString('hex')
: null
this.initiator = opts.initiator || false
this.channelConfig = opts.channelConfig || Peer.channelConfig
this.channelNegotiated = this.channelConfig.negotiated
this.config = Object.assign({}, Peer.config, opts.config)
this.offerOptions = opts.offerOptions || {}
this.answerOptions = opts.answerOptions || {}
this.sdpTransform = opts.sdpTransform || (sdp => sdp)
this.streams = opts.streams || (opts.stream ? [opts.stream] : []) // support old "stream" option
this.trickle = opts.trickle !== undefined ? opts.trickle : true
this.allowHalfTrickle = opts.allowHalfTrickle !== undefined ? opts.allowHalfTrickle : false
this.iceCompleteTimeout = opts.iceCompleteTimeout || ICECOMPLETE_TIMEOUT
this.destroyed = false
this.destroying = false
this._connected = false
this.remoteAddress = undefined
this.remoteFamily = undefined
this.remotePort = undefined
this.localAddress = undefined
this.localFamily = undefined
this.localPort = undefined
this._wrtc = (opts.wrtc && typeof opts.wrtc === 'object')
? opts.wrtc
: getBrowserRTC()
if (!this._wrtc) {
if (typeof window === 'undefined') {
throw errCode(new Error('No WebRTC support: Specify `opts.wrtc` option in this environment'), 'ERR_WEBRTC_SUPPORT')
} else {
throw errCode(new Error('No WebRTC support: Not a supported browser'), 'ERR_WEBRTC_SUPPORT')
}
}
this._pcReady = false
this._channelReady = false
this._iceComplete = false // ice candidate trickle done (got null candidate)
this._iceCompleteTimer = null // send an offer/answer anyway after some timeout
this._channel = null
this._pendingCandidates = []
this._isNegotiating = false // is this peer waiting for negotiation to complete?
this._firstNegotiation = true
this._batchedNegotiation = false // batch synchronous negotiations
this._queuedNegotiation = false // is there a queued negotiation request?
this._sendersAwaitingStable = []
this._senderMap = new Map()
this._closingInterval = null
this._remoteTracks = []
this._remoteStreams = []
this._chunk = null
this._cb = null
this._interval = null
try {
this._pc = new (this._wrtc.RTCPeerConnection)(this.config)
} catch (err) {
this.destroy(errCode(err, 'ERR_PC_CONSTRUCTOR'))
return
}
// We prefer feature detection whenever possible, but sometimes that's not
// possible for certain implementations.
this._isReactNativeWebrtc = typeof this._pc._peerConnectionId === 'number'
this._pc.oniceconnectionstatechange = () => {
this._onIceStateChange()
}
this._pc.onicegatheringstatechange = () => {
this._onIceStateChange()
}
this._pc.onconnectionstatechange = () => {
this._onConnectionStateChange()
}
this._pc.onsignalingstatechange = () => {
this._onSignalingStateChange()
}
this._pc.onicecandidate = event => {
this._onIceCandidate(event)
}
// HACK: Fix for odd Firefox behavior, see: https://github.com/feross/simple-peer/pull/783
if (typeof this._pc.peerIdentity === 'object') {
this._pc.peerIdentity.catch(err => {
this.destroy(errCode(err, 'ERR_PC_PEER_IDENTITY'))
})
}
// Other spec events, unused by this implementation:
// - onconnectionstatechange
// - onicecandidateerror
// - onfingerprintfailure
// - onnegotiationneeded
if (this.initiator || this.channelNegotiated) {
this._setupData({
channel: this._pc.createDataChannel(this.channelName, this.channelConfig)
})
} else {
this._pc.ondatachannel = event => {
this._setupData(event)
}
}
if (this.streams) {
this.streams.forEach(stream => {
this.addStream(stream)
})
}
this._pc.ontrack = event => {
this._onTrack(event)
}
this._debug('initial negotiation')
this._needsNegotiation()
this._onFinishBound = () => {
this._onFinish()
}
this.once('finish', this._onFinishBound)
}
get bufferSize () {
return (this._channel && this._channel.bufferedAmount) || 0
}
// HACK: it's possible channel.readyState is "closing" before peer.destroy() fires
// https://bugs.chromium.org/p/chromium/issues/detail?id=882743
