Merge upstream.

This commit is contained in:
Brendan Dahl 2011-12-11 21:13:53 -08:00
commit 4c01766278
26 changed files with 513 additions and 324 deletions

View file

@ -17,8 +17,8 @@ var TextRenderingMode = {
ADD_TO_PATH: 7
};
var CanvasExtraState = (function canvasExtraState() {
function constructor(old) {
var CanvasExtraState = (function CanvasExtraStateClosure() {
function CanvasExtraState(old) {
// Are soft masks and alpha values shapes or opacities?
this.alphaIsShape = false;
this.fontSize = 0;
@ -52,7 +52,7 @@ var CanvasExtraState = (function canvasExtraState() {
this.old = old;
}
constructor.prototype = {
CanvasExtraState.prototype = {
clone: function canvasextra_clone() {
return Object.create(this);
},
@ -61,7 +61,7 @@ var CanvasExtraState = (function canvasExtraState() {
this.y = y;
}
};
return constructor;
return CanvasExtraState;
})();
function ScratchCanvas(width, height) {
@ -181,12 +181,12 @@ function addContextCurrentTransform(ctx) {
}
}
var CanvasGraphics = (function canvasGraphics() {
var CanvasGraphics = (function CanvasGraphicsClosure() {
// Defines the time the executeIRQueue is going to be executing
// before it stops and shedules a continue of execution.
var kExecutionTime = 50;
function constructor(canvasCtx, objs, textLayer) {
function CanvasGraphics(canvasCtx, objs, textLayer) {
this.ctx = canvasCtx;
this.current = new CanvasExtraState();
this.stateStack = [];
@ -206,7 +206,7 @@ var CanvasGraphics = (function canvasGraphics() {
var NORMAL_CLIP = {};
var EO_CLIP = {};
constructor.prototype = {
CanvasGraphics.prototype = {
slowCommands: {
'stroke': true,
'closeStroke': true,
@ -985,9 +985,9 @@ var CanvasGraphics = (function canvasGraphics() {
var height = canvas.height;
var bl = Util.applyTransform([0, 0], inv);
var br = Util.applyTransform([0, width], inv);
var ul = Util.applyTransform([height, 0], inv);
var ur = Util.applyTransform([height, width], inv);
var br = Util.applyTransform([0, height], inv);
var ul = Util.applyTransform([width, 0], inv);
var ur = Util.applyTransform([width, height], inv);
var x0 = Math.min(bl[0], br[0], ul[0], ur[0]);
var y0 = Math.min(bl[1], br[1], ul[1], ur[1]);
@ -1116,26 +1116,16 @@ var CanvasGraphics = (function canvasGraphics() {
var tmpCanvas = new this.ScratchCanvas(w, h);
var tmpCtx = tmpCanvas.getContext('2d');
var tmpImgData;
this.putBinaryImageData(tmpCtx, imgData, w, h);
// Some browsers can set an UInt8Array directly as imageData, some
// can't. As long as we don't have proper feature detection, just
// copy over each pixel and set the imageData that way.
tmpImgData = tmpCtx.getImageData(0, 0, w, h);
// Copy over the imageData.
var tmpImgDataPixels = tmpImgData.data;
var len = tmpImgDataPixels.length;
while (len--) {
tmpImgDataPixels[len] = imgData.data[len];
}
tmpCtx.putImageData(tmpImgData, 0, 0);
ctx.drawImage(tmpCanvas, 0, -h);
this.restore();
},
putBinaryImageData: function canvasPutBinaryImageData() {
//
},
// Marked content
markPoint: function canvasGraphicsMarkPoint(tag) {
@ -1193,6 +1183,41 @@ var CanvasGraphics = (function canvasGraphics() {
}
};
return constructor;
return CanvasGraphics;
})();
if (!isWorker) {
// Feature detection if the browser can use an Uint8Array directly as imgData.
var canvas = document.createElement('canvas');
canvas.width = 1;
canvas.height = 1;
var ctx = canvas.getContext('2d');
try {
ctx.putImageData({
width: 1,
height: 1,
data: new Uint8Array(4)
}, 0, 0);
CanvasGraphics.prototype.putBinaryImageData =
function CanvasGraphicsPutBinaryImageDataNative(ctx, imgData) {
ctx.putImageData(imgData, 0, 0);
};
} catch (e) {
CanvasGraphics.prototype.putBinaryImageData =
function CanvasGraphicsPutBinaryImageDataShim(ctx, imgData, w, h) {
var tmpImgData = ctx.getImageData(0, 0, w, h);
// Copy over the imageData pixel by pixel.
var tmpImgDataPixels = tmpImgData.data;
var len = tmpImgDataPixels.length;
while (len--) {
tmpImgDataPixels[len] = imgData.data[len];
}
ctx.putImageData(tmpImgData, 0, 0);
};
}
}