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OpenSTF/res/app/components/stf/control/control-service.js

123 lines
3 KiB
JavaScript

module.exports = function ControlServiceFactory($rootScope, $upload, socket, TransactionService) {
var controlService = {
}
function ControlService(devices, channel) {
var keyCodes = {
8: 8 // backspace
, 13: 13 // enter
, 20: 20 // caps lock
, 27: 27 // esc
, 33: 33 // page up
, 34: 34 // page down
, 35: 35 // end
, 36: 36 // home
, 37: 37 // left arrow
, 38: 38 // up arrow
, 39: 39 // right arrow
, 40: 40 // down arrow
, 45: 45 // insert
, 46: 46 // delete
, 93: 93 // windows menu key
, 112: 112 // f1
, 113: 113 // f2
, 114: 114 // f3
, 115: 115 // f4
, 116: 116 // f5
, 117: 117 // f6
, 118: 118 // f7
, 119: 119 // f8
, 120: 120 // f9
, 121: 121 // f10
, 122: 122 // f11
, 123: 123 // f12
, 144: 144 // num lock
}
function touchSender(type) {
return function(x, y) {
socket.emit(type, channel, {
x: x
, y: y
})
}
}
function keySender(type, fixedKey) {
return function(key) {
var mapped = fixedKey || keyCodes[key]
if (mapped) {
socket.emit(type, channel, {
key: mapped
})
}
}
}
this.touchDown = touchSender('input.touchDown')
this.touchMove = touchSender('input.touchMove')
this.touchUp = touchSender('input.touchUp')
this.tap = touchSender('input.tap')
this.keyDown = keySender('input.keyDown')
this.keyUp = keySender('input.keyUp')
this.keyPress = keySender('input.keyPress')
this.home = keySender('input.keyPress', 3)
this.menu = keySender('input.keyPress', 93)
this.back = keySender('input.keyPress', 4)
this.type = function(text) {
socket.emit('input.type', channel, {
text: text
})
}
this.shell = function(command) {
var tx = TransactionService.create(devices)
socket.emit('shell.command', channel, tx.channel, {
command: command
, timeout: 10000
})
return tx
}
this.identify = function() {
var tx = TransactionService.create(devices)
socket.emit('device.identify', channel, tx.channel)
return tx
}
this.install = function(files) {
return $upload.upload({
url: '/api/v1/resources'
, method: 'POST'
, file: files[0]
})
.success(function(data) {
console.log('success', arguments)
var tx = TransactionService.create(devices)
socket.emit('device.install', channel, tx.channel, {
url: data.url
})
return tx
})
.error(function() {
console.log('error', arguments)
})
.progress(function() {
console.log('progress', arguments)
})
}
}
controlService.forOne = function(device, channel) {
return new ControlService([device], channel)
}
controlService.forMany = function(devices, channel) {
return new ControlService(devices, channel)
}
return controlService
}