Stay single-threaded on windows, multithread is slower and exit does not work
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@ -26,8 +26,17 @@
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// Go c++11 !
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bool getCpuConf(CpuConf& cpus)
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{
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#if defined(_WIN32)
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// On windows, indexing is actually twice slower with threads
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// enabled + there is a bug and the process does not exit at the
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// end of indexing. Until these are solved, pretend there is only
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// 1 cpu
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cpus.ncpus = 1;
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#else
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// c++11
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cpus.ncpus = std::thread::hardware_concurrency();
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#endif
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return true;
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}
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