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ampache/lib/class/localplay.class.php
2014-05-25 22:54:29 +02:00

664 lines
17 KiB
PHP

<?php
/* vim:set softtabstop=4 shiftwidth=4 expandtab: */
/**
*
* LICENSE: GNU General Public License, version 2 (GPLv2)
* Copyright 2001 - 2014 Ampache.org
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License v2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
class Localplay
{
/* Base Variables */
public $type;
public $f_name;
public $f_description;
public $f_version;
/* Built Variables */
private $_player;
/**
* Constructor
* This must be called with a localplay type, it then loads the config
* file for the specified type and attempts to load in the function
* map, the preferences and the template
*/
public function __construct($type)
{
$this->type = $type;
$this->_get_info();
} // Localplay
/**
* _get_info
* This functions takes the type and attempts to get all the
* information needed to load it. Will log errors if there are
* any failures, fatal errors will actually return something to the
* gui
*/
private function _get_info()
{
$this->_load_player();
} // _get_info
/**
* player_loaded
* This returns true / false if the player load
* failed / worked
*/
public function player_loaded()
{
if (is_object($this->_player)) {
return true;
} else {
return false;
}
} // player_loaded
/**
* format
* This makes the localplay/plugin information
* human readable
*/
public function format()
{
if (!is_object($this->_player)) { return false; }
$this->f_name = ucfirst($this->type);
$this->f_description = $this->_player->get_description();
$this->f_version = $this->_player->get_version();
} // format
/**
* _load_player
* This function attempts to load the player class that localplay
* Will interface with in order to make all this magical stuf work
* all LocalPlay modules should be located in /modules/<name>/<name>.class.php
*/
private function _load_player()
{
if (!$this->type) { return false; }
$filename = AmpConfig::get('prefix') . '/modules/localplay/' . $this->type . '.controller.php';
$include = require_once $filename;
if (!$include) {
/* Throw Error Here */
debug_event('localplay','Unable to load ' . $this->type . ' controller','2');
return false;
} // include
else {
$class_name = "Ampache" . $this->type;
$this->_player = new $class_name();
if (!($this->_player instanceof localplay_controller)) {
debug_event('Localplay',$this->type . ' not an instance of controller abstract, unable to load','1');
unset($this->_player);
return false;
}
}
} // _load_player
/**
* format_name
* This function takes the track name and checks to see if 'skip'
* is supported in the current player, if so it returns a 'skip to'
* link, otherwise it returns just the text
*/
public function format_name($name,$id)
{
$name = scrub_out($name);
$name = Ajax::text('?page=localplay&action=command&command=skip&id=' . $id,$name,'localplay_skip_' . $id);
return $name;
} // format_name
/**
* get_controllers
* This returns the controllers that are currently loaded into this instance
*/
public static function get_controllers()
{
/* First open the dir */
$handle = opendir(AmpConfig::get('prefix') . '/modules/localplay');
if (!is_resource($handle)) {
debug_event('Localplay','Error: Unable to read localplay controller directory','1');
return array();
}
$results = array();
while ($file = readdir($handle)) {
if (substr($file,-14,14) != 'controller.php') { continue; }
/* Make sure it isn't a dir */
if (!is_dir($file)) {
/* Get the basename and then everything before controller */
$filename = basename($file,'.controller.php');
$results[] = $filename;
}
} // end while
return $results;
} // get_controllers
/**
* is_enabled
* This returns true or false depending on if the specified controller
* is currently enabled
*/
public static function is_enabled($controller)
{
// Load the controller and then check for its preferences
$localplay = new Localplay($controller);
// If we can't even load it no sense in going on
if (!isset($localplay->_player)) { return false; }
return $localplay->_player->is_installed();
} // is_enabled
/**
* install
* This runs the install for the localplay controller we've
* currently got pimped out
*/
