mirror of
https://github.com/openstf/stf
synced 2025-10-04 02:09:32 +02:00
207 lines
5.6 KiB
JavaScript
207 lines
5.6 KiB
JavaScript
var FastImageRender = require('./fast-image-render').FastImageRender
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module.exports = function DeviceScreenDirective($document, ScalingService) {
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return {
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restrict: 'E',
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template: require('./screen.jade'),
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link: function (scope, element) {
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var canvas = element.find('canvas')[0]
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, imageRender = new FastImageRender(canvas, {render: 'canvas'})
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, finger = element.find('span')
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, input = element.find('textarea')
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, displayWidth = 0 // TODO: cache inside FastImageRender?
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, displayHeight = 0
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, cachedDisplayWidth = 0
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, cachedDisplayHeight = 0
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, loading = false
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, scaler
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, seq = 0
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function sendTouch(type, e) {
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var scaled = scaler.coords(
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displayWidth
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, displayHeight
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, e.offsetX
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, e.offsetY
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)
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finger[0].style.webkitTransform =
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'translate3d(' + e.offsetX + 'px,' + e.offsetY + 'px,0)'
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scope.control[type](
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seq++
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, scaled.xP * scope.device.display.width
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, scaled.yP * scope.device.display.height
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)
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}
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function stopTouch() {
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element.removeClass('fingering')
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element.unbind('mousemove', moveListener)
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$document.unbind('mouseup', upListener)
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$document.unbind('mouseleave', upListener)
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seq = 0
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}
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function updateDisplaySize() {
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displayWidth = element[0].offsetWidth
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displayHeight = element[0].offsetHeight
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// Developer error, let's try to reduce debug time
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if (!displayWidth || !displayHeight) {
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throw new Error(
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'Unable to update display size; container must have dimensions'
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)
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}
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}
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function downListener(e) {
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e.preventDefault()
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input[0].focus()
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element.addClass('fingering')
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sendTouch('touchDown', e)
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element.bind('mousemove', moveListener)
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$document.bind('mouseup', upListener)
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$document.bind('mouseleave', upListener)
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}
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function moveListener(e) {
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sendTouch('touchMove', e)
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}
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function upListener(e) {
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sendTouch('touchUp', e)
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stopTouch()
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}
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function keydownListener(e) {
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scope.control.keyDown(e.keyCode)
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}
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function keyupListener(e) {
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scope.control.keyUp(e.keyCode)
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}
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function keypressListener(e) {
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e.preventDefault() // no need to change value
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scope.control.type(String.fromCharCode(e.charCode))
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}
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function pasteListener(e) {
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e.preventDefault() // no need to change value
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scope.control.paste(e.clipboardData.getData('text/plain'))
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}
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function maybeLoadScreen() {
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if (!loading && scope.canView && scope.showScreen && scope.device) {
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loading = true
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imageRender.load(scope.device.display.url +
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'?width=' + displayWidth +
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'&height=' + displayHeight +
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'&time=' + Date.now()
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)
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}
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}
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function on() {
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scaler = ScalingService.coordinator(
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scope.device.display.width
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, scope.device.display.height
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)
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imageRender.onLoad = function (image) {
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loading = false
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if (scope.canView && scope.showScreen) {
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// Check to set the size only if updated
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if (cachedDisplayWidth !== displayWidth ||
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cachedDisplayHeight !== displayHeight) {
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cachedDisplayWidth = displayWidth
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cachedDisplayHeight = displayHeight
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imageRender.canvasWidth = image.width
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imageRender.canvasHeight = image.height
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var size = scaler.projectedSize(displayWidth, displayHeight)
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imageRender.canvasStyleWidth = size.width
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imageRender.canvasStyleHeight = size.height
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}
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imageRender.draw(image)
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// Reset error, if any
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if (scope.displayError) {
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scope.$apply(function () {
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scope.displayError = false
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})
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}
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// Next please
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maybeLoadScreen()
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} else {
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console.log('Nothing to show')
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}
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}
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imageRender.onError = function () {
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loading = false
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scope.$apply(function () {
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scope.displayError = true
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})
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}
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updateDisplaySize()
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maybeLoadScreen()
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input.bind('keydown', keydownListener)
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input.bind('keyup', keyupListener)
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input.bind('keypress', keypressListener)
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input.bind('paste', pasteListener)
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element.bind('mousedown', downListener)
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}
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function off() {
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imageRender.onLoad = imageRender.onError = null
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loading = false
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stopTouch()
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input.unbind('keydown', keydownListener)
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input.unbind('keyup', keyupListener)
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input.unbind('keypress', keypressListener)
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input.unbind('paste', pasteListener)
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element.unbind('mousedown', downListener)
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}
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scope.$watch('canView', function (val) {
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if (val) {
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maybeLoadScreen()
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} else {
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scope.fps = null
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//imageRender.clear()
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}
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})
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scope.$watch('showScreen', function (val) {
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if (val) {
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maybeLoadScreen()
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} else {
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scope.fps = null
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//imageRender.clear()
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}
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})
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scope.$watch('device.using', function(using) {
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if (using) {
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on()
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}
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else {
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off()
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}
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})
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scope.$on('$destroy', off)
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}
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}
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}
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