get connected () {
return (this._connected && this._channel.readyState === 'open')
}
address () {
return { port: this.localPort, family: this.localFamily, address: this.localAddress }
}
signal (data) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot signal after peer is destroyed'), 'ERR_DESTROYED')
if (typeof data === 'string') {
try {
data = JSON.parse(data)
} catch (err) {
data = {}
}
}
this._debug('signal()')
if (data.renegotiate && this.initiator) {
this._debug('got request to renegotiate')
this._needsNegotiation()
}
if (data.transceiverRequest && this.initiator) {
this._debug('got request for transceiver')
this.addTransceiver(data.transceiverRequest.kind, data.transceiverRequest.init)
}
if (data.candidate) {
if (this._pc.remoteDescription && this._pc.remoteDescription.type) {
this._addIceCandidate(data.candidate)
} else {
this._pendingCandidates.push(data.candidate)
}
}
if (data.sdp) {
this._pc.setRemoteDescription(new (this._wrtc.RTCSessionDescription)(data))
.then(() => {
if (this.destroyed) return
this._pendingCandidates.forEach(candidate => {
this._addIceCandidate(candidate)
})
this._pendingCandidates = []
if (this._pc.remoteDescription.type === 'offer') this._createAnswer()
})
.catch(err => {
this.destroy(errCode(err, 'ERR_SET_REMOTE_DESCRIPTION'))
})
}
if (!data.sdp && !data.candidate && !data.renegotiate && !data.transceiverRequest) {
this.destroy(errCode(new Error('signal() called with invalid signal data'), 'ERR_SIGNALING'))
}
}
_addIceCandidate (candidate) {
const iceCandidateObj = new this._wrtc.RTCIceCandidate(candidate)
this._pc.addIceCandidate(iceCandidateObj)
.catch(err => {
if (!iceCandidateObj.address || iceCandidateObj.address.endsWith('.local')) {
warn('Ignoring unsupported ICE candidate.')
} else {
this.destroy(errCode(err, 'ERR_ADD_ICE_CANDIDATE'))
}
})
}
/**
* Send text/binary data to the remote peer.
* @param {ArrayBufferView|ArrayBuffer|Buffer|string|Blob} chunk
*/
send (chunk) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot send after peer is destroyed'), 'ERR_DESTROYED')
this._channel.send(chunk)
}
/**
* Add a Transceiver to the connection.
* @param {String} kind
* @param {Object} init
*/
addTransceiver (kind, init) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot addTransceiver after peer is destroyed'), 'ERR_DESTROYED')
this._debug('addTransceiver()')
if (this.initiator) {
try {
this._pc.addTransceiver(kind, init)
this._needsNegotiation()
} catch (err) {
this.destroy(errCode(err, 'ERR_ADD_TRANSCEIVER'))
}
} else {
this.emit('signal', { // request initiator to renegotiate
type: 'transceiverRequest',
transceiverRequest: { kind, init }
})
}
}
/**
* Add a MediaStream to the connection.
* @param {MediaStream} stream
*/
addStream (stream) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot addStream after peer is destroyed'), 'ERR_DESTROYED')
this._debug('addStream()')
stream.getTracks().forEach(track => {
this.addTrack(track, stream)
})
}
/**
* Add a MediaStreamTrack to the connection.
* @param {MediaStreamTrack} track
* @param {MediaStream} stream
*/
addTrack (track, stream) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot addTrack after peer is destroyed'), 'ERR_DESTROYED')
this._debug('addTrack()')
const submap = this._senderMap.get(track) || new Map() // nested Maps map [track, stream] to sender
let sender = submap.get(stream)
if (!sender) {
sender = this._pc.addTrack(track, stream)
submap.set(stream, sender)
this._senderMap.set(track, submap)
this._needsNegotiation()
} else if (sender.removed) {
throw errCode(new Error('Track has been removed. You should enable/disable tracks that you want to re-add.'), 'ERR_SENDER_REMOVED')
} else {
throw errCode(new Error('Track has already been added to that stream.'), 'ERR_SENDER_ALREADY_ADDED')
}
}
/**
* Replace a MediaStreamTrack by another in the connection.
