Name all constructors.
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12 changed files with 223 additions and 213 deletions
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@ -17,8 +17,8 @@ var TextRenderingMode = {
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ADD_TO_PATH: 7
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};
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var CanvasExtraState = (function canvasExtraState() {
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function constructor(old) {
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var CanvasExtraState = (function CanvasExtraStateClosure() {
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function CanvasExtraState(old) {
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// Are soft masks and alpha values shapes or opacities?
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this.alphaIsShape = false;
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this.fontSize = 0;
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@ -52,7 +52,7 @@ var CanvasExtraState = (function canvasExtraState() {
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this.old = old;
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}
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constructor.prototype = {
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CanvasExtraState.prototype = {
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clone: function canvasextra_clone() {
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return Object.create(this);
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},
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@ -61,7 +61,7 @@ var CanvasExtraState = (function canvasExtraState() {
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this.y = y;
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}
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};
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return constructor;
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return CanvasExtraState;
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})();
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function ScratchCanvas(width, height) {
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@ -181,12 +181,12 @@ function addContextCurrentTransform(ctx) {
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}
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}
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var CanvasGraphics = (function canvasGraphics() {
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var CanvasGraphics = (function CanvasGraphicsClosure() {
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// Defines the time the executeIRQueue is going to be executing
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// before it stops and shedules a continue of execution.
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var kExecutionTime = 50;
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function constructor(canvasCtx, objs, textLayer) {
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function CanvasGraphics(canvasCtx, objs, textLayer) {
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this.ctx = canvasCtx;
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this.current = new CanvasExtraState();
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this.stateStack = [];
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@ -206,7 +206,7 @@ var CanvasGraphics = (function canvasGraphics() {
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var NORMAL_CLIP = {};
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var EO_CLIP = {};
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constructor.prototype = {
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CanvasGraphics.prototype = {
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slowCommands: {
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'stroke': true,
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'closeStroke': true,
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@ -1181,7 +1181,7 @@ var CanvasGraphics = (function canvasGraphics() {
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}
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};
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return constructor;
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return CanvasGraphics;
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})();
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if (!isWorker) {
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