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Refactor TrackMetaData in the player and add the metadata to the player events.

Fire more events in the --onevent script and set more variables.
This commit is contained in:
Konstantin Seiler 2020-03-12 23:01:45 +11:00
parent ef27b4bce3
commit c9117542eb
3 changed files with 217 additions and 167 deletions

View file

@ -543,6 +543,7 @@ impl Future for Main {
if let Some(ref mut player_event_channel) = self.player_event_channel {
if let Async::Ready(Some(event)) = player_event_channel.poll().unwrap() {
progress = true;
if let Some(ref program) = self.player_event_program {
if let Some(child) = run_program_on_events(event, program) {
let child = child