This change collects all those audio fetch parameters that were defined as
static constants into a dedicated struct, AudioFetchParams.
This struct can be read and set statically, allowing a user of the library to
modify those parameters without the need to recompile.
- Use variables directly in format strings.
As reported by clippy, variables can be used directly in the
`format!` string.
- Use rewind() instead of seeking to 0.
- Remove superfluous & and ref.
Signed-off-by: Petr Tesarik <petr@tesarici.cz>
- Improve responsiveness by downloading the smallest possible chunk
size when seeking or first loading.
- Improve download time and decrease CPU usage by downloading the
largest possible chunk size as throughput allows, still allowing
for reasonable seek responsiveness (~1 second).
- As a result, take refactoring opportunities: simplify prefetching
logic, download threading, command sending, and some ergonomics.
- Fix disappearing controls in the Spotify mobile UI while loading.
- Fix handling of seek, pause, and play commands while loading.
- Fix download rate calculation (don't use the Mercury rate).
- Fix ping time calculation under lock contention.
This should fix remaining cases of a client connecting, and failing
to start playback from *beyond* the beginning when `librespot` is
still loading that track.
This undoes the `suppress_loading_status` workaround from #430,
under the assumption that the race condition reported there has
since been fixed on Spotify's end.
* Remove deprecated use of std::u16::MAX
* Use `FromStr` for fallible `&str` conversions
* DRY up strings into constants
* Change `as_ref().map()` into `as_deref()`
* Use `Duration` for time constants and functions
* Optimize `Vec` with response times
* Move comments for `rustdoc` to parse