fixed minor preload & hash nav bugs
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parent
e396f65748
commit
115c154c87
1 changed files with 7 additions and 5 deletions
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@ -69,8 +69,8 @@ function ComicBook(id, srcs, opts) {
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// enables the back button
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// enables the back button
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function checkHash() {
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function checkHash() {
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var hash = parseInt(location.hash.substring(1),10) - 1;
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var hash = parseInt(location.hash.substring(1),10) - 1 || 0;
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if (hash !== pointer && loaded.indexOf(hash) > -1) {
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if (hash !== pointer && loaded.indexOf(hash) > -1) {
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pointer = hash;
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pointer = hash;
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ComicBook.prototype.draw();
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ComicBook.prototype.draw();
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@ -148,7 +148,7 @@ function ComicBook(id, srcs, opts) {
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*/
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*/
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ComicBook.prototype.preload = function () {
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ComicBook.prototype.preload = function () {
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var srcs = this.srcs;
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//var srcs = this.srcs;
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if (no_pages < buffer) { buffer = no_pages; } // don't get stuck if the buffer level is higher than the number of pages
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if (no_pages < buffer) { buffer = no_pages; } // don't get stuck if the buffer level is higher than the number of pages
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@ -163,7 +163,7 @@ function ComicBook(id, srcs, opts) {
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// I am using recursion instead of a forEach loop so that the next image is
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// I am using recursion instead of a forEach loop so that the next image is
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// only loaded when the previous one has completely finished
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// only loaded when the previous one has completely finished
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function preload(i) {
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function preload(i) {
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var page = new Image();
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var page = new Image();
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$("#status p").text("loading page " + (i + 1) + " of " + no_pages);
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$("#status p").text("loading page " + (i + 1) + " of " + no_pages);
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@ -186,8 +186,10 @@ function ComicBook(id, srcs, opts) {
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preload(i);
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preload(i);
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}
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}
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//console.log(loaded[loaded.length-1], pointer, pointer + buffer);
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// start rendering the comic when the buffer level has been reached (FIXME: buggy, fails if trying to load the last couple of pages)
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// start rendering the comic when the buffer level has been reached (FIXME: buggy, fails if trying to load the last couple of pages)
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if (loaded.length === pointer + buffer) { ComicBook.prototype.drawPage(); }
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if (loaded[loaded.length-1] === pointer + buffer) { ComicBook.prototype.drawPage(); }
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if (loaded.length === no_pages) { $("#status").fadeOut(150).remove(); }
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if (loaded.length === no_pages) { $("#status").fadeOut(150).remove(); }
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};
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};
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}
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}
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