* @param {MediaStreamTrack} oldTrack
* @param {MediaStreamTrack} newTrack
* @param {MediaStream} stream
*/
replaceTrack (oldTrack, newTrack, stream) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot replaceTrack after peer is destroyed'), 'ERR_DESTROYED')
this._debug('replaceTrack()')
const submap = this._senderMap.get(oldTrack)
const sender = submap ? submap.get(stream) : null
if (!sender) {
throw errCode(new Error('Cannot replace track that was never added.'), 'ERR_TRACK_NOT_ADDED')
}
if (newTrack) this._senderMap.set(newTrack, submap)
if (sender.replaceTrack != null) {
sender.replaceTrack(newTrack)
} else {
this.destroy(errCode(new Error('replaceTrack is not supported in this browser'), 'ERR_UNSUPPORTED_REPLACETRACK'))
}
}
/**
* Remove a MediaStreamTrack from the connection.
* @param {MediaStreamTrack} track
* @param {MediaStream} stream
*/
removeTrack (track, stream) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot removeTrack after peer is destroyed'), 'ERR_DESTROYED')
this._debug('removeSender()')
const submap = this._senderMap.get(track)
const sender = submap ? submap.get(stream) : null
if (!sender) {
throw errCode(new Error('Cannot remove track that was never added.'), 'ERR_TRACK_NOT_ADDED')
}
try {
sender.removed = true
this._pc.removeTrack(sender)
} catch (err) {
if (err.name === 'NS_ERROR_UNEXPECTED') {
this._sendersAwaitingStable.push(sender) // HACK: Firefox must wait until (signalingState === stable) https://bugzilla.mozilla.org/show_bug.cgi?id=1133874
} else {
this.destroy(errCode(err, 'ERR_REMOVE_TRACK'))
}
}
this._needsNegotiation()
}
/**
* Remove a MediaStream from the connection.
* @param {MediaStream} stream
*/
removeStream (stream) {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot removeStream after peer is destroyed'), 'ERR_DESTROYED')
this._debug('removeSenders()')
stream.getTracks().forEach(track => {
this.removeTrack(track, stream)
})
}
_needsNegotiation () {
this._debug('_needsNegotiation')
if (this._batchedNegotiation) return // batch synchronous renegotiations
this._batchedNegotiation = true
queueMicrotask(() => {
this._batchedNegotiation = false
if (this.initiator || !this._firstNegotiation) {
this._debug('starting batched negotiation')
this.negotiate()
} else {
this._debug('non-initiator initial negotiation request discarded')
}
this._firstNegotiation = false
})
}
negotiate () {
if (this.destroying) return
if (this.destroyed) throw errCode(new Error('cannot negotiate after peer is destroyed'), 'ERR_DESTROYED')
if (this.initiator) {
if (this._isNegotiating) {
this._queuedNegotiation = true
this._debug('already negotiating, queueing')
} else {
this._debug('start negotiation')
setTimeout(() => { // HACK: Chrome crashes if we immediately call createOffer
this._createOffer()
}, 0)
}
} else {
if (this._isNegotiating) {
this._queuedNegotiation = true
this._debug('already negotiating, queueing')
} else {
this._debug('requesting negotiation from initiator')
this.emit('signal', { // request initiator to renegotiate
type: 'renegotiate',
renegotiate: true
})
}
}
this._isNegotiating = true
}
// TODO: Delete this method once readable-stream is updated to contain a default
// implementation of destroy() that automatically calls _destroy()
// See: https://github.com/nodejs/readable-stream/issues/283
destroy (err) {
this._destroy(err, () => {})
}
_destroy (err, cb) {
if (this.destroyed || this.destroying) return
this.destroying = true
this._debug('destroying (error: %s)', err && (err.message || err))
queueMicrotask(() => { // allow events concurrent with the call to _destroy() to fire (see #692)
this.destroyed = true
this.destroying = false
this._debug('destroy (error: %s)', err && (err.message || err))
this.readable = this.writable = false
if (!this._readableState.ended) this.push(null)
if (!this._writableState.finished) this.end()
this._connected = false
this._pcReady = false
this._channelReady = false
this._remoteTracks = null
this._remoteStreams = null
this._senderMap = null
clearInterval(this._closingInterval)
this._closingInterval = null
clearInterval(this._interval)
this._interval = null
this._chunk = null
this._cb = null
if (this._onFinishBound) this.removeListener('finish', this._onFinishBound)
this._onFinishBound = null
if (this._channel) {
try {
this._channel.close()
} catch (err) {}
// allow events concurrent with destruction to be handled
this._channel.onmessage = null
this._channel.onopen = null
this._channel.onclose = null
this._channel.onerror = null
}
if (this._pc) {
try {
this._pc.close()
} catch (err) {}
// allow events concurrent with destruction to be handled
this._pc.oniceconnectionstatechange = null
this._pc.onicegatheringstatechange = null
this._pc.onsignalingstatechange = null
this._pc.onicecandidate = null
this._pc.ontrack = null
this._pc.ondatachannel = null
}
this._pc = null
this._channel = null
if (err) this.emit('error', err)
this.emit('close')
cb()
})
}
_setupData (event) {
if (!event.channel) {
// In some situations `pc.createDataChannel()` returns `undefined` (in wrtc),
// which is invalid behavior. Handle it gracefully.