public function install()
{
// Run the player's installer
$installed = $this->_player->install();
return $installed;
} // install
/**
* uninstall
* This runs the uninstall for the localplay controller we've
* currently pimped out
*/
public function uninstall()
{
// Run the players uninstaller
$this->_player->uninstall();
// If its our current player, reset player to nothing
if (AmpConfig::get('localplay_controller') == $this->type) {
Preference::update('localplay_controller',$GLOBALS['user']->id,'');
}
return true;
} // uninstall
/**
* connect
* This function attempts to connect to the localplay
* player that we are using
*/
public function connect()
{
if (!$this->_player->connect()) {
debug_event('localplay','Error Unable to connect, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // connect
/**
* play
* This function passes NULL and calls the play function of the player
* object
*/
public function play()
{
if (!$this->_player->play()) {
debug_event('localplay','Error Unable to start playback, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // play
/**
* stop
* This functions passes NULl and calls the stop function of the player
* object, it should recieve a true/false boolean value
*/
public function stop()
{
if (!$this->_player->stop()) {
debug_event('localplay','Error Unable to stop playback, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // stop
/**
* add
*/
public function add($object)
{
debug_event('localplay', 'Deprecated add method called: ' . json_encode($object), 5);
return false;
} // add
/**
* add_url
* This directly adds an URL to the localplay module. Is more betterer.
*/
public function add_url(Stream_URL $url)
{
if (!$this->_player->add_url($url)) {
debug_event('localplay', 'Unable to add url ' . $url . ', check ' . $this->type . ' controller', 1);
return false;
}
return true;
} // add_url
/**
* repeat
* This turns the repeat feature of a localplay method on or
* off, takes a 0/1 value
*/
public function repeat($state)
{
$data = $this->_player->repeat($state);
if (!$data) {
debug_event('localplay',"Error Unable to set Repeat to $state",'1');
}
return $data;
} // repeat
/**
* random
* This turns on the random feature of a localplay method
* It takes a 0/1 value
*/
public function random($state)
{
$data = $this->_player->random($state);
if (!$data) {
debug_event('localplay',"Error Unable to set Random to $state",'1');
}
return $data;
} // random
/**
* status
* This returns current information about the state of the player
* There is an expected array format
*/
public function status()
{
$data = $this->_player->status();
if (!count($data)) {
debug_event('localplay','Error Unable to get status, check ' . $this->type . ' controller','1');
return false;
}
return $data;
} // status
/**
* get
* This calls the get function of the player and then returns
* the array of current songs for display or whatever
* an empty array is passed on failure
*/
public function get()
{
$data = $this->_player->get();
if (!count($data) OR !is_array($data)) {
debug_event('localplay','Error Unable to get song info, check ' . $this->type . ' controller','1');
return array();
}
return $data;
} // get
/**
* volume_set
* This isn't a required function, it sets the volume to a specified value
* as passed in the variable it is a 0 - 100 scale the controller is
* responsible for adjusting the scale if nessecary
*/
public function volume_set($value)
{
/* Make sure it's int and 0 - 100 */
$value = int($value);
/* Make sure that it's between 0 and 100 */
if ($value > 100 OR $value < 0) { return false; }
if (!$this->_player->volume($value)) {
debug_event('localplay','Error: Unable to set volume, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // volume_set
/**
* volume_up
* This function isn't required. It tells the daemon to increase the volume
* by a pre-defined amount controlled by the controller
*/
public function volume_up()
{
if (!$this->_player->volume_up()) {
debug_event('localplay','Error: Unable to increase volume, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // volume_up
/**
* volume_down
* This function isn't required. It tells the daemon to decrese the volume
* by a pre-defined amount controlled by the controller.
