cleaning house before rewrite
39
Makefile
|
@ -1,40 +1,15 @@
|
|||
|
||||
#
|
||||
# build package & update examples
|
||||
#
|
||||
|
||||
build:
|
||||
@echo "Compiling Handlebars templates..."
|
||||
@./node_modules/.bin/handlebars templates/*.handlebars -f lib/templates.js
|
||||
@echo "Compiling and minifying javascript..."
|
||||
@mkdir -p comicbook/js/pixastic
|
||||
@cat lib/vendor/pixastic/pixastic.js lib/vendor/pixastic/pixastic.effects.js lib/vendor/pixastic/pixastic.worker.js lib/vendor/handlebars.runtime-1.0.rc.1.min.js lib/templates.js lib/ComicBook.js > comicbook/js/comicbook.js
|
||||
@cp lib/vendor/pixastic/pixastic.js comicbook/js/pixastic
|
||||
@cp lib/vendor/pixastic/pixastic.effects.js comicbook/js/pixastic
|
||||
@cp lib/vendor/pixastic/pixastic.worker.js comicbook/js/pixastic
|
||||
@cp lib/vendor/pixastic/pixastic.worker.control.js comicbook/js/pixastic
|
||||
@cp lib/vendor/pixastic/license-gpl-3.0.txt comicbook/js/pixastic
|
||||
@cp lib/vendor/pixastic/license-mpl.txt comicbook/js/pixastic
|
||||
@./node_modules/.bin/uglifyjs comicbook/js/comicbook.js --compress --mangle --screw-ie8 --output comicbook.min.js --source-map comicbook/js/comicbook.min.js.map --source-map-root ./
|
||||
@./node_modules/.bin/uglifyjs dist/js/comicbook.js --compress --mangle --screw-ie8 --output comicbook.min.js --source-map dist/js/comicbook.min.js.map --source-map-root ./
|
||||
@echo "Compiling CSS..."
|
||||
@cat fonts/icomoon-toolbar/style.css css/reset.css css/styles.css css/toolbar.css > comicbook/comicbook.css
|
||||
@./node_modules/.bin/cssmin comicbook/comicbook.css > comicbook/comicbook.min.css
|
||||
@./node_modules/.bin/cssmin dist/comicbook.css > dist/comicbook.min.css
|
||||
@echo "Copying assets..."
|
||||
@cp -r css/img comicbook/img
|
||||
@cp -r icons/1_Desktop_Icons/icon_128.png comicbook/img
|
||||
@cp -r icons/1_Desktop_Icons/icon_196.png comicbook/img
|
||||
@cp -r fonts/icomoon-toolbar/fonts comicbook
|
||||
@cp -r fonts/icomoon-toolbar/license.txt comicbook/fonts
|
||||
@echo "Updating examples"
|
||||
@cp -r comicbook examples
|
||||
@cp -r assets/css/img dist/img
|
||||
@cp -r assets/icons/1_Desktop_Icons/icon_128.png comicbook/img
|
||||
@cp -r assets/icons/1_Desktop_Icons/icon_196.png comicbook/img
|
||||
@cp -r assets/fonts/icomoon-toolbar/fonts comicbook
|
||||
@cp -r assets/fonts/icomoon-toolbar/license.txt comicbook/fonts
|
||||
@echo "Done"
|
||||
|
||||
|
||||
#
|
||||
# remove prior builds
|
||||
#
|
||||
|
||||
clean:
|
||||
@rm -r comicbook
|
||||
@rm -r examples/comicbook
|
||||
@rm lib/templates.js
|
||||
|
|
21
TODO
|
@ -1,21 +0,0 @@
|
|||
Fo sho:
|
||||
- remember reading position / applied effects (per comic)
|
||||
- offline mode via cache manifest
|
||||
- firefox marketplace
|
||||
- create onclose callback, show close button only if set
|
||||
- trigger preload if requesting valid but not loaded images (can happen if network was interupted)
|
||||
- loading and generally hackiness of pointer is buggy, fix.
|
||||
- check for html5 feature support where used: diveintohtml5.org/everything.html or www.modernizr.com
|
||||
|
||||
Nice 2 have:
|
||||
- remove image inhancement lag when navigating by pre-applying enhancements to other pages
|
||||
- jump to page?
|
||||
- make page draggable with the cursor
|
||||
- enable menu items via config, allow for custom items
|
||||
- split out classes into seperate files
|
||||
- thumbnail browser
|
||||
- refactor so we are not using all these loose shared variables and other nastyness
|
||||
- use custom event emitters instead of hacky code
|
||||
- properly bind 'this' so we don't have to keep using 'self'
|
||||
- allow toolbar to be hidden on mobile (maybe show a small translucent button that opens the toolbar when clicked)
|
||||
- enhancement progress bar
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
0
lib/vendor/pixastic/README → app/index.js
Executable file → Normal file
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 646 B After Width: | Height: | Size: 646 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 4.7 KiB |
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 19 KiB |
|
@ -1,62 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0"/>
|
||||
<meta name="mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-status-bar-style" content="black">
|
||||
|
||||
<title>Comic Book Reader</title>
|
||||
|
||||
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js"></script>
|
||||
<script src="/comicbook/js/comicbook.min.js"></script>
|
||||
<link rel="stylesheet" href="comicbook/comicbook.min.css">
|
||||
<link rel="shortcut icon" sizes="196x196" href="../icons/1_Desktop_icons/icon_196.png">
|
||||
<link rel="apple-touch-icon" sizes="128x128" href="../icons/1_Desktop_icons/con_128.png">
|
||||
<link rel="apple-touch-icon-precomposed" sizes="128x128" href="../icons/1_Desktop_icons/con_128.png">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<canvas id="comic"></canvas>
|
||||
|
||||
<script>
|
||||
var book = new ComicBook('comic', [
|
||||
'goldenboy/goldenboy_00.jpg',
|
||||
'goldenboy/goldenboy_01.jpg',
|
||||
'goldenboy/goldenboy_02.jpg',
|
||||
'goldenboy/goldenboy_03.jpg',
|
||||
'goldenboy/goldenboy_04.jpg',
|
||||
'goldenboy/goldenboy_05.jpg',
|
||||
'goldenboy/goldenboy_06.jpg',
|
||||
'goldenboy/goldenboy_07.jpg',
|
||||
'goldenboy/goldenboy_08.jpg',
|
||||
'goldenboy/goldenboy_09.jpg',
|
||||
'goldenboy/goldenboy_10.jpg',
|
||||
'goldenboy/goldenboy_11.jpg',
|
||||
'goldenboy/goldenboy_12.jpg',
|
||||
'goldenboy/goldenboy_13.jpg',
|
||||
'goldenboy/goldenboy_14.jpg',
|
||||
'goldenboy/goldenboy_15.jpg',
|
||||
'goldenboy/goldenboy_16.jpg',
|
||||
'goldenboy/goldenboy_17.jpg',
|
||||
'goldenboy/goldenboy_18.jpg',
|
||||
'goldenboy/goldenboy_19.jpg',
|
||||
'goldenboy/goldenboy_20.jpg',
|
||||
'goldenboy/goldenboy_21.jpg',
|
||||
'goldenboy/goldenboy_22.jpg',
|
||||
'goldenboy/goldenboy_23.jpg',
|
||||
'goldenboy/goldenboy_24.jpg',
|
||||
'goldenboy/goldenboy_25.jpg'
|
||||
], {
|
||||
libPath: "/HTML5-Comic-Book-Reader/examples/comicbook/js/"
|
||||
});
|
||||
|
||||
book.draw();
|
||||
|
||||
$(window).on('resize', function(event) {
|
||||
book.draw();
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -1 +0,0 @@
|
|||
bitjs: Binary Tools for JavaScript
|
|
@ -1,340 +0,0 @@
|
|||
/**
|
||||
* archive.js
|
||||
*
|
||||
* Provides base functionality for unarchiving.
|
||||
*
|
||||
* Licensed under the MIT License
|
||||
*
|
||||
* Copyright(c) 2011 Google Inc.
|
||||
*/
|
||||
|
||||
var bitjs = bitjs || {};
|
||||
bitjs.archive = bitjs.archive || {};
|
||||
|
||||
(function() {
|
||||
|
||||
// ===========================================================================
|
||||
// Stolen from Closure because it's the best way to do Java-like inheritance.
|
||||
bitjs.base = function(me, opt_methodName, var_args) {
|
||||
var caller = arguments.callee.caller;
|
||||
if (caller.superClass_) {
|
||||
// This is a constructor. Call the superclass constructor.
|
||||
return caller.superClass_.constructor.apply(
|
||||
me, Array.prototype.slice.call(arguments, 1));
|
||||
}
|
||||
|
||||
var args = Array.prototype.slice.call(arguments, 2);
|
||||
var foundCaller = false;
|
||||
for (var ctor = me.constructor;
|
||||
ctor; ctor = ctor.superClass_ && ctor.superClass_.constructor) {
|
||||
if (ctor.prototype[opt_methodName] === caller) {
|
||||
foundCaller = true;
|
||||
} else if (foundCaller) {
|
||||
return ctor.prototype[opt_methodName].apply(me, args);
|
||||
}
|
||||
}
|
||||
|
||||
// If we did not find the caller in the prototype chain,
|
||||
// then one of two things happened:
|
||||
// 1) The caller is an instance method.
|
||||
// 2) This method was not called by the right caller.
|
||||
if (me[opt_methodName] === caller) {
|
||||
return me.constructor.prototype[opt_methodName].apply(me, args);
|
||||
} else {
|
||||
throw Error(
|
||||
'goog.base called from a method of one name ' +
|
||||
'to a method of a different name');
|
||||
}
|
||||
};
|
||||
bitjs.inherits = function(childCtor, parentCtor) {
|
||||
/** @constructor */
|
||||
function tempCtor() {};
|
||||
tempCtor.prototype = parentCtor.prototype;
|
||||
childCtor.superClass_ = parentCtor.prototype;
|
||||
childCtor.prototype = new tempCtor();
|
||||
childCtor.prototype.constructor = childCtor;
|
||||
};
|
||||
// ===========================================================================
|
||||
|
||||
/**
|
||||
* An unarchive event.
|
||||
*
|
||||
* @param {string} type The event type.
|
||||
* @constructor
|
||||
*/
|
||||
bitjs.archive.UnarchiveEvent = function(type) {
|
||||
/**
|
||||
* The event type.
|
||||
*
|
||||
* @type {string}
|
||||
*/
|
||||
this.type = type;
|
||||
};
|
||||
|
||||
/**
|
||||
* The UnarchiveEvent types.
|
||||
*/
|
||||
bitjs.archive.UnarchiveEvent.Type = {
|
||||
START: 'start',
|
||||
PROGRESS: 'progress',
|
||||
EXTRACT: 'extract',
|
||||
FINISH: 'finish',
|
||||
INFO: 'info',
|
||||
ERROR: 'error'
|
||||
};
|
||||
|
||||
/**
|
||||
* Useful for passing info up to the client (for debugging).
|
||||
*
|
||||
* @param {string} msg The info message.
|
||||
*/
|
||||
bitjs.archive.UnarchiveInfoEvent = function(msg) {
|
||||
bitjs.base(this, bitjs.archive.UnarchiveEvent.Type.INFO);
|
||||
|
||||
/**
|
||||
* The information message.
|
||||
*
|
||||
* @type {string}
|
||||
*/
|
||||
this.msg = msg;
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.UnarchiveInfoEvent, bitjs.archive.UnarchiveEvent);
|
||||
|
||||
/**
|
||||
* An unrecoverable error has occured.
|
||||
*
|
||||
* @param {string} msg The error message.
|
||||
*/
|
||||
bitjs.archive.UnarchiveErrorEvent = function(msg) {
|
||||
bitjs.base(this, bitjs.archive.UnarchiveEvent.Type.ERROR);
|
||||
|
||||
/**
|
||||
* The information message.
|
||||
*
|
||||
* @type {string}
|
||||
*/
|
||||
this.msg = msg;
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.UnarchiveErrorEvent, bitjs.archive.UnarchiveEvent);
|
||||
|
||||
/**
|
||||
* Start event.
|
||||
*
|
||||
* @param {string} msg The info message.
|
||||
*/
|
||||
bitjs.archive.UnarchiveStartEvent = function() {
|
||||
bitjs.base(this, bitjs.archive.UnarchiveEvent.Type.START);
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.UnarchiveStartEvent, bitjs.archive.UnarchiveEvent);
|
||||
|
||||
/**
|
||||
* Finish event.
|
||||
*
|
||||
* @param {string} msg The info message.
|
||||
*/
|
||||
bitjs.archive.UnarchiveFinishEvent = function() {
|
||||
bitjs.base(this, bitjs.archive.UnarchiveEvent.Type.FINISH);
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.UnarchiveFinishEvent, bitjs.archive.UnarchiveEvent);
|
||||
|
||||
/**
|
||||
* Progress event.
|
||||
*/
|
||||
bitjs.archive.UnarchiveProgressEvent = function(
|
||||
currentFilename,
|
||||
currentFileNumber,
|
||||
currentBytesUnarchivedInFile,
|
||||
currentBytesUnarchived,
|
||||
totalUncompressedBytesInArchive,
|
||||
totalFilesInArchive) {
|
||||
bitjs.base(this, bitjs.archive.UnarchiveEvent.Type.PROGRESS);
|
||||
|
||||
this.currentFilename = currentFilename;
|
||||
this.currentFileNumber = currentFileNumber;
|
||||
this.currentBytesUnarchivedInFile = currentBytesUnarchivedInFile;
|
||||
this.totalFilesInArchive = totalFilesInArchive;
|
||||
this.currentBytesUnarchived = currentBytesUnarchived;
|
||||
this.totalUncompressedBytesInArchive = totalUncompressedBytesInArchive;
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.UnarchiveProgressEvent, bitjs.archive.UnarchiveEvent);
|
||||
|
||||
/**
|
||||
* All extracted files returned by an Unarchiver will implement
|
||||
* the following interface:
|
||||
*
|
||||
* interface UnarchivedFile {
|
||||
* string filename
|
||||
* TypedArray fileData
|
||||
* }
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* Extract event.
|
||||
*/
|
||||
bitjs.archive.UnarchiveExtractEvent = function(unarchivedFile) {
|
||||
bitjs.base(this, bitjs.archive.UnarchiveEvent.Type.EXTRACT);
|
||||
|
||||
/**
|
||||
* @type {UnarchivedFile}
|
||||
*/
|
||||
this.unarchivedFile = unarchivedFile;
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.UnarchiveExtractEvent, bitjs.archive.UnarchiveEvent);
|
||||
|
||||
|
||||
/**
|
||||
* Base class for all Unarchivers.
|
||||
*
|
||||
* @param {ArrayBuffer} arrayBuffer The Array Buffer.
|
||||
* @param {string} opt_pathToBitJS Optional string for where the BitJS files are located.
|
||||
* @constructor
|
||||
*/
|
||||
bitjs.archive.Unarchiver = function(arrayBuffer, opt_pathToBitJS) {
|
||||
/**
|
||||
* The ArrayBuffer object.
|
||||
* @type {ArrayBuffer}
|
||||
* @protected
|
||||
*/
|
||||
this.ab = arrayBuffer;
|
||||
|
||||
/**
|
||||
* The path to the BitJS files.
|
||||
* @type {string}
|
||||
* @private
|
||||
*/
|
||||
this.pathToBitJS_ = opt_pathToBitJS || '';
|
||||
|
||||
/**
|
||||
* A map from event type to an array of listeners.
|
||||
* @type {Map.<string, Array>}
|
||||
*/
|
||||
this.listeners_ = {};
|
||||
for (var type in bitjs.archive.UnarchiveEvent.Type) {
|
||||
this.listeners_[bitjs.archive.UnarchiveEvent.Type[type]] = [];
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Private web worker initialized during start().
|
||||
* @type {Worker}
|
||||
* @private
|
||||
*/
|
||||
bitjs.archive.Unarchiver.prototype.worker_ = null;
|
||||
|
||||
/**
|
||||
* This method must be overridden by the subclass to return the script filename.
|
||||
* @return {string} The script filename.
|
||||
* @protected.
|
||||
*/
|
||||
bitjs.archive.Unarchiver.prototype.getScriptFileName = function() {
|
||||
throw 'Subclasses of AbstractUnarchiver must overload getScriptFileName()';
|
||||
};
|
||||
|
||||
/**
|
||||
* Adds an event listener for UnarchiveEvents.
|
||||
*
|
||||
* @param {string} Event type.
|
||||
* @param {function} An event handler function.
|
||||
*/
|
||||
bitjs.archive.Unarchiver.prototype.addEventListener = function(type, listener) {
|
||||
if (type in this.listeners_) {
|
||||
if (this.listeners_[type].indexOf(listener) == -1) {
|
||||
this.listeners_[type].push(listener);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Removes an event listener.
|
||||
*
|
||||
* @param {string} Event type.
|
||||
* @param {EventListener|function} An event listener or handler function.
|
||||
*/
|
||||
bitjs.archive.Unarchiver.prototype.removeEventListener = function(type, listener) {
|
||||
if (type in this.listeners_) {
|
||||
var index = this.listeners_[type].indexOf(listener);
|
||||
if (index != -1) {
|
||||
this.listeners_[type].splice(index, 1);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Receive an event and pass it to the listener functions.
|
||||
*
|
||||
* @param {bitjs.archive.UnarchiveEvent} e
|
||||
* @private
|
||||
*/
|
||||
bitjs.archive.Unarchiver.prototype.handleWorkerEvent_ = function(e) {
|
||||
if ((e instanceof bitjs.archive.UnarchiveEvent || e.type) &&
|
||||
this.listeners_[e.type] instanceof Array) {
|
||||
this.listeners_[e.type].forEach(function (listener) { listener(e) });
|
||||
} else {
|
||||
console.log(e);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Starts the unarchive in a separate Web Worker thread and returns immediately.
|
||||
*/
|
||||
bitjs.archive.Unarchiver.prototype.start = function() {
|
||||
var me = this;
|
||||
var scriptFileName = this.pathToBitJS_ + this.getScriptFileName();
|
||||
if (scriptFileName) {
|
||||
this.worker_ = new Worker(scriptFileName);
|
||||
|
||||
this.worker_.onerror = function(e) {
|
||||
console.log('Worker error: message = ' + e.message);
|
||||
throw e;
|
||||
};
|
||||
|
||||
this.worker_.onmessage = function(e) {
|
||||
if (typeof e.data == 'string') {
|
||||
// Just log any strings the workers pump our way.
|
||||
console.log(e.data);
|
||||
} else {
|
||||
// Assume that it is an UnarchiveEvent. Some browsers preserve the 'type'
|
||||
// so that instanceof UnarchiveEvent returns true, but others do not.
|
||||
me.handleWorkerEvent_(e.data);
|
||||
}
|
||||
};
|
||||
|
||||
this.worker_.postMessage({file: this.ab});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unzipper
|
||||
* @extends {bitjs.archive.Unarchiver}
|
||||
* @constructor
|
||||
*/
|
||||
bitjs.archive.Unzipper = function(arrayBuffer, opt_pathToBitJS) {
|
||||
bitjs.base(this, arrayBuffer, opt_pathToBitJS);
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.Unzipper, bitjs.archive.Unarchiver);
|
||||
bitjs.archive.Unzipper.prototype.getScriptFileName = function() { return 'unzip.js' };
|
||||
|
||||
/**
|
||||
* Unrarrer
|
||||
* @extends {bitjs.archive.Unarchiver}
|
||||
* @constructor
|
||||
*/
|
||||
bitjs.archive.Unrarrer = function(arrayBuffer, opt_pathToBitJS) {
|
||||
bitjs.base(this, arrayBuffer, opt_pathToBitJS);
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.Unrarrer, bitjs.archive.Unarchiver);
|
||||
bitjs.archive.Unrarrer.prototype.getScriptFileName = function() { return 'unrar.js' };
|
||||
|
||||
/**
|
||||
* Untarrer
|
||||
* @extends {bitjs.archive.Unarchiver}
|
||||
* @constructor
|
||||
*/
|
||||
bitjs.archive.Untarrer = function(arrayBuffer, opt_pathToBitJS) {
|
||||
bitjs.base(this, arrayBuffer, opt_pathToBitJS);
|
||||
};
|
||||
bitjs.inherits(bitjs.archive.Untarrer, bitjs.archive.Unarchiver);
|
||||
bitjs.archive.Untarrer.prototype.getScriptFileName = function() { return 'untar.js' };
|
||||
|
||||
})();
|
|
@ -1,79 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html><head>
|
||||
<script src="io.js"></script>
|
||||
<script src="archive.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<input id='filechooser' type='file'></input>
|
||||
</body>
|
||||
<script>
|
||||
|
||||
function assertTrue(a) {
|
||||
if (!a) {
|
||||
alert("'" + a + "' not true");
|
||||
}
|
||||
}
|
||||
function assertEquals(a,b) {
|
||||
if (a != b) {
|
||||
alert("'" + a + "' != '" + b + "'")
|
||||
}
|
||||
}
|
||||
|
||||
function testAddRemoveEventListeners() {
|
||||
var progress = function(e) { alert('progress') };
|
||||
var progress2 = function(e) { alert('progress2') };
|
||||
|
||||
var ua = new bitjs.archive.Unarchiver(null);
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, progress);
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, progress);
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, progress);
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, progress2);
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, progress2);
|
||||
assertEquals(2, ua.listeners_[bitjs.archive.UnarchiveEvent.Type.PROGRESS].length);
|
||||
|
||||
ua.removeEventListener(bitjs.archive.UnarchiveEvent.Type.START, progress);
|
||||
assertEquals(2, ua.listeners_[bitjs.archive.UnarchiveEvent.Type.PROGRESS].length);
|
||||
|
||||
ua.removeEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, progress);
|
||||
assertEquals(1, ua.listeners_[bitjs.archive.UnarchiveEvent.Type.PROGRESS].length);
|
||||
}
|
||||
|
||||
function testAbstractUnarchiveThrows() {
|
||||
var ua = new bitjs.archive.Unarchiver(null);
|
||||
try {
|
||||
ua.start();
|
||||
alert("unarchive() didn't throw");
|
||||
} catch(e) {}
|
||||
}
|
||||
|
||||
// unit tests
|
||||
// testAddRemoveEventListeners();
|
||||
// testAbstractUnarchiveThrows();
|
||||
// var uz = new bitjs.archive.Unzipper(null);
|
||||
|
||||
document.body.querySelector("#filechooser").addEventListener("change",
|
||||
function(evt) {
|
||||
var inp = evt.target;
|
||||
var filelist = inp.files;
|
||||
if (filelist.length == 1) {
|
||||
var blob = filelist[0];
|
||||
var fr = new FileReader();
|
||||
fr.onload = function() {
|
||||
var ua = new bitjs.archive.Unzipper(fr.result);
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.INFO, function(e) {
|
||||
console.log("info: " + e.msg);
|
||||
})
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, function(e) {
|
||||
console.log("progress: " + e.msg);
|
||||
})
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.EXTRACT, function(e) {
|
||||
console.log("extract: " + e.unarchiveFile.filename);
|
||||
})
|
||||
ua.start();
|
||||
};
|
||||
fr.readAsArrayBuffer(blob);
|
||||
}
|
||||
}, false);
|
||||
|
||||
</script>
|
||||
</html>
|
|
@ -1,310 +0,0 @@
|
|||
/*
|
||||
* io.js
|
||||
*
|
||||
* Provides readers for bit/byte streams (reading) and a byte buffer (writing).
|
||||
*
|
||||
* Licensed under the MIT License
|
||||
*
|
||||
* Copyright(c) 2011 Google Inc.
|
||||
* Copyright(c) 2011 antimatter15
|
||||
*/
|
||||
|
||||
var bitjs = bitjs || {};
|
||||
bitjs.io = bitjs.io || {};
|
||||
|
||||
(function() {
|
||||
|
||||
// mask for getting the Nth bit (zero-based)
|
||||
bitjs.BIT = [ 0x01, 0x02, 0x04, 0x08,
|
||||
0x10, 0x20, 0x40, 0x80,
|
||||
0x100, 0x200, 0x400, 0x800,
|
||||
0x1000, 0x2000, 0x4000, 0x8000];
|
||||
|
||||
// mask for getting N number of bits (0-8)
|
||||
var BITMASK = [0, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF ];
|
||||
|
||||
|
||||
/**
|
||||
* This bit stream peeks and consumes bits out of a binary stream.
|
||||
*
|
||||
* {ArrayBuffer} ab An ArrayBuffer object or a Uint8Array.
|
||||
* {boolean} rtl Whether the stream reads bits from the byte starting
|
||||
* from bit 7 to 0 (true) or bit 0 to 7 (false).
|
||||
* {Number} opt_offset The offset into the ArrayBuffer
|
||||
* {Number} opt_length The length of this BitStream
|
||||
*/
|
||||
bitjs.io.BitStream = function(ab, rtl, opt_offset, opt_length) {
|
||||
if (!ab || !ab.toString || ab.toString() !== "[object ArrayBuffer]") {
|
||||
throw "Error! BitArray constructed with an invalid ArrayBuffer object";
|
||||
}
|
||||
|
||||
var offset = opt_offset || 0;
|
||||
var length = opt_length || ab.byteLength;
|
||||
this.bytes = new Uint8Array(ab, offset, length);
|
||||
this.bytePtr = 0; // tracks which byte we are on
|
||||
this.bitPtr = 0; // tracks which bit we are on (can have values 0 through 7)
|
||||
this.peekBits = rtl ? this.peekBits_rtl : this.peekBits_ltr;
|
||||
};
|
||||
|
||||
// byte0 byte1 byte2 byte3
|
||||
// 7......0 | 7......0 | 7......0 | 7......0
|
||||
//
|
||||
// The bit pointer starts at bit0 of byte0 and moves left until it reaches
|
||||
// bit7 of byte0, then jumps to bit0 of byte1, etc.
|
||||
bitjs.io.BitStream.prototype.peekBits_ltr = function(n, movePointers) {
|
||||
if (n <= 0 || typeof n != typeof 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var movePointers = movePointers || false,
|
||||
bytePtr = this.bytePtr,
|
||||
bitPtr = this.bitPtr,
|
||||
result = 0,
|
||||
bitsIn = 0,
|
||||
bytes = this.bytes;
|
||||
|
||||
// keep going until we have no more bits left to peek at
|
||||
// TODO: Consider putting all bits from bytes we will need into a variable and then
|
||||
// shifting/masking it to just extract the bits we want.