// See: https://github.com/feross/simple-peer/issues/163
return this.destroy(errCode(new Error('Data channel event is missing `channel` property'), 'ERR_DATA_CHANNEL'))
}
this._channel = event.channel
this._channel.binaryType = 'arraybuffer'
if (typeof this._channel.bufferedAmountLowThreshold === 'number') {
this._channel.bufferedAmountLowThreshold = MAX_BUFFERED_AMOUNT
}
this.channelName = this._channel.label
this._channel.onmessage = event => {
this._onChannelMessage(event)
}
this._channel.onbufferedamountlow = () => {
this._onChannelBufferedAmountLow()
}
this._channel.onopen = () => {
this._onChannelOpen()
}
this._channel.onclose = () => {
this._onChannelClose()
}
this._channel.onerror = event => {
const err = event.error instanceof Error
? event.error
: new Error(`Datachannel error: ${event.message} ${event.filename}:${event.lineno}:${event.colno}`)
this.destroy(errCode(err, 'ERR_DATA_CHANNEL'))
}
// HACK: Chrome will sometimes get stuck in readyState "closing", let's check for this condition
// https://bugs.chromium.org/p/chromium/issues/detail?id=882743
let isClosing = false
this._closingInterval = setInterval(() => { // No "onclosing" event
if (this._channel && this._channel.readyState === 'closing') {
if (isClosing) this._onChannelClose() // closing timed out: equivalent to onclose firing
isClosing = true
} else {
isClosing = false
}
}, CHANNEL_CLOSING_TIMEOUT)
}
_read () {}
_write (chunk, encoding, cb) {
if (this.destroyed) return cb(errCode(new Error('cannot write after peer is destroyed'), 'ERR_DATA_CHANNEL'))
if (this._connected) {
try {
this.send(chunk)
} catch (err) {
return this.destroy(errCode(err, 'ERR_DATA_CHANNEL'))
}
if (this._channel.bufferedAmount > MAX_BUFFERED_AMOUNT) {
this._debug('start backpressure: bufferedAmount %d', this._channel.bufferedAmount)
this._cb = cb
} else {
cb(null)
}
} else {
this._debug('write before connect')
this._chunk = chunk
this._cb = cb
}
}
// When stream finishes writing, close socket. Half open connections are not
// supported.
_onFinish () {
if (this.destroyed) return
// Wait a bit before destroying so the socket flushes.
// TODO: is there a more reliable way to accomplish this?
