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https://github.com/openstf/stf
synced 2025-10-05 10:39:25 +02:00
The screen should now stretch to fill all the available area while maintaining aspect ratio. Includes a terrifying hack for the 270deg rotation.
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0839602943
commit
685882d19f
3 changed files with 125 additions and 18 deletions
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@ -215,6 +215,10 @@ module.exports = function DeviceScreenDirective(
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cachedScreen.rotation !== screen.rotation
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cachedScreen.rotation !== screen.rotation
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}
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}
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function isRotated() {
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return screen.rotation === 90 || screen.rotation === 270
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}
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function updateImageArea(img) {
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function updateImageArea(img) {
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if (!hasImageAreaChanged(img)) {
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if (!hasImageAreaChanged(img)) {
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return
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return
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@ -233,21 +237,26 @@ module.exports = function DeviceScreenDirective(
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canvas.height = cachedImageHeight
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canvas.height = cachedImageHeight
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}
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}
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var projectedSize = scaler.projectedSize(
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screen.bounds.w
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, screen.bounds.h
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, screen.rotation
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)
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cssRotation += rotator(cachedScreen.rotation, screen.rotation)
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cssRotation += rotator(cachedScreen.rotation, screen.rotation)
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canvas.style.width = projectedSize.width + 'px'
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canvas.style.height = projectedSize.height + 'px'
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canvas.style[cssTransform] = 'rotate(' + cssRotation + 'deg)'
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canvas.style[cssTransform] = 'rotate(' + cssRotation + 'deg)'
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cachedScreen.bounds.h = screen.bounds.h
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cachedScreen.bounds.h = screen.bounds.h
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cachedScreen.bounds.w = screen.bounds.w
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cachedScreen.bounds.w = screen.bounds.w
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cachedScreen.rotation = screen.rotation
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cachedScreen.rotation = screen.rotation
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canvasAspect = canvas.width / canvas.height
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if (isRotated()) {
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canvasAspect = img.height / img.width
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element[0].classList.add('rotated')
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}
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else {
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canvasAspect = img.width / img.height
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element[0].classList.remove('rotated')
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}
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maybeFlipLetterbox()
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}
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}
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return function messageListener(message) {
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return function messageListener(message) {
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@ -270,7 +279,7 @@ module.exports = function DeviceScreenDirective(
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img.onload = function() {
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img.onload = function() {
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updateImageArea(this)
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updateImageArea(this)
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g.drawImage(img, 0, 0)
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g.drawImage(img, 0, 0, img.width, img.height)
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// Try to forcefully clean everything to get rid of memory
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// Try to forcefully clean everything to get rid of memory
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// leaks. Note that despite this effort, Chrome will still
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// leaks. Note that despite this effort, Chrome will still
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@ -318,7 +327,7 @@ module.exports = function DeviceScreenDirective(
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})()
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})()
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// NOTE: instead of fa-pane-resize, a fa-child-pane-resize could be better
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// NOTE: instead of fa-pane-resize, a fa-child-pane-resize could be better
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cleanupList.push(scope.$on('fa-pane-resize', _.throttle(updateBounds, 1000)))
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cleanupList.push(scope.$on('fa-pane-resize', _.debounce(updateBounds, 1000)))
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cleanupList.push(scope.$watch('device.using', checkEnabled))
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cleanupList.push(scope.$watch('device.using', checkEnabled))
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cleanupList.push(scope.$on('visibilitychange', checkEnabled))
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cleanupList.push(scope.$on('visibilitychange', checkEnabled))
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cleanupList.push(scope.$watch('$parent.showScreen', checkEnabled))
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cleanupList.push(scope.$watch('$parent.showScreen', checkEnabled))
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@ -338,11 +347,29 @@ module.exports = function DeviceScreenDirective(
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control.rotate(90)
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control.rotate(90)
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})
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})
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var canvasAspect = 1
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, parentAspect = 1
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function resizeListener() {
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parentAspect = element[0].offsetWidth / element[0].offsetHeight
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maybeFlipLetterbox()
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}
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function maybeFlipLetterbox() {
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element[0].classList.toggle(
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'letterboxed', parentAspect < canvasAspect)
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}
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$window.addEventListener('beforeunload', stop, false)
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$window.addEventListener('beforeunload', stop, false)
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$window.addEventListener('resize', resizeListener, false)
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scope.$on('fa-pane-resize', resizeListener)
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resizeListener()
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scope.$on('$destroy', function() {
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scope.$on('$destroy', function() {
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stop()
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stop()
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$window.removeEventListener('beforeunload', stop, false)
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$window.removeEventListener('beforeunload', stop, false)
