Remove some unused variables from src/

Only obviously useless, local variables have been removed.
This commit is contained in:
Rob Wu 2014-04-11 23:01:08 +02:00
parent d7dfa447cd
commit 2e97c0d085
17 changed files with 9 additions and 111 deletions

View file

@ -462,7 +462,6 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
// imgData.kind tells us which one this is.
if (imgData.kind === ImageKind.GRAYSCALE_1BPP) {
// Grayscale, 1 bit per pixel (i.e. black-and-white).
var destDataLength = dest.length;
var srcLength = src.byteLength;
var dest32 = PDFJS.hasCanvasTypedArrays ? new Uint32Array(dest.buffer) :
new Uint32ArrayView(dest);
@ -733,7 +732,6 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
return i;
}
var executionEndIdx;
var endTime = Date.now() + EXECUTION_TIME;
var commonObjs = this.commonObjs;
@ -1309,7 +1307,6 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var vertical = font.vertical;
var defaultVMetrics = font.defaultVMetrics;
var i, glyph, width;
var VERTICAL_TEXT_ROTATION = Math.PI / 2;
if (fontSize === 0) {
return;
@ -1437,7 +1434,6 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
}
},
showSpacedText: function CanvasGraphics_showSpacedText(arr) {
var ctx = this.ctx;
var current = this.current;
var font = current.font;
var fontSize = current.fontSize;
@ -1513,8 +1509,6 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
var base = cs.base;
var color;
if (base) {
var baseComps = base.numComps;
color = base.getRgb(args, 0);
}
pattern = new TilingPattern(IR, color, this.ctx, this.objs,

View file

@ -215,13 +215,13 @@ var createMeshCanvas = (function createMeshCanvasClosure() {
ShadingIRs.Mesh = {
fromIR: function Mesh_fromIR(raw) {
var type = raw[1];
//var type = raw[1];
var coords = raw[2];
var colors = raw[3];
var figures = raw[4];
var bounds = raw[5];
var matrix = raw[6];
var bbox = raw[7];
//var bbox = raw[7];
var background = raw[8];
return {
type: 'Pattern',
@ -318,7 +318,6 @@ var TilingPattern = (function TilingPatternClosure() {
var color = this.color;
var objs = this.objs;
var commonObjs = this.commonObjs;
var ctx = this.ctx;
info('TilingType: ' + tilingType);