const destroySoon = () => {
setTimeout(() => this.destroy(), 1000)
}
if (this._connected) {
destroySoon()
} else {
this.once('connect', destroySoon)
}
}
_startIceCompleteTimeout () {
if (this.destroyed) return
if (this._iceCompleteTimer) return
this._debug('started iceComplete timeout')
this._iceCompleteTimer = setTimeout(() => {
if (!this._iceComplete) {
this._iceComplete = true
this._debug('iceComplete timeout completed')
this.emit('iceTimeout')
this.emit('_iceComplete')
}
}, this.iceCompleteTimeout)
}
_createOffer () {
if (this.destroyed) return
this._pc.createOffer(this.offerOptions)
.then(offer => {
if (this.destroyed) return
if (!this.trickle && !this.allowHalfTrickle) offer.sdp = filterTrickle(offer.sdp)
offer.sdp = this.sdpTransform(offer.sdp)
const sendOffer = () => {
if (this.destroyed) return
const signal = this._pc.localDescription || offer
this._debug('signal')
this.emit('signal', {
type: signal.type,
sdp: signal.sdp
})
}
const onSuccess = () => {
this._debug('createOffer success')
if (this.destroyed) return
if (this.trickle || this._iceComplete) sendOffer()
else this.once('_iceComplete', sendOffer) // wait for candidates
}
const onError = err => {
this.destroy(errCode(err, 'ERR_SET_LOCAL_DESCRIPTION'))
}
this._pc.setLocalDescription(offer)
.then(onSuccess)
.catch(onError)
})
.catch(err => {
this.destroy(errCode(err, 'ERR_CREATE_OFFER'))
})
}
_requestMissingTransceivers () {
if (this._pc.getTransceivers) {
this._pc.getTransceivers().forEach(transceiver => {
if (!transceiver.mid && transceiver.sender.track && !transceiver.requested) {
transceiver.requested = true // HACK: Safari returns negotiated transceivers with a null mid
this.addTransceiver(transceiver.sender.track.kind)
}
})
}
}
_createAnswer () {
if (this.destroyed) return
this._pc.createAnswer(this.answerOptions)
.then(answer => {
if (this.destroyed) return
if (!this.trickle && !this.allowHalfTrickle) answer.sdp = filterTrickle(answer.sdp)
answer.sdp = this.sdpTransform(answer.sdp)
const sendAnswer = () => {
if (this.destroyed) return
const signal = this._pc.localDescription || answer
this._debug('signal')
this.emit('signal', {
type: signal.type,
sdp: signal.sdp
})
if (!this.initiator) this._requestMissingTransceivers()
}
const onSuccess = () => {
if (this.destroyed) return
if (this.trickle || this._iceComplete) sendAnswer()
else this.once('_iceComplete', sendAnswer)
}
const onError = err => {
this.destroy(errCode(err, 'ERR_SET_LOCAL_DESCRIPTION'))
}
this._pc.setLocalDescription(answer)
.then(onSuccess)
.catch(onError)
})
.catch(err => {
this.destroy(errCode(err, 'ERR_CREATE_ANSWER'))
})
}
_onConnectionStateChange () {
if (this.destroyed) return
if (this._pc.connectionState === 'failed') {
this.destroy(errCode(new Error('Connection failed.'), 'ERR_CONNECTION_FAILURE'))
}
}
_onIceStateChange () {
if (this.destroyed) return
const iceConnectionState = this._pc.iceConnectionState
const iceGatheringState = this._pc.iceGatheringState
this._debug(
'iceStateChange (connection: %s) (gathering: %s)',
iceConnectionState,
iceGatheringState
)
this.emit('iceStateChange', iceConnectionState, iceGatheringState)
if (iceConnectionState === 'connected' || iceConnectionState === 'completed') {
this._pcReady = true
this._maybeReady()
}
if (iceConnectionState === 'failed') {
this.destroy(errCode(new Error('Ice connection failed.'), 'ERR_ICE_CONNECTION_FAILURE'))
}
if (iceConnectionState === 'closed') {
this.destroy(errCode(new Error('Ice connection closed.'), 'ERR_ICE_CONNECTION_CLOSED'))
}
}
getStats (cb) {
// statreports can come with a value array instead of properties
const flattenValues = report => {
if (Object.prototype.toString.call(report.values) === '[object Array]') {
report.values.forEach(value => {
Object.assign(report, value)
})
}
return report
}
// Promise-based getStats() (standard)
if (this._pc.getStats.length === 0 || this._isReactNativeWebrtc) {
this._pc.getStats()
.then(res => {
const reports = []
res.forEach(report => {
reports.push(flattenValues(report))
})
cb(null, reports)
}, err => cb(err))
// Single-parameter callback-based getStats() (non-standard)
} else if (this._pc.getStats.length > 0) {
this._pc.getStats(res => {
// If we destroy connection in `connect` callback this code might happen to run when actual connection is already closed
if (this.destroyed) return
const reports = []
res.result().forEach(result => {
const report = {}
result.names().forEach(name => {
report[name] = result.stat(name)
})
report.id = result.id
report.type = result.type
report.timestamp = result.timestamp
reports.push(flattenValues(report))
})
cb(null, reports)
}, err => cb(err))
// Unknown browser, skip getStats() since it's anyone's guess which style of
// getStats() they implement.
