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Migrate server to ESM

Sorry for the very big commit that may lead to git log issues and merge
conflicts, but it's a major step forward:

 * Server can be faster at startup because imports() are async and we can
   easily lazy import big modules
 * Angular doesn't seem to support ES import (with .js extension), so we
   had to correctly organize peertube into a monorepo:
    * Use yarn workspace feature
    * Use typescript reference projects for dependencies
    * Shared projects have been moved into "packages", each one is now a
      node module (with a dedicated package.json/tsconfig.json)
    * server/tools have been moved into apps/ and is now a dedicated app
      bundled and published on NPM so users don't have to build peertube
      cli tools manually
    * server/tests have been moved into packages/ so we don't compile
      them every time we want to run the server
 * Use isolatedModule option:
   * Had to move from const enum to const
     (https://www.typescriptlang.org/docs/handbook/enums.html#objects-vs-enums)
   * Had to explictely specify "type" imports when used in decorators
 * Prefer tsx (that uses esbuild under the hood) instead of ts-node to
   load typescript files (tests with mocha or scripts):
     * To reduce test complexity as esbuild doesn't support decorator
       metadata, we only test server files that do not import server
       models
     * We still build tests files into js files for a faster CI
 * Remove unmaintained peertube CLI import script
 * Removed some barrels to speed up execution (less imports)
This commit is contained in:
Chocobozzz 2023-07-31 14:34:36 +02:00
parent 04d1da5621
commit 3a4992633e
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2196 changed files with 12690 additions and 11574 deletions

View file

@ -1,59 +0,0 @@
import { Transaction } from 'sequelize'
import { logger, loggerTagsFactory } from '@server/helpers/logger'
import { CONFIG } from '@server/initializers/config'
import { ActorFollowModel } from '@server/models/actor/actor-follow'
import { getServerActor } from '@server/models/application/application'
import { MActorSignature, MVideoRedundancyVideo } from '@server/types/models'
import { Activity } from '@shared/models'
import { VideoRedundancyModel } from '../models/redundancy/video-redundancy'
import { sendUndoCacheFile } from './activitypub/send'
const lTags = loggerTagsFactory('redundancy')
async function removeVideoRedundancy (videoRedundancy: MVideoRedundancyVideo, t?: Transaction) {
const serverActor = await getServerActor()
// Local cache, send undo to remote instances
if (videoRedundancy.actorId === serverActor.id) await sendUndoCacheFile(serverActor, videoRedundancy, t)
await videoRedundancy.destroy({ transaction: t })
}
async function removeRedundanciesOfServer (serverId: number) {
const redundancies = await VideoRedundancyModel.listLocalOfServer(serverId)
for (const redundancy of redundancies) {
await removeVideoRedundancy(redundancy)
}
}
async function isRedundancyAccepted (activity: Activity, byActor: MActorSignature) {
const configAcceptFrom = CONFIG.REMOTE_REDUNDANCY.VIDEOS.ACCEPT_FROM
if (configAcceptFrom === 'nobody') {
logger.info('Do not accept remote redundancy %s due instance accept policy.', activity.id, lTags())
return false
}
if (configAcceptFrom === 'followings') {
const serverActor = await getServerActor()
const allowed = await ActorFollowModel.isFollowedBy(byActor.id, serverActor.id)
if (allowed !== true) {
logger.info(
'Do not accept remote redundancy %s because actor %s is not followed by our instance.',
activity.id, byActor.url, lTags()
)
return false
}
}
return true
}
// ---------------------------------------------------------------------------
export {
isRedundancyAccepted,
removeRedundanciesOfServer,
removeVideoRedundancy
}