ghidra/Ghidra/Features/Decompiler/src/decompile/cpp/sleigh_arch.hh

125 lines
7.3 KiB
C++

/* ###
* IP: GHIDRA
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/// \file sleigh_arch.hh
/// \brief Architecture objects that use a Translate object derived from Sleigh
#ifndef __SLEIGH_ARCH__
#define __SLEIGH_ARCH__
#include "filemanage.hh"
#include "architecture.hh"
#include "sleigh.hh"
/// \brief Contents of a \<compiler> tag in a .ldefs file
///
/// This class describes a compiler specification file as referenced by the Sleigh language subsystem.
class CompilerTag {
string name; ///< (Human readable) name of the compiler
string spec; ///< cspec file for this compiler
string id; ///< Unique id for this compiler
public:
CompilerTag(void) {} ///< Constructor
void restoreXml(const Element *el); ///< Restore the record from an XML stream
const string &getName(void) const { return name; } ///< Get the human readable name of the spec
const string &getSpec(void) const { return spec; } ///< Get the file-name
const string &getId(void) const { return id; } ///< Get the string used as part of \e language \e id
};
/// \brief Contents of the \<language> tag in a .ldefs file
///
/// This class contains meta-data describing a single processor and the set of
/// files used to analyze it. Ghidra requires a compiled SLEIGH specification file
/// (.sla), a processor specification file (.pspec), and a compiler specification file (.cspec)
/// in order to support disassembly/decompilation of a processor. This class supports
/// a single processor, as described by a single SLEIGH file and processor spec. Multiple
/// compiler specifications can be given for the single processor.
class LanguageDescription {
string processor; ///< Name of processor
bool isbigendian; ///< Set to \b true if this processor is \e big-endian
int4 size; ///< Size of address bus in bits
string variant; ///< Name of processor variant or "default"
string version; ///< Version of the specification
string slafile; ///< Name of .sla file for processor
string processorspec; ///< Name of .pspec file
string id; ///< Unique id for this language
string description; ///< Human readable description of this language
bool deprecated; ///< Set to \b true if the specification is considered \e deprecated
vector<CompilerTag> compilers; ///< List of compiler specifications compatible with this processor
vector<TruncationTag> truncations; ///< Address space truncations required by this processor
public:
LanguageDescription(void) {} ///< Constructor
void restoreXml(const Element *el); ///< Read the XML tag from stream
const string &getProcessor(void) const { return processor; } ///< Get the name of the processor
bool isBigEndian(void) const { return isbigendian; } ///< Return \b true if the processor is big-endian
int4 getSize(void) const { return size; } ///< Get the size of the address bus
const string &getVariant(void) const { return variant; } ///< Get the processor variant
const string &getVersion(void) const { return version; } ///< Get the processor version
const string &getSlaFile(void) const { return slafile; } ///< Get filename of the SLEIGH specification
const string &getProcessorSpec(void) const { return processorspec; } ///< Get the filename of the processor specification
const string &getId(void) const { return id; } ///< Get the \e language \e id string associated with this processor
const string &getDescription(void) const { return description; } ///< Get a description of the processor
bool isDeprecated(void) const { return deprecated; } ///< Return \b true if this specification is deprecated
const CompilerTag &getCompiler(const string &nm) const; ///< Get compiler specification of the given name
int4 numTruncations(void) const { return truncations.size(); } ///< Get the number of truncation records
const TruncationTag &getTruncation(int4 i) const { return truncations[i]; } ///< Get the i-th truncation record
};
/// \brief An Architecture that uses the decompiler's native SLEIGH translation engine
///
/// Any Architecture derived from \b this knows how to natively read in:
/// - a compiled SLEIGH specification (.sla)
/// - a processor specification file (.pspec), and
/// - a compiler specification file (.cspec)
///
/// Generally a \e language \e id (i.e. x86:LE:64:default) is provided, then this
/// object is able to automatically load in configuration and construct the Translate object.
class SleighArchitecture : public Architecture {
static map<int4,Sleigh *> translators; ///< Map from language index to instantiated translators
static vector<LanguageDescription> description; ///< List of languages we know about
int4 languageindex; ///< Index (within LanguageDescription array) of the active language
string filename; ///< Name of active load-image file
string target; ///< The \e language \e id of the active load-image
static void loadLanguageDescription(const string &specfile,ostream &errs);
bool isTranslateReused(void); ///< Test if last Translate object can be reused
protected:
ostream *errorstream; ///< Error stream associated with \b this SleighArchitecture
// buildLoader must be filled in by derived class
static void collectSpecFiles(ostream &errs); ///< Gather specification files in normal locations
virtual Translate *buildTranslator(DocumentStorage &store);
virtual PcodeInjectLibrary *buildPcodeInjectLibrary(void);
virtual void buildSpecFile(DocumentStorage &store);
virtual void modifySpaces(Translate *trans);
virtual void resolveArchitecture(void);
public:
SleighArchitecture(const string &fname,const string &targ,ostream *estream); ///< Construct given executable file
const string &getFilename(void) const { return filename; } ///< Get the executable filename
const string &getTarget(void) const { return target; } ///< Get the \e language \e id of the active processor
void saveXmlHeader(ostream &s) const; ///< Write out (as XML) basic attributes of the active executable
void restoreXmlHeader(const Element *el); ///< Restore from XML basic attributes of an executable
virtual void printMessage(const string &message) const { *errorstream << message << endl; }
virtual ~SleighArchitecture(void);
virtual string getDescription(void) const;
static string normalizeProcessor(const string &nm); ///< Try to recover a \e language \e id processor field
static string normalizeEndian(const string &nm); ///< Try to recover a \e language \e id endianess field
static string normalizeSize(const string &nm); ///< Try to recover a \e language \e id size field
static string normalizeArchitecture(const string &nm); ///< Try to recover a \e language \e id string
static void scanForSleighDirectories(const string &rootpath);
static void shutdown(void); ///< Shutdown this SleighArchitecture and free all resources.
static FileManage specpaths; ///< Known directories that contain .ldefs files.
};
#endif