} else {
cb(null, [])
}
}
_maybeReady () {
this._debug('maybeReady pc %s channel %s', this._pcReady, this._channelReady)
if (this._connected || this._connecting || !this._pcReady || !this._channelReady) return
this._connecting = true
// HACK: We can't rely on order here, for details see https://github.com/js-platform/node-webrtc/issues/339
const findCandidatePair = () => {
if (this.destroyed) return
this.getStats((err, items) => {
if (this.destroyed) return
// Treat getStats error as non-fatal. It's not essential.
if (err) items = []
const remoteCandidates = {}
const localCandidates = {}
const candidatePairs = {}
let foundSelectedCandidatePair = false
items.forEach(item => {
// TODO: Once all browsers support the hyphenated stats report types, remove
// the non-hypenated ones
if (item.type === 'remotecandidate' || item.type === 'remote-candidate') {
remoteCandidates[item.id] = item
}
if (item.type === 'localcandidate' || item.type === 'local-candidate') {
localCandidates[item.id] = item
}
if (item.type === 'candidatepair' || item.type === 'candidate-pair') {
candidatePairs[item.id] = item
}
})
const setSelectedCandidatePair = selectedCandidatePair => {
foundSelectedCandidatePair = true
let local = localCandidates[selectedCandidatePair.localCandidateId]
if (local && (local.ip || local.address)) {
// Spec
this.localAddress = local.ip || local.address
this.localPort = Number(local.port)
} else if (local && local.ipAddress) {
// Firefox
this.localAddress = local.ipAddress
this.localPort = Number(local.portNumber)
} else if (typeof selectedCandidatePair.googLocalAddress === 'string') {
// TODO: remove this once Chrome 58 is released
local = selectedCandidatePair.googLocalAddress.split(':')
this.localAddress = local[0]
this.localPort = Number(local[1])
}
if (this.localAddress) {
this.localFamily = this.localAddress.includes(':') ? 'IPv6' : 'IPv4'
}
let remote = remoteCandidates[selectedCandidatePair.remoteCandidateId]
if (remote && (remote.ip || remote.address)) {
// Spec
this.remoteAddress = remote.ip || remote.address
this.remotePort = Number(remote.port)
} else if (remote && remote.ipAddress) {
// Firefox
this.remoteAddress = remote.ipAddress
this.remotePort = Number(remote.portNumber)
} else if (typeof selectedCandidatePair.googRemoteAddress === 'string') {
// TODO: remove this once Chrome 58 is released
remote = selectedCandidatePair.googRemoteAddress.split(':')
this.remoteAddress = remote[0]
this.remotePort = Number(remote[1])
}
if (this.remoteAddress) {
this.remoteFamily = this.remoteAddress.includes(':') ? 'IPv6' : 'IPv4'
}
this._debug(
'connect local: %s:%s remote: %s:%s',
this.localAddress,
this.localPort,
this.remoteAddress,
this.remotePort
)
}
items.forEach(item => {
// Spec-compliant
if (item.type === 'transport' && item.selectedCandidatePairId) {
setSelectedCandidatePair(candidatePairs[item.selectedCandidatePairId])
}
// Old implementations
if (
(item.type === 'googCandidatePair' && item.googActiveConnection === 'true') ||
((item.type === 'candidatepair' || item.type === 'candidate-pair') && item.selected)
) {
setSelectedCandidatePair(item)
}
})
// Ignore candidate pair selection in browsers like Safari 11 that do not have any local or remote candidates
// But wait until at least 1 candidate pair is available
if (!foundSelectedCandidatePair && (!Object.keys(candidatePairs).length || Object.keys(localCandidates).length)) {
setTimeout(findCandidatePair, 100)
return
} else {
this._connecting = false
this._connected = true
}
if (this._chunk) {
try {
this.send(this._chunk)
} catch (err) {
return this.destroy(errCode(err, 'ERR_DATA_CHANNEL'))
}
this._chunk = null
this._debug('sent chunk from "write before connect"')
const cb = this._cb
this._cb = null
cb(null)
}
// If `bufferedAmountLowThreshold` and 'onbufferedamountlow' are unsupported,
// fallback to using setInterval to implement backpressure.
