mirror of
https://github.com/openstf/stf
synced 2025-10-04 18:29:17 +02:00
90 lines
2.2 KiB
JavaScript
90 lines
2.2 KiB
JavaScript
define(['./_module', 'lodash'], function(app, _) {
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function ControlServiceFactory($rootScope, socket) {
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var controlService = {
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}
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function ControlService(channel) {
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var keyCodes = {
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8: 8 // backspace
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, 13: 13 // enter
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, 20: 20 // caps lock
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, 27: 27 // esc
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, 33: 33 // page up
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, 34: 34 // page down
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, 35: 35 // end
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, 36: 36 // home
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, 37: 37 // left arrow
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, 38: 38 // up arrow
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, 39: 39 // right arrow
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, 40: 40 // down arrow
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, 45: 45 // insert
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, 46: 46 // delete
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, 93: 93 // windows menu key
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, 112: 112 // f1
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, 113: 113 // f2
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, 114: 114 // f3
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, 115: 115 // f4
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, 116: 116 // f5
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, 117: 117 // f6
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, 118: 118 // f7
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, 119: 119 // f8
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, 120: 120 // f9
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, 121: 121 // f10
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, 122: 122 // f11
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, 123: 123 // f12
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, 144: 144 // num lock
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}
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function touchSender(type) {
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return function(x, y) {
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socket.emit(type, channel, {
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x: x
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, y: y
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})
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}
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}
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function keySender(type, fixedKey) {
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return function(key) {
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var mapped = fixedKey || keyCodes[key]
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if (mapped) {
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socket.emit(type, channel, {
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key: mapped
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})
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}
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}
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}
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this.touchDown = touchSender('input.touchDown')
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this.touchMove = touchSender('input.touchMove')
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this.touchUp = touchSender('input.touchUp')
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this.tap = touchSender('input.tap')
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this.keyDown = keySender('input.keyDown')
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this.keyUp = keySender('input.keyUp')
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this.keyPress = keySender('input.keyPress')
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this.home = keySender('input.keyPress', 3)
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this.menu = keySender('input.keyPress', 93)
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this.back = keySender('input.keyPress', 4)
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this.type = function(text) {
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socket.emit('input.type', channel, {
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text: text
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})
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}
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}
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controlService.forChannel = function(channel) {
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return new ControlService(channel)
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}
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return controlService
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}
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app.factory('ControlService'
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, [ '$rootScope'
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, 'SocketService'
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, ControlServiceFactory
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])
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})
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