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Candidate release of source code.
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Ghidra/Features/Decompiler/src/decompile/cpp/override.hh
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84
Ghidra/Features/Decompiler/src/decompile/cpp/override.hh
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/* ###
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* IP: GHIDRA
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/// \file override.hh
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/// \brief A system for sending override commands to the decompiler
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#ifndef __OVERRIDE__
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#define __OVERRIDE__
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#include "database.hh"
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class FuncCallSpecs; // Forward declaration
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/// \brief A container of commands that override the decompiler's default behavior for a single function
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///
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/// Information about a particular function that can be overridden includes:
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/// - sub-functions: How they are called and where they call to
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/// - jumptables: Mark indirect jumps that need multistage analysis
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/// - deadcode: Details about how dead code is eliminated
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/// - data-flow: Override the interpretation of specific branch instructions
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///
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/// Commands exist independently of the main data-flow, control-flow, and symbol structures
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/// and survive decompilation restart. A few analyses, mid transformation, insert a new command
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/// to fix a problem that was discovered too late and then force a restart via Funcdata::setRestartPending()
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///
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/// The class accept new commands via the insert* methods. The decompiler applies them by
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/// calling the apply* or get* methods.
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class Override {
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public:
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/// \brief Enumeration of possible branch overrides
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enum {
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NONE = 0, ///< No override
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BRANCH = 1, ///< Replace primary CALL or RETURN with suitable BRANCH operation
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CALL = 2, ///< Replace primary BRANCH or RETURN with suitable CALL operation
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CALL_RETURN = 3, ///< Replace primary BRANCH or RETURN with suitable CALL/RETURN operation
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RETURN = 4 ///< Replace primary BRANCH or CALL with a suitable RETURN operation
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};
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private:
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map<Address,Address> forcegoto; ///< Force goto on jump at \b targetpc to \b destpc
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vector<int4> deadcodedelay; ///< Delay count indexed by address space
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map<Address,Address> indirectover; ///< Override indirect at \b call-point into direct to \b addr
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map<Address,FuncProto *> protoover; ///< Override prototype at \b call-point
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vector<Address> multistagejump; ///< Addresses of indirect jumps that need multistage recovery
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map<Address,uint4> flowoverride; ///< Override the CALL <-> BRANCH
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void clear(void); ///< Clear the entire set of overrides
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static string generateDeadcodeDelayMessage(int4 index,Architecture *glb);
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public:
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~Override(void) { clear(); } ///< Destructor
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void insertForceGoto(const Address &targetpc,const Address &destpc);
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void insertDeadcodeDelay(AddrSpace *spc,int4 delay);
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bool hasDeadcodeDelay(AddrSpace *spc) const;
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void insertIndirectOverride(const Address &callpoint,const Address &directcall);
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void insertProtoOverride(const Address &callpoint,FuncProto *p);
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void insertMultistageJump(const Address &addr);
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void insertFlowOverride(const Address &addr,uint4 type);
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void applyPrototype(Funcdata &data,FuncCallSpecs &fspecs) const;
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void applyIndirect(Funcdata &data,FuncCallSpecs &fspecs) const;
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bool queryMultistageJumptable(const Address &addr) const;
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void applyDeadCodeDelay(Funcdata &data) const;
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void applyForceGoto(Funcdata &data) const;
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bool hasFlowOverride(void) const { return (!flowoverride.empty()); } ///< Are there any flow overrides
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uint4 getFlowOverride(const Address &addr) const;
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void printRaw(ostream &s,Architecture *glb) const;
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void generateOverrideMessages(vector<string> &messagelist,Architecture *glb) const;
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void saveXml(ostream &s,Architecture *glb) const;
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void restoreXml(const Element *el,Architecture *glb);
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static string typeToString(uint4 tp); ///< Convert a flow override type to a string
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static uint4 stringToType(const string &nm); ///< Convert a string to a flow override type
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};
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#endif
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