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Candidate release of source code.
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12449 changed files with 2800756 additions and 16 deletions
109
Ghidra/Features/Decompiler/src/decompile/cpp/inject_sleigh.hh
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109
Ghidra/Features/Decompiler/src/decompile/cpp/inject_sleigh.hh
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/* ###
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* IP: GHIDRA
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __INJECT_SLEIGH__
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#define __INJECT_SLEIGH__
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#include "pcodeinject.hh"
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#include "sleigh.hh"
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class InjectContextSleigh : public InjectContext {
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public:
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PcodeCacher cacher;
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ParserContext *pos;
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InjectContextSleigh(void) { pos = (ParserContext *)0; }
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virtual ~InjectContextSleigh(void);
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virtual void saveXml(ostream &s) const {} // We don't need this functionality for sleigh
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};
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class InjectPayloadSleigh : public InjectPayload {
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friend class PcodeInjectLibrarySleigh;
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ConstructTpl *tpl;
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string parsestring;
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string source;
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public:
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InjectPayloadSleigh(const string &src,const string &nm,int4 tp);
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virtual ~InjectPayloadSleigh(void);
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virtual void inject(InjectContext &context,PcodeEmit &emit) const;
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virtual void restoreXml(const Element *el);
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virtual void printTemplate(ostream &s) const;
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virtual string getSource(void) const { return source; }
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static void checkParameterRestrictions(InjectContextSleigh &con,const vector<InjectParameter> &inputlist,
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const vector<InjectParameter> &output,const string &source);
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static void setupParameters(InjectContextSleigh &con,ParserWalkerChange &walker,
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const vector<InjectParameter> &inputlist,const vector<InjectParameter> &output,
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const string &source);
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};
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class InjectPayloadCallfixup : public InjectPayloadSleigh {
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vector<string> targetSymbolNames;
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public:
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InjectPayloadCallfixup(const string &sourceName);
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virtual void restoreXml(const Element *el);
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};
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class InjectPayloadCallother : public InjectPayloadSleigh {
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public:
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InjectPayloadCallother(const string &sourceName);
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virtual void restoreXml(const Element *el);
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};
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class ExecutablePcodeSleigh : public ExecutablePcode {
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friend class PcodeInjectLibrarySleigh;
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protected:
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string parsestring;
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ConstructTpl *tpl;
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public:
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ExecutablePcodeSleigh(Architecture *g,const string &src,const string &nm);
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virtual ~ExecutablePcodeSleigh(void);
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virtual void inject(InjectContext &context,PcodeEmit &emit) const;
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virtual void restoreXml(const Element *el);
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virtual void printTemplate(ostream &s) const;
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};
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class InjectPayloadDynamic : public InjectPayload {
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Architecture *glb;
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map<Address,Document *> addrMap; // Map from address to specific inject
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public:
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InjectPayloadDynamic(Architecture *g,const string &nm,int4 tp) : InjectPayload(nm,tp) { glb = g; dynamic = true; }
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virtual ~InjectPayloadDynamic(void);
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void restoreEntry(const Element *el);
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virtual void inject(InjectContext &context,PcodeEmit &emit) const;
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virtual void printTemplate(ostream &s) const { s << "dynamic"; }
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virtual string getSource(void) const { return "dynamic"; }
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};
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class PcodeInjectLibrarySleigh : public PcodeInjectLibrary {
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Architecture *glb;
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const SleighBase *slgh;
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vector<OpBehavior *> inst;
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InjectContextSleigh contextCache;
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int4 registerDynamicInject(InjectPayload *payload);
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void parseInject(InjectPayload *payload);
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protected:
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virtual int4 allocateInject(const string &sourceName,const string &name,int4 type);
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virtual void registerInject(int4 injectid);
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public:
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PcodeInjectLibrarySleigh(Architecture *g,uintb tmpbase);
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virtual void restoreDebug(const Element *el);
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virtual int4 manualCallFixup(const string &name,const string &snippetstring);
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virtual int4 manualCallOtherFixup(const string &name,const string &outname,const vector<string> &inname,
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const string &snippet);
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virtual InjectContext &getCachedContext(void) { return contextCache; }
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virtual const vector<OpBehavior *> &getBehaviors(void);
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};
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#endif
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