ghidra/Ghidra/Features/Decompiler/src/decompile/cpp/loadimage_bfd.hh

91 lines
2.9 KiB
C++

/* ###
* IP: GHIDRA
* NOTE: Interface to GNU BFD library which is GPL 3
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Use the GNU bfd library to manipulate a load image
#ifndef __LOADIMAGE_BFD__
#define __LOADIMAGE_BFD__
#include "loadimage.hh"
// bfd.h requires PACKAGE/PACKAGE_VERSION to be defined
// https://sourceware.org/bugzilla/show_bug.cgi?id=14243
#ifndef PACKAGE
#define PACKAGE
#define __LOADIMAGE_BFD__DEFINED_PACKAGE
#endif
#ifndef PACKAGE_VERSION
#define PACKAGE_VERSION
#define __LOADIMAGE_BFD__DEFINED_PACKAGE_VERSION
#endif
#include <bfd.h>
#ifdef __LOADIMAGE_BFD__DEFINED_PACKAGE
#undef PACKAGE
#undef __LOADIMAGE_BFD__DEFINED_PACKAGE
#endif
#ifdef __LOADIMAGE_BFD__DEFINED_PACKAGE_VERSION
#undef PACKAGE_VERSION
#undef __LOADIMAGE_BFD__DEFINED_PACKAGE_VERSION
#endif
struct ImportRecord {
string dllname;
string funcname;
int ordinal;
Address address;
Address thunkaddress;
};
class LoadImageBfd : public LoadImage {
static int4 bfdinit; // Is the library (globally) initialized
string target; // File format (supported by BFD)
bfd *thebfd;
AddrSpace *spaceid; // We need to map space id to segments but since
// we are currently ignoring segments anyway...
uintb bufoffset; // Starting offset of byte buffer
uint4 bufsize; // Number of bytes in the buffer
uint1 *buffer; // The actual buffer
mutable asymbol **symbol_table;
mutable long number_of_symbols;
mutable long cursymbol;
mutable asection *secinfoptr;
asection *findSection(uintb offset,uintb &ssize) const; // Find section containing given offset
void advanceToNextSymbol(void) const;
public:
LoadImageBfd(const string &f,const string &t);
void attachToSpace(AddrSpace *id) { spaceid = id; }
void open(void); // Open any descriptors
void close(void); // Close any descriptor
void getImportTable(vector<ImportRecord> &irec) { throw LowlevelError("Not implemented"); }
virtual ~LoadImageBfd(void);
virtual void loadFill(uint1 *ptr,int4 size,const Address &addr); // Load a chunk of image
virtual void openSymbols(void) const;
virtual void closeSymbols(void) const;
virtual bool getNextSymbol(LoadImageFunc &record) const;
virtual void openSectionInfo(void) const;
virtual void closeSectionInfo(void) const;
virtual bool getNextSection(LoadImageSection &sec) const;
virtual void getReadonly(RangeList &list) const;
virtual string getArchType(void) const;
virtual void adjustVma(long adjust);
};
#endif