|
||||
// This could be considerably faster when reading more than 3 or 4 bits at a time.
|
||||
while (n > 0) {
|
||||
if (bytePtr >= bytes.length) {
|
||||
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
|
||||
bytes.length + ", bitPtr=" + bitPtr;
|
||||
return -1;
|
||||
}
|
||||
|
||||
var numBitsLeftInThisByte = (8 - bitPtr);
|
||||
if (n >= numBitsLeftInThisByte) {
|
||||
var mask = (BITMASK[numBitsLeftInThisByte] << bitPtr);
|
||||
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
|
||||
|
||||
bytePtr++;
|
||||
bitPtr = 0;
|
||||
bitsIn += numBitsLeftInThisByte;
|
||||
n -= numBitsLeftInThisByte;
|
||||
}
|
||||
else {
|
||||
var mask = (BITMASK[n] << bitPtr);
|
||||
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
|
||||
|
||||
bitPtr += n;
|
||||
bitsIn += n;
|
||||
n = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (movePointers) {
|
||||
this.bitPtr = bitPtr;
|
||||
this.bytePtr = bytePtr;
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
// byte0 byte1 byte2 byte3
|
||||
// 7......0 | 7......0 | 7......0 | 7......0
|
||||
//
|
||||
// The bit pointer starts at bit7 of byte0 and moves right until it reaches
|
||||
// bit0 of byte0, then goes to bit7 of byte1, etc.
|
||||
bitjs.io.BitStream.prototype.peekBits_rtl = function(n, movePointers) {
|
||||
if (n <= 0 || typeof n != typeof 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var movePointers = movePointers || false,
|
||||
bytePtr = this.bytePtr,
|
||||
bitPtr = this.bitPtr,
|
||||
result = 0,
|
||||
bytes = this.bytes;
|
||||
|
||||
// keep going until we have no more bits left to peek at
|
||||
// TODO: Consider putting all bits from bytes we will need into a variable and then
|
||||
// shifting/masking it to just extract the bits we want.
|
||||
// This could be considerably faster when reading more than 3 or 4 bits at a time.
|
||||
while (n > 0) {
|
||||
|
||||
if (bytePtr >= bytes.length) {
|
||||
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
|
||||
bytes.length + ", bitPtr=" + bitPtr;
|
||||
return -1;
|
||||
}
|
||||
|
||||
var numBitsLeftInThisByte = (8 - bitPtr);
|
||||
if (n >= numBitsLeftInThisByte) {
|
||||
result <<= numBitsLeftInThisByte;
|
||||
result |= (BITMASK[numBitsLeftInThisByte] & bytes[bytePtr]);
|
||||
bytePtr++;
|
||||
bitPtr = 0;
|
||||
n -= numBitsLeftInThisByte;
|
||||
}
|
||||
else {
|
||||
result <<= n;
|
||||
result |= ((bytes[bytePtr] & (BITMASK[n] << (8 - n - bitPtr))) >> (8 - n - bitPtr));
|
||||
|
||||
bitPtr += n;
|
||||
n = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (movePointers) {
|
||||
this.bitPtr = bitPtr;
|
||||
this.bytePtr = bytePtr;
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
//some voodoo magic
|
||||
bitjs.io.BitStream.prototype.getBits = function() {
|
||||
return (((((this.bytes[this.bytePtr] & 0xff) << 16) +
|
||||
((this.bytes[this.bytePtr+1] & 0xff) << 8) +
|
||||
((this.bytes[this.bytePtr+2] & 0xff))) >>> (8-this.bitPtr)) & 0xffff);
|
||||
};
|
||||
|
||||
bitjs.io.BitStream.prototype.readBits = function(n) {
|
||||
return this.peekBits(n, true);
|
||||
};
|
||||
|
||||
// This returns n bytes as a sub-array, advancing the pointer if movePointers
|
||||
// is true.
|
||||
// Only use this for uncompressed blocks as this throws away remaining bits in
|
||||
// the current byte.
|
||||
bitjs.io.BitStream.prototype.peekBytes = function(n, movePointers) {
|
||||
if (n <= 0 || typeof n != typeof 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// from http://tools.ietf.org/html/rfc1951#page-11
|
||||
// "Any bits of input up to the next byte boundary are ignored."
|
||||
while (this.bitPtr != 0) {
|
||||
this.readBits(1);
|
||||
}
|
||||
|
||||
var movePointers = movePointers || false;
|
||||
var bytePtr = this.bytePtr,
|
||||
bitPtr = this.bitPtr;
|
||||
|
||||
var result = this.bytes.subarray(bytePtr, bytePtr + n);
|
||||
|
||||
if (movePointers) {
|
||||
this.bytePtr += n;
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
bitjs.io.BitStream.prototype.readBytes = function( n ) {
|
||||
return this.peekBytes(n, true);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* This object allows you to peek and consume bytes as numbers and strings
|
||||
* out of an ArrayBuffer.
|
||||
*
|
||||
* This object is much easier to write than the above BitStream since
|
||||
* everything is byte-aligned.
|
||||
*
|
||||
* {ArrayBuffer} ab The ArrayBuffer object.
|
||||
* {Number} opt_offset The offset into the ArrayBuffer
|
||||
* {Number} opt_length The length of this BitStream
|
||||
*/
|
||||
bitjs.io.ByteStream = function(ab, opt_offset, opt_length) {
|
||||
var offset = opt_offset || 0;
|
||||
var length = opt_length || ab.byteLength;
|
||||
this.bytes = new Uint8Array(ab, offset, length);
|
||||
this.ptr = 0;
|
||||
};
|
||||
|
||||
// peeks at the next n bytes as an unsigned number but does not advance the pointer
|
||||
// TODO: This apparently cannot read more than 4 bytes as a number?
|
||||
bitjs.io.ByteStream.prototype.peekNumber = function( n ) {
|
||||
// TODO: return error if n would go past the end of the stream?
|
||||
if (n <= 0 || typeof n != typeof 1)
|
||||
return -1;
|
||||
|
||||
var result = 0;
|
||||
// read from last byte to first byte and roll them in
|
||||
var curByte = this.ptr + n - 1;
|
||||
while (curByte >= this.ptr) {
|
||||
result <<= 8;
|
||||
result |= this.bytes[curByte];
|
||||
--curByte;
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
// returns the next n bytes as an unsigned number (or -1 on error)
|
||||
// and advances the stream pointer n bytes
|
||||
bitjs.io.ByteStream.prototype.readNumber = function( n ) {
|
||||
var num = this.peekNumber( n );
|
||||
this.ptr += n;
|
||||
return num;
|
||||
};
|
||||
|
||||
// This returns n bytes as a sub-array, advancing the pointer if movePointers
|
||||
// is true.
|
||||
bitjs.io.ByteStream.prototype.peekBytes = function(n, movePointers) {
|
||||
if (n <= 0 || typeof n != typeof 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var result = this.bytes.subarray(this.ptr, this.ptr + n);
|
||||
|
||||
if (movePointers) {
|
||||
this.ptr += n;
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
bitjs.io.ByteStream.prototype.readBytes = function( n ) {
|
||||
return this.peekBytes(n, true);
|
||||
};
|
||||
|
||||
// peeks at the next n bytes as a string but does not advance the pointer
|
||||
bitjs.io.ByteStream.prototype.peekString = function( n ) {
|
||||
if (n <= 0 || typeof n != typeof 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var result = "";
|
||||
for (var p = this.ptr, end = this.ptr + n; p < end; ++p) {
|
||||
result += String.fromCharCode(this.bytes[p]);
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
// returns the next n bytes as a string
|
||||
// and advances the stream pointer n bytes
|
||||
bitjs.io.ByteStream.prototype.readString = function(n) {
|
||||
var strToReturn = this.peekString(n);
|
||||
this.ptr += n;
|
||||
return strToReturn;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* A write-only Byte buffer which uses a Uint8 Typed Array as a backing store.
|
||||
*/
|
||||
bitjs.io.ByteBuffer = function(numBytes) {
|
||||
if (typeof numBytes != typeof 1 || numBytes <= 0) {
|
||||
throw "Error! ByteBuffer initialized with '" + numBytes + "'";
|
||||
}
|
||||
this.data = new Uint8Array(numBytes);
|
||||
this.ptr = 0;
|
||||
};
|
||||
|
||||
bitjs.io.ByteBuffer.prototype.insertByte = function(b) {
|
||||
// TODO: throw if byte is invalid?
|
||||
this.data[this.ptr++] = b;
|
||||
};
|
||||
|
||||
bitjs.io.ByteBuffer.prototype.insertBytes = function(bytes) {
|
||||
// TODO: throw if bytes is invalid?
|
||||
this.data.set(bytes, this.ptr);
|
||||
this.ptr += bytes.length;
|
||||
};
|
||||
|
||||
})();
|
|
@ -1,906 +0,0 @@
|
|||
/**
|
||||
* unrar.js
|
||||
*
|
||||
* Copyright(c) 2011 Google Inc.
|
||||
* Copyright(c) 2011 antimatter15
|
||||
*
|
||||
* Reference Documentation:
|
||||
*
|
||||
* http://kthoom.googlecode.com/hg/docs/unrar.html
|
||||
*/
|
||||
|
||||
// This file expects to be invoked as a Worker (see onmessage below).
|
||||
importScripts('io.js');
|
||||
importScripts('archive.js');
|
||||
|
||||
// Progress variables.
|
||||
var currentFilename = "";
|
||||
var currentFileNumber = 0;
|
||||
var currentBytesUnarchivedInFile = 0;
|
||||
var currentBytesUnarchived = 0;
|
||||
var totalUncompressedBytesInArchive = 0;
|
||||
var totalFilesInArchive = 0;
|
||||
|
||||
// Helper functions.
|
||||
var info = function(str) {
|
||||
postMessage(new bitjs.archive.UnarchiveInfoEvent(str));
|
||||
};
|
||||
var err = function(str) {
|
||||
postMessage(new bitjs.archive.UnarchiveErrorEvent(str));
|
||||
};
|
||||
var postProgress = function() {
|
||||
postMessage(new bitjs.archive.UnarchiveProgressEvent(
|
||||
currentFilename,
|
||||
currentFileNumber,
|
||||
currentBytesUnarchivedInFile,
|
||||
currentBytesUnarchived,
|
||||
totalUncompressedBytesInArchive,
|
||||
totalFilesInArchive));
|
||||
};
|
||||
|
||||
// shows a byte value as its hex representation
|
||||
var nibble = "0123456789ABCDEF";
|
||||
var byteValueToHexString = function(num) {
|
||||
return nibble[num>>4] + nibble[num&0xF];
|
||||
};
|
||||
var twoByteValueToHexString = function(num) {
|
||||
return nibble[(num>>12)&0xF] + nibble[(num>>8)&0xF] + nibble[(num>>4)&0xF] + nibble[num&0xF];
|
||||
};
|
||||
|
||||
|
||||
// Volume Types
|
||||
var MARK_HEAD = 0x72,
|
||||
MAIN_HEAD = 0x73,
|
||||
FILE_HEAD = 0x74,
|
||||
COMM_HEAD = 0x75,
|
||||
AV_HEAD = 0x76,
|
||||
SUB_HEAD = 0x77,
|
||||
PROTECT_HEAD = 0x78,
|
||||
SIGN_HEAD = 0x79,
|
||||
NEWSUB_HEAD = 0x7a,
|
||||
ENDARC_HEAD = 0x7b;
|
||||
|
||||
// bstream is a bit stream
|
||||
var RarVolumeHeader = function(bstream) {
|
||||
|
||||
var headPos = bstream.bytePtr;
|
||||
// byte 1,2
|
||||
info("Rar Volume Header @"+bstream.bytePtr);
|
||||
|
||||
this.crc = bstream.readBits(16);
|
||||
info(" crc=" + this.crc);
|
||||
|
||||
// byte 3
|
||||
this.headType = bstream.readBits(8);
|
||||
info(" headType=" + this.headType);
|
||||
|
||||
// Get flags
|
||||
// bytes 4,5
|
||||
this.flags = {};
|
||||
this.flags.value = bstream.peekBits(16);
|
||||
|
||||
info(" flags=" + twoByteValueToHexString(this.flags.value));
|
||||
switch (this.headType) {
|
||||
case MAIN_HEAD:
|
||||
this.flags.MHD_VOLUME = !!bstream.readBits(1);
|
||||
this.flags.MHD_COMMENT = !!bstream.readBits(1);
|
||||
this.flags.MHD_LOCK = !!bstream.readBits(1);
|
||||
this.flags.MHD_SOLID = !!bstream.readBits(1);
|
||||
this.flags.MHD_PACK_COMMENT = !!bstream.readBits(1);
|
||||
this.flags.MHD_NEWNUMBERING = this.flags.MHD_PACK_COMMENT;
|
||||
this.flags.MHD_AV = !!bstream.readBits(1);
|
||||
this.flags.MHD_PROTECT = !!bstream.readBits(1);
|
||||
this.flags.MHD_PASSWORD = !!bstream.readBits(1);
|
||||
this.flags.MHD_FIRSTVOLUME = !!bstream.readBits(1);
|
||||
this.flags.MHD_ENCRYPTVER = !!bstream.readBits(1);
|
||||
bstream.readBits(6); // unused
|
||||
break;
|
||||
case FILE_HEAD:
|
||||
this.flags.LHD_SPLIT_BEFORE = !!bstream.readBits(1); // 0x0001
|
||||
this.flags.LHD_SPLIT_AFTER = !!bstream.readBits(1); // 0x0002
|
||||
this.flags.LHD_PASSWORD = !!bstream.readBits(1); // 0x0004
|
||||
this.flags.LHD_COMMENT = !!bstream.readBits(1); // 0x0008
|
||||
this.flags.LHD_SOLID = !!bstream.readBits(1); // 0x0010
|
||||
bstream.readBits(3); // unused
|
||||
this.flags.LHD_LARGE = !!bstream.readBits(1); // 0x0100
|
||||
this.flags.LHD_UNICODE = !!bstream.readBits(1); // 0x0200
|
||||
this.flags.LHD_SALT = !!bstream.readBits(1); // 0x0400
|
||||
this.flags.LHD_VERSION = !!bstream.readBits(1); // 0x0800
|
||||
this.flags.LHD_EXTTIME = !!bstream.readBits(1); // 0x1000
|
||||
this.flags.LHD_EXTFLAGS = !!bstream.readBits(1); // 0x2000
|
||||
bstream.readBits(2); // unused
|
||||
info(" LHD_SPLIT_BEFORE = " + this.flags.LHD_SPLIT_BEFORE);
|
||||
break;
|
||||
default:
|
||||
bstream.readBits(16);
|
||||
}
|
||||
|
||||
// byte 6,7
|
||||
this.headSize = bstream.readBits(16);
|
||||
info(" headSize=" + this.headSize);
|
||||
switch (this.headType) {
|
||||
case MAIN_HEAD:
|
||||
this.highPosAv = bstream.readBits(16);
|
||||
this.posAv = bstream.readBits(32);
|
||||
if (this.flags.MHD_ENCRYPTVER) {
|
||||
this.encryptVer = bstream.readBits(8);
|
||||
}
|
||||
info("Found MAIN_HEAD with highPosAv=" + this.highPosAv + ", posAv=" + this.posAv);
|
||||
break;
|
||||
case FILE_HEAD:
|
||||
this.packSize = bstream.readBits(32);
|
||||
this.unpackedSize = bstream.readBits(32);
|
||||
this.hostOS = bstream.readBits(8);
|
||||
this.fileCRC = bstream.readBits(32);
|
||||
this.fileTime = bstream.readBits(32);
|
||||
this.unpVer = bstream.readBits(8);
|
||||
this.method = bstream.readBits(8);
|
||||
this.nameSize = bstream.readBits(16);
|
||||
this.fileAttr = bstream.readBits(32);
|
||||
|
||||
if (this.flags.LHD_LARGE) {
|
||||
info("Warning: Reading in LHD_LARGE 64-bit size values");
|
||||
this.HighPackSize = bstream.readBits(32);
|
||||
this.HighUnpSize = bstream.readBits(32);
|
||||
} else {
|
||||
this.HighPackSize = 0;
|
||||
this.HighUnpSize = 0;
|
||||
if (this.unpackedSize == 0xffffffff) {
|
||||
this.HighUnpSize = 0x7fffffff
|
||||
this.unpackedSize = 0xffffffff;
|
||||
}
|
||||
}
|
||||
this.fullPackSize = 0;
|
||||
this.fullUnpackSize = 0;
|
||||
this.fullPackSize |= this.HighPackSize;
|
||||
this.fullPackSize <<= 32;
|
||||
this.fullPackSize |= this.packSize;
|
||||
|
||||
// read in filename
|
||||
|
||||
this.filename = bstream.readBytes(this.nameSize);
|
||||
for (var _i = 0, _s = ''; _i < this.filename.length; _i++) {
|
||||
_s += String.fromCharCode(this.filename[_i]);
|
||||
}
|
||||
|
||||
this.filename = _s;
|
||||
|
||||
if (this.flags.LHD_SALT) {
|
||||
info("Warning: Reading in 64-bit salt value");
|
||||
this.salt = bstream.readBits(64); // 8 bytes
|
||||
}
|
||||
|
||||
if (this.flags.LHD_EXTTIME) {
|
||||
// 16-bit flags
|
||||
var extTimeFlags = bstream.readBits(16);
|
||||
|
||||
// this is adapted straight out of arcread.cpp, Archive::ReadHeader()
|
||||
for (var I = 0; I < 4; ++I) {
|
||||
var rmode = extTimeFlags >> ((3-I)*4);
|
||||
if ((rmode & 8)==0)
|
||||
continue;
|
||||
if (I!=0)
|
||||
bstream.readBits(16);
|
||||
var count = (rmode&3);
|
||||
for (var J = 0; J < count; ++J)
|
||||
bstream.readBits(8);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.flags.LHD_COMMENT) {
|
||||
info("Found a LHD_COMMENT");
|
||||
}
|
||||
|
||||
|
||||
while(headPos + this.headSize > bstream.bytePtr) bstream.readBits(1);
|
||||
|
||||
info("Found FILE_HEAD with packSize=" + this.packSize + ", unpackedSize= " + this.unpackedSize + ", hostOS=" + this.hostOS + ", unpVer=" + this.unpVer + ", method=" + this.method + ", filename=" + this.filename);
|
||||
|
||||
break;
|
||||
default:
|
||||
info("Found a header of type 0x" + byteValueToHexString(this.headType));
|
||||
// skip the rest of the header bytes (for now)
|
||||
bstream.readBytes( this.headSize - 7 );
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
var BLOCK_LZ = 0,
|
||||
BLOCK_PPM = 1;
|
||||
|
||||
var rLDecode = [0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224],
|
||||
rLBits = [0,0,0,0,0,0,0,0,1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5],
|
||||
rDBitLengthCounts = [4,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,14,0,12],
|
||||
rSDDecode = [0,4,8,16,32,64,128,192],
|
||||
rSDBits = [2,2,3, 4, 5, 6, 6, 6];
|
||||
|
||||
var rDDecode = [0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32,
|
||||
48, 64, 96, 128, 192, 256, 384, 512, 768, 1024, 1536, 2048, 3072,
|
||||
4096, 6144, 8192, 12288, 16384, 24576, 32768, 49152, 65536, 98304,
|
||||
131072, 196608, 262144, 327680, 393216, 458752, 524288, 589824,
|
||||
655360, 720896, 786432, 851968, 917504, 983040];
|
||||
|
||||
var rDBits = [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
|
||||
5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14,
|
||||
15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16];
|
||||
|
||||
var rLOW_DIST_REP_COUNT = 16;
|
||||
|
||||
var rNC = 299,
|
||||
rDC = 60,
|
||||
rLDC = 17,
|
||||
rRC = 28,
|
||||
rBC = 20,
|
||||
rHUFF_TABLE_SIZE = (rNC+rDC+rRC+rLDC);
|
||||
|
||||
var UnpBlockType = BLOCK_LZ;
|
||||
var UnpOldTable = new Array(rHUFF_TABLE_SIZE);
|
||||
|
||||
var BD = { //bitdecode
|
||||
DecodeLen: new Array(16),
|
||||
DecodePos: new Array(16),
|
||||
DecodeNum: new Array(rBC)
|
||||
};
|
||||
var LD = { //litdecode
|
||||
DecodeLen: new Array(16),
|
||||
DecodePos: new Array(16),
|
||||
DecodeNum: new Array(rNC)
|
||||
};
|
||||
var DD = { //distdecode
|
||||
DecodeLen: new Array(16),
|
||||
DecodePos: new Array(16),
|
||||
DecodeNum: new Array(rDC)
|
||||
};
|
||||
var LDD = { //low dist decode
|
||||
DecodeLen: new Array(16),
|
||||
DecodePos: new Array(16),
|
||||
DecodeNum: new Array(rLDC)
|
||||
};
|
||||
var RD = { //rep decode
|
||||
DecodeLen: new Array(16),
|
||||
DecodePos: new Array(16),
|
||||
DecodeNum: new Array(rRC)
|
||||
};
|
||||
|
||||
var rBuffer;
|
||||
|
||||
// read in Huffman tables for RAR
|
||||
function RarReadTables(bstream) {
|
||||
var BitLength = new Array(rBC),
|
||||
Table = new Array(rHUFF_TABLE_SIZE);
|
||||
|
||||
// before we start anything we need to get byte-aligned
|
||||
bstream.readBits( (8 - bstream.bitPtr) & 0x7 );
|
||||
|
||||
if (bstream.readBits(1)) {
|
||||
info("Error! PPM not implemented yet");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!bstream.readBits(1)) { //discard old table
|
||||
for (var i = UnpOldTable.length; i--;) UnpOldTable[i] = 0;
|
||||
}
|
||||
|
||||
// read in bit lengths
|
||||
for (var I = 0; I < rBC; ++I) {
|
||||
|
||||
var Length = bstream.readBits(4);
|
||||
if (Length == 15) {
|
||||
var ZeroCount = bstream.readBits(4);
|
||||
if (ZeroCount == 0) {
|
||||
BitLength[I] = 15;
|
||||
}
|
||||
else {
|
||||
ZeroCount += 2;
|
||||
while (ZeroCount-- > 0 && I < rBC)
|
||||
BitLength[I++] = 0;
|
||||
--I;
|
||||
}
|
||||
}
|
||||
else {
|
||||
BitLength[I] = Length;
|
||||
}
|
||||
}
|
||||
|
||||
// now all 20 bit lengths are obtained, we construct the Huffman Table:
|
||||
|
||||
RarMakeDecodeTables(BitLength, 0, BD, rBC);
|
||||
|
||||
var TableSize = rHUFF_TABLE_SIZE;
|
||||
//console.log(DecodeLen, DecodePos, DecodeNum);
|
||||
for (var i = 0; i < TableSize;) {
|
||||
var num = RarDecodeNumber(bstream, BD);
|
||||
if (num < 16) {
|
||||
Table[i] = (num + UnpOldTable[i]) & 0xf;
|
||||
i++;
|
||||
} else if(num < 18) {
|
||||
var N = (num == 16) ? (bstream.readBits(3) + 3) : (bstream.readBits(7) + 11);
|
||||
|
||||
while (N-- > 0 && i < TableSize) {
|
||||
Table[i] = Table[i - 1];
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
var N = (num == 18) ? (bstream.readBits(3) + 3) : (bstream.readBits(7) + 11);
|
||||
|
||||
while (N-- > 0 && i < TableSize) {
|
||||
Table[i++] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RarMakeDecodeTables(Table, 0, LD, rNC);
|
||||
RarMakeDecodeTables(Table, rNC, DD, rDC);
|
||||
RarMakeDecodeTables(Table, rNC + rDC, LDD, rLDC);
|
||||
RarMakeDecodeTables(Table, rNC + rDC + rLDC, RD, rRC);
|
||||
|
||||
for (var i = UnpOldTable.length; i--;) {
|
||||
UnpOldTable[i] = Table[i];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
function RarDecodeNumber(bstream, dec) {
|
||||
var DecodeLen = dec.DecodeLen, DecodePos = dec.DecodePos, DecodeNum = dec.DecodeNum;
|
||||
var bitField = bstream.getBits() & 0xfffe;
|
||||
//some sort of rolled out binary search
|
||||
var bits = ((bitField < DecodeLen[8])?
|
||||
((bitField < DecodeLen[4])?
|
||||
((bitField < DecodeLen[2])?
|
||||
((bitField < DecodeLen[1])?1:2)
|
||||
:((bitField < DecodeLen[3])?3:4))
|
||||
:(bitField < DecodeLen[6])?
|
||||
((bitField < DecodeLen[5])?5:6)
|
||||
:((bitField < DecodeLen[7])?7:8))
|
||||
:((bitField < DecodeLen[12])?
|
||||
((bitField < DecodeLen[10])?
|
||||
((bitField < DecodeLen[9])?9:10)
|
||||
:((bitField < DecodeLen[11])?11:12))
|
||||
:(bitField < DecodeLen[14])?
