Implement ctx.mozCurrentTransform and ctx.mozCurrentTransformInverse shim
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@ -217,6 +217,8 @@ var TilingPattern = (function tilingPattern() {
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// set the new canvas element context as the graphics context
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var tmpCtx = tmpCanvas.getContext('2d');
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addCtxCurrentTransform(tmpCtx);
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var graphics = new CanvasGraphics(tmpCtx, objs);
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switch (paintType) {
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