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$window.removeEventListener('resize', resizeListener, false)
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})
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})
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})()
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})()
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@ -1,5 +1,6 @@
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div.screen-center
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div.positioner
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canvas(ng-show='device')
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canvas.screen(ng-show='device')
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canvas.hacky-stretcher(width=1, height=1)
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div(ng-if='displayError').screen-error
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div(ng-if='displayError').screen-error
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.screen-error-message
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.screen-error-message
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nothing-to-show(message='{{"No device screen"|translate}}', icon='fa-eye-slash', ng-show='true')
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nothing-to-show(message='{{"No device screen"|translate}}', icon='fa-eye-slash', ng-show='true')
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@ -18,6 +18,7 @@ device-screen {
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display: block;
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display: block;
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overflow: hidden;
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overflow: hidden;
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/*cursor: pointer;*/
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/*cursor: pointer;*/
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text-align: center; /* needed for centering after rotating to 270 */
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-webkit-touch-callout: none;
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-webkit-touch-callout: none;
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-webkit-user-select: none;
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-webkit-user-select: none;
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@ -27,17 +28,20 @@ device-screen {
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user-select: none;
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user-select: none;
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}
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}
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device-screen .screen-center {
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device-screen .positioner {
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position: absolute;
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position: absolute;
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top: -100%;
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top: 0;
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right: -100%;
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right: 0;
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bottom: -100%;
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bottom: 0;
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left: -100%;
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left: 0;
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margin: auto;
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pointer-events: none;
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pointer-events: none;
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}
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}
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device-screen canvas {
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device-screen canvas.screen {
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position: absolute;
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position: absolute;
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width: 100%;
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height: auto;
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top: 0;
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top: 0;
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right: 0;
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right: 0;
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bottom: 0;
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bottom: 0;
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@ -52,6 +56,81 @@ device-screen canvas {
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transform: rotate(0deg);
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transform: rotate(0deg);
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}
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}
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device-screen .positioner .hacky-stretcher {
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outline: 1px solid red;
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height: 100%;
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width: auto;
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margin: 0;
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padding: 0;
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pointer-events: none;
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}
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/* screen is in default rotation or upside down, possibly with empty space on left/right */
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device-screen/*.portrait*/ .positioner {
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position: absolute;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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}
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device-screen/*.portrait*/ canvas.screen {
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width: auto;
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height: 100%;
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}
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/* screen is in default rotation or upside down, possibly with empty space on top/bottom */
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device-screen/*.portrait*/.letterboxed .positioner {
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position: absolute;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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}
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device-screen/*.portrait*/.letterboxed canvas.screen {
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width: 100%;
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height: auto;
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}
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/* screen is rotated sideways, possibly with empty space on left/right */
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device-screen.rotated .positioner {
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position: relative;
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display: inline-block;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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height: 100%;
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}
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device-screen.rotated canvas.screen {
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width: 100%;
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height: auto;
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}
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/* screen is rotated sideways, possibly with empty space on top/bottom */
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device-screen.rotated.letterboxed .positioner {
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position: absolute;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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margin: auto;
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width: 100%;
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padding-top: 100%;
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height: 0;
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}
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device-screen.rotated.letterboxed canvas.screen {
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height: 100%;
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width: auto;
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}
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device-screen .finger {
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device-screen .finger {
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position: absolute;
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position: absolute;
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border-radius: 50%;
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border-radius: 50%;
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