if (typeof this._channel.bufferedAmountLowThreshold !== 'number') {
this._interval = setInterval(() => this._onInterval(), 150)
if (this._interval.unref) this._interval.unref()
}
this._debug('connect')
this.emit('connect')
})
}
findCandidatePair()
}
_onInterval () {
if (!this._cb || !this._channel || this._channel.bufferedAmount > MAX_BUFFERED_AMOUNT) {
return
}
this._onChannelBufferedAmountLow()
}
_onSignalingStateChange () {
if (this.destroyed) return
if (this._pc.signalingState === 'stable') {
this._isNegotiating = false
// HACK: Firefox doesn't yet support removing tracks when signalingState !== 'stable'
this._debug('flushing sender queue', this._sendersAwaitingStable)
this._sendersAwaitingStable.forEach(sender => {
this._pc.removeTrack(sender)
this._queuedNegotiation = true
})
this._sendersAwaitingStable = []
if (this._queuedNegotiation) {
this._debug('flushing negotiation queue')
this._queuedNegotiation = false
this._needsNegotiation() // negotiate again
} else {
this._debug('negotiated')
this.emit('negotiated')
}
}
this._debug('signalingStateChange %s', this._pc.signalingState)
this.emit('signalingStateChange', this._pc.signalingState)
}
_onIceCandidate (event) {
if (this.destroyed) return
if (event.candidate && this.trickle) {
this.emit('signal', {
type: 'candidate',
candidate: {
candidate: event.candidate.candidate,
sdpMLineIndex: event.candidate.sdpMLineIndex,
sdpMid: event.candidate.sdpMid
}
})
} else if (!event.candidate && !this._iceComplete) {
this._iceComplete = true
this.emit('_iceComplete')
}
// as soon as we've received one valid candidate start timeout
if (event.candidate) {
this._startIceCompleteTimeout()
}
}
_onChannelMessage (event) {
if (this.destroyed) return
let data = event.data
if (data instanceof ArrayBuffer) data = Buffer.from(data)
this.push(data)
}
_onChannelBufferedAmountLow () {
if (this.destroyed || !this._cb) return
this._debug('ending backpressure: bufferedAmount %d', this._channel.bufferedAmount)
const cb = this._cb
this._cb = null
cb(null)
}
_onChannelOpen () {
if (this._connected || this.destroyed) return
this._debug('on channel open')
this._channelReady = true
this._maybeReady()
}
_onChannelClose () {
if (this.destroyed) return
this._debug('on channel close')
this.destroy()
}
_onTrack (event) {
if (this.destroyed) return
event.streams.forEach(eventStream => {
this._debug('on track')
this.emit('track', event.track, eventStream)
this._remoteTracks.push({
track: event.track,
stream: eventStream
})
if (this._remoteStreams.some(remoteStream => {
return remoteStream.id === eventStream.id
})) return // Only fire one 'stream' event, even though there may be multiple tracks per stream
this._remoteStreams.push(eventStream)
queueMicrotask(() => {
this._debug('on stream')
this.emit('stream', eventStream) // ensure all tracks have been added
})
})
}
_debug () {
const args = [].slice.call(arguments)
args[0] = '[' + this._id + '] ' + args[0]
debug.apply(null, args)
}
}
Peer.WEBRTC_SUPPORT = !!getBrowserRTC()
/**
* Expose peer and data channel config for overriding all Peer
* instances. Otherwise, just set opts.config or opts.channelConfig
* when constructing a Peer.
*/
Peer.config = {
iceServers: [
{
urls: [
'stun:stun.l.google.com:19302',
'stun:global.stun.twilio.com:3478'
]
}
],
sdpSemantics: 'unified-plan'
}
Peer.channelConfig = {}
module.exports = Peer