|
||||
((bitField < DecodeLen[13])?13:14)
|
||||
:15));
|
||||
bstream.readBits(bits);
|
||||
var N = DecodePos[bits] + ((bitField - DecodeLen[bits -1]) >>> (16 - bits));
|
||||
|
||||
return DecodeNum[N];
|
||||
}
|
||||
|
||||
|
||||
|
||||
function RarMakeDecodeTables(BitLength, offset, dec, size) {
|
||||
var DecodeLen = dec.DecodeLen, DecodePos = dec.DecodePos, DecodeNum = dec.DecodeNum;
|
||||
var LenCount = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
|
||||
TmpPos = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
|
||||
N = 0, M = 0;
|
||||
for (var i = DecodeNum.length; i--;) DecodeNum[i] = 0;
|
||||
for (var i = 0; i < size; i++) {
|
||||
LenCount[BitLength[i + offset] & 0xF]++;
|
||||
}
|
||||
LenCount[0] = 0;
|
||||
TmpPos[0] = 0;
|
||||
DecodePos[0] = 0;
|
||||
DecodeLen[0] = 0;
|
||||
|
||||
for (var I = 1; I < 16; ++I) {
|
||||
N = 2 * (N+LenCount[I]);
|
||||
M = (N << (15-I));
|
||||
if (M > 0xFFFF)
|
||||
M = 0xFFFF;
|
||||
DecodeLen[I] = M;
|
||||
DecodePos[I] = DecodePos[I-1] + LenCount[I-1];
|
||||
TmpPos[I] = DecodePos[I];
|
||||
}
|
||||
for (I = 0; I < size; ++I)
|
||||
if (BitLength[I + offset] != 0)
|
||||
DecodeNum[ TmpPos[ BitLength[offset + I] & 0xF ]++] = I;
|
||||
|
||||
}
|
||||
|
||||
// TODO: implement
|
||||
function Unpack15(bstream, Solid) {
|
||||
info("ERROR! RAR 1.5 compression not supported");
|
||||
}
|
||||
|
||||
function Unpack20(bstream, Solid) {
|
||||
var destUnpSize = rBuffer.data.length;
|
||||
var oldDistPtr = 0;
|
||||
|
||||
RarReadTables20(bstream);
|
||||
while (destUnpSize > rBuffer.ptr) {
|
||||
var num = RarDecodeNumber(bstream, LD);
|
||||
if (num < 256) {
|
||||
rBuffer.insertByte(num);
|
||||
continue;
|
||||
}
|
||||
if (num > 269) {
|
||||
var Length = rLDecode[num -= 270] + 3;
|
||||
if ((Bits = rLBits[num]) > 0) {
|
||||
Length += bstream.readBits(Bits);
|
||||
}
|
||||
var DistNumber = RarDecodeNumber(bstream, DD);
|
||||
var Distance = rDDecode[DistNumber] + 1;
|
||||
if ((Bits = rDBits[DistNumber]) > 0) {
|
||||
Distance += bstream.readBits(Bits);
|
||||
}
|
||||
if (Distance >= 0x2000) {
|
||||
Length++;
|
||||
if(Distance >= 0x40000) Length++;
|
||||
}
|
||||
lastLength = Length;
|
||||
lastDist = rOldDist[oldDistPtr++ & 3] = Distance;
|
||||
RarCopyString(Length, Distance);
|
||||
continue;
|
||||
}
|
||||
if (num == 269) {
|
||||
RarReadTables20(bstream);
|
||||
|
||||
RarUpdateProgress()
|
||||
|
||||
continue;
|
||||
}
|
||||
if (num == 256) {
|
||||
lastDist = rOldDist[oldDistPtr++ & 3] = lastDist;
|
||||
RarCopyString(lastLength, lastDist);
|
||||
continue;
|
||||
}
|
||||
if (num < 261) {
|
||||
var Distance = rOldDist[(oldDistPtr - (num - 256)) & 3];
|
||||
var LengthNumber = RarDecodeNumber(bstream, RD);
|
||||
var Length = rLDecode[LengthNumber] +2;
|
||||
if ((Bits = rLBits[LengthNumber]) > 0) {
|
||||
Length += bstream.readBits(Bits);
|
||||
}
|
||||
if (Distance >= 0x101) {
|
||||
Length++;
|
||||
if (Distance >= 0x2000) {
|
||||
Length++
|
||||
if (Distance >= 0x40000) Length++;
|
||||
}
|
||||
}
|
||||
lastLength = Length;
|
||||
lastDist = rOldDist[oldDistPtr++ & 3] = Distance;
|
||||
RarCopyString(Length, Distance);
|
||||
continue;
|
||||
}
|
||||
if (num < 270) {
|
||||
var Distance = rSDDecode[num -= 261] + 1;
|
||||
if ((Bits = rSDBits[num]) > 0) {
|
||||
Distance += bstream.readBits(Bits);
|
||||
}
|
||||
lastLength = 2;
|
||||
lastDist = rOldDist[oldDistPtr++ & 3] = Distance;
|
||||
RarCopyString(2, Distance);
|
||||
continue;
|
||||
}
|
||||
|
||||
}
|
||||
RarUpdateProgress()
|
||||
}
|
||||
|
||||
function RarUpdateProgress() {
|
||||
var change = rBuffer.ptr - currentBytesUnarchivedInFile;
|
||||
currentBytesUnarchivedInFile = rBuffer.ptr;
|
||||
currentBytesUnarchived += change;
|
||||
postProgress();
|
||||
}
|
||||
|
||||
|
||||
var rNC20 = 298,
|
||||
rDC20 = 48,
|
||||
rRC20 = 28,
|
||||
rBC20 = 19,
|
||||
rMC20 = 257;
|
||||
|
||||
var UnpOldTable20 = new Array(rMC20 * 4);
|
||||
|
||||
function RarReadTables20(bstream) {
|
||||
var BitLength = new Array(rBC20);
|
||||
var Table = new Array(rMC20 * 4);
|
||||
var TableSize, N, I;
|
||||
var AudioBlock = bstream.readBits(1);
|
||||
if (!bstream.readBits(1))
|
||||
for (var i = UnpOldTable20.length; i--;) UnpOldTable20[i] = 0;
|
||||
TableSize = rNC20 + rDC20 + rRC20;
|
||||
for (var I = 0; I < rBC20; I++)
|
||||
BitLength[I] = bstream.readBits(4);
|
||||
RarMakeDecodeTables(BitLength, 0, BD, rBC20);
|
||||
I = 0;
|
||||
while (I < TableSize) {
|
||||
var num = RarDecodeNumber(bstream, BD);
|
||||
if (num < 16) {
|
||||
Table[I] = num + UnpOldTable20[I] & 0xf;
|
||||
I++;
|
||||
} else if(num == 16) {
|
||||
N = bstream.readBits(2) + 3;
|
||||
while (N-- > 0 && I < TableSize) {
|
||||
Table[I] = Table[I - 1];
|
||||
I++;
|
||||
}
|
||||
} else {
|
||||
if (num == 17) {
|
||||
N = bstream.readBits(3) + 3;
|
||||
} else {
|
||||
N = bstream.readBits(7) + 11;
|
||||
}
|
||||
while (N-- > 0 && I < TableSize) {
|
||||
Table[I++] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
RarMakeDecodeTables(Table, 0, LD, rNC20);
|
||||
RarMakeDecodeTables(Table, rNC20, DD, rDC20);
|
||||
RarMakeDecodeTables(Table, rNC20 + rDC20, RD, rRC20);
|
||||
for (var i = UnpOldTable20.length; i--;) UnpOldTable20[i] = Table[i];
|
||||
}
|
||||
|
||||
var lowDistRepCount = 0, prevLowDist = 0;
|
||||
|
||||
var rOldDist = [0,0,0,0];
|
||||
var lastDist;
|
||||
var lastLength;
|
||||
|
||||
|
||||
function Unpack29(bstream, Solid) {
|
||||
// lazy initialize rDDecode and rDBits
|
||||
|
||||
var DDecode = new Array(rDC);
|
||||
var DBits = new Array(rDC);
|
||||
|
||||
var Dist=0,BitLength=0,Slot=0;
|
||||
|
||||
for (var I = 0; I < rDBitLengthCounts.length; I++,BitLength++) {
|
||||
for (var J = 0; J < rDBitLengthCounts[I]; J++,Slot++,Dist+=(1<<BitLength)) {
|
||||
DDecode[Slot]=Dist;
|
||||
DBits[Slot]=BitLength;
|
||||
}
|
||||
}
|
||||
|
||||
var Bits;
|
||||
//tablesRead = false;
|
||||
|
||||
rOldDist = [0,0,0,0]
|
||||
|
||||
lastDist = 0;
|
||||
lastLength = 0;
|
||||
|
||||
for (var i = UnpOldTable.length; i--;) UnpOldTable[i] = 0;
|
||||
|
||||
// read in Huffman tables
|
||||
RarReadTables(bstream);
|
||||
|
||||
while (true) {
|
||||
var num = RarDecodeNumber(bstream, LD);
|
||||
|
||||
if (num < 256) {
|
||||
rBuffer.insertByte(num);
|
||||
continue;
|
||||
}
|
||||
if (num >= 271) {
|
||||
var Length = rLDecode[num -= 271] + 3;
|
||||
if ((Bits = rLBits[num]) > 0) {
|
||||
Length += bstream.readBits(Bits);
|
||||
}
|
||||
var DistNumber = RarDecodeNumber(bstream, DD);
|
||||
var Distance = DDecode[DistNumber]+1;
|
||||
if ((Bits = DBits[DistNumber]) > 0) {
|
||||
if (DistNumber > 9) {
|
||||
if (Bits > 4) {
|
||||
Distance += ((bstream.getBits() >>> (20 - Bits)) << 4);
|
||||
bstream.readBits(Bits - 4);
|
||||
//todo: check this
|
||||
}
|
||||
if (lowDistRepCount > 0) {
|
||||
lowDistRepCount--;
|
||||
Distance += prevLowDist;
|
||||
} else {
|
||||
var LowDist = RarDecodeNumber(bstream, LDD);
|
||||
if (LowDist == 16) {
|
||||
lowDistRepCount = rLOW_DIST_REP_COUNT - 1;
|
||||
Distance += prevLowDist;
|
||||
} else {
|
||||
Distance += LowDist;
|
||||
prevLowDist = LowDist;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Distance += bstream.readBits(Bits);
|
||||
}
|
||||
}
|
||||
if (Distance >= 0x2000) {
|
||||
Length++;
|
||||
if (Distance >= 0x40000) {
|
||||
Length++;
|
||||
}
|
||||
}
|
||||
RarInsertOldDist(Distance);
|
||||
RarInsertLastMatch(Length, Distance);
|
||||
RarCopyString(Length, Distance);
|
||||
continue;
|
||||
}
|
||||
if (num == 256) {
|
||||
if (!RarReadEndOfBlock(bstream)) break;
|
||||
|
||||
continue;
|
||||
}
|
||||
if (num == 257) {
|
||||
//console.log("READVMCODE");
|
||||
if (!RarReadVMCode(bstream)) break;
|
||||
continue;
|
||||
}
|
||||
if (num == 258) {
|
||||
if (lastLength != 0) {
|
||||
RarCopyString(lastLength, lastDist);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (num < 263) {
|
||||
var DistNum = num - 259;
|
||||
var Distance = rOldDist[DistNum];
|
||||
|
||||
for (var I = DistNum; I > 0; I--) {
|
||||
rOldDist[I] = rOldDist[I-1];
|
||||
}
|
||||
rOldDist[0] = Distance;
|
||||
|
||||
var LengthNumber = RarDecodeNumber(bstream, RD);
|
||||
var Length = rLDecode[LengthNumber] + 2;
|
||||
if ((Bits = rLBits[LengthNumber]) > 0) {
|
||||
Length += bstream.readBits(Bits);
|
||||
}
|
||||
RarInsertLastMatch(Length, Distance);
|
||||
RarCopyString(Length, Distance);
|
||||
continue;
|
||||
}
|
||||
if (num < 272) {
|
||||
var Distance = rSDDecode[num -= 263] + 1;
|
||||
if ((Bits = rSDBits[num]) > 0) {
|
||||
Distance += bstream.readBits(Bits);
|
||||
}
|
||||
RarInsertOldDist(Distance);
|
||||
RarInsertLastMatch(2, Distance);
|
||||
RarCopyString(2, Distance);
|
||||
continue;
|
||||
}
|
||||
|
||||
}
|
||||
RarUpdateProgress()
|
||||
}
|
||||
|
||||
function RarReadEndOfBlock(bstream) {
|
||||
|
||||
RarUpdateProgress()
|
||||
|
||||
|
||||
var NewTable = false, NewFile = false;
|
||||
if (bstream.readBits(1)) {
|
||||
NewTable = true;
|
||||
} else {
|
||||
NewFile = true;
|
||||
NewTable = !!bstream.readBits(1);
|
||||
}
|
||||
//tablesRead = !NewTable;
|
||||
return !(NewFile || NewTable && !RarReadTables(bstream));
|
||||
}
|
||||
|
||||
|
||||
function RarReadVMCode(bstream) {
|
||||
var FirstByte = bstream.readBits(8);
|
||||
var Length = (FirstByte & 7) + 1;
|
||||
if (Length == 7) {
|
||||
Length = bstream.readBits(8) + 7;
|
||||
} else if(Length == 8) {
|
||||
Length = bstream.readBits(16);
|
||||
}
|
||||
var vmCode = [];
|
||||
for(var I = 0; I < Length; I++) {
|
||||
//do something here with cheking readbuf
|
||||
vmCode.push(bstream.readBits(8));
|
||||
}
|
||||
return RarAddVMCode(FirstByte, vmCode, Length);
|
||||
}
|
||||
|
||||
function RarAddVMCode(firstByte, vmCode, length) {
|
||||
//console.log(vmCode);
|
||||
if (vmCode.length > 0) {
|
||||
info("Error! RarVM not supported yet!");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
function RarInsertLastMatch(length, distance) {
|
||||
lastDist = distance;
|
||||
lastLength = length;
|
||||
}
|
||||
|
||||
function RarInsertOldDist(distance) {
|
||||
rOldDist.splice(3,1);
|
||||
rOldDist.splice(0,0,distance);
|
||||
}
|
||||
|
||||
//this is the real function, the other one is for debugging
|
||||
function RarCopyString(length, distance) {
|
||||
var destPtr = rBuffer.ptr - distance;
|
||||
if(destPtr < 0){
|
||||
var l = rOldBuffers.length;
|
||||
while(destPtr < 0){
|
||||
destPtr = rOldBuffers[--l].data.length + destPtr
|
||||
}
|
||||
//TODO: lets hope that it never needs to read beyond file boundaries
|
||||
while(length--) rBuffer.insertByte(rOldBuffers[l].data[destPtr++]);
|
||||
|
||||
}
|
||||
if (length > distance) {
|
||||
while(length--) rBuffer.insertByte(rBuffer.data[destPtr++]);
|
||||
} else {
|
||||
rBuffer.insertBytes(rBuffer.data.subarray(destPtr, destPtr + length));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
var rOldBuffers = []
|
||||
// v must be a valid RarVolume
|
||||
function unpack(v) {
|
||||
|
||||
// TODO: implement what happens when unpVer is < 15
|
||||
var Ver = v.header.unpVer <= 15 ? 15 : v.header.unpVer,
|
||||
Solid = v.header.LHD_SOLID,
|
||||
bstream = new bitjs.io.BitStream(v.fileData.buffer, true /* rtl */, v.fileData.byteOffset, v.fileData.byteLength );
|
||||
|
||||
rBuffer = new bitjs.io.ByteBuffer(v.header.unpackedSize);
|
||||
|
||||
info("Unpacking "+v.filename+" RAR v"+Ver);
|
||||
|
||||
switch(Ver) {
|
||||
case 15: // rar 1.5 compression
|
||||
Unpack15(bstream, Solid);
|
||||
break;
|
||||
case 20: // rar 2.x compression
|
||||
case 26: // files larger than 2GB
|
||||
Unpack20(bstream, Solid);
|
||||
break;
|
||||
case 29: // rar 3.x compression
|
||||
case 36: // alternative hash
|
||||
Unpack29(bstream, Solid);
|
||||
break;
|
||||
} // switch(method)
|
||||
|
||||
rOldBuffers.push(rBuffer);
|
||||
//TODO: clear these old buffers when there's over 4MB of history
|
||||
return rBuffer.data;
|
||||
}
|
||||
|
||||
// bstream is a bit stream
|
||||
var RarLocalFile = function(bstream) {
|
||||
|
||||
this.header = new RarVolumeHeader(bstream);
|
||||
this.filename = this.header.filename;
|
||||
|
||||
if (this.header.headType != FILE_HEAD && this.header.headType != ENDARC_HEAD) {
|
||||
this.isValid = false;
|
||||
info("Error! RAR Volume did not include a FILE_HEAD header ");
|
||||
}
|
||||
else {
|
||||
// read in the compressed data
|
||||
this.fileData = null;
|
||||
if (this.header.packSize > 0) {
|
||||
this.fileData = bstream.readBytes(this.header.packSize);
|
||||
this.isValid = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RarLocalFile.prototype.unrar = function() {
|
||||
|
||||
if (!this.header.flags.LHD_SPLIT_BEFORE) {
|
||||
// unstore file
|
||||
if (this.header.method == 0x30) {
|
||||
info("Unstore "+this.filename);
|
||||
this.isValid = true;
|
||||
|
||||
currentBytesUnarchivedInFile += this.fileData.length;
|
||||
currentBytesUnarchived += this.fileData.length;
|
||||
} else {
|
||||
this.isValid = true;
|
||||
this.fileData = unpack(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var unrar = function(arrayBuffer) {
|
||||
currentFilename = "";
|
||||
currentFileNumber = 0;
|
||||
currentBytesUnarchivedInFile = 0;
|
||||
currentBytesUnarchived = 0;
|
||||
totalUncompressedBytesInArchive = 0;
|
||||
totalFilesInArchive = 0;
|
||||
|
||||
postMessage(new bitjs.archive.UnarchiveStartEvent());
|
||||
var bstream = new bitjs.io.BitStream(arrayBuffer, false /* rtl */);
|
||||
|
||||
var header = new RarVolumeHeader(bstream);
|
||||
if (header.crc == 0x6152 &&
|
||||
header.headType == 0x72 &&
|
||||
header.flags.value == 0x1A21 &&
|
||||
header.headSize == 7) {
|
||||
info("Found RAR signature");
|
||||
|
||||
var mhead = new RarVolumeHeader(bstream);
|
||||
if (mhead.headType != MAIN_HEAD) {
|
||||
info("Error! RAR did not include a MAIN_HEAD header");
|
||||
}
|
||||
else {
|
||||
var localFiles = [],
|
||||
localFile = null;
|
||||
do {
|
||||
try {
|
||||
localFile = new RarLocalFile(bstream);
|
||||
info("RAR localFile isValid=" + localFile.isValid + ", volume packSize=" + localFile.header.packSize);
|
||||
if (localFile && localFile.isValid && localFile.header.packSize > 0) {
|
||||
totalUncompressedBytesInArchive += localFile.header.unpackedSize;
|
||||
localFiles.push(localFile);
|
||||
} else if (localFile.header.packSize == 0 && localFile.header.unpackedSize == 0) {
|
||||
localFile.isValid = true;
|
||||
}
|
||||
} catch(err) {
|
||||
break;
|
||||
}
|
||||
//info("bstream" + bstream.bytePtr+"/"+bstream.bytes.length);
|
||||
} while( localFile.isValid );
|
||||
totalFilesInArchive = localFiles.length;
|
||||
|
||||
// now we have all information but things are unpacked
|
||||
// TODO: unpack
|
||||
localFiles = localFiles.sort(function(a,b) {
|
||||
// extract the number at the end of both filenames
|
||||
var aname = a.filename;
|
||||
var bname = b.filename;
|
||||
return aname > bname ? 1 : -1;
|
||||
/*
|
||||
var aindex = aname.length, bindex = bname.length;
|
||||
|
||||
// Find the last number character from the back of the filename.
|
||||
while (aname[aindex-1] < '0' || aname[aindex-1] > '9') --aindex;
|
||||
while (bname[bindex-1] < '0' || bname[bindex-1] > '9') --bindex;
|
||||
|
||||
// Find the first number character from the back of the filename
|
||||
while (aname[aindex-1] >= '0' && aname[aindex-1] <= '9') --aindex;
|
||||
while (bname[bindex-1] >= '0' && bname[bindex-1] <= '9') --bindex;
|
||||
|
||||
// parse them into numbers and return comparison
|
||||
var anum = parseInt(aname.substr(aindex), 10),
|
||||
bnum = parseInt(bname.substr(bindex), 10);
|
||||
return bnum - anum;*/
|
||||
});
|
||||
|
||||
info(localFiles.map(function(a){return a.filename}).join(', '));
|
||||
for (var i = 0; i < localFiles.length; ++i) {
|
||||
var localfile = localFiles[i];
|
||||
|
||||
// update progress
|
||||
currentFilename = localfile.header.filename;
|
||||
currentBytesUnarchivedInFile = 0;
|
||||
|
||||
// actually do the unzipping
|
||||
localfile.unrar();
|
||||
|
||||
if (localfile.isValid) {
|
||||
postMessage(new bitjs.archive.UnarchiveExtractEvent(localfile));
|
||||
postProgress();
|
||||
}
|
||||
}
|
||||
|
||||
postProgress();
|
||||
}
|
||||
}
|
||||
else {
|
||||
err("Invalid RAR file");
|
||||
}
|
||||
postMessage(new bitjs.archive.UnarchiveFinishEvent());
|
||||
};
|
||||
|
||||
// event.data.file has the ArrayBuffer.
|
||||
onmessage = function(event) {
|
||||
var ab = event.data.file;
|
||||
unrar(ab, true);
|
||||
};
|
|
@ -1,182 +0,0 @@
|
|||
/**
|
||||
* untar.js
|
||||
*
|
||||
* Copyright(c) 2011 Google Inc.
|
||||
*
|
||||
* Reference Documentation:
|
||||
*
|
||||
* TAR format: http://www.gnu.org/software/automake/manual/tar/Standard.html
|
||||
*/
|
||||
|
||||
// This file expects to be invoked as a Worker (see onmessage below).
|
||||
importScripts('io.js');
|
||||
importScripts('archive.js');
|
||||
|
||||
// Progress variables.
|
||||
var currentFilename = "";
|
||||
var currentFileNumber = 0;
|
||||
var currentBytesUnarchivedInFile = 0;
|
||||
var currentBytesUnarchived = 0;
|
||||
var totalUncompressedBytesInArchive = 0;
|
||||
var totalFilesInArchive = 0;
|
||||
|
||||
// Helper functions.
|
||||
var info = function(str) {
|
||||
postMessage(new bitjs.archive.UnarchiveInfoEvent(str));
|
||||
};
|
||||
var err = function(str) {
|
||||
postMessage(new bitjs.archive.UnarchiveErrorEvent(str));
|
||||
};
|
||||
var postProgress = function() {
|
||||
postMessage(new bitjs.archive.UnarchiveProgressEvent(
|
||||
currentFilename,
|
||||
currentFileNumber,
|
||||
currentBytesUnarchivedInFile,
|
||||
currentBytesUnarchived,
|
||||
totalUncompressedBytesInArchive,
|
||||
totalFilesInArchive));
|
||||
};
|
||||
|
||||
// Removes all characters from the first zero-byte in the string onwards.
|
||||
var readCleanString = function(bstr, numBytes) {
|
||||
var str = bstr.readString(numBytes);
|
||||
var zIndex = str.indexOf(String.fromCharCode(0));
|
||||
return zIndex != -1 ? str.substr(0, zIndex) : str;
|
||||
};
|
||||
|
||||
// takes a ByteStream and parses out the local file information
|
||||
var TarLocalFile = function(bstream) {
|
||||
this.isValid = false;
|
||||
|
||||
// Read in the header block
|
||||
this.name = readCleanString(bstream, 100);
|
||||
this.mode = readCleanString(bstream, 8);
|
||||
this.uid = readCleanString(bstream, 8);
|
||||
this.gid = readCleanString(bstream, 8);
|
||||
this.size = parseInt(readCleanString(bstream, 12), 8);
|
||||
this.mtime = readCleanString(bstream, 12);
|
||||
this.chksum = readCleanString(bstream, 8);
|
||||
this.typeflag = readCleanString(bstream, 1);
|
||||
this.linkname = readCleanString(bstream, 100);
|
||||
this.maybeMagic = readCleanString(bstream, 6);
|
||||
|
||||
if (this.maybeMagic == "ustar") {
|
||||
this.version = readCleanString(bstream, 2);
|
||||
this.uname = readCleanString(bstream, 32);
|
||||
this.gname = readCleanString(bstream, 32);
|
||||
this.devmajor = readCleanString(bstream, 8);
|
||||
this.devminor = readCleanString(bstream, 8);
|
||||
this.prefix = readCleanString(bstream, 155);
|
||||
|
||||
if (this.prefix.length) {
|
||||
this.name = this.prefix + this.name;
|
||||
}
|
||||
bstream.readBytes(12); // 512 - 500
|
||||
} else {
|
||||
bstream.readBytes(255); // 512 - 257
|
||||
}
|
||||
|
||||
// Done header, now rest of blocks are the file contents.
|
||||
this.filename = this.name;
|
||||
this.fileData = null;
|
||||
|
||||
info("Untarring file '" + this.filename + "'");
|
||||
info(" size = " + this.size);
|
||||
info(" typeflag = " + this.typeflag);
|
||||
|
||||
// A regular file.
|
||||
if (this.typeflag == 0) {
|
||||
info(" This is a regular file.");
|
||||
var sizeInBytes = parseInt(this.size);
|
||||
this.fileData = new Uint8Array(bstream.bytes.buffer, bstream.ptr, this.size);
|
||||
if (this.name.length > 0 && this.size > 0 && this.fileData && this.fileData.buffer) {
|
||||
this.isValid = true;
|
||||
}
|
||||
|
||||
bstream.readBytes(this.size);
|
||||
|
||||
// Round up to 512-byte blocks.
|
||||
var remaining = 512 - this.size % 512;
|
||||
if (remaining > 0 && remaining < 512) {
|
||||
bstream.readBytes(remaining);
|
||||
}
|
||||
} else if (this.typeflag == 5) {
|
||||
info(" This is a directory.")
|
||||
}
|
||||
};
|
||||
|
||||
// Takes an ArrayBuffer of a tar file in
|
||||
// returns null on error
|
||||
// returns an array of DecompressedFile objects on success
|
||||
var untar = function(arrayBuffer) {
|
||||
currentFilename = "";
|
||||
currentFileNumber = 0;
|
||||
currentBytesUnarchivedInFile = 0;
|
||||
currentBytesUnarchived = 0;
|
||||
totalUncompressedBytesInArchive = 0;
|
||||
totalFilesInArchive = 0;
|
||||
|
||||
postMessage(new bitjs.archive.UnarchiveStartEvent());
|
||||
var bstream = new bitjs.io.ByteStream(arrayBuffer);
|
||||
var localFiles = [];
|
||||
|
||||
// While we don't encounter an empty block, keep making TarLocalFiles.
|
||||
while (bstream.peekNumber(4) != 0) {
|
||||
var oneLocalFile = new TarLocalFile(bstream);
|
||||
if (oneLocalFile && oneLocalFile.isValid) {
|
||||
localFiles.push(oneLocalFile);
|
||||
totalUncompressedBytesInArchive += oneLocalFile.size;
|
||||
}
|
||||
}
|
||||
totalFilesInArchive = localFiles.length;
|
||||
|
||||
// got all local files, now sort them
|
||||
localFiles.sort(function(a,b) {
|
||||
// extract the number at the end of both filenames
|
||||
var aname = a.filename;
|
||||
var bname = b.filename;
|
||||
var aindex = aname.length, bindex = bname.length;
|
||||
|
||||
// Find the last number character from the back of the filename.
