# This file expects that OBJ contains a list of all of the object files. # The directory portion of each object file is used to locate the source # and should not contain any ..'s but rather be relative to the top of the # tree. # # So for example, py/map.c would have an object file name py/map.o # The object files will go into the build directory and mantain the same # directory structure as the source tree. So the final dependency will look # like this: # # build/py/map.o: py/map.c # # We set vpath to point to the top of the tree so that the source files # can be located. By following this scheme, it allows a single build rule # to be used to compile all .c files. vpath %.S . $(TOP) $(BUILD)/%.o: %.S $(ECHO) "AS $<" $(Q)$(AS) $(AFLAGS) -c -o $@ $< vpath %.s . $(TOP) $(BUILD)/%.o: %.s $(ECHO) "AS $<" $(Q)$(AS) -o $@ $< define compile_c $(ECHO) "CC $<" $(Q)$(CC) $(CFLAGS) -c -MD -o $@ $< @# The following fixes the dependency file. @# See http://make.paulandlesley.org/autodep.html for details. @$(CP) $(@:.o=.d) $(@:.o=.P); \ $(SED) -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(@:.o=.d) >> $(@:.o=.P); \ $(RM) -f $(@:.o=.d) endef vpath %.c . $(TOP) $(BUILD)/%.o: %.c $(call compile_c) $(BUILD)/%.pp: %.c $(ECHO) "PreProcess $<" $(Q)$(CC) $(CFLAGS) -E -Wp,-C,-dD,-dI -o $@ $<