*/
public function volume_down()
{
if (!$this->_player->volume_down()) {
debug_event('localplay','Error: Unable to decrese volume, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // volume_down
/**
* volume_mute
* This function isn't required, It tells the daemon to mute all output
* It's up to the controller to decide what that actually entails
*/
public function volume_mute()
{
if (!$this->_player->volume(0)) {
debug_event('localplay','Error: Unable to mute volume, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // volume_mute
/**
* skip
* This isn't a required function, it tells the daemon to skip to the specified song
*/
public function skip($track_id)
{
if (!$this->_player->skip($track_id)) {
debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // skip
/**
* next
* This isn't a required function, it tells the daemon to go to the next
* song
*/
public function next()
{
if (!$this->_player->next()) {
debug_event('localplay','Error: Unable to skip to next song, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // next
/**
* prev
* This isn't a required function, it tells the daemon to go the the previous
* song
*/
public function prev()
{
if (!$this->_player->prev()) {
debug_event('localplay','Error: Unable to skip to previous song, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // prev
/**
* pause
* This isn't a required function, it tells the daemon to pause the
* song
*/
public function pause()
{
if (!$this->_player->pause()) {
debug_event('localplay','Error: Unable to pause song, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // pause
/**
* get_instances
* This returns the instances of the current type
*/
public function get_instances()
{
$instances = $this->_player->get_instances();
return $instances;
} // get_instances
/**
* current_instance
* This returns the UID of the current Instance
*/
public function current_instance()
{
$data = $this->_player->get_instance();
return $data['id'];
} // current_instance
/**
* get_instance
* This returns the specified instance
*/
public function get_instance($uid)
{
$data = $this->_player->get_instance($uid);
return $data;
} // get_instance
/**
* update_instance
* This updates the specified instance with a named array of data (_POST most likely)
*/
public function update_instance($uid,$data)
{
$data = $this->_player->update_instance($uid,$data);
return $data;
} // update_instance
/**
* add_instance
* This adds a new instance for the current controller type
*/
public function add_instance($data)
{
$this->_player->add_instance($data);
} // add_instance
/**
* delete_instance
* This removes an instance (it actually calls the players function)
*/
public function delete_instance($instance_uid)
{
$this->_player->delete_instance($instance_uid);
} // delete_instance
/**
* set_active_instance
* This sets the active instance of the localplay controller
*/
public function set_active_instance($instance)
{
$this->_player->set_active_instance($instance);
} // set_active_instance
/**
* delete_track
* This removes songs from the players playlist it takes a single ID as provided
* by the get command
*/
public function delete_track($object_id)
{
if (!$this->_player->delete_track($object_id)) {
debug_event('localplay','Error: Unable to remove songs, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // delete
/**
* delete_all
* This removes every song from the players playlist as defined by the delete_all function
* map
*/
public function delete_all()
{
if (!$this->_player->clear_playlist()) {
debug_event('localplay','Error: Unable to delete entire playlist, check ' . $this->type . ' controller','1');
return false;
}
return true;
} // delete_all
/**
* get_instance_fields
* This loads the fields from the localplay
* player and returns them
*/
public function get_instance_fields()
{
$fields = $this->_player->instance_fields();
return $fields;
} // get_instance_fields
/**
* get_user_state
* This function returns a user friendly version
* of the current player state
*/
public function get_user_state($state)
{
switch ($state) {
case 'play':
return T_('Now Playing');
case 'stop':
return T_('Stopped');
case 'pause':
return T_('Paused');
default:
return T_('Unknown');
} // switch on state
} // get_user_state
/**
* get_user_playing
* This attempts to return a nice user friendly
* currently playing string
*/
public function get_user_playing()
{
$status = $this->status();
/* Format the track name */
$track_name = $status['track_artist'] . ' - ' . $status['track_album'] . ' - ' . $status['track_title'];
/* This is a cheezball fix for when we were unable to find a
* artist/album (or one wasn't provided)
*/
$track_name = ltrim(ltrim($track_name,' - '),' - ');
$track_name = "[" . $status['track'] . "] - " . $track_name;
return $track_name;
} // get_user_playing
} // end localplay class