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More robust Symbol support for HighVariable
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11 changed files with 268 additions and 174 deletions
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@ -46,11 +46,13 @@ public:
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flagsdirty = 1, ///< Boolean properties for the HighVariable are dirty
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typedirty = 2, ///< The data-type for the HighVariable is dirty
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coverdirty = 4, ///< The cover for the HighVariable is dirty
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symboldirty = 8, ///< The symbol attachment is dirty
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copy_in1 = 8, ///< There exists at least 1 COPY into \b this HighVariable from other HighVariables
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copy_in2 = 16, ///< There exists at least 2 COPYs into \b this HighVariable from other HighVariables
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type_finalized = 32 ///< Set if a final data-type is locked in and dirtying is disabled
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};
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private:
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friend class Varnode;
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friend class Merge;
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vector<Varnode *> inst; ///< The member Varnode objects making up \b this HighVariable
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int4 numMergeClasses; ///< Number of different speculative merge classes in \b this
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@ -64,34 +66,26 @@ private:
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void updateFlags(void) const; ///< (Re)derive boolean properties of \b this from the member Varnodes
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void updateCover(void) const; ///< (Re)derive the cover of \b this from the member Varnodes
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void updateType(void) const; ///< (Re)derive the data-type for \b this from the member Varnodes
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void updateSymbol(void) const; ///< (Re)derive the Symbol and offset for \b this from member Varnodes
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void setCopyIn1(void) const { highflags |= copy_in1; } ///< Mark the existence of one COPY into \b this
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void setCopyIn2(void) const { highflags |= copy_in2; } ///< Mark the existence of two COPYs into \b this
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void clearCopyIns(void) const { highflags &= ~(copy_in1 | copy_in2); } ///< Clear marks indicating COPYs into \b this
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bool hasCopyIn1(void) const { return ((highflags©_in1)!=0); } ///< Is there at least one COPY into \b this
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bool hasCopyIn2(void) const { return ((highflags©_in2)!=0); } ///< Is there at least two COPYs into \b this
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void remove(Varnode *vn); ///< Remove a member Varnode from \b this
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void merge(HighVariable *tv2,bool isspeculative); ///< Merge another HighVariable into \b this
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public:
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HighVariable(Varnode *vn); ///< Construct a HighVariable with a single member Varnode
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Datatype *getType(void) const { updateType(); return type; } ///< Get the data-type
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/// \brief Set the Symbol associated with \b this HighVariable.
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///
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/// This HighVariable does not need to be associated with the whole symbol. It can be associated with
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/// a part, like a sub-field, if the size of the member Varnodes and the Symbol don't match. In this case
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/// a non-zero offset may be passed in with the Symbol to indicate what part is represented by the \b this.
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/// \param sym is the Symbol to associate with \b this
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/// \param off is the offset in bytes, relative to the Symbol, where \b this HighVariable starts
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void setSymbol(Symbol *sym,int4 off) const {
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symbol = sym; symboloffset = off; }
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Symbol *getSymbol(void) const { return symbol; } ///< Get the Symbol associated with \b this
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int4 getSymbolOffset(void) const { return symboloffset; } ///< Get the Symbol offset associated with \b this
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int4 numInstances(void) const { return inst.size(); } ///< Get the number of member Varnodes \b this has
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Varnode *getInstance(int4 i) const { return inst[i]; } ///< Get the i-th member Varnode
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void setSymbol(Varnode *vn) const; ///< Update Symbol information for \b this from the given member Varnode
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void setSymbolReference(Symbol *sym,int4 off); ///< Attach a reference to a Symbol to \b this
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void flagsDirty(void) const { highflags |= HighVariable::flagsdirty; } ///< Mark the boolean properties as \e dirty
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void coverDirty(void) const { highflags |= HighVariable::coverdirty; } ///< Mark the cover as \e dirty
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void typeDirty(void) const { highflags |= HighVariable::typedirty; } ///< Mark the data-type as \e dirty
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void remove(Varnode *vn); ///< Remove a member Varnode from \b this
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public:
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HighVariable(Varnode *vn); ///< Construct a HighVariable with a single member Varnode
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Datatype *getType(void) const { updateType(); return type; } ///< Get the data-type
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Symbol *getSymbol(void) const { updateSymbol(); return symbol; } ///< Get the Symbol associated with \b this
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int4 getSymbolOffset(void) const { return symboloffset; } ///< Get the Symbol offset associated with \b this
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int4 numInstances(void) const { return inst.size(); } ///< Get the number of member Varnodes \b this has
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Varnode *getInstance(int4 i) const { return inst[i]; } ///< Get the i-th member Varnode
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void finalizeDatatype(Datatype *tp); ///< Set a final datatype for \b this variable
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/// \brief Print details of the cover for \b this (for debug purposes)
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