|
||||
while (aname[aindex-1] < '0' || aname[aindex-1] > '9') --aindex;
|
||||
while (bname[bindex-1] < '0' || bname[bindex-1] > '9') --bindex;
|
||||
|
||||
// Find the first number character from the back of the filename
|
||||
while (aname[aindex-1] >= '0' && aname[aindex-1] <= '9') --aindex;
|
||||
while (bname[bindex-1] >= '0' && bname[bindex-1] <= '9') --bindex;
|
||||
|
||||
// parse them into numbers and return comparison
|
||||
var anum = parseInt(aname.substr(aindex), 10),
|
||||
bnum = parseInt(bname.substr(bindex), 10);
|
||||
return anum - bnum;
|
||||
});
|
||||
|
||||
// report # files and total length
|
||||
if (localFiles.length > 0) {
|
||||
postProgress();
|
||||
}
|
||||
|
||||
// now do the shipping of each file
|
||||
for (var i = 0; i < localFiles.length; ++i) {
|
||||
var localfile = localFiles[i];
|
||||
info("Sending file '" + localfile.filename + "' up");
|
||||
|
||||
// update progress
|
||||
currentFilename = localfile.filename;
|
||||
currentFileNumber = i;
|
||||
currentBytesUnarchivedInFile = localfile.size;
|
||||
currentBytesUnarchived += localfile.size;
|
||||
postMessage(new bitjs.archive.UnarchiveExtractEvent(localfile));
|
||||
postProgress();
|
||||
}
|
||||
|
||||
postProgress();
|
||||
|
||||
postMessage(new bitjs.archive.UnarchiveFinishEvent());
|
||||
};
|
||||
|
||||
// event.data.file has the ArrayBuffer.
|
||||
onmessage = function(event) {
|
||||
var ab = event.data.file;
|
||||
untar(ab);
|
||||
};
|
|
@ -1,631 +0,0 @@
|
|||
/**
|
||||
* unzip.js
|
||||
*
|
||||
* Copyright(c) 2011 Google Inc.
|
||||
* Copyright(c) 2011 antimatter15
|
||||
*
|
||||
* Reference Documentation:
|
||||
*
|
||||
* ZIP format: http://www.pkware.com/documents/casestudies/APPNOTE.TXT
|
||||
* DEFLATE format: http://tools.ietf.org/html/rfc1951
|
||||
*/
|
||||
|
||||
// This file expects to be invoked as a Worker (see onmessage below).
|
||||
importScripts('io.js');
|
||||
importScripts('archive.js');
|
||||
|
||||
// Progress variables.
|
||||
var currentFilename = "";
|
||||
var currentFileNumber = 0;
|
||||
var currentBytesUnarchivedInFile = 0;
|
||||
var currentBytesUnarchived = 0;
|
||||
var totalUncompressedBytesInArchive = 0;
|
||||
var totalFilesInArchive = 0;
|
||||
|
||||
// Helper functions.
|
||||
var info = function(str) {
|
||||
postMessage(new bitjs.archive.UnarchiveInfoEvent(str));
|
||||
};
|
||||
var err = function(str) {
|
||||
postMessage(new bitjs.archive.UnarchiveErrorEvent(str));
|
||||
};
|
||||
var postProgress = function() {
|
||||
postMessage(new bitjs.archive.UnarchiveProgressEvent(
|
||||
currentFilename,
|
||||
currentFileNumber,
|
||||
currentBytesUnarchivedInFile,
|
||||
currentBytesUnarchived,
|
||||
totalUncompressedBytesInArchive,
|
||||
totalFilesInArchive));
|
||||
};
|
||||
|
||||
var zLocalFileHeaderSignature = 0x04034b50;
|
||||
var zArchiveExtraDataSignature = 0x08064b50;
|
||||
var zCentralFileHeaderSignature = 0x02014b50;
|
||||
var zDigitalSignatureSignature = 0x05054b50;
|
||||
var zEndOfCentralDirSignature = 0x06064b50;
|
||||
var zEndOfCentralDirLocatorSignature = 0x07064b50;
|
||||
|
||||
// takes a ByteStream and parses out the local file information
|
||||
var ZipLocalFile = function(bstream) {
|
||||
if (typeof bstream != typeof {} || !bstream.readNumber || typeof bstream.readNumber != typeof function(){}) {
|
||||
return null;
|
||||
}
|
||||
|
||||
bstream.readNumber(4); // swallow signature
|
||||
this.version = bstream.readNumber(2);
|
||||
this.generalPurpose = bstream.readNumber(2);
|
||||
this.compressionMethod = bstream.readNumber(2);
|
||||
this.lastModFileTime = bstream.readNumber(2);
|
||||
this.lastModFileDate = bstream.readNumber(2);
|
||||
this.crc32 = bstream.readNumber(4);
|
||||
this.compressedSize = bstream.readNumber(4);
|
||||
this.uncompressedSize = bstream.readNumber(4);
|
||||
this.fileNameLength = bstream.readNumber(2);
|
||||
this.extraFieldLength = bstream.readNumber(2);
|
||||
|
||||
this.filename = null;
|
||||
if (this.fileNameLength > 0) {
|
||||
this.filename = bstream.readString(this.fileNameLength);
|
||||
}
|
||||
|
||||
info("Zip Local File Header:");
|
||||
info(" version=" + this.version);
|
||||
info(" general purpose=" + this.generalPurpose);
|
||||
info(" compression method=" + this.compressionMethod);
|
||||
info(" last mod file time=" + this.lastModFileTime);
|
||||
info(" last mod file date=" + this.lastModFileDate);
|
||||
info(" crc32=" + this.crc32);
|
||||
info(" compressed size=" + this.compressedSize);
|
||||
info(" uncompressed size=" + this.uncompressedSize);
|
||||
info(" file name length=" + this.fileNameLength);
|
||||
info(" extra field length=" + this.extraFieldLength);
|
||||
info(" filename = '" + this.filename + "'");
|
||||
|
||||
this.extraField = null;
|
||||
if (this.extraFieldLength > 0) {
|
||||
this.extraField = bstream.readString(this.extraFieldLength);
|
||||
info(" extra field=" + this.extraField);
|
||||
}
|
||||
|
||||
// read in the compressed data
|
||||
this.fileData = null;
|
||||
if (this.compressedSize > 0) {
|
||||
this.fileData = new Uint8Array(bstream.bytes.buffer, bstream.ptr, this.compressedSize);
|
||||
bstream.ptr += this.compressedSize;
|
||||
}
|
||||
|
||||
// TODO: deal with data descriptor if present (we currently assume no data descriptor!)
|
||||
// "This descriptor exists only if bit 3 of the general purpose bit flag is set"
|
||||
// But how do you figure out how big the file data is if you don't know the compressedSize
|
||||
// from the header?!?
|
||||
if ((this.generalPurpose & bitjs.BIT[3]) != 0) {
|
||||
this.crc32 = bstream.readNumber(4);
|
||||
this.compressedSize = bstream.readNumber(4);
|
||||
this.uncompressedSize = bstream.readNumber(4);
|
||||
}
|
||||
};
|
||||
|
||||
// determine what kind of compressed data we have and decompress
|
||||
ZipLocalFile.prototype.unzip = function() {
|
||||
|
||||
// Zip Version 1.0, no compression (store only)
|
||||
if (this.compressionMethod == 0 ) {
|
||||
info("ZIP v"+this.version+", store only: " + this.filename + " (" + this.compressedSize + " bytes)");
|
||||
currentBytesUnarchivedInFile = this.compressedSize;
|
||||
currentBytesUnarchived += this.compressedSize;
|
||||
}
|
||||
// version == 20, compression method == 8 (DEFLATE)
|
||||
else if (this.compressionMethod == 8) {
|
||||
info("ZIP v2.0, DEFLATE: " + this.filename + " (" + this.compressedSize + " bytes)");
|
||||
this.fileData = inflate(this.fileData, this.uncompressedSize);
|
||||
}
|
||||
else {
|
||||
err("UNSUPPORTED VERSION/FORMAT: ZIP v" + this.version + ", compression method=" + this.compressionMethod + ": " + this.filename + " (" + this.compressedSize + " bytes)");
|
||||
this.fileData = null;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Takes an ArrayBuffer of a zip file in
|
||||
// returns null on error
|
||||
// returns an array of DecompressedFile objects on success
|
||||
var unzip = function(arrayBuffer) {
|
||||
postMessage(new bitjs.archive.UnarchiveStartEvent());
|
||||
|
||||
currentFilename = "";
|
||||
currentFileNumber = 0;
|
||||
currentBytesUnarchivedInFile = 0;
|
||||
currentBytesUnarchived = 0;
|
||||
totalUncompressedBytesInArchive = 0;
|
||||
totalFilesInArchive = 0;
|
||||
currentBytesUnarchived = 0;
|
||||
|
||||
var bstream = new bitjs.io.ByteStream(arrayBuffer);
|
||||
// detect local file header signature or return null
|
||||
if (bstream.peekNumber(4) == zLocalFileHeaderSignature) {
|
||||
var localFiles = [];
|
||||
// loop until we don't see any more local files
|
||||
while (bstream.peekNumber(4) == zLocalFileHeaderSignature) {
|
||||
var oneLocalFile = new ZipLocalFile(bstream);
|
||||
// this should strip out directories/folders
|
||||
if (oneLocalFile && oneLocalFile.uncompressedSize > 0 && oneLocalFile.fileData) {
|
||||
localFiles.push(oneLocalFile);
|
||||
totalUncompressedBytesInArchive += oneLocalFile.uncompressedSize;
|
||||
}
|
||||
}
|
||||
totalFilesInArchive = localFiles.length;
|
||||
|
||||
// got all local files, now sort them
|
||||
localFiles.sort(function(a,b) {
|
||||
// extract the number at the end of both filenames
|
||||
var aname = a.filename;
|
||||
var bname = b.filename;
|
||||
var aindex = aname.length, bindex = bname.length;
|
||||
|
||||
// Find the last number character from the back of the filename.
|
||||
while (aname[aindex-1] < '0' || aname[aindex-1] > '9') --aindex;
|
||||
while (bname[bindex-1] < '0' || bname[bindex-1] > '9') --bindex;
|
||||
|
||||
// Find the first number character from the back of the filename
|
||||
while (aname[aindex-1] >= '0' && aname[aindex-1] <= '9') --aindex;
|
||||
while (bname[bindex-1] >= '0' && bname[bindex-1] <= '9') --bindex;
|
||||
|
||||
// parse them into numbers and return comparison
|
||||
var anum = parseInt(aname.substr(aindex), 10),
|
||||
bnum = parseInt(bname.substr(bindex), 10);
|
||||
return anum - bnum;
|
||||
});
|
||||
|
||||
// archive extra data record
|
||||
if (bstream.peekNumber(4) == zArchiveExtraDataSignature) {
|
||||
info(" Found an Archive Extra Data Signature");
|
||||
|
||||
// skipping this record for now
|
||||
bstream.readNumber(4);
|
||||
var archiveExtraFieldLength = bstream.readNumber(4);
|
||||
bstream.readString(archiveExtraFieldLength);
|
||||
}
|
||||
|
||||
// central directory structure
|
||||
// TODO: handle the rest of the structures (Zip64 stuff)
|
||||
if (bstream.peekNumber(4) == zCentralFileHeaderSignature) {
|
||||
info(" Found a Central File Header");
|
||||
|
||||
// read all file headers
|
||||
while (bstream.peekNumber(4) == zCentralFileHeaderSignature) {
|
||||
bstream.readNumber(4); // signature
|
||||
bstream.readNumber(2); // version made by
|
||||
bstream.readNumber(2); // version needed to extract
|
||||
bstream.readNumber(2); // general purpose bit flag
|
||||
bstream.readNumber(2); // compression method
|
||||
bstream.readNumber(2); // last mod file time
|
||||
bstream.readNumber(2); // last mod file date
|
||||
bstream.readNumber(4); // crc32
|
||||
bstream.readNumber(4); // compressed size
|
||||
bstream.readNumber(4); // uncompressed size
|
||||
var fileNameLength = bstream.readNumber(2); // file name length
|
||||
var extraFieldLength = bstream.readNumber(2); // extra field length
|
||||
var fileCommentLength = bstream.readNumber(2); // file comment length
|
||||
bstream.readNumber(2); // disk number start
|
||||
bstream.readNumber(2); // internal file attributes
|
||||
bstream.readNumber(4); // external file attributes
|
||||
bstream.readNumber(4); // relative offset of local header
|
||||
|
||||
bstream.readString(fileNameLength); // file name
|
||||
bstream.readString(extraFieldLength); // extra field
|
||||
bstream.readString(fileCommentLength); // file comment
|
||||
}
|
||||
}
|
||||
|
||||
// digital signature
|
||||
if (bstream.peekNumber(4) == zDigitalSignatureSignature) {
|
||||
info(" Found a Digital Signature");
|
||||
|
||||
bstream.readNumber(4);
|
||||
var sizeOfSignature = bstream.readNumber(2);
|
||||
bstream.readString(sizeOfSignature); // digital signature data
|
||||
}
|
||||
|
||||
// report # files and total length
|
||||
if (localFiles.length > 0) {
|
||||
postProgress();
|
||||
}
|
||||
|
||||
// now do the unzipping of each file
|
||||
for (var i = 0; i < localFiles.length; ++i) {
|
||||
var localfile = localFiles[i];
|
||||
|
||||
// update progress
|
||||
currentFilename = localfile.filename;
|
||||
currentFileNumber = i;
|
||||
currentBytesUnarchivedInFile = 0;
|
||||
|
||||
// actually do the unzipping
|
||||
localfile.unzip();
|
||||
|
||||
if (localfile.fileData != null) {
|
||||
postMessage(new bitjs.archive.UnarchiveExtractEvent(localfile));
|
||||
postProgress();
|
||||
}
|
||||
}
|
||||
postProgress();
|
||||
postMessage(new bitjs.archive.UnarchiveFinishEvent());
|
||||
}
|
||||
}
|
||||
|
||||
// returns a table of Huffman codes
|
||||
// each entry's index is its code and its value is a JavaScript object
|
||||
// containing {length: 6, symbol: X}
|
||||
function getHuffmanCodes(bitLengths) {
|
||||
// ensure bitLengths is an array containing at least one element
|
||||
if (typeof bitLengths != typeof [] || bitLengths.length < 1) {
|
||||
err("Error! getHuffmanCodes() called with an invalid array");
|
||||
return null;
|
||||
}
|
||||
|
||||
// Reference: http://tools.ietf.org/html/rfc1951#page-8
|
||||
var numLengths = bitLengths.length,
|
||||
bl_count = [],
|
||||
MAX_BITS = 1;
|
||||
|
||||
// Step 1: count up how many codes of each length we have
|
||||
for (var i = 0; i < numLengths; ++i) {
|
||||
var length = bitLengths[i];
|
||||
// test to ensure each bit length is a positive, non-zero number
|
||||
if (typeof length != typeof 1 || length < 0) {
|
||||
err("bitLengths contained an invalid number in getHuffmanCodes(): " + length + " of type " + (typeof length));
|
||||
return null;
|
||||
}
|
||||
// increment the appropriate bitlength count
|
||||
if (bl_count[length] == undefined) bl_count[length] = 0;
|
||||
// a length of zero means this symbol is not participating in the huffman coding
|
||||
if (length > 0) bl_count[length]++;
|
||||
|
||||
if (length > MAX_BITS) MAX_BITS = length;
|
||||
}
|
||||
|
||||
// Step 2: Find the numerical value of the smallest code for each code length
|
||||
var next_code = [],
|
||||
code = 0;
|
||||
for (var bits = 1; bits <= MAX_BITS; ++bits) {
|
||||
var length = bits-1;
|
||||
// ensure undefined lengths are zero
|
||||
if (bl_count[length] == undefined) bl_count[length] = 0;
|
||||
code = (code + bl_count[bits-1]) << 1;
|
||||
next_code[bits] = code;
|
||||
}
|
||||
|
||||
// Step 3: Assign numerical values to all codes
|
||||
var table = {}, tableLength = 0;
|
||||
for (var n = 0; n < numLengths; ++n) {
|
||||
var len = bitLengths[n];
|
||||
if (len != 0) {
|
||||
table[next_code[len]] = { length: len, symbol: n }; //, bitstring: binaryValueToString(next_code[len],len) };
|
||||
tableLength++;
|
||||
next_code[len]++;
|
||||
}
|
||||
}
|
||||
table.maxLength = tableLength;
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
/*
|
||||
The Huffman codes for the two alphabets are fixed, and are not
|
||||
represented explicitly in the data. The Huffman code lengths
|
||||
for the literal/length alphabet are:
|
||||
|
||||
Lit Value Bits Codes
|
||||
--------- ---- -----
|
||||
0 - 143 8 00110000 through
|
||||
10111111
|
||||
144 - 255 9 110010000 through
|
||||
111111111
|
||||
256 - 279 7 0000000 through
|
||||
0010111
|
||||
280 - 287 8 11000000 through
|
||||
11000111
|
||||
*/
|
||||
// fixed Huffman codes go from 7-9 bits, so we need an array whose index can hold up to 9 bits
|
||||
var fixedHCtoLiteral = null;
|
||||
var fixedHCtoDistance = null;
|
||||
function getFixedLiteralTable() {
|
||||
// create once
|
||||
if (!fixedHCtoLiteral) {
|
||||
var bitlengths = new Array(288);
|
||||
for (var i = 0; i <= 143; ++i) bitlengths[i] = 8;
|
||||
for (i = 144; i <= 255; ++i) bitlengths[i] = 9;
|
||||
for (i = 256; i <= 279; ++i) bitlengths[i] = 7;
|
||||
for (i = 280; i <= 287; ++i) bitlengths[i] = 8;
|
||||
|
||||
// get huffman code table
|
||||
fixedHCtoLiteral = getHuffmanCodes(bitlengths);
|
||||
}
|
||||
return fixedHCtoLiteral;
|
||||
}
|
||||
function getFixedDistanceTable() {
|
||||
// create once
|
||||
if (!fixedHCtoDistance) {
|
||||
var bitlengths = new Array(32);
|
||||
for (var i = 0; i < 32; ++i) { bitlengths[i] = 5; }
|
||||
|
||||
// get huffman code table
|
||||
fixedHCtoDistance = getHuffmanCodes(bitlengths);
|
||||
}
|
||||
return fixedHCtoDistance;
|
||||
}
|
||||
|
||||
// extract one bit at a time until we find a matching Huffman Code
|
||||
// then return that symbol
|
||||
function decodeSymbol(bstream, hcTable) {
|
||||
var code = 0, len = 0;
|
||||
var match = false;
|
||||
|
||||
// loop until we match
|
||||
for (;;) {
|
||||
// read in next bit
|
||||
var bit = bstream.readBits(1);
|
||||
code = (code<<1) | bit;
|
||||
++len;
|
||||
|
||||
// check against Huffman Code table and break if found
|
||||
if (hcTable.hasOwnProperty(code) && hcTable[code].length == len) {
|
||||
|
||||
break;
|
||||
}
|
||||
if (len > hcTable.maxLength) {
|
||||
err("Bit stream out of sync, didn't find a Huffman Code, length was " + len +
|
||||
" and table only max code length of " + hcTable.maxLength);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return hcTable[code].symbol;
|
||||
}
|
||||
|
||||
|
||||
var CodeLengthCodeOrder = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
|
||||
/*
|
||||
Extra Extra Extra
|
||||
Code Bits Length(s) Code Bits Lengths Code Bits Length(s)
|
||||
---- ---- ------ ---- ---- ------- ---- ---- -------
|
||||
257 0 3 267 1 15,16 277 4 67-82
|
||||
258 0 4 268 1 17,18 278 4 83-98
|
||||
259 0 5 269 2 19-22 279 4 99-114
|
||||
260 0 6 270 2 23-26 280 4 115-130
|
||||
261 0 7 271 2 27-30 281 5 131-162
|
||||
262 0 8 272 2 31-34 282 5 163-194
|
||||
263 0 9 273 3 35-42 283 5 195-226
|
||||
264 0 10 274 3 43-50 284 5 227-257
|
||||
265 1 11,12 275 3 51-58 285 0 258
|
||||
266 1 13,14 276 3 59-66
|
||||
|
||||
*/
|
||||
var LengthLookupTable = [
|
||||
[0,3], [0,4], [0,5], [0,6],
|
||||
[0,7], [0,8], [0,9], [0,10],
|
||||
[1,11], [1,13], [1,15], [1,17],
|
||||
[2,19], [2,23], [2,27], [2,31],
|
||||
[3,35], [3,43], [3,51], [3,59],
|
||||
[4,67], [4,83], [4,99], [4,115],
|
||||
[5,131], [5,163], [5,195], [5,227],
|
||||
[0,258]
|
||||
];
|
||||
/*
|
||||
Extra Extra Extra
|
||||
Code Bits Dist Code Bits Dist Code Bits Distance
|
||||
---- ---- ---- ---- ---- ------ ---- ---- --------
|
||||
0 0 1 10 4 33-48 20 9 1025-1536
|
||||
1 0 2 11 4 49-64 21 9 1537-2048
|
||||
2 0 3 12 5 65-96 22 10 2049-3072
|
||||
3 0 4 13 5 97-128 23 10 3073-4096
|
||||
4 1 5,6 14 6 129-192 24 11 4097-6144
|
||||
5 1 7,8 15 6 193-256 25 11 6145-8192
|
||||
6 2 9-12 16 7 257-384 26 12 8193-12288
|
||||
7 2 13-16 17 7 385-512 27 12 12289-16384
|
||||
8 3 17-24 18 8 513-768 28 13 16385-24576
|
||||
9 3 25-32 19 8 769-1024 29 13 24577-32768
|
||||
*/
|
||||
var DistLookupTable = [
|
||||
[0,1], [0,2], [0,3], [0,4],
|
||||
[1,5], [1,7],
|
||||
[2,9], [2,13],
|
||||
[3,17], [3,25],
|
||||
[4,33], [4,49],
|
||||
[5,65], [5,97],
|
||||
[6,129], [6,193],
|
||||
[7,257], [7,385],
|
||||
[8,513], [8,769],
|
||||
[9,1025], [9,1537],
|
||||
[10,2049], [10,3073],
|
||||
[11,4097], [11,6145],
|
||||
[12,8193], [12,12289],
|
||||
[13,16385], [13,24577]
|
||||
];
|
||||
|
||||
function inflateBlockData(bstream, hcLiteralTable, hcDistanceTable, buffer) {
|
||||
/*
|
||||
loop (until end of block code recognized)
|
||||
decode literal/length value from input stream
|
||||
if value < 256
|
||||
copy value (literal byte) to output stream
|
||||
otherwise
|
||||
if value = end of block (256)
|
||||
break from loop
|
||||
otherwise (value = 257..285)
|
||||
decode distance from input stream
|
||||
|
||||
move backwards distance bytes in the output
|
||||
stream, and copy length bytes from this
|
||||
position to the output stream.
|
||||
*/
|
||||
var numSymbols = 0, blockSize = 0;
|
||||
for (;;) {
|
||||
var symbol = decodeSymbol(bstream, hcLiteralTable);
|
||||
++numSymbols;
|
||||
if (symbol < 256) {
|
||||
// copy literal byte to output
|
||||
buffer.insertByte(symbol);
|
||||
blockSize++;
|
||||
}
|
||||
else {
|
||||
// end of block reached
|
||||
if (symbol == 256) {
|
||||
break;
|
||||
}
|
||||
else {
|
||||
var lengthLookup = LengthLookupTable[symbol-257],
|
||||
length = lengthLookup[1] + bstream.readBits(lengthLookup[0]),
|
||||
distLookup = DistLookupTable[decodeSymbol(bstream, hcDistanceTable)],
|
||||
distance = distLookup[1] + bstream.readBits(distLookup[0]);
|
||||
|
||||
// now apply length and distance appropriately and copy to output
|
||||
|
||||
// TODO: check that backward distance < data.length?
|
||||
|
||||
// http://tools.ietf.org/html/rfc1951#page-11
|
||||
// "Note also that the referenced string may overlap the current
|
||||
// position; for example, if the last 2 bytes decoded have values
|
||||
// X and Y, a string reference with <length = 5, distance = 2>
|
||||
// adds X,Y,X,Y,X to the output stream."
|
||||
//
|
||||
// loop for each character
|
||||
var ch = buffer.ptr - distance;
|
||||
blockSize += length;
|
||||
if(length > distance) {
|
||||
var data = buffer.data;
|
||||
while (length--) {
|
||||
buffer.insertByte(data[ch++]);
|
||||
}
|
||||
} else {
|
||||
buffer.insertBytes(buffer.data.subarray(ch, ch + length))
|
||||
}
|
||||
|
||||
} // length-distance pair
|
||||
} // length-distance pair or end-of-block
|
||||
} // loop until we reach end of block
|
||||
return blockSize;
|
||||
}
|
||||
|
||||
// {Uint8Array} compressedData A Uint8Array of the compressed file data.
|
||||
// compression method 8
|
||||
// deflate: http://tools.ietf.org/html/rfc1951
|
||||
function inflate(compressedData, numDecompressedBytes) {
|
||||
// Bit stream representing the compressed data.
|
||||
var bstream = new bitjs.io.BitStream(compressedData.buffer,
|
||||
false /* rtl */,
|
||||
compressedData.byteOffset,
|
||||
compressedData.byteLength);
|
||||
var buffer = new bitjs.io.ByteBuffer(numDecompressedBytes);
|
||||
var numBlocks = 0, blockSize = 0;
|
||||
|
||||
// block format: http://tools.ietf.org/html/rfc1951#page-9
|
||||
do {
|
||||
var bFinal = bstream.readBits(1),
|
||||
bType = bstream.readBits(2);
|
||||
blockSize = 0;
|
||||
++numBlocks;
|
||||
// no compression
|
||||
if (bType == 0) {
|
||||
// skip remaining bits in this byte
|
||||
while (bstream.bitPtr != 0) bstream.readBits(1);
|
||||
var len = bstream.readBits(16),
|
||||
nlen = bstream.readBits(16);
|
||||
// TODO: check if nlen is the ones-complement of len?
