use std:🧵:hardware_concurrency instead of misc hacks

This commit is contained in:
Jean-Francois Dockes 2016-07-16 11:14:44 +02:00
parent 68a7ac61a0
commit e99926cd5f

View file

@ -17,92 +17,20 @@
#ifndef TEST_CPUCONF
#include "autoconfig.h"
#include "cpuconf.h"
#if defined(__gnu_linux__)
#include <stdlib.h>
#include "execmd.h"
#include "smallut.h"
using std::string;
using std::vector;
// It seems that we could use sysconf as on macosx actually
bool getCpuConf(CpuConf& conf)
{
vector<string> cmdv = create_vector<string>("sh")("-c")
("egrep ^processor /proc/cpuinfo | wc -l");
string result;
if (!ExecCmd::backtick(cmdv, result))
return false;
conf.ncpus = atoi(result.c_str());
if (conf.ncpus < 1 || conf.ncpus > 100)
conf.ncpus = 1;
return true;
}
#elif defined(__FreeBSD__)
#include <stdlib.h>
#include "execmd.h"
#include "smallut.h"
using std::string;
using std::vector;
bool getCpuConf(CpuConf& conf)
{
vector<string> cmdv = create_vector<string>("sysctl")("hw.ncpu");
string result;
if (!ExecCmd::backtick(cmdv, result))
return false;
conf.ncpus = atoi(result.c_str());
if (conf.ncpus < 1 || conf.ncpus > 100)
conf.ncpus = 1;
return true;
}
#elif 0 && defined(_WIN32)
// On windows, indexing is actually twice slower with threads enabled +
// there is a bug and the process does not exit at the end of indexing.
// Until these are solved, pretend there is only 1 cpu
#include <thread>
// Go c++11 !
bool getCpuConf(CpuConf& cpus)
{
#if 0
// Native way
SYSTEM_INFO sysinfo;
GetSystemInfo( &sysinfo );
cpus.ncpus = sysinfo.dwNumberOfProcessors;
#else
// c++11
cpus.ncpus = std::thread::hardware_concurrency();
#endif
return true;
}
#elif defined(__APPLE__)
#include <unistd.h>
bool getCpuConf(CpuConf& cpus)
{
cpus.ncpus = sysconf( _SC_NPROCESSORS_ONLN );
return true;
}
#else // Any other system
// Generic, pretend there is one
bool getCpuConf(CpuConf& cpus)
{
cpus.ncpus = 1;
return true;
}
#endif
#else // TEST_CPUCONF
#include <stdlib.h>