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https://github.com/openstf/stf
synced 2025-10-06 03:50:04 +02:00
- Removed PixiRender, it was too slow.
- Fixed bug not removing onLoad infinite loop.
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667ba512ae
commit
180bc42f38
2 changed files with 5 additions and 56 deletions
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@ -6,53 +6,6 @@
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// -------------------------------------------------------------------------------------------------
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function FastPixiRender(canvasElement, options) {
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this.options = options
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this.stage = new PIXI.Stage(0x000000)
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this.canvasWidth = 643
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this.canvasHeight = 1149
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switch (this.options.render) {
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case 'pixi':
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this.renderer = new PIXI.autoDetectRenderer(this.canvasWidth, this.canvasHeight, canvasElement)
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break;
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case 'pixi-canvas':
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this.renderer = new PIXI.CanvasRenderer(this.canvasWidth, this.canvasHeight, canvasElement)
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break;
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case 'pixi-webgl':
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this.renderer = new PIXI.WebGLRenderer(this.canvasWidth, this.canvasHeight, canvasElement)
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break;
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}
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}
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FastPixiRender.prototype.draw = function (image) {
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// if (this.baseTexture) {
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// this.baseTexture.destroy()
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// }
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this.baseTexture = new PIXI.BaseTexture(image)
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if (this.texture) {
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this.texture.destroy(true)
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}
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this.texture = new PIXI.Texture(this.baseTexture)
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if (this.sprite) {
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this.sprite.setTexture(this.texture)
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//this.stage.removeChild(this.sprite)
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} else {
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this.sprite = new PIXI.Sprite(this.texture)
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this.stage.addChild(this.sprite)
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}
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this.renderer.render(this.stage)
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}
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// -------------------------------------------------------------------------------------------------
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function CanvasRender(canvasElement, options) {
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var checkForCanvasElement = function checkForCanvasElement() {
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if (!canvasElement) {
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@ -454,8 +407,6 @@ function FastImageRender(canvasElement, options) {
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if (this.options.render === 'webgl') {
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this.render = new WebGLRender(canvasElement, options)
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} else if (this.options.render.indexOf('pixi') !== -1) {
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this.render = new FastPixiRender(canvasElement, options)
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} else {
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this.render = new CanvasRender(canvasElement, options)
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}
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