Use built in CMaps and unify the glyph mapping.
This commit is contained in:
parent
7be2d6db58
commit
b5b94a4af3
16 changed files with 891 additions and 1130 deletions
|
@ -30,6 +30,13 @@
|
|||
PDFJS.maxImageSize = PDFJS.maxImageSize === undefined ? -1 : PDFJS.maxImageSize;
|
||||
|
||||
/**
|
||||
* The url of where the predefined Adobe CMaps are located. Include trailing
|
||||
* slash.
|
||||
* @var {string}
|
||||
*/
|
||||
PDFJS.cMapUrl = PDFJS.cMapUrl === undefined ? null : PDFJS.cMapUrl;
|
||||
|
||||
/*
|
||||
* By default fonts are converted to OpenType fonts and loaded via font face
|
||||
* rules. If disabled, the font will be rendered using a built in font renderer
|
||||
* that constructs the glyphs with primitive path commands.
|
||||
|
@ -917,6 +924,7 @@ var WorkerTransport = (function WorkerTransportClosure() {
|
|||
source: source,
|
||||
disableRange: PDFJS.disableRange,
|
||||
maxImageSize: PDFJS.maxImageSize,
|
||||
cMapUrl: PDFJS.cMapUrl,
|
||||
disableFontFace: PDFJS.disableFontFace,
|
||||
disableCreateObjectURL: PDFJS.disableCreateObjectURL,
|
||||
verbosity: PDFJS.verbosity
|
||||
|
|
|
@ -1383,38 +1383,37 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
|
|||
var accent = glyph.accent;
|
||||
|
||||
var scaledX, scaledY, scaledAccentX, scaledAccentY;
|
||||
if (!glyph.disabled) {
|
||||
if (vertical) {
|
||||
scaledX = vx / fontSizeScale;
|
||||
scaledY = (x + vy) / fontSizeScale;
|
||||
} else {
|
||||
scaledX = x / fontSizeScale;
|
||||
scaledY = 0;
|
||||
}
|
||||
|
||||
if (font.remeasure && width > 0 && this.isFontSubpixelAAEnabled) {
|
||||
// some standard fonts may not have the exact width, trying to
|
||||
// rescale per character
|
||||
var measuredWidth = ctx.measureText(character).width * 1000 /
|
||||
current.fontSize * current.fontSizeScale;
|
||||
var characterScaleX = width / measuredWidth;
|
||||
restoreNeeded = true;
|
||||
ctx.save();
|
||||
ctx.scale(characterScaleX, 1);
|
||||
scaledX /= characterScaleX;
|
||||
if (accent) {
|
||||
scaledAccentX /= characterScaleX;
|
||||
}
|
||||
}
|
||||
if (vertical) {
|
||||
scaledX = vx / fontSizeScale;
|
||||
scaledY = (x + vy) / fontSizeScale;
|
||||
} else {
|
||||
scaledX = x / fontSizeScale;
|
||||
scaledY = 0;
|
||||
}
|
||||
|
||||
this.paintChar(character, scaledX, scaledY);
|
||||
if (font.remeasure && width > 0 && this.isFontSubpixelAAEnabled) {
|
||||
// some standard fonts may not have the exact width, trying to
|
||||
// rescale per character
|
||||
var measuredWidth = ctx.measureText(character).width * 1000 /
|
||||
current.fontSize * current.fontSizeScale;
|
||||
var characterScaleX = width / measuredWidth;
|
||||
restoreNeeded = true;
|
||||
ctx.save();
|
||||
ctx.scale(characterScaleX, 1);
|
||||
scaledX /= characterScaleX;
|
||||
if (accent) {
|
||||
scaledAccentX = scaledX + accent.offset.x / fontSizeScale;
|
||||
scaledAccentY = scaledY - accent.offset.y / fontSizeScale;
|
||||
this.paintChar(accent.fontChar, scaledAccentX, scaledAccentY);
|
||||
scaledAccentX /= characterScaleX;
|
||||
}
|
||||
}
|
||||
|
||||
this.paintChar(character, scaledX, scaledY);
|
||||
if (accent) {
|
||||
scaledAccentX = scaledX + accent.offset.x / fontSizeScale;
|
||||
scaledAccentY = scaledY - accent.offset.y / fontSizeScale;
|
||||
this.paintChar(accent.fontChar, scaledAccentX, scaledAccentY);
|
||||
}
|
||||
|
||||
x += charWidth;
|
||||
|
||||
canvasWidth += charWidth;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue