canvas-based-HTML5-Comic-Bo.../app/index.js
2015-07-17 10:34:59 +02:00

20 lines
662 B
JavaScript

// let ComicBook = window.ComicBook = require('./comic-book')
let Canvas = require('./view/canvas')
let testImages = require('../test/data')
let fixtureImages = require('../test/fixture')
let imagediff = require('imagediff')
testImages.portrait1((testImage) => {
fixtureImages.singlePortrait((fixtureImage) => {
let canvas = new Canvas()
canvas.drawImage(testImage)
console.log(imagediff.equal(canvas.canvas, fixtureImage))
console.log(testImage.width, testImage.height)
console.log(fixtureImage.width, fixtureImage.height)
console.log(canvas.canvas.width, canvas.canvas.height)
document.body.appendChild(canvas.canvas)
})
})