|
||||
|
||||
if(len > 0) buffer.insertBytes(bstream.readBytes(len));
|
||||
blockSize = len;
|
||||
}
|
||||
// fixed Huffman codes
|
||||
else if(bType == 1) {
|
||||
blockSize = inflateBlockData(bstream, getFixedLiteralTable(), getFixedDistanceTable(), buffer);
|
||||
}
|
||||
// dynamic Huffman codes
|
||||
else if(bType == 2) {
|
||||
var numLiteralLengthCodes = bstream.readBits(5) + 257;
|
||||
var numDistanceCodes = bstream.readBits(5) + 1,
|
||||
numCodeLengthCodes = bstream.readBits(4) + 4;
|
||||
|
||||
// populate the array of code length codes (first de-compaction)
|
||||
var codeLengthsCodeLengths = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
|
||||
for (var i = 0; i < numCodeLengthCodes; ++i) {
|
||||
codeLengthsCodeLengths[ CodeLengthCodeOrder[i] ] = bstream.readBits(3);
|
||||
}
|
||||
|
||||
// get the Huffman Codes for the code lengths
|
||||
var codeLengthsCodes = getHuffmanCodes(codeLengthsCodeLengths);
|
||||
|
||||
// now follow this mapping
|
||||
/*
|
||||
0 - 15: Represent code lengths of 0 - 15
|
||||
16: Copy the previous code length 3 - 6 times.
|
||||
The next 2 bits indicate repeat length
|
||||
(0 = 3, ... , 3 = 6)
|
||||
Example: Codes 8, 16 (+2 bits 11),
|
||||
16 (+2 bits 10) will expand to
|
||||
12 code lengths of 8 (1 + 6 + 5)
|
||||
17: Repeat a code length of 0 for 3 - 10 times.
|
||||
(3 bits of length)
|
||||
18: Repeat a code length of 0 for 11 - 138 times
|
||||
(7 bits of length)
|
||||
*/
|
||||
// to generate the true code lengths of the Huffman Codes for the literal
|
||||
// and distance tables together
|
||||
var literalCodeLengths = [];
|
||||
var prevCodeLength = 0;
|
||||
while (literalCodeLengths.length < numLiteralLengthCodes + numDistanceCodes) {
|
||||
var symbol = decodeSymbol(bstream, codeLengthsCodes);
|
||||
if (symbol <= 15) {
|
||||
literalCodeLengths.push(symbol);
|
||||
prevCodeLength = symbol;
|
||||
}
|
||||
else if (symbol == 16) {
|
||||
var repeat = bstream.readBits(2) + 3;
|
||||
while (repeat--) {
|
||||
literalCodeLengths.push(prevCodeLength);
|
||||
}
|
||||
}
|
||||
else if (symbol == 17) {
|
||||
var repeat = bstream.readBits(3) + 3;
|
||||
while (repeat--) {
|
||||
literalCodeLengths.push(0);
|
||||
}
|
||||
}
|
||||
else if (symbol == 18) {
|
||||
var repeat = bstream.readBits(7) + 11;
|
||||
while (repeat--) {
|
||||
literalCodeLengths.push(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// now split the distance code lengths out of the literal code array
|
||||
var distanceCodeLengths = literalCodeLengths.splice(numLiteralLengthCodes, numDistanceCodes);
|
||||
|
||||
// now generate the true Huffman Code tables using these code lengths
|
||||
var hcLiteralTable = getHuffmanCodes(literalCodeLengths),
|
||||
hcDistanceTable = getHuffmanCodes(distanceCodeLengths);
|
||||
blockSize = inflateBlockData(bstream, hcLiteralTable, hcDistanceTable, buffer);
|
||||
}
|
||||
// error
|
||||
else {
|
||||
err("Error! Encountered deflate block of type 3");
|
||||
return null;
|
||||
}
|
||||
|
||||
// update progress
|
||||
currentBytesUnarchivedInFile += blockSize;
|
||||
currentBytesUnarchived += blockSize;
|
||||
postProgress();
|
||||
|
||||
} while (bFinal != 1);
|
||||
// we are done reading blocks if the bFinal bit was set for this block
|
||||
|
||||
// return the buffer data bytes
|
||||
return buffer.data;
|
||||
}
|
||||
|
||||
// event.data.file has the ArrayBuffer.
|
||||
onmessage = function(event) {
|
||||
unzip(event.data.file, true);
|
||||
};
|
|
@ -1,71 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0"/>
|
||||
<meta name="mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-status-bar-style" content="black">
|
||||
|
||||
<title>Comic Book Reader (Dev)</title>
|
||||
|
||||
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js"></script>
|
||||
<script src="../lib/vendor/pixastic/pixastic.js"></script>
|
||||
<script src="../lib/vendor/pixastic/pixastic.effects.js"></script>
|
||||
<script src="../lib/vendor/pixastic/pixastic.worker.js"></script>
|
||||
<script src="../lib/vendor/handlebars.runtime-1.0.rc.1.min.js"></script>
|
||||
<script src="../lib/templates.js"></script>
|
||||
<script src="../lib/ComicBook.js"></script>
|
||||
<link rel="stylesheet" href="../css/reset.css">
|
||||
<link rel="stylesheet" href="../fonts/icomoon-toolbar/style.css">
|
||||
<link rel="stylesheet" href="../css/styles.css">
|
||||
<link rel="stylesheet" href="../css/toolbar.css">
|
||||
<link rel="shortcut icon" sizes="196x196" href="../icons/1_Desktop_icons/icon_196.png">
|
||||
<link rel="apple-touch-icon" sizes="196x196" href="../icons/1_Desktop_icons/icon_196.png">
|
||||
<link rel="apple-touch-icon-precomposed" sizes="196x196" href="../icons/1_Desktop_icons/icon_196.png">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<canvas id="comic"></canvas>
|
||||
|
||||
<script>
|
||||
|
||||
var book = new ComicBook('comic', [
|
||||
'goldenboy/goldenboy_00.jpg',
|
||||
'goldenboy/goldenboy_01.jpg',
|
||||
'goldenboy/goldenboy_02.jpg',
|
||||
'goldenboy/goldenboy_03.jpg',
|
||||
'goldenboy/goldenboy_04.jpg',
|
||||
'goldenboy/goldenboy_05.jpg',
|
||||
'goldenboy/goldenboy_06.jpg',
|
||||
'goldenboy/goldenboy_07.jpg',
|
||||
'goldenboy/goldenboy_08.jpg',
|
||||
'goldenboy/goldenboy_09.jpg',
|
||||
'goldenboy/goldenboy_10.jpg',
|
||||
'goldenboy/goldenboy_11.jpg',
|
||||
'goldenboy/goldenboy_12.jpg',
|
||||
'goldenboy/goldenboy_13.jpg',
|
||||
'goldenboy/goldenboy_14.jpg',
|
||||
'goldenboy/goldenboy_15.jpg',
|
||||
'goldenboy/goldenboy_16.jpg',
|
||||
'goldenboy/goldenboy_17.jpg',
|
||||
'goldenboy/goldenboy_18.jpg',
|
||||
'goldenboy/goldenboy_19.jpg',
|
||||
'goldenboy/goldenboy_20.jpg',
|
||||
'goldenboy/goldenboy_21.jpg',
|
||||
'goldenboy/goldenboy_22.jpg',
|
||||
'goldenboy/goldenboy_23.jpg',
|
||||
'goldenboy/goldenboy_24.jpg',
|
||||
'goldenboy/goldenboy_25.jpg'
|
||||
], {
|
||||
libPath: "/HTML5-Comic-Book-Reader/examples/comicbook/js/"
|
||||
});
|
||||
|
||||
book.draw();
|
||||
|
||||
$(window).on('resize', function () {
|
||||
book.draw();
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -1,211 +0,0 @@
|
|||
<!--
|
||||
TODO:
|
||||
· Update ComicBook to allow pages to be added after the object is initialised.
|
||||
This would allow us to start rendering the comic immediately instead of
|
||||
having to wait for the complete archive to be extracted before rendering.
|
||||
-->
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0"/>
|
||||
<meta name="mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-status-bar-style" content="black">
|
||||
|
||||
<title>Comic Book Reader</title>
|
||||
|
||||
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js"></script>
|
||||
<script src="bitjs/io.js"></script>
|
||||
<script src="bitjs/archive.js"></script>
|
||||
<script src="comicbook/js/comicbook.min.js"></script>
|
||||
<link rel="stylesheet" href="comicbook/comicbook.css">
|
||||
<link rel="shortcut icon" sizes="196x196" href="../icons/1_Desktop_icons/icon_196.png">
|
||||
<link rel="apple-touch-icon" sizes="128x128" href="../icons/1_Desktop_icons/con_128.png">
|
||||
<link rel="apple-touch-icon-precomposed" sizes="128x128" href="../icons/1_Desktop_icons/con_128.png">
|
||||
<style>
|
||||
#filepicker {
|
||||
margin: 10px;
|
||||
}
|
||||
.progress, .bar {
|
||||
width: 200px;
|
||||
height: 1em;
|
||||
display: inline-block;
|
||||
}
|
||||
.progress {
|
||||
border: solid 1px;
|
||||
}
|
||||
.bar {
|
||||
width: 0;
|
||||
background-color: gray;
|
||||
}
|
||||
#droptarget {
|
||||
width: 100%;
|
||||
height: 400px;
|
||||
border: dashed 1px gray;
|
||||
}
|
||||
#droptarget.active {
|
||||
border-style: solid;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="filepicker">
|
||||
|
||||
<input type="file" id="open">
|
||||
|
||||
<div id="droptarget"></div>
|
||||
|
||||
<div id="progressbar" style="display:none">
|
||||
opening <span id="filename"></span>...
|
||||
<br>
|
||||
<span class="progress"><span class="bar"></span></span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<canvas id="comic" style="display:none"></canvas>
|
||||
|
||||
<script>
|
||||
(function () {
|
||||
|
||||
'use strict';
|
||||
|
||||
var $droptarget = $('#droptarget');
|
||||
var $progressbar = $('.bar');
|
||||
|
||||
if (!$.isFunction(window.FileReader)) {
|
||||
$('#filepicker').html("Your browser doesn't support the HTML5 FileReader API. <a href='http://browsehappy.com'>http://browsehappy.com</a>.");
|
||||
return false;
|
||||
}
|
||||
|
||||
function extractImages(files, opts) {
|
||||
|
||||
var images = [];
|
||||
var fr = new FileReader();
|
||||
var file = files[0];
|
||||
var re_file_ext = new RegExp(/\.([a-z]+)$/);
|
||||
var archive_class = ({ cbz: 'Unzipper', cbr: 'Unrarrer' })[file.name.toLowerCase().match(re_file_ext)[1]];
|
||||
var options = $.extend({
|
||||
start: function () {},
|
||||
extract: function (page_url) {},
|
||||
progress: function (percent_complete) {},
|
||||
finish: function (images) {},
|
||||
}, opts);
|
||||
|
||||
if (!archive_class) {
|
||||
alert('invalid file type, only cbz and cbr are supported.');
|
||||
return false;
|
||||
}
|
||||
|
||||
options.start(file);
|
||||
|
||||
fr.onload = function () {
|
||||
|
||||
var done = false;
|
||||
var ua = new bitjs.archive[archive_class](this.result, '/HTML5-Comic-Book-Reader/examples/bitjs/');
|
||||
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.EXTRACT, function (e) {
|
||||
|
||||
var mimetype, blob, url;
|
||||
var file_extension = e.unarchivedFile.filename.toLowerCase().match(re_file_ext)[1];
|
||||
|
||||
switch (file_extension) {
|
||||
case 'jpg':
|
||||
case 'jpeg':
|
||||
mimetype = 'image/jpeg';
|
||||
break;
|
||||
case 'png':
|
||||
mimetype = 'image/png';
|
||||
break;
|
||||
case 'gif':
|
||||
mimetype = 'image/gif';
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
blob = new Blob([e.unarchivedFile.fileData], { type: mimetype });
|
||||
url = window.URL.createObjectURL(blob);
|
||||
|
||||
images.push(url);
|
||||
|
||||
options.extract(url, blob);
|
||||
});
|
||||
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.PROGRESS, function (e) {
|
||||
options.progress(Math.floor(e.currentBytesUnarchived / e.totalUncompressedBytesInArchive * 100));
|
||||
});
|
||||
|
||||
ua.addEventListener(bitjs.archive.UnarchiveEvent.Type.FINISH, function (e) {
|
||||
options.finish(images);
|
||||
});
|
||||
|
||||
ua.start();
|
||||
};
|
||||
|
||||
fr.readAsArrayBuffer(file);
|
||||
}
|
||||
|
||||
function openComicArchive(e) {
|
||||
|
||||
var title;
|
||||
var files = e.target.files || e.originalEvent.dataTransfer.files;
|
||||
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
|
||||
extractImages(files, {
|
||||
start: function (file) {
|
||||
this.file = file;
|
||||
$droptarget.hide();
|
||||
$('#open').hide();
|
||||
$('#filename').text(file.name);
|
||||
$('#progressbar').show();
|
||||
},
|
||||
extract: function (url, blob) {
|
||||
// $('body').append($('<img>').attr('src', url).css('width', '10px'));
|
||||
// console.log(url, Math.floor(blob.size / 1024));
|
||||
},
|
||||
progress: function (percent_complete) {
|
||||
$progressbar.css('width', percent_complete + '%');
|
||||
},
|
||||
finish: function (pages) {
|
||||
|
||||
var name = this.file.name.replace(/\.[a-z]+$/, '');
|
||||
var id = encodeURIComponent(name.toLowerCase());
|
||||
var book = new ComicBook('comic', pages, { libPath: '/HTML5-Comic-Book-Reader/examples/comicbook/js/'});
|
||||
|
||||
document.title = name;
|
||||
|
||||
$('#filepicker').hide();
|
||||
$('#comic').show();
|
||||
|
||||
book.draw();
|
||||
|
||||
$(window).on('resize', function () {
|
||||
book.draw();
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
$droptarget.on('dragover', function (e) {
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
$(this).addClass('active');
|
||||
});
|
||||
|
||||
$droptarget.on('dragleave', function (e) {
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
$(this).removeClass('active');
|
||||
});
|
||||
|
||||
$droptarget.on('drop', openComicArchive);
|
||||
$('#open').on('change', openComicArchive);
|
||||
|
||||
}());
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
Before Width: | Height: | Size: 99 KiB |
Before Width: | Height: | Size: 67 KiB |
Before Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 154 KiB |
Before Width: | Height: | Size: 158 KiB |
Before Width: | Height: | Size: 138 KiB |
Before Width: | Height: | Size: 173 KiB |
Before Width: | Height: | Size: 177 KiB |
Before Width: | Height: | Size: 180 KiB |
Before Width: | Height: | Size: 158 KiB |
Before Width: | Height: | Size: 159 KiB |
Before Width: | Height: | Size: 180 KiB |
Before Width: | Height: | Size: 165 KiB |
Before Width: | Height: | Size: 182 KiB |
Before Width: | Height: | Size: 138 KiB |
Before Width: | Height: | Size: 133 KiB |
Before Width: | Height: | Size: 167 KiB |
Before Width: | Height: | Size: 105 KiB |
Before Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 115 KiB |
Before Width: | Height: | Size: 125 KiB |
Before Width: | Height: | Size: 146 KiB |
Before Width: | Height: | Size: 129 KiB |
Before Width: | Height: | Size: 152 KiB |
Before Width: | Height: | Size: 139 KiB |
Before Width: | Height: | Size: 173 KiB |
|
@ -1,21 +0,0 @@
|
|||
{
|
||||
"predef": [
|
||||
"jQuery",
|
||||
"Handlebars",
|
||||
"Pixastic"
|
||||
],
|
||||
"forin": true,
|
||||
"noarg": true,
|
||||
"noempty": true,
|
||||
"eqeqeq": true,
|
||||
"bitwise": true,
|
||||
"strict": true,
|
||||
"undef": true,
|
||||
"unused": true,
|
||||
"curly": true,
|
||||
"browser": true,
|
||||
"maxerr": 50,
|
||||
"quotmark": "single",
|
||||
"trailing": false,
|
||||
"indent": 2
|
||||
}
|
879
lib/ComicBook.js
|
@ -1,879 +0,0 @@
|
|||
/* exported ComicBook */
|
||||
|
||||
var ComicBook = (function ($) {
|
||||
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Merge two arrays. Any properties in b will replace the same properties in
|
||||
* a. New properties from b will be added to a.
|
||||
*
|
||||
* @param a {Object}
|
||||
* @param b {Object}
|
||||
*/
|
||||
function merge(a, b) {
|
||||
|
||||
var prop;
|
||||
|
||||
if (typeof b === 'undefined') { b = {}; }
|
||||
|
||||
for (prop in a) {
|
||||
if (a.hasOwnProperty(prop)) {
|
||||
if (prop in b) { continue; }
|
||||
b[prop] = a[prop];
|
||||
}
|
||||
}
|
||||
|
||||
return b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Exception class. Always throw an instance of this when throwing exceptions.
|
||||
*
|
||||
* @param {String} type
|
||||
* @param {Object} object
|
||||
* @returns {ComicBookException}
|
||||
*/
|
||||
var ComicBookException = {
|
||||
INVALID_ACTION: 'invalid action',
|
||||
INVALID_PAGE: 'invalid page',
|
||||
INVALID_PAGE_TYPE: 'invalid page type',
|
||||
UNDEFINED_CONTROL: 'undefined control',
|
||||
INVALID_ZOOM_MODE: 'invalid zoom mode',
|
||||
INVALID_NAVIGATION_EVENT: 'invalid navigation event'
|
||||
};
|
||||
|
||||
function ComicBook(id, srcs, opts) {
|
||||
|
||||
var self = this;
|
||||
var canvas_id = id; // canvas element id
|
||||
this.srcs = srcs; // array of image srcs for pages
|
||||
|
||||
var defaults = {
|
||||
displayMode: 'double', // single / double
|
||||
zoomMode: 'fitWindow', // manual / fitWidth / fitWindow
|
||||
manga: false, // true / false
|
||||
enhance: {},
|
||||
keyboard: {
|
||||
next: 78,
|
||||
previous: 80,
|
||||
toolbar: 84,
|
||||
toggleLayout: 76
|
||||
},
|
||||
libPath: '/lib/',
|
||||
forward_buffer: 3
|
||||
};
|
||||
|
||||
this.isMobile = false;
|
||||
|
||||
// mobile enhancements
|
||||
if (/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini|Mobile/i.test(navigator.userAgent)) {
|
||||
this.isMobile = true;
|
||||
document.body.classList.add('mobile');
|
||||
defaults.displayMode = 'single';
|
||||
|
||||
window.addEventListener('load', function () {
|
||||
setTimeout(function () {
|
||||
window.scrollTo(0, 1);
|
||||
}, 0);
|
||||
});
|
||||
}
|
||||
|
||||
var options = merge(defaults, opts); // options array for internal use
|
||||
|
||||
var no_pages = srcs.length;
|
||||
var pages = []; // array of preloaded Image objects
|
||||
var canvas; // the HTML5 canvas object
|
||||
var context; // the 2d drawing context
|
||||
var loaded = []; // the images that have been loaded so far
|
||||
var scale = 1; // page zoom scale, 1 = 100%
|
||||
var is_double_page_spread = false;
|
||||
var controlsRendered = false; // have the user controls been inserted into the dom yet?
|
||||
var page_requested = false; // used to request non preloaded pages
|
||||
var shiv = false;
|
||||
|
||||
/**
|
||||
* Gets the window.innerWidth - scrollbars
|
||||
*/
|
||||
function windowWidth() {
|
||||
|
||||
var height = window.innerHeight + 1;
|
||||
|
||||
if (shiv === false) {
|
||||
shiv = $(document.createElement('div'))
|
||||
.attr('id', 'cb-width-shiv')
|
||||
.css({
|
||||
width: '100%',
|
||||
position: 'absolute',
|
||||
top: 0,
|
||||
zIndex: '-1000'
|
||||
});
|
||||
|
||||
$('body').append(shiv);
|
||||
}
|
||||
|
||||
shiv.height(height);
|
||||
|
||||
return shiv.innerWidth();
|
||||
}
|
||||
|
||||
/**
|
||||
* enables the back button
|
||||
*/
|
||||
function checkHash() {
|
||||
|
||||
var hash = getHash();
|
||||
|
||||
if (hash !== pointer && loaded.indexOf(hash) > -1) {
|
||||
pointer = hash;
|
||||
self.draw();
|
||||
}
|
||||
}
|
||||
|
||||
function getHash() {
|
||||
var hash = parseInt(location.hash.substring(1),10) - 1 || 0;
|
||||
if (hash < 0) {
|
||||
setHash(0);
|
||||
hash = 0;
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
function setHash(pageNo) {
|
||||
location.hash = pageNo;
|
||||
}
|
||||
|
||||
// page hash on first load
|
||||
var hash = getHash();
|
||||
|
||||
// the current page, can pass a default as a url hash
|
||||
var pointer = (hash < srcs.length) ? hash : 0;
|
||||
|
||||
/**
|
||||
* Setup the canvas element for use throughout the class.
|
||||
*
|
||||
* @see #ComicBook.prototype.draw
|
||||
* @see #ComicBook.prototype.enhance
|
||||
*/
|
||||
function init() {
|
||||
|
||||
// setup canvas
|
||||
canvas = document.getElementById(canvas_id);
|
||||
context = canvas.getContext('2d');
|
||||
|
||||
// render user controls
|
||||
if (controlsRendered === false) {
|
||||
self.renderControls();
|
||||
controlsRendered = true;
|
||||
}
|
||||
|
||||
// add page controls
|
||||
window.addEventListener('keydown', self.navigation, false);
|
||||
window.addEventListener('hashchange', checkHash, false);
|
||||
}
|
||||
|
||||
window.addEventListener('touchstart', function (e) {
|
||||
var $el = $(e.target);
|
||||
if ($el.attr('id') === 'comic') {
|
||||
self.toggleToolbar();
|
||||
}
|
||||
if ($el.data('toggle') === 'dropdown' ) {
|
||||
$el.siblings('.dropdown').toggle();
|
||||
}
|
||||
}, false);
|
||||
|
||||
/**
|
||||
* Render Handlebars templates. Templates with data-trigger & data-action will
|
||||
* have the specified events bound.
|
||||
*/
|
||||
ComicBook.prototype.renderControls = function () {
|
||||
|
||||
var controls = {}, $toolbar;
|
||||
|
||||
$.each(Handlebars.templates, function (name, template) {
|
||||
|
||||
var $template = $(template().trim());
|
||||
controls[name] = $template;
|
||||
|
||||
// add event listeners to controls that specify callbacks
|
||||
$template.find('*').andSelf().filter('[data-action][data-trigger]').each(function () {
|
||||
|
||||
var $this = $(this);
|
||||
var trigger = $this.data('trigger');
|
||||
var action = $this.data('action');
|
||||
|
||||
// trigger a direct method if exists
|
||||
if (typeof self[$this.data('action')] === 'function') {
|
||||
$this.on(trigger, self[action]);
|
||||
}
|
||||
|
||||
// throw an event to be caught outside if the app code
|
||||
$this.on(trigger, function (e) {
|
||||
$(self).trigger(trigger, e);
|
||||
});
|
||||
});
|
||||
|
||||
$(canvas).before($template);
|
||||
});
|
||||
|
||||
this.controls = controls;
|
||||
|
||||
$toolbar = this.getControl('toolbar');
|
||||
$toolbar
|
||||
.find('.manga-' + options.manga).show().end()
|
||||
.find('.manga-' + !options.manga).hide().end()
|
||||
.find('.layout').hide().end().find('.layout-' + options.displayMode).show();
|
||||
|
||||
};
|
||||
|
||||
ComicBook.prototype.getControl = function (control) {
|
||||
if (typeof this.controls[control] !== 'object') {
|
||||
throw ComicBookException.UNDEFINED_CONTROL + ' ' + control;
|
||||
}
|
||||
return this.controls[control];
|
||||
};
|
||||
|
||||
ComicBook.prototype.showControl = function (control) {
|
||||
this.getControl(control).show().addClass('open');
|
||||
};
|
||||
|
||||
ComicBook.prototype.hideControl = function (control) {
|
||||
this.getControl(control).removeClass('open').hide();
|
||||
};
|
||||
|
||||
ComicBook.prototype.toggleControl = function (control) {
|
||||
this.getControl(control).toggle().toggleClass('open');
|
||||
};
|
||||
|
||||
ComicBook.prototype.toggleLayout = function() {
|
||||
|
||||
var $toolbar = self.getControl('toolbar');
|
||||
var displayMode = (options.displayMode === 'single') ? 'double' : 'single';
|
||||
|
||||
options.displayMode = displayMode;
|
||||
|
||||
$toolbar.find('.layout').hide().end().find('.layout-' + options.displayMode).show();
|
||||
|
||||
self.drawPage();
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the image for a given page.
|
||||
*
|
||||
* @return Image
|
||||
*/
|
||||
ComicBook.prototype.getPage = function (i) {
|
||||
|
||||
if (i < 0 || i > srcs.length-1) {
|
||||
throw ComicBookException.INVALID_PAGE + ' ' + i;
|
||||
}
|
||||
|
||||
if (typeof pages[i] === 'object') {
|
||||
return pages[i];
|
||||
} else {
|
||||
page_requested = i;
|
||||
this.showControl('loadingOverlay');
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @see #preload
|
||||
*/
|
||||
ComicBook.prototype.draw = function () {
|
||||
|
||||
init();
|
||||
|
||||
// resize navigation controls
|
||||
$('.navigate').outerHeight(window.innerHeight);
|
||||
$('#cb-loading-overlay').outerWidth(windowWidth()).height(window.innerHeight);
|
||||
|
||||
// preload images if needed
|
||||
if (pages.length !== no_pages) {
|
||||
this.preload();
|
||||
} else {
|
||||
this.drawPage();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Zoom the canvas
|
||||
*
|
||||
* @param new_scale {Number} Scale the canvas to this ratio
|
||||
*/
|
||||
ComicBook.prototype.zoom = function (new_scale) {
|
||||
options.zoomMode = 'manual';
|
||||
scale = new_scale;
|
||||
if (typeof this.getPage(pointer) === 'object') { this.drawPage(); }
|
||||
};
|
||||
|
||||
ComicBook.prototype.zoomIn = function () {
|
||||
self.zoom(scale + 0.1);
|
||||
};
|
||||
|
||||
ComicBook.prototype.zoomOut = function () {
|
||||
self.zoom(scale - 0.1);
|
||||
};
|
||||
|
||||
ComicBook.prototype.fitWidth = function () {
|
||||
options.zoomMode = 'fitWidth';
|
||||
self.drawPage();
|
||||
};
|
||||
|
||||
ComicBook.prototype.fitWindow = function () {
|
||||
options.zoomMode = 'fitWindow';
|
||||
self.drawPage();
|
||||
};
|
||||
|
||||
/**
|
||||
* Preload all images, draw the page only after a given number have been loaded.
|
||||
*
|
||||
* @see #drawPage
|
||||
*/
|
||||
ComicBook.prototype.preload = function () {
|
||||
|
||||
var i = pointer; // the current page counter for this method
|
||||
var rendered = false;
|
||||
var queue = [];
|
||||
|
||||
this.showControl('loadingOverlay');
|
||||
|
||||
function loadImage(i) {
|
||||
|
||||
var page = new Image();
|
||||
page.src = srcs[i];
|
||||
|
||||
page.onload = function () {
|
||||
|
||||
pages[i] = this;
|
||||
loaded.push(i);
|
||||
|
||||
$('#cb-progress-bar .progressbar-value').css('width', Math.floor((loaded.length / no_pages) * 100) + '%');
|
||||
|
||||
// double page mode needs an extra page added
|
||||
var buffer = (options.displayMode === 'double' && pointer < srcs.length-1) ? 1 : 0;
|
||||
|
||||
// start rendering the comic when the requested page is ready
|
||||
if ((rendered === false && ($.inArray(pointer + buffer, loaded) !== -1) ||
|
||||
(typeof page_requested === 'number' && $.inArray(page_requested, loaded) !== -1))
|
||||
) {
|
||||
// if the user is waiting for a page to be loaded, render that one instead of the default pointer
|
||||
if (typeof page_requested === 'number') {
|
||||
pointer = page_requested-1;
|
||||
page_requested = false;
|
||||
}
|
||||
|
||||
self.drawPage();
|
||||
self.hideControl('loadingOverlay');
|
||||
rendered = true;
|
||||
}
|
||||
|
||||
if (queue.length) {
|
||||
loadImage(queue[0]);
|
||||
queue.splice(0,1);
|
||||
} else {
|
||||
$('#cb-status').delay(500).fadeOut();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// loads pages in both directions so you don't have to wait for all pages
|
||||
// to be loaded before you can scroll backwards
|
||||
function preload(start, stop) {
|
||||
|
||||
var j = 0;
|
||||
var count = 1;
|
||||
var forward = start;
|
||||
var backward = start-1;
|
||||
|
||||
while (forward <= stop) {
|
||||
|
||||
if (count > options.forward_buffer && backward > -1) {
|
||||
queue.push(backward);
|
||||
backward--;
|
||||
count = 0;
|
||||
} else {
|
||||
queue.push(forward);
|
||||
forward++;
|
||||
}
|
||||
count++;
|
||||
}
|
||||
|
||||
while (backward > -1) {
|
||||
queue.push(backward);
|
||||
backward--;
|
||||
}
|
||||
|
||||
loadImage(queue[j]);
|
||||
}
|
||||
|
||||
preload(i, srcs.length-1);
|
||||
};
|
||||
|
||||
ComicBook.prototype.pageLoaded = function (page_no) {
|
||||
return (typeof loaded[page_no-1] !== 'undefined');
|
||||
};
|
||||
|
||||
/**
|
||||
* Draw the current page in the canvas
|
||||
*/
|
||||
ComicBook.prototype.drawPage = function(page_no, reset_scroll) {
|
||||
|
||||
var scrollY;
|
||||
|
||||
reset_scroll = (typeof reset_scroll !== 'undefined') ? reset_scroll : true;
|
||||
scrollY = reset_scroll ? 0 : window.scrollY;
|
||||
|
||||
// if a specific page is given try to render it, if not bail and wait for preload() to render it
|
||||
if (typeof page_no === 'number' && page_no < srcs.length && page_no > 0) {
|
||||
pointer = page_no-1;
|
||||
if (!this.pageLoaded(page_no)) {
|
||||
this.showControl('loadingOverlay');
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (pointer < 0) { pointer = 0; }
|
||||
|
||||
var zoom_scale;
|
||||
var offsetW = 0, offsetH = 0;
|
||||
|
||||
var page = self.getPage(pointer);
|
||||
var page2 = false;
|
||||
|
||||
if (options.displayMode === 'double' && pointer < srcs.length-1) {
|
||||
page2 = self.getPage(pointer + 1);
|
||||
}
|
||||
|
||||
if (typeof page !== 'object') {
|
||||
throw ComicBookException.INVALID_PAGE_TYPE + ' ' + typeof page;
|
||||
}
|
||||
|
||||
var width = page.width, height = page.height;
|
||||
|
||||
// reset the canvas to stop duplicate pages showing
|
||||
canvas.width = 0;
|
||||
canvas.height = 0;
|
||||
|
||||
// show double page spreads on a single page
|
||||
is_double_page_spread = (
|
||||
typeof page2 === 'object' &&
|
||||
(page.width > page.height || page2.width > page2.height) &&
|
||||
options.displayMode === 'double'
|
||||
);
|
||||
if (is_double_page_spread) { options.displayMode = 'single'; }
|
||||
|
||||
if (options.displayMode === 'double') {
|
||||
|
||||
// for double page spreads, factor in the width of both pages
|
||||
if (typeof page2 === 'object') { width += page2.width; }
|
||||
|
||||
// if this is the last page and there is no page2, still keep the canvas wide
|
||||
else { width += width; }
|
||||
}
|
||||
|
||||
// update the page scale if a non manual mode has been chosen
|
||||
switch (options.zoomMode) {
|
||||
|
||||
case 'manual':
|
||||
document.body.style.overflowX = 'auto';
|
||||
zoom_scale = (options.displayMode === 'double') ? scale * 2 : scale;
|
||||
break;
|
||||
|
||||
case 'fitWidth':
|
||||
document.body.style.overflowX = 'hidden';
|
||||
|
||||
// scale up if the window is wider than the page, scale down if the window
|
||||
// is narrower than the page
|
||||
zoom_scale = (windowWidth() > width) ? ((windowWidth() - width) / windowWidth()) + 1 : windowWidth() / width;
|
||||
|
||||
// update the interal scale var so switching zoomModes while zooming will be smooth
|
||||
scale = zoom_scale;
|
||||
break;
|
||||
|
||||
case 'fitWindow':
|
||||
document.body.style.overflowX = 'hidden';
|
||||
|
||||
var width_scale = (windowWidth() > width) ?
|
||||
((windowWidth() - width) / windowWidth()) + 1 // scale up if the window is wider than the page
|
||||
: windowWidth() / width; // scale down if the window is narrower than the page
|
||||
var windowHeight = window.innerHeight;
|
||||
var height_scale = (windowHeight > height) ?
|
||||
((windowHeight - height) / windowHeight) + 1 // scale up if the window is wider than the page
|
||||
: windowHeight / height; // scale down if the window is narrower than the page
|
||||
|
||||
zoom_scale = (width_scale > height_scale) ? height_scale : width_scale;
|
||||
scale = zoom_scale;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw ComicBookException.INVALID_ZOOM_MODE + ' ' + options.zoomMode;
|
||||
}
|
||||
|
||||
var canvas_width = page.width * zoom_scale;
|
||||
var canvas_height = page.height * zoom_scale;
|
||||
|
||||
var page_width = (options.zoomMode === 'manual') ? page.width * scale : canvas_width;
|
||||
var page_height = (options.zoomMode === 'manual') ? page.height * scale : canvas_height;
|
||||
|
||||
canvas_height = page_height;
|
||||
|
||||
// make sure the canvas is always at least full screen, even if the page is more narrow than the screen
|
||||
canvas.width = (canvas_width < windowWidth()) ? windowWidth() : canvas_width;
|
||||
canvas.height = (canvas_height < window.innerHeight) ? window.innerHeight : canvas_height;
|
||||
|
||||
// always keep pages centered
|
||||
if (options.zoomMode === 'manual' || options.zoomMode === 'fitWindow') {
|
||||
|
||||
// work out a horizontal position
|
||||
if (canvas_width < windowWidth()) {
|
||||
offsetW = (windowWidth() - page_width) / 2;
|
||||
if (options.displayMode === 'double') { offsetW = offsetW - page_width / 2; }
|
||||
}
|
||||
|
||||
// work out a vertical position
|
||||
if (canvas_height < window.innerHeight) {
|
||||
offsetH = (window.innerHeight - page_height) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
// in manga double page mode reverse the page(s)
|
||||
if (options.manga && options.displayMode === 'double' && typeof page2 === 'object') {
|
||||
var tmpPage = page;
|
||||
var tmpPage2 = page2;
|
||||
page = tmpPage2;
|
||||
page2 = tmpPage;
|
||||
}
|
||||
|
||||
// draw the page(s)
|
||||
context.drawImage(page, offsetW, offsetH, page_width, page_height);
|
||||
if (options.displayMode === 'double' && typeof page2 === 'object') {
|
||||
context.drawImage(page2, page_width + offsetW, offsetH, page_width, page_height);
|
||||
}
|
||||
|
||||
this.pixastic = new Pixastic(context, options.libPath + 'pixastic/');
|
||||
|
||||
// apply any image enhancements previously defined
|
||||
$.each(options.enhance, function(action, options) {
|
||||
self.enhance[action](options);
|
||||
});
|
||||
|
||||
var current_page =
|
||||
(options.displayMode === 'double' &&
|
||||
pointer + 2 <= srcs.length) ? (pointer + 1) + '-' + (pointer + 2) : pointer + 1;
|
||||
|
||||
this.getControl('toolbar')
|
||||
.find('#current-page').text(current_page)
|
||||
.end()
|
||||
.find('#page-count').text(srcs.length);
|
||||
|
||||
// revert page mode back to double if it was auto switched for a double page spread
|
||||
if (is_double_page_spread) { options.displayMode = 'double'; }
|
||||
|
||||
// disable the fit width button if needed
|
||||
$('button.cb-fit-width').attr('disabled', (options.zoomMode === 'fitWidth'));
|
||||
$('button.cb-fit-window').attr('disabled', (options.zoomMode === 'fitWindow'));
|
||||
|
||||
// disable prev/next buttons if not needed
|
||||
$('.navigate').show();
|
||||
if (pointer === 0) {
|
||||
if (options.manga) {
|
||||
$('.navigate-left').show();
|
||||
$('.navigate-right').hide();
|
||||
} else {
|
||||
$('.navigate-left').hide();
|
||||
$('.navigate-right').show();
|
||||
}
|
||||
}
|
||||
|
||||
if (pointer === srcs.length-1 || (typeof page2 === 'object' && pointer === srcs.length-2)) {
|
||||
if (options.manga) {
|
||||
$('.navigate-left').hide();
|
||||
$('.navigate-right').show();
|
||||
} else {
|
||||
$('.navigate-left').show();
|
||||
$('.navigate-right').hide();
|
||||
}
|
||||
}
|
||||
|
||||
if (pointer !== getHash()){
|
||||
$(this).trigger('navigate');
|
||||
}
|
||||
|
||||
// update hash location
|
||||
if (getHash() !== pointer) {
|
||||
setHash(pointer + 1);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Increment the counter and draw the page in the canvas
|
||||
*
|
||||
* @see #drawPage
|
||||
*/
|
||||
ComicBook.prototype.drawNextPage = function () {
|
||||
|
||||
var page;
|
||||
|
||||
try {
|
||||
page = self.getPage(pointer+1);
|
||||
} catch (e) {}
|
||||
|
||||
if (!page) { return false; }
|
||||
|
||||
if (pointer + 1 < pages.length) {
|
||||
pointer += (options.displayMode === 'single' || is_double_page_spread) ? 1 : 2;
|
||||
try {
|
||||
self.drawPage();
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
// make sure the top of the page is in view
|
||||
window.scroll(0, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* Decrement the counter and draw the page in the canvas
|
||||
*
|
||||
* @see #drawPage
|
||||
*/
|
||||
ComicBook.prototype.drawPrevPage = function () {
|
||||
|
||||
var page;
|
||||
|
||||
try {
|
||||
page = self.getPage(pointer-1);
|
||||
} catch (e) {}
|
||||
|
||||
if (!page) { return false; }
|
||||
|
||||
is_double_page_spread = (page.width > page.height); // need to run double page check again here as we are going backwards
|
||||
|
||||
if (pointer > 0) {
|
||||
pointer -= (options.displayMode === 'single' || is_double_page_spread) ? 1 : 2;
|
||||
self.drawPage();
|
||||
}
|
||||
|
||||
// make sure the top of the page is in view
|
||||
window.scroll(0, 0);
|
||||
};
|
||||
|
||||
ComicBook.prototype.brightness = function () {
|
||||
self.enhance.brightness({ brightness: $(this).val() });
|
||||
};
|
||||
|
||||
ComicBook.prototype.contrast = function () {
|
||||
self.enhance.brightness({ contrast: $(this).val() });
|
||||
};
|
||||
|
||||
ComicBook.prototype.sharpen = function () {
|
||||
self.enhance.sharpen({ strength: $(this).val() });
|
||||
};
|
||||
|
||||
ComicBook.prototype.desaturate = function () {
|
||||
if ($(this).is(':checked')) {
|
||||
self.enhance.desaturate();
|
||||
} else {
|
||||
self.enhance.resaturate();
|
||||
}
|
||||
};
|
||||
|
||||
ComicBook.prototype.resetEnhancements = function () {
|
||||
self.enhance.reset();
|
||||
};
|
||||
|
||||
/**
|
||||
* Apply image enhancements to the canvas.
|
||||
*
|
||||
* Powered by the awesome Pixastic: http://www.pixastic.com/
|
||||
*
|
||||
* TODO: reset & apply all image enhancements each time before applying new one
|
||||
* TODO: abstract this into an 'Enhance' object, separate from ComicBook?
|
||||
*/
|
||||
ComicBook.prototype.enhance = {
|
||||
|
||||
/**
|
||||
* Reset enhancements.
|
||||
* This can reset a specific enhancement if the method name is passed, or
|
||||
* it will reset all.
|
||||
*
|
||||
* @param method {string} the specific enhancement to reset
|
||||
*/
|
||||
reset: function (method) {
|
||||
if (!method) {
|
||||
options.enhance = {};
|
||||
} else {
|
||||
delete options.enhance[method];
|
||||
}
|
||||
self.drawPage(null, false);
|
||||
},
|
||||
|
||||
/**
|
||||
* Pixastic progress callback
|
||||
* @param {float} progress
|
||||
*/
|
||||
// progress: function (progress) {
|
||||
progress: function () {
|
||||
// console.info(Math.floor(progress * 100));
|
||||
},
|
||||
|
||||
/**
|
||||
* Pixastic on complete callback
|
||||
*/
|
||||
done: function () {
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Adjust brightness / contrast
|
||||
*
|
||||
* params
|
||||
* brightness (int) -150 to 150
|
||||
* contrast: (float) -1 to infinity
|
||||
*
|
||||
* @param {Object} params Brightness & contrast levels
|
||||
* @param {Boolean} reset Reset before applying more enhancements?
|
||||
*/
|
||||
brightness: function (params, reset) {
|
||||
|
||||
if (reset !== false) { this.reset('brightness'); }
|
||||
|
||||
// merge user options with defaults
|
||||
var opts = merge({ brightness: 0, contrast: 0 }, params);
|
||||
|
||||
// remember options for later
|
||||
options.enhance.brightness = opts;
|
||||
|
||||
// run the enhancement
|
||||
self.pixastic.brightness({
|
||||
brightness: opts.brightness,
|
||||
contrast: opts.contrast
|
||||
}).done(this.done, this.progress);
|
||||
},
|
||||
|
||||
/**
|
||||
* Force black and white
|
||||
*/
|
||||
desaturate: function () {
|
||||
options.enhance.desaturate = {};
|
||||
self.pixastic.desaturate().done(this.done, this.progress);
|
||||
},
|
||||
|
||||
/**
|
||||
* Undo desaturate
|
||||
*/
|
||||
resaturate: function() {
|
||||
delete options.enhance.desaturate;
|
||||
self.drawPage(null, false);
|
||||
},
|
||||
|
||||
/**
|
||||
* Sharpen
|
||||
*
|
||||
* options:
|
||||
* strength: number (-1 to infinity)
|
||||
*
|
||||
* @param {Object} options
|
||||
*/
|
||||
sharpen: function (params) {
|
||||
|
||||
this.desharpen();
|
||||
|
||||
var opts = merge({ strength: 0 }, params);
|
||||
|
||||
options.enhance.sharpen = opts;
|
||||
|
||||
self.pixastic.sharpen3x3({
|
||||
strength: opts.strength
|
||||
}).done(this.done, this.progress);
|
||||
},
|
||||
|
||||
desharpen: function() {
|
||||
delete options.enhance.sharpen;
|
||||
self.drawPage(null, false);
|
||||
}
|
||||
};
|
||||
|
||||
ComicBook.prototype.navigation = function (e) {
|
||||
|
||||
// disable navigation when the overlay is showing
|
||||
if ($('#cb-loading-overlay').is(':visible')) { return false; }
|
||||
|
||||
var side = false;
|
||||
|
||||
switch (e.type) {
|
||||
|
||||
case 'click':
|
||||
side = e.currentTarget.getAttribute('data-navigate-side');
|
||||
break;
|
||||
|
||||
case 'keydown':
|
||||
|
||||
// navigation
|
||||
if (e.keyCode === options.keyboard.previous) { side = 'left'; }
|
||||
if (e.keyCode === options.keyboard.next) { side = 'right'; }
|
||||
|
||||
// display controls
|
||||
if (e.keyCode === options.keyboard.toolbar) {
|
||||
self.toggleToolbar();
|
||||
}
|
||||
if (e.keyCode === options.keyboard.toggleLayout) {
|
||||
self.toggleLayout();
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw ComicBookException.INVALID_NAVIGATION_EVENT + ' ' + e.type;
|
||||
}
|
||||
|
||||
if (side) {
|
||||
|
||||
e.stopPropagation();
|
||||
|
||||
// western style (left to right)
|
||||
if (!options.manga) {
|
||||
if (side === 'left') { self.drawPrevPage(); }
|
||||
if (side === 'right') { self.drawNextPage(); }
|
||||
}
|
||||
// manga style (right to left)
|
||||
else {
|
||||
if (side === 'left') { self.drawNextPage(); }
|
||||
if (side === 'right') { self.drawPrevPage(); }
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
ComicBook.prototype.toggleReadingMode = function () {
|
||||
options.manga = !options.manga;
|
||||
self.getControl('toolbar')
|
||||
.find('.manga-' + options.manga).show().end()
|
||||
.find('.manga-' + !options.manga).hide();
|
||||
};
|
||||
|
||||
ComicBook.prototype.toggleToolbar = function () {
|
||||
self.toggleControl('toolbar');
|
||||
};
|
||||
|
||||
ComicBook.prototype.destroy = function () {
|
||||
|
||||
$.each(this.controls, function (name, $control) {
|
||||
$control.remove();
|
||||
});
|
||||
|
||||
canvas.width = 0;
|
||||
canvas.height = 0;
|
||||
|
||||
window.removeEventListener('keydown', this.navigation, false);
|
||||
window.removeEventListener('hashchange', checkHash, false);
|
||||
|
||||
setHash('');
|
||||
|
||||
// $(this).trigger('destroy');
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
return ComicBook;
|
||||
|
||||
})(jQuery);
|
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 1.9 KiB |
|
@ -1,27 +0,0 @@
|
|||
<!DOCTYPE HTML>
|
||||
<html>
|
||||
<head>
|
||||
<title>Comic Book Reader Test Suite</title>
|
||||
|
||||
<script src="../vendor/jquery-2.0.0.min.js"></script>
|
||||
<link rel="stylesheet" href="vendor/qunit-1.11.0.css" type="text/css" media="screen" />
|
||||
<script src="vendor/qunit-1.11.0.js"></script>
|
||||
|
||||
<script src="unit/logger.js"></script>
|
||||
|
||||
<script src="../vendor/pixastic/pixastic.js"></script>
|
||||
<script src="../vendor/pixastic/pixastic.effects.js"></script>
|
||||
<script src="../vendor/pixastic/pixastic.worker.js"></script>
|
||||
<script src="../vendor/handlebars.runtime-1.0.rc.1.min.js"></script>
|
||||
<script src="../templates.js"></script>
|
||||
<script src="../ComicBook.js"></script>
|
||||
|
||||
<script src="unit/ComicBook.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<div id="qunit"></div>
|
||||
<div id="qunit-fixture"></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
|
@ -1,63 +0,0 @@
|
|||
// Simple phantom.js integration script
|
||||
// Taken from Twitter Bootstrap
|
||||
|
||||
function waitFor(testFx, onReady, timeOutMillis) {
|
||||
var maxtimeOutMillis = timeOutMillis ? timeOutMillis : 5001 //< Default Max Timout is 5s
|
||||
, start = new Date().getTime()
|
||||
, condition = false
|
||||
, interval = setInterval(function () {
|
||||
if ((new Date().getTime() - start < maxtimeOutMillis) && !condition) {
|
||||
// If not time-out yet and condition not yet fulfilled
|
||||
condition = (typeof(testFx) === "string" ? eval(testFx) : testFx()) //< defensive code
|
||||
} else {
|
||||
if (!condition) {
|
||||
// If condition still not fulfilled (timeout but condition is 'false')
|
||||
console.log("'waitFor()' timeout")
|
||||
phantom.exit(1)
|
||||
} else {
|
||||
// Condition fulfilled (timeout and/or condition is 'true')
|
||||
typeof(onReady) === "string" ? eval(onReady) : onReady() //< Do what it's supposed to do once the condition is fulfilled
|
||||
clearInterval(interval) //< Stop this interval
|
||||
}
|
||||
}
|
||||
}, 100) //< repeat check every 100ms
|
||||
}
|
||||
|
||||
|
||||
if (phantom.args.length === 0 || phantom.args.length > 2) {
|
||||
console.log('Usage: phantom.js URL')
|
||||
phantom.exit()
|
||||
}
|
||||
|
||||
var page = new WebPage()
|
||||
|
||||
// Route "console.log()" calls from within the Page context to the main Phantom context (i.e. current "this")
|
||||
page.onConsoleMessage = function(msg) {
|
||||
console.log(msg)
|
||||
};
|
||||
|
||||
page.open(phantom.args[0], function(status){
|
||||
if (status !== "success") {
|
||||
console.log("Unable to access network")
|
||||
phantom.exit()
|
||||
} else {
|
||||
waitFor(function(){
|
||||
return page.evaluate(function(){
|
||||
var el = document.getElementById('qunit-testresult')
|
||||
if (el && el.innerText.match('completed')) {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
})
|
||||
}, function(){
|
||||
var failedNum = page.evaluate(function(){
|
||||
var el = document.getElementById('qunit-testresult')
|
||||
try {
|
||||
return el.getElementsByClassName('failed')[0].innerHTML
|
||||
} catch (e) { }
|
||||
return 10000
|
||||
});
|
||||
phantom.exit((parseInt(failedNum, 10) > 0) ? 1 : 0)
|
||||
})
|
||||
}
|
||||
})
|
|
@ -1,25 +0,0 @@
|
|||
/*
|
||||
* Simple connect server for phantom.js
|
||||
* Adapted from Twitter Bootstrap
|
||||
*/
|
||||
|
||||
var connect = require('connect'),
|
||||
http = require('http'),
|
||||
fs = require('fs'),
|
||||
app = connect(),
|
||||
pid_path = __dirname + '/pid.txt';
|
||||
|
||||
// clean up after failed test runs
|
||||
if (fs.existsSync(pid_path)) {
|
||||
try {
|
||||
var pid = fs.readFileSync(pid_path, { encoding: 'utf-8' });
|
||||
process.kill(pid, 'SIGHUP');
|
||||
} catch (e) {}
|
||||
fs.unlinkSync(pid_path);
|
||||
}
|
||||
|
||||
app.use(connect.static(__dirname + '/../../'));
|
||||
|
||||
http.createServer(app).listen(3000);
|
||||
|
||||
fs.writeFileSync(pid_path, process.pid, 'utf-8');
|
|
@ -1,62 +0,0 @@
|
|||
/* global $: false, module: false, test: false, equal: false, ComicBook: false console: false */
|
||||
|
||||
$(function () {
|
||||
|
||||
'use strict';
|
||||
|
||||
var $fixture;
|
||||
var book;
|
||||
|
||||
function initBook() {
|
||||
|
||||
$fixture = $('#qunit-fixture');
|
||||
$fixture.append('<canvas id="comic"></canvas>');
|
||||
|
||||
book = new ComicBook(
|
||||
'comic',
|
||||
['img/1.png','img/2.png','img/3.png','img/4.png','img/5.png','img/6.png'],
|
||||
{ libPath: '../vendor/' }
|
||||
);
|
||||
}
|
||||
|
||||
module('not yet rendered comic', {
|
||||
setup: initBook
|
||||
});
|
||||
|
||||
test('controls shouldn\'t be renderd yet', function () {
|
||||
equal($('.cb-control, .toolbar').length, 0, 'book not drawn yet, nothing should be rendered');
|
||||
});
|
||||
|
||||
module('rendered comic', {
|
||||
|
||||
setup: function () {
|
||||
initBook();
|
||||
book.draw();
|
||||
},
|
||||
|
||||
teardown: function () {
|
||||
}
|
||||
});
|
||||
|
||||
test('all controls should be rendered', function () {
|
||||
equal($('.cb-control, .toolbar').length, 5, 'All toolbar elements should have rendered after book.draw');
|
||||
});
|
||||
|
||||
// navigate on keyboard
|
||||
// don't navigate if nothing left
|
||||
// show current page
|
||||
// customise keyboard control
|
||||
// dropdown menus
|
||||
// apply effects
|
||||
// maximise
|
||||
// minimise
|
||||
// fit width
|
||||
// single page / double page
|
||||
// single page should allow double page spreads
|
||||
// preloading
|
||||
// update hash
|
||||
// resume based on hash
|
||||
// load from middle of page
|
||||
// emit custom events based on data-attributes
|
||||
// destroy
|
||||
});
|
|
@ -1,24 +0,0 @@
|
|||
/* jshint strict: false */
|
||||
/* global console: false, QUnit: false */
|
||||
|
||||
// Logging setup for phantom integration
|
||||
// Taken from Twitter Bootstrap
|
||||
|
||||
QUnit.begin = function () {
|
||||
console.log('Starting test suite');
|
||||
console.log('================================================\n');
|
||||
};
|
||||
|
||||
QUnit.moduleDone = function (opts) {
|
||||
if (opts.failed === 0) {
|
||||
console.log('\u2714 All tests passed in "' + opts.name + '" module');
|
||||
} else {
|
||||
console.log('\u2716 ' + opts.failed + ' tests failed in "' + opts.name + '" module');
|
||||
}
|
||||
};
|
||||
|
||||
QUnit.done = function (opts) {
|
||||
console.log('\n================================================');
|
||||
console.log('Tests completed in ' + opts.runtime + ' milliseconds');
|
||||
console.log(opts.passed + ' tests of ' + opts.total + ' passed, ' + opts.failed + ' failed.');
|
||||
};
|
244
lib/tests/vendor/qunit-1.11.0.css
vendored
|
@ -1,244 +0,0 @@
|
|||
/**
|
||||
* QUnit v1.11.0 - A JavaScript Unit Testing Framework
|
||||
*
|
||||
* http://qunitjs.com
|
||||
*
|
||||
* Copyright 2012 jQuery Foundation and other contributors
|
||||
* Released under the MIT license.
|
||||
* http://jquery.org/license
|
||||
*/
|
||||
|
||||
/** Font Family and Sizes */
|
||||
|
||||
#qunit-tests, #qunit-header, #qunit-banner, #qunit-testrunner-toolbar, #qunit-userAgent, #qunit-testresult {
|
||||
font-family: "Helvetica Neue Light", "HelveticaNeue-Light", "Helvetica Neue", Calibri, Helvetica, Arial, sans-serif;
|
||||
}
|
||||
|
||||
#qunit-testrunner-toolbar, #qunit-userAgent, #qunit-testresult, #qunit-tests li { font-size: small; }
|
||||
#qunit-tests { font-size: smaller; }
|
||||
|
||||
|
||||
/** Resets */
|
||||
|
||||
#qunit-tests, #qunit-header, #qunit-banner, #qunit-userAgent, #qunit-testresult, #qunit-modulefilter {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
|
||||
/** Header */
|
||||
|
||||
#qunit-header {
|
||||
padding: 0.5em 0 0.5em 1em;
|
||||
|
||||
color: #8699a4;
|
||||
background-color: #0d3349;
|
||||
|
||||
font-size: 1.5em;
|
||||
line-height: 1em;
|
||||
font-weight: normal;
|
||||
|
||||
border-radius: 5px 5px 0 0;
|
||||
-moz-border-radius: 5px 5px 0 0;
|
||||
-webkit-border-top-right-radius: 5px;
|
||||
-webkit-border-top-left-radius: 5px;
|
||||
}
|
||||
|
||||
#qunit-header a {
|
||||
text-decoration: none;
|
||||
color: #c2ccd1;
|
||||
}
|
||||
|
||||
#qunit-header a:hover,
|
||||
#qunit-header a:focus {
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
#qunit-testrunner-toolbar label {
|
||||
display: inline-block;
|
||||
padding: 0 .5em 0 .1em;
|
||||
}
|
||||
|
||||
#qunit-banner {
|
||||
height: 5px;
|
||||
}
|
||||
|
||||
#qunit-testrunner-toolbar {
|
||||
padding: 0.5em 0 0.5em 2em;
|
||||
color: #5E740B;
|
||||
background-color: #eee;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#qunit-userAgent {
|
||||
padding: 0.5em 0 0.5em 2.5em;
|
||||
background-color: #2b81af;
|
||||
color: #fff;
|
||||
text-shadow: rgba(0, 0, 0, 0.5) 2px 2px 1px;
|
||||
}
|
||||
|
||||
#qunit-modulefilter-container {
|
||||
float: right;
|
||||
}
|
||||
|
||||
/** Tests: Pass/Fail */
|
||||
|
||||
#qunit-tests {
|
||||
list-style-position: inside;
|
||||
}
|
||||
|
||||
#qunit-tests li {
|
||||
padding: 0.4em 0.5em 0.4em 2.5em;
|
||||
border-bottom: 1px solid #fff;
|
||||
list-style-position: inside;
|
||||
}
|
||||
|
||||
#qunit-tests.hidepass li.pass, #qunit-tests.hidepass li.running {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#qunit-tests li strong {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
#qunit-tests li a {
|
||||
padding: 0.5em;
|
||||
color: #c2ccd1;
|
||||
text-decoration: none;
|
||||
}
|
||||
#qunit-tests li a:hover,
|
||||
#qunit-tests li a:focus {
|
||||
color: #000;
|
||||
}
|
||||
|
||||
#qunit-tests li .runtime {
|
||||
float: right;
|
||||
font-size: smaller;
|
||||
}
|
||||
|
||||
.qunit-assert-list {
|
||||
margin-top: 0.5em;
|
||||
padding: 0.5em;
|
||||
|
||||
background-color: #fff;
|
||||
|
||||
border-radius: 5px;
|
||||
-moz-border-radius: 5px;
|
||||
-webkit-border-radius: 5px;
|
||||
}
|
||||
|
||||
.qunit-collapsed {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#qunit-tests table {
|
||||
border-collapse: collapse;
|
||||
margin-top: .2em;
|
||||
}
|
||||
|
||||
#qunit-tests th {
|
||||
text-align: right;
|
||||
vertical-align: top;
|
||||
padding: 0 .5em 0 0;
|
||||
}
|
||||
|
||||
#qunit-tests td {
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
#qunit-tests pre {
|
||||
margin: 0;
|
||||
white-space: pre-wrap;
|
||||
word-wrap: break-word;
|
||||
}
|
||||
|
||||
#qunit-tests del {
|
||||
background-color: #e0f2be;
|
||||
color: #374e0c;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
#qunit-tests ins {
|
||||
background-color: #ffcaca;
|
||||
color: #500;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
/*** Test Counts */
|
||||
|
||||
#qunit-tests b.counts { color: black; }
|
||||
#qunit-tests b.passed { color: #5E740B; }
|
||||
#qunit-tests b.failed { color: #710909; }
|
||||
|
||||
#qunit-tests li li {
|
||||
padding: 5px;
|
||||
background-color: #fff;
|
||||
border-bottom: none;
|
||||
list-style-position: inside;
|
||||
}
|
||||
|
||||
/*** Passing Styles */
|
||||
|
||||
#qunit-tests li li.pass {
|
||||
color: #3c510c;
|
||||
background-color: #fff;
|
||||
border-left: 10px solid #C6E746;
|
||||
}
|
||||
|
||||
#qunit-tests .pass { color: #528CE0; background-color: #D2E0E6; }
|
||||
#qunit-tests .pass .test-name { color: #366097; }
|
||||
|
||||
#qunit-tests .pass .test-actual,
|
||||
#qunit-tests .pass .test-expected { color: #999999; }
|
||||
|
||||
#qunit-banner.qunit-pass { background-color: #C6E746; }
|
||||
|
||||
/*** Failing Styles */
|
||||
|
||||
#qunit-tests li li.fail {
|
||||
color: #710909;
|
||||
background-color: #fff;
|
||||
border-left: 10px solid #EE5757;
|
||||
white-space: pre;
|
||||
}
|
||||
|
||||
#qunit-tests > li:last-child {
|
||||
border-radius: 0 0 5px 5px;
|
||||
-moz-border-radius: 0 0 5px 5px;
|
||||
-webkit-border-bottom-right-radius: 5px;
|
||||
-webkit-border-bottom-left-radius: 5px;
|
||||
}
|
||||
|
||||
#qunit-tests .fail { color: #000000; background-color: #EE5757; }
|
||||
#qunit-tests .fail .test-name,
|
||||
#qunit-tests .fail .module-name { color: #000000; }
|
||||
|
||||
#qunit-tests .fail .test-actual { color: #EE5757; }
|
||||
#qunit-tests .fail .test-expected { color: green; }
|
||||
|
||||
#qunit-banner.qunit-fail { background-color: #EE5757; }
|
||||
|
||||
|
||||
/** Result */
|
||||
|
||||
#qunit-testresult {
|
||||
padding: 0.5em 0.5em 0.5em 2.5em;
|
||||
|
||||
color: #2b81af;
|
||||
background-color: #D2E0E6;
|
||||
|
||||
border-bottom: 1px solid white;
|
||||
}
|
||||
#qunit-testresult .module-name {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
/** Fixture */
|
||||
|
||||
#qunit-fixture {
|
||||
position: absolute;
|
||||
top: -10000px;
|
||||
left: -10000px;
|
||||
width: 1000px;
|
||||
height: 1000px;
|
||||
}
|
2152
lib/tests/vendor/qunit-1.11.0.js
vendored
|
@ -1,2 +0,0 @@
|
|||
// lib/handlebars/base.js
|
||||
/*jshint eqnull:true*/this.Handlebars={},function(e){e.VERSION="1.0.rc.1",e.helpers={},e.partials={},e.registerHelper=function(e,t,n){n&&(t.not=n),this.helpers[e]=t},e.registerPartial=function(e,t){this.partials[e]=t},e.registerHelper("helperMissing",function(e){if(arguments.length===2)return undefined;throw new Error("Could not find property '"+e+"'")});var t=Object.prototype.toString,n="[object Function]";e.registerHelper("blockHelperMissing",function(r,i){var s=i.inverse||function(){},o=i.fn,u="",a=t.call(r);return a===n&&(r=r.call(this)),r===!0?o(this):r===!1||r==null?s(this):a==="[object Array]"?r.length>0?e.helpers.each(r,i):s(this):o(r)}),e.K=function(){},e.createFrame=Object.create||function(t){e.K.prototype=t;var n=new e.K;return e.K.prototype=null,n},e.registerHelper("each",function(t,n){var r=n.fn,i=n.inverse,s=0,o="",u;n.data&&(u=e.createFrame(n.data));if(t&&typeof t=="object")if(t instanceof Array)for(var a=t.length;s<a;s++)u&&(u.index=s),o+=r(t[s],{data:u});else for(var f in t)t.hasOwnProperty(f)&&(u&&(u.key=f),o+=r(t[f],{data:u}),s++);return s===0&&(o=i(this)),o}),e.registerHelper("if",function(r,i){var s=t.call(r);return s===n&&(r=r.call(this)),!r||e.Utils.isEmpty(r)?i.inverse(this):i.fn(this)}),e.registerHelper("unless",function(t,n){var r=n.fn,i=n.inverse;return n.fn=i,n.inverse=r,e.helpers["if"].call(this,t,n)}),e.registerHelper("with",function(e,t){return t.fn(e)}),e.registerHelper("log",function(t){e.log(t)})}(this.Handlebars);var errorProps=["description","fileName","lineNumber","message","name","number","stack"];Handlebars.Exception=function(e){var t=Error.prototype.constructor.apply(this,arguments);for(var n=0;n<errorProps.length;n++)this[errorProps[n]]=t[errorProps[n]]},Handlebars.Exception.prototype=new Error,Handlebars.SafeString=function(e){this.string=e},Handlebars.SafeString.prototype.toString=function(){return this.string.toString()},function(){var e={"&":"&","<":"<",">":">",'"':""","'":"'","`":"`"},t=/[&<>"'`]/g,n=/[&<>"'`]/,r=function(t){return e[t]||"&"};Handlebars.Utils={escapeExpression:function(e){return e instanceof Handlebars.SafeString?e.toString():e==null||e===!1?"":n.test(e)?e.replace(t,r):e},isEmpty:function(e){return typeof e=="undefined"?!0:e===null?!0:e===!1?!0:Object.prototype.toString.call(e)==="[object Array]"&&e.length===0?!0:!1}}}(),Handlebars.VM={template:function(e){var t={escapeExpression:Handlebars.Utils.escapeExpression,invokePartial:Handlebars.VM.invokePartial,programs:[],program:function(e,t,n){var r=this.programs[e];return n?Handlebars.VM.program(t,n):r?r:(r=this.programs[e]=Handlebars.VM.program(t),r)},programWithDepth:Handlebars.VM.programWithDepth,noop:Handlebars.VM.noop};return function(n,r){return r=r||{},e.call(t,Handlebars,n,r.helpers,r.partials,r.data)}},programWithDepth:function(e,t,n){var r=Array.prototype.slice.call(arguments,2);return function(n,i){return i=i||{},e.apply(this,[n,i.data||t].concat(r))}},program:function(e,t){return function(n,r){return r=r||{},e(n,r.data||t)}},noop:function(){return""},invokePartial:function(e,t,n,r,i,s){var o={helpers:r,partials:i,data:s};if(e===undefined)throw new Handlebars.Exception("The partial "+t+" could not be found");if(e instanceof Function)return e(n,o);if(!Handlebars.compile)throw new Handlebars.Exception("The partial "+t+" could not be compiled when running in runtime-only mode");return i[t]=Handlebars.compile(e,{data:s!==undefined}),i[t](n,o)}},Handlebars.template=Handlebars.VM.template;
|
6
lib/vendor/jquery-2.0.0.min.js
vendored
174
lib/vendor/pixastic/index.html
vendored
|
@ -1,174 +0,0 @@
|
|||
<!doctype html>
|
||||
<html lang="en-US">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>Pixastic</title>
|
||||
<link rel="stylesheet" href="styles.css" />
|
||||
<script src="pixastic.js"></script>
|
||||
<script src="pixastic.effects.js"></script>
|
||||
<script src="pixastic.worker.js"></script>
|
||||
<script>
|
||||
window.onload = function() {
|
||||
|
||||
function doTest(test) {
|
||||
var img = document.getElementById("original-image"),
|
||||
canvas = document.getElementById("output-canvas"),
|
||||
ctx = canvas.getContext("2d"),
|
||||
progress = document.getElementById("progress-inner"),
|
||||
P;
|
||||
|
||||
canvas.style.display = "none";
|
||||
canvas.width = img.width;
|
||||
canvas.height = img.height;
|
||||
canvas.title = test.effect;
|
||||
ctx.drawImage(img, 0, 0);
|
||||
|
||||
P = new Pixastic(ctx);
|
||||
P[test.effect](test.options).done(function() {
|
||||
canvas.style.display = "block";
|
||||
}, function(p) {
|
||||
progress.style.height = (p * 100) + "%";
|
||||
});
|
||||
}
|
||||
|
||||
var tests = [
|
||||
{
|
||||
effect : "posterize",
|
||||
options : {
|
||||
levels : 5
|
||||
}
|
||||
}, {
|
||||
effect : "solarize"
|
||||
}, {
|
||||
effect : "colorfilter",
|
||||
options : {
|
||||
r : 0,
|
||||
g : 194 / 255,
|
||||
b : 177 / 255,
|
||||
luminosity : 0
|
||||
}
|
||||
}, {
|
||||
effect : "findedges"
|
||||
}, {
|
||||
effect : "emboss",
|
||||
options : {
|
||||
amount : 0.5,
|
||||
angle : 135 / 180 * Math.PI
|
||||
}
|
||||
}, {
|
||||
effect : "edgeenhance3x3"
|
||||
}, {
|
||||
effect : "edgeenhance5x5"
|
||||
}, {
|
||||
effect : "sharpen3x3",
|
||||
options : {
|
||||
strength : 0.5
|
||||
}
|
||||
}, {
|
||||
effect : "sharpen5x5",
|
||||
options : {
|
||||
strength : 0.1
|
||||
}
|
||||
}, {
|
||||
effect : "soften3x3"
|
||||
}, {
|
||||
effect : "soften5x5"
|
||||
}, {
|
||||
effect : "laplace3x3"
|
||||
}, {
|
||||
effect : "laplace5x5"
|
||||
}, {
|
||||
effect : "crossedges",
|
||||
options : {
|
||||
strength : 0.5
|
||||
}
|
||||
}, {
|
||||
effect : "coloradjust",
|
||||
options : {
|
||||
r : 0,
|
||||
g : 0.3,
|
||||
b : 0
|
||||
}
|
||||
}, {
|
||||
effect : "blur",
|
||||
options : {
|
||||
kernelSize : 5
|
||||
}
|
||||
},{
|
||||
effect : "glow",
|
||||
options : {
|
||||
kernelSize : 5,
|
||||
amount : 1.0
|
||||
}
|
||||
}, {
|
||||
effect : "hsl",
|
||||
options : {
|
||||
hue : -0.8,
|
||||
saturation : 0.5,
|
||||
lightness : -0.3
|
||||
}
|
||||
},{
|
||||
effect : "fliph"
|
||||
},{
|
||||
effect : "flipv"
|
||||
},{
|
||||
effect : "desaturate"
|
||||
},{
|
||||
effect : "brightness",
|
||||
options : {
|
||||
brightness : -1.00,
|
||||
contrast : -0.1
|
||||
}
|
||||
},{
|
||||
effect : "sepia",
|
||||
},{
|
||||
effect : "invert",
|
||||
},{
|
||||
effect : "noise",
|
||||
options : {
|
||||
amount : 0.5,
|
||||
strength : 0.5,
|
||||
mono : true
|
||||
}
|
||||
},{
|
||||
effect : "removenoise"
|
||||
},{
|
||||
effect : "lighten",
|
||||
options : {
|
||||
amount : 0.5
|
||||
}
|
||||
}
|
||||
];
|
||||
|
||||
var ul = document.getElementById("testlist"),
|
||||
li;
|
||||
|
||||
for (var i=0;i<tests.length;i++) {
|
||||
li = document.createElement("li");
|
||||
li.innerHTML = tests[i].effect;
|
||||
li.setAttribute("data-test", i);
|
||||
ul.appendChild(li);
|
||||
}
|
||||
|
||||
ul.addEventListener("click", function(e) {
|
||||
var target = e.target || e.srcElement,
|
||||
test;
|
||||
if (target.tagName == "LI") {
|
||||
test = tests[target.getAttribute("data-test")];
|
||||
doTest(test);
|
||||
}
|
||||
}, false);
|
||||
|
||||
}
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<ul id="testlist"></ul>
|
||||
<img src="sample-images/monalisa.jpg" id="original-image">
|
||||
<div id="progress"><div id="progress-inner"></div></div>
|
||||
<canvas id="output-canvas"></canvas>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
674
lib/vendor/pixastic/license-gpl-3.0.txt
vendored
|
@ -1,674 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
469
lib/vendor/pixastic/license-mpl.txt
vendored
|
@ -1,469 +0,0 @@
|
|||
MOZILLA PUBLIC LICENSE
|
||||
Version 1.1
|
||||
|
||||
---------------
|
||||
|
||||
1. Definitions.
|
||||
|
||||
1.0.1. "Commercial Use" means distribution or otherwise making the
|
||||
Covered Code available to a third party.
|
||||
|
||||
1.1. "Contributor" means each entity that creates or contributes to
|
||||
the creation of Modifications.
|
||||
|
||||
1.2. "Contributor Version" means the combination of the Original
|
||||
Code, prior Modifications used by a Contributor, and the Modifications
|
||||
made by that particular Contributor.
|
||||
|
||||
1.3. "Covered Code" means the Original Code or Modifications or the
|
||||
combination of the Original Code and Modifications, in each case
|
||||
including portions thereof.
|
||||
|
||||
1.4. "Electronic Distribution Mechanism" means a mechanism generally
|
||||
accepted in the software development community for the electronic
|
||||
transfer of data.
|
||||
|
||||
1.5. "Executable" means Covered Code in any form other than Source
|
||||
Code.
|
||||
|
||||
1.6. "Initial Developer" means the individual or entity identified
|
||||
as the Initial Developer in the Source Code notice required by Exhibit
|
||||
A.
|
||||
|
||||
1.7. "Larger Work" means a work which combines Covered Code or
|
||||
portions thereof with code not governed by the terms of this License.
|
||||
|
||||
1.8. "License" means this document.
|
||||
|
||||
1.8.1. "Licensable" means having the right to grant, to the maximum
|
||||
extent possible, whether at the time of the initial grant or
|
||||
subsequently acquired, any and all of the rights conveyed herein.
|
||||
|
||||
1.9. "Modifications" means any addition to or deletion from the
|
||||
substance or structure of either the Original Code or any previous
|
||||
Modifications. When Covered Code is released as a series of files, a
|
||||
Modification is:
|
||||
A. Any addition to or deletion from the contents of a file
|
||||
containing Original Code or previous Modifications.
|
||||
|
||||
B. Any new file that contains any part of the Original Code or
|
||||
previous Modifications.
|
||||
|
||||
1.10. "Original Code" means Source Code of computer software code
|
||||
which is described in the Source Code notice required by Exhibit A as
|
||||
Original Code, and which, at the time of its release under this
|
||||
License is not already Covered Code governed by this License.
|
||||
|
||||
1.10.1. "Patent Claims" means any patent claim(s), now owned or
|
||||
hereafter acquired, including without limitation, method, process,
|
||||
and apparatus claims, in any patent Licensable by grantor.
|
||||
|
||||
1.11. "Source Code" means the preferred form of the Covered Code for
|
||||
making modifications to it, including all modules it contains, plus
|
||||
any associated interface definition files, scripts used to control
|
||||
compilation and installation of an Executable, or source code
|
||||
differential comparisons against either the Original Code or another
|
||||
well known, available Covered Code of the Contributor's choice. The
|
||||
Source Code can be in a compressed or archival form, provided the
|
||||
appropriate decompression or de-archiving software is widely available
|
||||
for no charge.
|
||||
|
||||
1.12. "You" (or "Your") means an individual or a legal entity
|
||||
exercising rights under, and complying with all of the terms of, this
|
||||
License or a future version of this License issued under Section 6.1.
|
||||
For legal entities, "You" includes any entity which controls, is
|
||||
controlled by, or is under common control with You. For purposes of
|
||||
this definition, "control" means (a) the power, direct or indirect,
|
||||
to cause the direction or management of such entity, whether by
|
||||
contract or otherwise, or (b) ownership of more than fifty percent
|
||||
(50%) of the outstanding shares or beneficial ownership of such
|
||||
entity.
|
||||
|
||||
2. Source Code License.
|
||||
|
||||
2.1. The Initial Developer Grant.
|
||||
The Initial Developer hereby grants You a world-wide, royalty-free,
|
||||
non-exclusive license, subject to third party intellectual property
|
||||
claims:
|
||||
(a) under intellectual property rights (other than patent or
|
||||
trademark) Licensable by Initial Developer to use, reproduce,
|
||||
modify, display, perform, sublicense and distribute the Original
|
||||
Code (or portions thereof) with or without Modifications, and/or
|
||||
as part of a Larger Work; and
|
||||
|
||||
(b) under Patents Claims infringed by the making, using or
|
||||
selling of Original Code, to make, have made, use, practice,
|
||||
sell, and offer for sale, and/or otherwise dispose of the
|
||||
Original Code (or portions thereof).
|
||||
|
||||
(c) the licenses granted in this Section 2.1(a) and (b) are
|
||||
effective on the date Initial Developer first distributes
|
||||
Original Code under the terms of this License.
|
||||
|
||||
(d) Notwithstanding Section 2.1(b) above, no patent license is
|
||||
granted: 1) for code that You delete from the Original Code; 2)
|
||||
separate from the Original Code; or 3) for infringements caused
|
||||
by: i) the modification of the Original Code or ii) the
|
||||
combination of the Original Code with other software or devices.
|
||||
|
||||
2.2. Contributor Grant.
|
||||
Subject to third party intellectual property claims, each Contributor
|
||||
hereby grants You a world-wide, royalty-free, non-exclusive license
|
||||
|
||||
(a) under intellectual property rights (other than patent or
|
||||
trademark) Licensable by Contributor, to use, reproduce, modify,
|
||||
display, perform, sublicense and distribute the Modifications
|
||||
created by such Contributor (or portions thereof) either on an
|
||||
unmodified basis, with other Modifications, as Covered Code
|
||||
and/or as part of a Larger Work; and
|
||||
|
||||
(b) under Patent Claims infringed by the making, using, or
|
||||
selling of Modifications made by that Contributor either alone
|
||||
and/or in combination with its Contributor Version (or portions
|
||||
of such combination), to make, use, sell, offer for sale, have
|
||||
made, and/or otherwise dispose of: 1) Modifications made by that
|
||||
Contributor (or portions thereof); and 2) the combination of
|
||||
Modifications made by that Contributor with its Contributor
|
||||
Version (or portions of such combination).
|
||||
|
||||
(c) the licenses granted in Sections 2.2(a) and 2.2(b) are
|
||||
effective on the date Contributor first makes Commercial Use of
|
||||
the Covered Code.
|
||||
|
||||
(d) Notwithstanding Section 2.2(b) above, no patent license is
|
||||
granted: 1) for any code that Contributor has deleted from the
|
||||
Contributor Version; 2) separate from the Contributor Version;
|
||||
3) for infringements caused by: i) third party modifications of
|
||||
Contributor Version or ii) the combination of Modifications made
|
||||
by that Contributor with other software (except as part of the
|
||||
Contributor Version) or other devices; or 4) under Patent Claims
|
||||
infringed by Covered Code in the absence of Modifications made by
|
||||
that Contributor.
|
||||
|
||||
3. Distribution Obligations.
|
||||
|
||||
3.1. Application of License.
|
||||
The Modifications which You create or to which You contribute are
|
||||
governed by the terms of this License, including without limitation
|
||||
Section 2.2. The Source Code version of Covered Code may be
|
||||
distributed only under the terms of this License or a future version
|
||||
of this License released under Section 6.1, and You must include a
|
||||
copy of this License with every copy of the Source Code You
|
||||
distribute. You may not offer or impose any terms on any Source Code
|
||||
version that alters or restricts the applicable version of this
|
||||
License or the recipients' rights hereunder. However, You may include
|
||||
an additional document offering the additional rights described in
|
||||
Section 3.5.
|
||||
|
||||
3.2. Availability of Source Code.
|
||||
Any Modification which You create or to which You contribute must be
|
||||
made available in Source Code form under the terms of this License
|
||||
either on the same media as an Executable version or via an accepted
|
||||
Electronic Distribution Mechanism to anyone to whom you made an
|
||||
Executable version available; and if made available via Electronic
|
||||
Distribution Mechanism, must remain available for at least twelve (12)
|
||||
months after the date it initially became available, or at least six
|
||||
(6) months after a subsequent version of that particular Modification
|
||||
has been made available to such recipients. You are responsible for
|
||||
ensuring that the Source Code version remains available even if the
|
||||
Electronic Distribution Mechanism is maintained by a third party.
|
||||
|
||||
3.3. Description of Modifications.
|
||||
You must cause all Covered Code to which You contribute to contain a
|
||||
file documenting the changes You made to create that Covered Code and
|
||||
the date of any change. You must include a prominent statement that
|
||||
the Modification is derived, directly or indirectly, from Original
|
||||
Code provided by the Initial Developer and including the name of the
|
||||
Initial Developer in (a) the Source Code, and (b) in any notice in an
|
||||
Executable version or related documentation in which You describe the
|
||||
origin or ownership of the Covered Code.
|
||||
|
||||
3.4. Intellectual Property Matters
|
||||
(a) Third Party Claims.
|
||||
If Contributor has knowledge that a license under a third party's
|
||||
intellectual property rights is required to exercise the rights
|
||||
granted by such Contributor under Sections 2.1 or 2.2,
|
||||
Contributor must include a text file with the Source Code
|
||||
distribution titled "LEGAL" which describes the claim and the
|
||||
party making the claim in sufficient detail that a recipient will
|
||||
know whom to contact. If Contributor obtains such knowledge after
|
||||
the Modification is made available as described in Section 3.2,
|
||||
Contributor shall promptly modify the LEGAL file in all copies
|
||||
Contributor makes available thereafter and shall take other steps
|
||||
(such as notifying appropriate mailing lists or newsgroups)
|
||||
reasonably calculated to inform those who received the Covered
|
||||
Code that new knowledge has been obtained.
|
||||
|
||||
(b) Contributor APIs.
|
||||
If Contributor's Modifications include an application programming
|
||||
interface and Contributor has knowledge of patent licenses which
|
||||
are reasonably necessary to implement that API, Contributor must
|
||||
also include this information in the LEGAL file.
|
||||
|
||||
(c) Representations.
|
||||
Contributor represents that, except as disclosed pursuant to
|
||||
Section 3.4(a) above, Contributor believes that Contributor's
|
||||
Modifications are Contributor's original creation(s) and/or
|
||||
Contributor has sufficient rights to grant the rights conveyed by
|
||||
this License.
|
||||
|
||||
3.5. Required Notices.
|
||||
You must duplicate the notice in Exhibit A in each file of the Source
|
||||
Code. If it is not possible to put such notice in a particular Source
|
||||
Code file due to its structure, then You must include such notice in a
|
||||
location (such as a relevant directory) where a user would be likely
|
||||
to look for such a notice. If You created one or more Modification(s)
|
||||
You may add your name as a Contributor to the notice described in
|
||||
Exhibit A. You must also duplicate this License in any documentation
|
||||
for the Source Code where You describe recipients' rights or ownership
|
||||
rights relating to Covered Code. You may choose to offer, and to
|
||||
charge a fee for, warranty, support, indemnity or liability
|
||||
obligations to one or more recipients of Covered Code. However, You
|
||||
may do so only on Your own behalf, and not on behalf of the Initial
|
||||
Developer or any Contributor. You must make it absolutely clear than
|
||||
any such warranty, support, indemnity or liability obligation is
|
||||
offered by You alone, and You hereby agree to indemnify the Initial
|
||||
Developer and every Contributor for any liability incurred by the
|
||||
Initial Developer or such Contributor as a result of warranty,
|
||||
support, indemnity or liability terms You offer.
|
||||
|
||||
3.6. Distribution of Executable Versions.
|
||||
You may distribute Covered Code in Executable form only if the
|
||||
requirements of Section 3.1-3.5 have been met for that Covered Code,
|
||||
and if You include a notice stating that the Source Code version of
|
||||
the Covered Code is available under the terms of this License,
|
||||
including a description of how and where You have fulfilled the
|
||||
obligations of Section 3.2. The notice must be conspicuously included
|
||||
in any notice in an Executable version, related documentation or
|
||||
collateral in which You describe recipients' rights relating to the
|
||||
Covered Code. You may distribute the Executable version of Covered
|
||||
Code or ownership rights under a license of Your choice, which may
|
||||
contain terms different from this License, provided that You are in
|
||||
compliance with the terms of this License and that the license for the
|
||||
Executable version does not attempt to limit or alter the recipient's
|
||||
rights in the Source Code version from the rights set forth in this
|
||||
License. If You distribute the Executable version under a different
|
||||
license You must make it absolutely clear that any terms which differ
|
||||
from this License are offered by You alone, not by the Initial
|
||||
Developer or any Contributor. You hereby agree to indemnify the
|
||||
Initial Developer and every Contributor for any liability incurred by
|
||||
the Initial Developer or such Contributor as a result of any such
|
||||
terms You offer.
|
||||
|
||||
3.7. Larger Works.
|
||||
You may create a Larger Work by combining Covered Code with other code
|
||||
not governed by the terms of this License and distribute the Larger
|
||||
Work as a single product. In such a case, You must make sure the
|
||||
requirements of this License are fulfilled for the Covered Code.
|
||||
|
||||
4. Inability to Comply Due to Statute or Regulation.
|
||||
|
||||
If it is impossible for You to comply with any of the terms of this
|
||||
License with respect to some or all of the Covered Code due to
|
||||
statute, judicial order, or regulation then You must: (a) comply with
|
||||
the terms of this License to the maximum extent possible; and (b)
|
||||
describe the limitations and the code they affect. Such description
|
||||
must be included in the LEGAL file described in Section 3.4 and must
|
||||
be included with all distributions of the Source Code. Except to the
|
||||
extent prohibited by statute or regulation, such description must be
|
||||
sufficiently detailed for a recipient of ordinary skill to be able to
|
||||
understand it.
|
||||
|
||||
5. Application of this License.
|
||||
|
||||
This License applies to code to which the Initial Developer has
|
||||
attached the notice in Exhibit A and to related Covered Code.
|
||||
|
||||
6. Versions of the License.
|
||||
|
||||
6.1. New Versions.
|
||||
Netscape Communications Corporation ("Netscape") may publish revised
|
||||
and/or new versions of the License from time to time. Each version
|
||||
will be given a distinguishing version number.
|
||||
|
||||
6.2. Effect of New Versions.
|
||||
Once Covered Code has been published under a particular version of the
|
||||
License, You may always continue to use it under the terms of that
|
||||
version. You may also choose to use such Covered Code under the terms
|
||||
of any subsequent version of the License published by Netscape. No one
|
||||
other than Netscape has the right to modify the terms applicable to
|
||||
Covered Code created under this License.
|
||||
|
||||
6.3. Derivative Works.
|
||||
If You create or use a modified version of this License (which you may
|
||||
only do in order to apply it to code which is not already Covered Code
|
||||
governed by this License), You must (a) rename Your license so that
|
||||
the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
|
||||
"MPL", "NPL" or any confusingly similar phrase do not appear in your
|
||||
license (except to note that your license differs from this License)
|
||||
and (b) otherwise make it clear that Your version of the license
|
||||
contains terms which differ from the Mozilla Public License and
|
||||
Netscape Public License. (Filling in the name of the Initial
|
||||
Developer, Original Code or Contributor in the notice described in
|
||||
Exhibit A shall not of themselves be deemed to be modifications of
|
||||
this License.)
|
||||
|
||||
7. DISCLAIMER OF WARRANTY.
|
||||
|
||||
COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
|
||||
WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
|
||||
WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
|
||||
DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
|
||||
THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
|
||||
IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
|
||||
YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
|
||||
COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
|
||||
OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
|
||||
ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
|
||||
|
||||
8. TERMINATION.
|
||||
|
||||
8.1. This License and the rights granted hereunder will terminate
|
||||
automatically if You fail to comply with terms herein and fail to cure
|
||||
such breach within 30 days of becoming aware of the breach. All
|
||||
sublicenses to the Covered Code which are properly granted shall
|
||||
survive any termination of this License. Provisions which, by their
|
||||
nature, must remain in effect beyond the termination of this License
|
||||
shall survive.
|
||||
|
||||
8.2. If You initiate litigation by asserting a patent infringement
|
||||
claim (excluding declatory judgment actions) against Initial Developer
|
||||
or a Contributor (the Initial Developer or Contributor against whom
|
||||
You file such action is referred to as "Participant") alleging that:
|
||||
|
||||
(a) such Participant's Contributor Version directly or indirectly
|
||||
infringes any patent, then any and all rights granted by such
|
||||
Participant to You under Sections 2.1 and/or 2.2 of this License
|
||||
shall, upon 60 days notice from Participant terminate prospectively,
|
||||
unless if within 60 days after receipt of notice You either: (i)
|
||||
agree in writing to pay Participant a mutually agreeable reasonable
|
||||
royalty for Your past and future use of Modifications made by such
|
||||
Participant, or (ii) withdraw Your litigation claim with respect to
|
||||
the Contributor Version against such Participant. If within 60 days
|
||||
of notice, a reasonable royalty and payment arrangement are not
|
||||
mutually agreed upon in writing by the parties or the litigation claim
|
||||
is not withdrawn, the rights granted by Participant to You under
|
||||
Sections 2.1 and/or 2.2 automatically terminate at the expiration of
|
||||
the 60 day notice period specified above.
|
||||
|
||||
(b) any software, hardware, or device, other than such Participant's
|
||||
Contributor Version, directly or indirectly infringes any patent, then
|
||||
any rights granted to You by such Participant under Sections 2.1(b)
|
||||
and 2.2(b) are revoked effective as of the date You first made, used,
|
||||
sold, distributed, or had made, Modifications made by that
|
||||
Participant.
|
||||
|
||||
8.3. If You assert a patent infringement claim against Participant
|
||||
alleging that such Participant's Contributor Version directly or
|
||||
indirectly infringes any patent where such claim is resolved (such as
|
||||
by license or settlement) prior to the initiation of patent
|
||||
infringement litigation, then the reasonable value of the licenses
|
||||
granted by such Participant under Sections 2.1 or 2.2 shall be taken
|
||||
into account in determining the amount or value of any payment or
|
||||
license.
|
||||
|
||||
8.4. In the event of termination under Sections 8.1 or 8.2 above,
|
||||
all end user license agreements (excluding distributors and resellers)
|
||||
which have been validly granted by You or any distributor hereunder
|
||||
prior to termination shall survive termination.
|
||||
|
||||
9. LIMITATION OF LIABILITY.
|
||||
|
||||
UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
|
||||
(INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
|
||||
DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
|
||||
OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
|
||||
ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
|
||||
CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
|
||||
WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
|
||||
COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
|
||||
INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
|
||||
LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
|
||||
RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
|
||||
PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
|
||||
EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
|
||||
THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
10. U.S. GOVERNMENT END USERS.
|
||||
|
||||
The Covered Code is a "commercial item," as that term is defined in
|
||||
48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
|
||||
software" and "commercial computer software documentation," as such
|
||||
terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
|
||||
C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
|
||||
all U.S. Government End Users acquire Covered Code with only those
|
||||
rights set forth herein.
|
||||
|
||||
11. MISCELLANEOUS.
|
||||
|
||||
This License represents the complete agreement concerning subject
|
||||
matter hereof. If any provision of this License is held to be
|
||||
unenforceable, such provision shall be reformed only to the extent
|
||||
necessary to make it enforceable. This License shall be governed by
|
||||
California law provisions (except to the extent applicable law, if
|
||||
any, provides otherwise), excluding its conflict-of-law provisions.
|
||||
With respect to disputes in which at least one party is a citizen of,
|
||||
or an entity chartered or registered to do business in the United
|
||||
States of America, any litigation relating to this License shall be
|
||||
subject to the jurisdiction of the Federal Courts of the Northern
|
||||
District of California, with venue lying in Santa Clara County,
|
||||
California, with the losing party responsible for costs, including
|
||||
without limitation, court costs and reasonable attorneys' fees and
|
||||
expenses. The application of the United Nations Convention on
|
||||
Contracts for the International Sale of Goods is expressly excluded.
|
||||
Any law or regulation which provides that the language of a contract
|
||||
shall be construed against the drafter shall not apply to this
|
||||
License.
|
||||
|
||||
12. RESPONSIBILITY FOR CLAIMS.
|
||||
|
||||
As between Initial Developer and the Contributors, each party is
|
||||
responsible for claims and damages arising, directly or indirectly,
|
||||
out of its utilization of rights under this License and You agree to
|
||||
work with Initial Developer and Contributors to distribute such
|
||||
responsibility on an equitable basis. Nothing herein is intended or
|
||||
shall be deemed to constitute any admission of liability.
|
||||
|
||||
13. MULTIPLE-LICENSED CODE.
|
||||
|
||||
Initial Developer may designate portions of the Covered Code as
|
||||
"Multiple-Licensed". "Multiple-Licensed" means that the Initial
|
||||
Developer permits you to utilize portions of the Covered Code under
|
||||
Your choice of the NPL or the alternative licenses, if any, specified
|
||||
by the Initial Developer in the file described in Exhibit A.
|
||||
|
||||
EXHIBIT A -Mozilla Public License.
|
||||
|
||||
``The contents of this file are subject to the Mozilla Public License
|
||||
Version 1.1 (the "License"); you may not use this file except in
|
||||
compliance with the License. You may obtain a copy of the License at
|
||||
http://www.mozilla.org/MPL/
|
||||
|
||||
Software distributed under the License is distributed on an "AS IS"
|
||||
basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
|
||||
License for the specific language governing rights and limitations
|
||||
under the License.
|
||||
|
||||
The Original Code is ______________________________________.
|
||||
|
||||
The Initial Developer of the Original Code is ________________________.
|
||||
Portions created by ______________________ are Copyright (C) ______
|
||||
_______________________. All Rights Reserved.
|
||||
|
||||
Contributor(s): ______________________________________.
|
||||
|
||||
Alternatively, the contents of this file may be used under the terms
|
||||
of the _____ license (the "[___] License"), in which case the
|
||||
provisions of [______] License are applicable instead of those
|
||||
above. If you wish to allow use of your version of this file only
|
||||
under the terms of the [____] License and not to allow others to use
|
||||
your version of this file under the MPL, indicate your decision by
|
||||
deleting the provisions above and replace them with the notice and
|
||||
other provisions required by the [___] License. If you do not delete
|
||||
the provisions above, a recipient may use your version of this file
|
||||
under either the MPL or the [___] License."
|
||||
|
||||
[NOTE: The text of this Exhibit A may differ slightly from the text of
|
||||
the notices in the Source Code files of the Original Code. You should
|
||||
use the text of this Exhibit A rather than the text found in the
|
||||
Original Code Source Code for Your Modifications.]
|
1191
lib/vendor/pixastic/pixastic.effects.js
vendored
286
lib/vendor/pixastic/pixastic.js
vendored
|
@ -1,286 +0,0 @@
|
|||
/*!
|
||||
* Pixastic - JavaScript Image Processing
|
||||
* http://pixastic.com/
|
||||
* Copyright 2012, Jacob Seidelin
|
||||
*
|
||||
* Dual licensed under the MPL 1.1 or GPLv3 licenses.
|
||||
* http://pixastic.com/license-mpl.txt
|
||||
* http://pixastic.com/license-gpl-3.0.txt
|
||||
*
|
||||
*/
|
||||
|
||||
var Pixastic = (function() {
|
||||
|
||||
var worker;
|
||||
|
||||
function createImageData(ctx, width, height) {
|
||||
if (ctx.createImageData) {
|
||||
return ctx.createImageData(width, height);
|
||||
} else {
|
||||
return ctx.getImageData(0, 0, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
function Pixastic(ctx, workerControlPath) {
|
||||
|
||||
var P = {},
|
||||
width = ctx.canvas.width,
|
||||
height = ctx.canvas.height,
|
||||
queue = [],
|
||||
workerControlPath = workerControlPath || "";
|
||||
|
||||
if (!worker) {
|
||||
if (typeof window.Worker != "undefined") {
|
||||
try {
|
||||
worker = new window.Worker(workerControlPath + "pixastic.worker.control.js");
|
||||
} catch(e) {
|
||||
if (location.protocol == "file:") {
|
||||
Pixastic.log("Could not create real worker, running from file://")
|
||||
} else {
|
||||
Pixastic.log("Could not create real worker.")
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!worker) {
|
||||
worker = new Pixastic.Worker();
|
||||
}
|
||||
}
|
||||
|
||||
for (var e in Pixastic.Effects) {
|
||||
if (Pixastic.Effects.hasOwnProperty(e)) {
|
||||
(function(e) {
|
||||
P[e] = function(options) {
|
||||
queue.push({
|
||||
effect : e,
|
||||
options : options
|
||||
});
|
||||
return P;
|
||||
}
|
||||
|
||||
P.done = function(callback, progress) {
|
||||
var inData, outData;
|
||||
|
||||
try {
|
||||
inData = ctx.getImageData(0, 0, width, height);
|
||||
} catch(e) {
|
||||
if (location.protocol == "file:") {
|
||||
throw new Error("Could not access image data, running from file://");
|
||||
} else {
|
||||
throw new Error("Could not access image data, is canvas tainted by cross-origin data?");
|
||||
}
|
||||
}
|
||||
|
||||
outData = createImageData(ctx, width, height);
|
||||
|
||||
worker.postMessage({
|
||||
queue : queue,
|
||||
inData : inData,
|
||||
outData : outData,
|
||||
width : width,
|
||||
height : height
|
||||
});
|
||||
|
||||
worker.onmessage = function(message) {
|
||||
var d = message.data;
|
||||
switch (d.event) {
|
||||
case "done" :
|
||||
ctx.putImageData(d.data, 0, 0);
|
||||
if (callback) {
|
||||
callback();
|
||||
}
|
||||
if (progress) {
|
||||
progress(1);
|
||||
}
|
||||
break;
|
||||
case "progress" :
|
||||
if (progress) {
|
||||
progress(d.data);
|
||||
}
|
||||
break;
|
||||
case "error" :
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (progress) {
|
||||
progress(0);
|
||||
}
|
||||
}
|
||||
})(e);
|
||||
}
|
||||
}
|
||||
return P;
|
||||
}
|
||||
|
||||
|
||||
Pixastic.Worker = function() {
|
||||
var me = this;
|
||||
function processMessage(data) {
|
||||
var queue = data.queue,
|
||||
inData = data.inData,
|
||||
outData = data.outData,
|
||||
width = data.width,
|
||||
height = data.height,
|
||||
tmpData;
|
||||
|
||||
for (var i=0;i<queue.length;i++) {
|
||||
var e = queue[i].effect,
|
||||
options = queue[i].options,
|
||||
progressCallback;
|
||||
|
||||
if (i > 0) {
|
||||
tmpData = inData;
|
||||
inData = outData;
|
||||
outData = tmpData;
|
||||
}
|
||||
|
||||
if (typeof importScripts == "function") {
|
||||
progressCallback = function(p) {
|
||||
me.onmessage({
|
||||
data : {
|
||||
event : "progress",
|
||||
data : (i + p) / queue.length
|
||||
}
|
||||
});
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
Pixastic.Effects[e](inData.data, outData.data, width, height, options, progressCallback);
|
||||
|
||||
me.onmessage({
|
||||
data : {
|
||||
event : "progress",
|
||||
data : (i+1) / queue.length
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
me.onmessage({
|
||||
data : {
|
||||
event : "done",
|
||||
data : outData
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.postMessage = function(data) {
|
||||
setTimeout(function() {
|
||||
processMessage(data)
|
||||
}, 0);
|
||||
};
|
||||
|
||||
this.onmessage = function() {};
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Pixastic.log = function(str) {
|
||||
if (typeof console != "undefined" && console.log) {
|
||||
console.log("Pixastic: " + str);
|
||||
}
|
||||
};
|
||||
|
||||
function toCanvas(o) {
|
||||
var canvas;
|
||||
if (typeof o == "object") {
|
||||
if (typeof o.tagName == "string") {
|
||||
if (o.tagName.toLowerCase() == "canvas" || o.tagName.toLowerCase() == "img") {
|
||||
canvas = document.createElement("canvas");
|
||||
canvas.width = o.width;
|
||||
canvas.height = o.height;
|
||||
canvas.getContext("2d").drawImage(o, 0,0);
|
||||
}
|
||||
} else if ((window.ImageData && o instanceof window.ImageData)
|
||||
|| (typeof o.width == "number" && typeof o.height == "number" && typeof o.data == "object")) {
|
||||
canvas = document.createElement("canvas");
|
||||
canvas.width = o.width;
|
||||
canvas.height = o.height;
|
||||
canvas.getContext("2d").putImageData(o, 0, 0);
|
||||
}
|
||||
}
|
||||
return canvas;
|
||||
};
|
||||
|
||||
function toImage(o) {
|
||||
var canvas = toCanvas(o),
|
||||
image = new Image();
|
||||
image.width = canvas.width;
|
||||
image.height = canvas.height;
|
||||
image.src = canvas.toDataURL();
|
||||
return image;
|
||||
};
|
||||
|
||||
function toImageData(o) {
|
||||
var canvas = toCanvas(o),
|
||||
ctx = canvas.getContext("2d");
|
||||
return ctx.getImageData(0, 0, canvas.width, canvas.height);
|
||||
};
|
||||
|
||||
function histogram(imageData) {
|
||||
var values = [],
|
||||
i, p,
|
||||
data = imageData.data,
|
||||
round = Math.round,
|
||||
maxValue,
|
||||
n = imageData.width * imageData.height;
|
||||
|
||||
for (i=0;i<256;i++) {
|
||||
values[i] = 0;
|
||||
}
|
||||
|
||||
for (i=0;i<n;i++) {
|
||||
p = i * 4;
|
||||
values[ round((data[p]+data[p+1]+data[p+2])/3) ]++;
|
||||
}
|
||||
|
||||
maxValue = 0;
|
||||
for (i=0;i<256;i++) {
|
||||
if (values[i] > maxValue) {
|
||||
maxValue = values[i];
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
maxValue : maxValue,
|
||||
values : values
|
||||
};
|
||||
}
|
||||
|
||||
Pixastic.toCanvas = toCanvas;
|
||||
Pixastic.toImage = toImage;
|
||||
Pixastic.toImageData = toImageData;
|
||||
Pixastic.histogram = histogram;
|
||||
|
||||
Pixastic.Color = {
|
||||
rgb2hsl : function(r, g, b) {
|
||||
if (r < 0) r = 0;
|
||||
if (g < 0) g = 0;
|
||||
if (b < 0) b = 0;
|
||||
if (r > 255) r = 0;
|
||||
if (g > 255) g = 0;
|
||||
if (b > 255) b = 0;
|
||||
},
|
||||
|
||||
rgb2hsv : function(r, g, b) {
|
||||
},
|
||||
|
||||
rgb2hex : function(r, g, b) {
|
||||
},
|
||||
|
||||
hsl2rgb : function(h, s, l) {
|
||||
},
|
||||
|
||||
hsv2rgb : function(h, s, v) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return Pixastic;
|
||||
|
||||
})();
|
||||
|
||||
|
||||
|
||||
|
13
lib/vendor/pixastic/pixastic.worker.control.js
vendored
|
@ -1,13 +0,0 @@
|
|||
importScripts("pixastic.js");
|
||||
importScripts("pixastic.effects.js");
|
||||
|
||||
var worker = new Pixastic.Worker();
|
||||
|
||||
worker.onmessage = function(message) {
|
||||
postMessage(message.data);
|
||||
}
|
||||
|
||||
onmessage = function(message) {
|
||||
worker.postMessage(message.data);
|
||||
}
|
||||
|
47
lib/vendor/pixastic/pixastic.worker.js
vendored
|
@ -1,47 +0,0 @@
|
|||
Pixastic.Worker = function() {
|
||||
var me = this;
|
||||
function processMessage(data) {
|
||||
var queue = data.queue,
|
||||
inData = data.inData,
|
||||
outData = data.outData,
|
||||
width = data.width,
|
||||
height = data.height,
|
||||
tmpData;
|
||||
|
||||
for (var i=0;i<queue.length;i++) {
|
||||
var e = queue[i].effect,
|
||||
options = queue[i].options;
|
||||
|
||||
if (i > 0) {
|
||||
tmpData = inData;
|
||||
inData = outData;
|
||||
outData = tmpData;
|
||||
}
|
||||
|
||||
Pixastic.Effects[e](inData.data, outData.data, width, height, options);
|
||||
|
||||
me.onmessage({
|
||||
data : {
|
||||
event : "progress",
|
||||
data : (i+1) / queue.length
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
me.onmessage({
|
||||
data : {
|
||||
event : "done",
|
||||
data : outData
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.postMessage = function(data) {
|
||||
setTimeout(function() {
|
||||
processMessage(data)
|
||||
}, 0);
|
||||
}
|
||||
|
||||
this.onmessage = function() {};
|
||||
|
||||
}
|
BIN
lib/vendor/pixastic/sample-images/earth.png
vendored
Before Width: | Height: | Size: 396 KiB |
BIN
lib/vendor/pixastic/sample-images/monalisa.jpg
vendored
Before Width: | Height: | Size: 52 KiB |
45
lib/vendor/pixastic/styles.css
vendored
|
@ -1,45 +0,0 @@
|
|||
#original-image,
|
||||
#output-canvas {
|
||||
display : block;
|
||||
float : left;
|
||||
margin : 10px;
|
||||
}
|
||||
|
||||
ul#testlist {
|
||||
display : block;
|
||||
float : left;
|
||||
width : 300px;
|
||||
list-style : none;
|
||||
padding : 0;
|
||||
margin : 10px;
|
||||
max-height : 512px;
|
||||
overflow : auto;
|
||||
}
|
||||
|
||||
ul#testlist li {
|
||||
margin-bottom : 5px;
|
||||
background-color : rgb(200,220,255);
|
||||
padding : 4px;
|
||||
font-family : sans-serif;
|
||||
font-size : 14px;
|
||||
cursor : pointer;
|
||||
}
|
||||
|
||||
ul#testlist li:hover {
|
||||
background-color : rgb(200,240,255);
|
||||
}
|
||||
|
||||
div#progress {
|
||||
float : left;
|
||||
width : 20px;
|
||||
height : 512px;
|
||||
margin-top : 10px;
|
||||
box-sizing : border-box;
|
||||
border : 1px solid black;
|
||||
}
|
||||
|
||||
div#progress div {
|
||||
width : 100%;
|
||||
height : 0;
|
||||
background-color : rgb(190,220,190);
|
||||
}
|