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Oinktube/node_modules/three/examples/jsm/postprocessing/SavePass.d.ts
2023-12-11 11:59:56 -03:00

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TypeScript

import {
ShaderMaterial,
WebGLRenderTarget
} from '../../../src/Three';
import { Pass } from './Pass';
export class SavePass extends Pass {
constructor( renderTarget: WebGLRenderTarget );
textureID: string;
renderTarget: WebGLRenderTarget;
uniforms: object;
material: ShaderMaterial;
fsQuad: object;
}