More robust Symbol support for HighVariable

This commit is contained in:
caheckman 2019-12-12 16:53:53 -05:00
parent b99772a784
commit cdbee3fe39
11 changed files with 268 additions and 174 deletions

View file

@ -167,6 +167,7 @@ protected:
uint2 catindex; ///< Index within category
uint8 symbolId; ///< Unique id, 0=unassigned
vector<list<SymbolEntry>::iterator> mapentry; ///< List of storage locations labeled with \b this Symbol
uint4 wholeCount; ///< Number of SymbolEntries that map to the whole Symbol
virtual ~Symbol(void) {} ///< Destructor
void setDisplayFormat(uint4 val); ///< Set the display format for \b this Symbol
void setSymbolId(uint8 val) { symbolId = val; } ///< Assign a unique id to the symbol
@ -184,10 +185,10 @@ public:
};
/// \brief Construct given a name and data-type
Symbol(Scope *sc,const string &nm,Datatype *ct)
{ scope=sc; name=nm; nameDedup=0; type=ct; flags=0; dispflags=0; category=-1; symbolId = 0; }
{ scope=sc; name=nm; nameDedup=0; type=ct; flags=0; dispflags=0; category=-1; symbolId=0; wholeCount=0; }
/// \brief Construct for use with restoreXml()
Symbol(Scope *sc) { scope=sc; nameDedup=0; flags=0; dispflags=0; category=-1; symbolId = 0; }
Symbol(Scope *sc) { scope=sc; nameDedup=0; flags=0; dispflags=0; category=-1; symbolId = 0; wholeCount=0; }
const string &getName(void) const { return name; } ///< Get the local name of the symbol
Datatype *getType(void) const { return type; } ///< Get the data-type