Merge branch 'refs/heads/master' into text-select

This commit is contained in:
Artur Adib 2011-11-21 11:45:10 -05:00
commit dc33b24fae
8 changed files with 69 additions and 25 deletions

View file

@ -689,7 +689,9 @@ var CanvasGraphics = (function canvasGraphics() {
setStrokeColor: function canvasGraphicsSetStrokeColor(/*...*/) {
var cs = this.current.strokeColorSpace;
var color = cs.getRgb(arguments);
this.setStrokeRGBColor.apply(this, color);
var color = Util.makeCssRgb.apply(null, cs.getRgb(arguments));
this.ctx.strokeStyle = color;
this.current.strokeColor = color;
},
getColorN_IR_Pattern: function canvasGraphicsGetColorN_IR_Pattern(IR, cs) {
if (IR[0] == 'TilingPattern') {
@ -724,8 +726,9 @@ var CanvasGraphics = (function canvasGraphics() {
},
setFillColor: function canvasGraphicsSetFillColor(/*...*/) {
var cs = this.current.fillColorSpace;
var color = cs.getRgb(arguments);
this.setFillRGBColor.apply(this, color);
var color = Util.makeCssRgb.apply(null, cs.getRgb(arguments));
this.ctx.fillStyle = color;
this.current.fillColor = color;
},
setFillColorN_IR: function canvasGraphicsSetFillColorN(/*...*/) {
var cs = this.current.fillColorSpace;
@ -737,27 +740,49 @@ var CanvasGraphics = (function canvasGraphics() {
}
},
setStrokeGray: function canvasGraphicsSetStrokeGray(gray) {
this.setStrokeRGBColor(gray, gray, gray);
if (!(this.current.strokeColorSpace instanceof DeviceGrayCS))
this.current.strokeColorSpace = new DeviceGrayCS();
var color = Util.makeCssRgb(gray, gray, gray);
this.ctx.strokeStyle = color;
this.current.strokeColor = color;
},
setFillGray: function canvasGraphicsSetFillGray(gray) {
this.setFillRGBColor(gray, gray, gray);
if (!(this.current.fillColorSpace instanceof DeviceGrayCS))
this.current.fillColorSpace = new DeviceGrayCS();
var color = Util.makeCssRgb(gray, gray, gray);
this.ctx.fillStyle = color;
this.current.fillColor = color;
},
setStrokeRGBColor: function canvasGraphicsSetStrokeRGBColor(r, g, b) {
if (!(this.current.strokeColorSpace instanceof DeviceRgbCS))
this.current.strokeColorSpace = new DeviceRgbCS();
var color = Util.makeCssRgb(r, g, b);
this.ctx.strokeStyle = color;
this.current.strokeColor = color;
},
setFillRGBColor: function canvasGraphicsSetFillRGBColor(r, g, b) {
if (!(this.current.fillColorSpace instanceof DeviceRgbCS))
this.current.fillColorSpace = new DeviceRgbCS();
var color = Util.makeCssRgb(r, g, b);
this.ctx.fillStyle = color;
this.current.fillColor = color;
},
setStrokeCMYKColor: function canvasGraphicsSetStrokeCMYKColor(c, m, y, k) {
if (!(this.current.strokeColorSpace instanceof DeviceCmykCS))
this.current.strokeColorSpace = new DeviceCmykCS();
var color = Util.makeCssCmyk(c, m, y, k);
this.ctx.strokeStyle = color;
this.current.strokeColor = color;
},
setFillCMYKColor: function canvasGraphicsSetFillCMYKColor(c, m, y, k) {
if (!(this.current.fillColorSpace instanceof DeviceCmykCS))
this.current.fillColorSpace = new DeviceCmykCS();
var color = Util.makeCssCmyk(c, m, y, k);
this.ctx.fillStyle = color;
this.current.fillColor = color;