mirror of
https://github.com/Yetangitu/ampache
synced 2025-10-03 17:59:21 +02:00
600 lines
14 KiB
PHP
600 lines
14 KiB
PHP
<?php
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/*
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Copyright (c) 2001 - 2006 Ampache.org
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All rights reserved.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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class Localplay {
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/* Base Variables */
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var $type;
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/* Built Variables */
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var $_function_map = array();
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var $_template;
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var $_preferences = array();
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var $_player;
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/**
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* Constructor
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* This must be called with a localplay type, it then loads the config
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* file for the specified type and attempts to load in the function
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* map, the preferences and the template
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*/
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function Localplay($type) {
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$this->type = $type;
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$this->_get_info();
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} // Localplay
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/**
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* _get_info
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* This functions takes the type and attempts to get all the
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* information needed to load it. Will log errors if there are
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* any failures, fatal errors will actually return something to the
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* gui
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*/
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function _get_info() {
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$this->_load_player();
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} // _get_info
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/**
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* _load_player
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* This function attempts to load the player class that localplay
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* Will interface with in order to make all this magical stuf work
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* all LocalPlay modules should be located in /modules/<name>/<name>.class.php
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*/
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function _load_player() {
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if (!$this->type) { return false; }
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$filename = conf('prefix') . '/modules/localplay/' . $this->type . '.controller.php';
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$include = require_once ($filename);
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if (!$include) {
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/* Throw Error Here */
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debug_event('localplay','Unable to load ' . $this->type . ' controller','2');
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return false;
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} // include
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else {
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$class_name = "Ampache" . $this->type;
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$this->_player = new $class_name();
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$function_map = $this->_player->function_map();
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$this->_map_functions($function_map);
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}
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} // _load_player
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/**
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* has_function
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* This is used to check the function map and see if the current
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* player type supports the indicated function.
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*/
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function has_function($function_name) {
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/* Check the function map, if it's got a value it must
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* be possible
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*/
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if (strlen($this->_function_map[$function_name]) > 0) { return true; }
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return false;
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} // has_function
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/**
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* format_name
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* This function takes the track name and checks to see if 'skip'
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* is supported in the current player, if so it returns a 'skip to'
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* link, otherwise it returns just the text
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*/
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function format_name($name,$id) {
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$name = scrub_out($name);
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if ($this->has_function('skip')) {
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$url = conf('ajax_url') . "?action=localplay&cmd=skip&value=$id" . conf('ajax_info');
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$name = "<span style=\"cursor:pointer;text-decoration:underline;\" onclick=\"ajaxPut('$url');return true;\">$name</span>";
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}
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return $name;
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} // format_name
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/**
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* _map_functions
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* This takes the results from the loaded from the target player
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* and maps them to the defined functions that Ampache currently
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* supports, this is broken into require and optional componets
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* Failure of required componets will cause log entry and gui
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* warning. The value of the elements in the $data array should
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* be function names that are called on the action in question
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*/
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function _map_functions($data) {
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/* Required Functions */
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$this->_function_map['add'] = $data['add'];
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$this->_function_map['delete'] = $data['delete'];
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$this->_function_map['play'] = $data['play'];
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$this->_function_map['stop'] = $data['stop'];
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$this->_function_map['get'] = $data['get'];
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$this->_function_map['connect'] = $data['connect'];
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$this->_function_map['status'] = $data['status'];
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/* Recommended Functions */
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$this->_function_map['pause'] = $data['pause'];
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$this->_function_map['next'] = $data['next'];
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$this->_function_map['prev'] = $data['prev'];
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$this->_function_map['skip'] = $data['skip'];
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$this->_function_map['get_playlist'] = $data['get_playlist'];
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$this->_function_map['get_playing'] = $data['get_playing'];
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$this->_function_map['repeat'] = $data['repeat'];
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$this->_function_map['random'] = $data['random'];
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$this->_function_map['loop'] = $data['loop'];
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/* Optional Functions */
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$this->_function_map['volume_set'] = $data['volume_set'];
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$this->_function_map['volume_up'] = $data['volume_up'];
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$this->_function_map['volume_down'] = $data['volume_down'];
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$this->_function_map['delete_all'] = $data['delete_all'];
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$this->_function_map['randomize'] = $data['randomize'];
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$this->_function_map['move'] = $data['move'];
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$this->_function_map['add_url'] = $data['add_url'];
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} // _map_functions
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/**
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* connect
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* This function attempts to connect to the localplay
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* player that we are using
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*/
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function connect() {
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$function = $this->_function_map['connect'];
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/* This is very bad, that means they don't even
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* have a connection function defined
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*/
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if (!$function) { return false; }
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if (!$this->_player->$function()) {
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debug_event('localplay','Error Unable to connect, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // connect
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/**
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* play
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* This function passes NULL and calls the play function of the player
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* object
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*/
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function play() {
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$function = $this->_function_map['play'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error Unable to start playback, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // play
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/**
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* stop
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* This functions passes NULl and calls the stop function of the player
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* object, it should recieve a true/false boolean value
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*/
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function stop() {
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$function = $this->_function_map['stop'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error Unable to stop playback, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // stop
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/**
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* add
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* This function takes an array of song_ids and then passes the full URL
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* to the player, this is a required function.
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*/
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function add($songs) {
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/* Call the Function Specified in the Function Map */
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$function = $this->_function_map['add'];
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if (!$this->_player->$function($songs)) {
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debug_event('localplay','Error Unable to add songs, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // add
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/**
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* add_url
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* This directly adds an array of URLs to the localplay module. This is really how I should
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* have done add, will migrate to this eventually
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*/
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function add_url($urls) {
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$function = $this->_function_map['add_url'];
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if (!$this->_player->$function($urls)) {
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debug_event('localplay','Error Unable to add urls, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // add_url
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/**
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* repeat
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* This turns the repeat feature of a localplay method on or
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* off, takes a 0/1 value
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*/
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function repeat($state) {
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$function = $this->_function_map['repeat'];
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$data = $this->_player->$function($state);
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if (!$data) {
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debug_event('localplay',"Error Unable to set Repeat to $state",'1');
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}
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return $data;
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} // repeat
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/**
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* random
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* This turns on the random feature of a localplay method
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* It takes a 0/1 value
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*/
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function random($state) {
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$function = $this->_function_map['random'];
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$data = $this->_player->$function($state);
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if (!$data) {
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debug_event('localplay',"Error Unable to set Random to $state",'1');
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}
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return $data;
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} // random
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/**
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* status
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* This returns current information about the state of the player
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* There is an expected array format
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*/
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function status() {
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$function = $this->_function_map['status'];
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$data = $this->_player->$function();
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if (!count($data)) {
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debug_event('localplay','Error Unable to get status, check ' . $this->type . ' controller','1');
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return false;
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}
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return $data;
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} // status
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/**
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* get
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* This calls the get function of the player and then returns
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* the array of current songs for display or whatever
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* an empty array is passed on failure
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*/
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function get() {
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$function = $this->_function_map['get'];
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$data = $this->_player->$function();
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if (!count($data) OR !is_array($data)) {
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debug_event('localplay','Error Unable to get song info, check ' . $this->type . ' controller','1');
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return array();
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}
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return $data;
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} // get
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/**
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* volume_set
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* This isn't a required function, it sets the volume to a specified value
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* as passed in the variable it is a 0 - 100 scale the controller is
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* responsible for adjusting the scale if nessecary
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*/
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function volume_set($value) {
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/* Make sure it's int and 0 - 100 */
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$value = int($value);
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/* Make sure that it's between 0 and 100 */
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if ($value > 100 OR $value < 0) { return false; }
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$function = $this->_function_map['volume_set'];
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if (!$this->_player->$function($value)) {
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debug_event('localplay','Error: Unable to set volume, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // volume_set
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/**
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* volume_up
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* This function isn't required. It tells the daemon to increase the volume
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* by a pre-defined amount controlled by the controller
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*/
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function volume_up() {
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$function = $this->_function_map['volume_up'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error: Unable to increase volume, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // volume_up
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/**
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* volume_down
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* This function isn't required. It tells the daemon to decrese the volume
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* by a pre-defined amount controlled by the controller.
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*/
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function volume_down() {
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$function = $this->_function_map['volume_down'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error: Unable to decrese volume, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // volume_down
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/**
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* volume_mute
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* This function isn't required, It tells the daemon to mute all output
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* It's up to the controller to decide what that actually entails
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*/
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function volume_mute() {
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$function = $this->_function_map['volume_mute'];
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if (!$this->_player->$function()){
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debug_event('localplay','Error: Unable to mute volume, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // volume_mute
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/**
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* skip
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* This isn't a required function, it tells the daemon to skip to the specified song
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*/
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function skip($song_id) {
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$function = $this->_function_map['skip'];
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if (!$this->_player->$function($song_id)) {
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debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // skip
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/**
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* next
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* This isn't a required function, it tells the daemon to go to the next
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* song
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*/
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function next() {
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$function = $this->_function_map['next'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // next
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/**
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* prev
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* This isn't a required function, it tells the daemon to go the the previous
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* song
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*/
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function prev() {
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$function = $this->_function_map['prev'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error: Unable to skip to previous song, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // prev
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/**
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* pause
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* This isn't a required function, it tells the daemon to pause the
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* song
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*/
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function pause() {
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$function = $this->_function_map['pause'];
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if (!$this->_player->$function()) {
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debug_event('localplay','Error: Unable to pause song, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // pause
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/**
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* get_preferences
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* This functions returns an array of the preferences that the localplay
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* controller needs in order to actually work
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*/
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function get_preferences() {
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$preferences = $this->_player->preferences();
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return $preferences;
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} // get_preferences
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/**
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* delete
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* This removes songs from the players playlist as defined get function
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*/
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function delete($songs) {
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$function = $this->_function_map['delete'];
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if (!$this->_player->$function($songs)) {
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debug_event('localplay','Error: Unable to remove songs, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // delete
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/**
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* delete_all
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* This removes every song from the players playlist as defined by the delete_all function
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* map
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*/
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function delete_all() {
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$function = $this->_function_map['delete_all'];
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if (!$this->_player->$function($songs)) {
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debug_event('localplay','Error: Unable to delete entire playlist, check ' . $this->type . ' controller','1');
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return false;
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}
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return true;
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} // delete_all
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/**
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* get_user_state
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* This function returns a user friendly version
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* of the current player state
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*/
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function get_user_state($state) {
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switch ($state) {
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case 'play':
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return _('Now Playing');
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break;
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case 'stop':
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return _('Stopped');
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break;
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case 'pause':
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return _('Paused');
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break;
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default:
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return _('Unknown');
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break;
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} // switch on state
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} // get_user_state
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/**
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* get_user_playing
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* This attempts to return a nice user friendly
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* currently playing string
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*/
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function get_user_playing() {
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$status = $this->status();
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/* Format the track name */
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$track_name = $status['track_artist'] . ' - ' . $status['track_album'] . ' - ' . $status['track_title'];
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/* This is a cheezball fix for when we were unable to find a
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* artist/album (or one wasn't provided)
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*/
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$track_name = ltrim(ltrim($track_name,' - '),' - ');
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$track_name = "[" . $status['track'] . "] - " . $track_name;
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return $track_name;
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} // get_user_playing
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} //end localplay class
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?>
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