(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1 ? ', & ' : '') + _.last(names); * }); * * say('hello', 'fred', 'barney', 'pebbles'); * // => 'hello fred, barney, & pebbles' */ function restParam(func, start) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0); return function() { var args = arguments, index = -1, length = nativeMax(args.length - start, 0), rest = Array(length); while (++index < length) { rest[index] = args[start + index]; } switch (start) { case 0: return func.call(this, rest); case 1: return func.call(this, args[0], rest); case 2: return func.call(this, args[0], args[1], rest); } var otherArgs = Array(start + 1); index = -1; while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = rest; return func.apply(this, otherArgs); }; } module.exports = restParam; },{}],5:[function(_dereq_,module,exports){ /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function arrayCopy(source, array) { var index = -1, length = source.length; array || (array = Array(length)); while (++index < length) { array[index] = source[index]; } return array; } module.exports = arrayCopy; },{}],6:[function(_dereq_,module,exports){ /** * A specialized version of `_.forEach` for arrays without support for callback * shorthands and `this` binding. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1, length = array.length; while (++index < length) { if (iteratee(array[index], index, array) === false) { break; } } return array; } module.exports = arrayEach; },{}],7:[function(_dereq_,module,exports){ /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property names to copy. * @param {Object} [object={}] The object to copy properties to. * @returns {Object} Returns `object`. */ function baseCopy(source, props, object) { object || (object = {}); var index = -1, length = props.length; while (++index < length) { var key = props[index]; object[key] = source[key]; } return object; } module.exports = baseCopy; },{}],8:[function(_dereq_,module,exports){ var createBaseFor = _dereq_('./createBaseFor'); /** * The base implementation of `baseForIn` and `baseForOwn` which iterates * over `object` properties returned by `keysFunc` invoking `iteratee` for * each property. Iteratee functions may exit iteration early by explicitly * returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseFor = createBaseFor(); module.exports = baseFor; },{"./createBaseFor":17}],9:[function(_dereq_,module,exports){ var baseFor = _dereq_('./baseFor'), keysIn = _dereq_('../object/keysIn'); /** * The base implementation of `_.forIn` without support for callback * shorthands and `this` binding. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForIn(object, iteratee) { return baseFor(object, iteratee, keysIn); } module.exports = baseForIn; },{"../object/keysIn":39,"./baseFor":8}],10:[function(_dereq_,module,exports){ /** * The base implementation of `_.isFunction` without support for environments * with incorrect `typeof` results. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. */ function baseIsFunction(value) { // Avoid a Chakra JIT bug in compatibility modes of IE 11. // See https://github.com/jashkenas/underscore/issues/1621 for more details. return typeof value == 'function' || false; } module.exports = baseIsFunction; },{}],11:[function(_dereq_,module,exports){ var arrayEach = _dereq_('./arrayEach'), baseMergeDeep = _dereq_('./baseMergeDeep'), isArray = _dereq_('../lang/isArray'), isArrayLike = _dereq_('./isArrayLike'), isObject = _dereq_('../lang/isObject'), isObjectLike = _dereq_('./isObjectLike'), isTypedArray = _dereq_('../lang/isTypedArray'), keys = _dereq_('../object/keys'); /** * The base implementation of `_.merge` without support for argument juggling, * multiple sources, and `this` binding `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [customizer] The function to customize merging properties. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {Object} Returns `object`. */ function baseMerge(object, source, customizer, stackA, stackB) { if (!isObject(object)) { return object; } var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)), props = isSrcArr ? null : keys(source); arrayEach(props || source, function(srcValue, key) { if (props) { key = srcValue; srcValue = source[key]; } if (isObjectLike(srcValue)) { stackA || (stackA = []); stackB || (stackB = []); baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB); } else { var value = object[key], result = customizer ? customizer(value, srcValue, key, object, source) : undefined, isCommon = result === undefined; if (isCommon) { result = srcValue; } if ((result !== undefined || (isSrcArr && !(key in object))) && (isCommon || (result === result ? (result !== value) : (value === value)))) { object[key] = result; } } }); return object; } module.exports = baseMerge; },{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":6,"./baseMergeDeep":12,"./isArrayLike":20,"./isObjectLike":25}],12:[function(_dereq_,module,exports){ var arrayCopy = _dereq_('./arrayCopy'), isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isArrayLike = _dereq_('./isArrayLike'), isPlainObject = _dereq_('../lang/isPlainObject'), isTypedArray = _dereq_('../lang/isTypedArray'), toPlainObject = _dereq_('../lang/toPlainObject'); /** * A specialized version of `baseMerge` for arrays and objects which performs * deep merges and tracks traversed objects enabling objects with circular * references to be merged. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {string} key The key of the value to merge. * @param {Function} mergeFunc The function to merge values. * @param {Function} [customizer] The function to customize merging properties. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) { var length = stackA.length, srcValue = source[key]; while (length--) { if (stackA[length] == srcValue) { object[key] = stackB[length]; return; } } var value = object[key], result = customizer ? customizer(value, srcValue, key, object, source) : undefined, isCommon = result === undefined; if (isCommon) { result = srcValue; if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) { result = isArray(value) ? value : (isArrayLike(value) ? arrayCopy(value) : []); } else if (isPlainObject(srcValue) || isArguments(srcValue)) { result = isArguments(value) ? toPlainObject(value) : (isPlainObject(value) ? value : {}); } else { isCommon = false; } } // Add the source value to the stack of traversed objects and associate // it with its merged value. stackA.push(srcValue); stackB.push(result); if (isCommon) { // Recursively merge objects and arrays (susceptible to call stack limits). object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB); } else if (result === result ? (result !== value) : (value === value)) { object[key] = result; } } module.exports = baseMergeDeep; },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":5,"./isArrayLike":20}],13:[function(_dereq_,module,exports){ var toObject = _dereq_('./toObject'); /** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new function. */ function baseProperty(key) { return function(object) { return object == null ? undefined : toObject(object)[key]; }; } module.exports = baseProperty; },{"./toObject":28}],14:[function(_dereq_,module,exports){ /** * Converts `value` to a string if it's not one. An empty string is returned * for `null` or `undefined` values. * * @private * @param {*} value The value to process. * @returns {string} Returns the string. */ function baseToString(value) { if (typeof value == 'string') { return value; } return value == null ? '' : (value + ''); } module.exports = baseToString; },{}],15:[function(_dereq_,module,exports){ var identity = _dereq_('../utility/identity'); /** * A specialized version of `baseCallback` which only supports `this` binding * and specifying the number of arguments to provide to `func`. * * @private * @param {Function} func The function to bind. * @param {*} thisArg The `this` binding of `func`. * @param {number} [argCount] The number of arguments to provide to `func`. * @returns {Function} Returns the callback. */ function bindCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity; } if (thisArg === undefined) { return func; } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection); }; case 5: return function(value, other, key, object, source) { return func.call(thisArg, value, other, key, object, source); }; } return function() { return func.apply(thisArg, arguments); }; } module.exports = bindCallback; },{"../utility/identity":43}],16:[function(_dereq_,module,exports){ var bindCallback = _dereq_('./bindCallback'), isIterateeCall = _dereq_('./isIterateeCall'), restParam = _dereq_('../function/restParam'); /** * Creates a function that assigns properties of source object(s) to a given * destination object. * * **Note:** This function is used to create `_.assign`, `_.defaults`, and `_.merge`. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return restParam(function(object, sources) { var index = -1, length = object == null ? 0 : sources.length, customizer = length > 2 ? sources[length - 2] : undefined, guard = length > 2 ? sources[2] : undefined, thisArg = length > 1 ? sources[length - 1] : undefined; if (typeof customizer == 'function') { customizer = bindCallback(customizer, thisArg, 5); length -= 2; } else { customizer = typeof thisArg == 'function' ? thisArg : undefined; length -= (customizer ? 1 : 0); } if (guard && isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer; length = 1; } while (++index < length) { var source = sources[index]; if (source) { assigner(object, source, customizer); } } return object; }); } module.exports = createAssigner; },{"../function/restParam":4,"./bindCallback":15,"./isIterateeCall":23}],17:[function(_dereq_,module,exports){ var toObject = _dereq_('./toObject'); /** * Creates a base function for `_.forIn` or `_.forInRight`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseFor(fromRight) { return function(object, iteratee, keysFunc) { var iterable = toObject(object), props = keysFunc(object), length = props.length, index = fromRight ? length : -1; while ((fromRight ? index-- : ++index < length)) { var key = props[index]; if (iteratee(iterable[key], key, iterable) === false) { break; } } return object; }; } module.exports = createBaseFor; },{"./toObject":28}],18:[function(_dereq_,module,exports){ var baseProperty = _dereq_('./baseProperty'); /** * Gets the "length" property value of `object`. * * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792) * that affects Safari on at least iOS 8.1-8.3 ARM64. * * @private * @param {Object} object The object to query. * @returns {*} Returns the "length" value. */ var getLength = baseProperty('length'); module.exports = getLength; },{"./baseProperty":13}],19:[function(_dereq_,module,exports){ var isNative = _dereq_('../lang/isNative'); /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = object == null ? undefined : object[key]; return isNative(value) ? value : undefined; } module.exports = getNative; },{"../lang/isNative":32}],20:[function(_dereq_,module,exports){ var getLength = _dereq_('./getLength'), isLength = _dereq_('./isLength'); /** * Checks if `value` is array-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. */ function isArrayLike(value) { return value != null && isLength(getLength(value)); } module.exports = isArrayLike; },{"./getLength":18,"./isLength":24}],21:[function(_dereq_,module,exports){ /** * Checks if `value` is a host object in IE < 9. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a host object, else `false`. */ var isHostObject = (function() { try { Object({ 'toString': 0 } + ''); } catch(e) { return function() { return false; }; } return function(value) { // IE < 9 presents many host objects as `Object` objects that can coerce // to strings despite having improperly defined `toString` methods. return typeof value.toString != 'function' && typeof (value + '') == 'string'; }; }()); module.exports = isHostObject; },{}],22:[function(_dereq_,module,exports){ /** Used to detect unsigned integer values. */ var reIsUint = /^\d+$/; /** * Used as the [maximum length](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1; length = length == null ? MAX_SAFE_INTEGER : length; return value > -1 && value % 1 == 0 && value < length; } module.exports = isIndex; },{}],23:[function(_dereq_,module,exports){ var isArrayLike = _dereq_('./isArrayLike'), isIndex = _dereq_('./isIndex'), isObject = _dereq_('../lang/isObject'); /** * Checks if the provided arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`. */ function isIterateeCall(value, index, object) { if (!isObject(object)) { return false; } var type = typeof index; if (type == 'number' ? (isArrayLike(object) && isIndex(index, object.length)) : (type == 'string' && index in object)) { var other = object[index]; return value === value ? (value === other) : (other !== other); } return false; } module.exports = isIterateeCall; },{"../lang/isObject":33,"./isArrayLike":20,"./isIndex":22}],24:[function(_dereq_,module,exports){ /** * Used as the [maximum length](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer) * of an array-like value. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This function is based on [`ToLength`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength). * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } module.exports = isLength; },{}],25:[function(_dereq_,module,exports){ /** * Checks if `value` is object-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. */ function isObjectLike(value) { return !!value && typeof value == 'object'; } module.exports = isObjectLike; },{}],26:[function(_dereq_,module,exports){ var baseForIn = _dereq_('./baseForIn'), isArguments = _dereq_('../lang/isArguments'), isHostObject = _dereq_('./isHostObject'), isObjectLike = _dereq_('./isObjectLike'), support = _dereq_('../support'); /** `Object#toString` result references. */ var objectTag = '[object Object]'; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * A fallback implementation of `_.isPlainObject` which checks if `value` * is an object created by the `Object` constructor or has a `[[Prototype]]` * of `null`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. */ function shimIsPlainObject(value) { var Ctor; // Exit early for non `Object` objects. if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value)) || (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor))) || (!support.argsTag && isArguments(value))) { return false; } // IE < 9 iterates inherited properties before own properties. If the first // iterated property is an object's own property then there are no inherited // enumerable properties. var result; if (support.ownLast) { baseForIn(value, function(subValue, key, object) { result = hasOwnProperty.call(object, key); return false; }); return result !== false; } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. baseForIn(value, function(subValue, key) { result = key; }); return result === undefined || hasOwnProperty.call(value, result); } module.exports = shimIsPlainObject; },{"../lang/isArguments":29,"../support":42,"./baseForIn":9,"./isHostObject":21,"./isObjectLike":25}],27:[function(_dereq_,module,exports){ var isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isIndex = _dereq_('./isIndex'), isLength = _dereq_('./isLength'), isString = _dereq_('../lang/isString'), keysIn = _dereq_('../object/keysIn'); /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * A fallback implementation of `Object.keys` which creates an array of the * own enumerable property names of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function shimKeys(object) { var props = keysIn(object), propsLength = props.length, length = propsLength && object.length; var allowIndexes = !!length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)); var index = -1, result = []; while (++index < propsLength) { var key = props[index]; if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) { result.push(key); } } return result; } module.exports = shimKeys; },{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":22,"./isLength":24}],28:[function(_dereq_,module,exports){ var isObject = _dereq_('../lang/isObject'), isString = _dereq_('../lang/isString'), support = _dereq_('../support'); /** * Converts `value` to an object if it's not one. * * @private * @param {*} value The value to process. * @returns {Object} Returns the object. */ function toObject(value) { if (support.unindexedChars && isString(value)) { var index = -1, length = value.length, result = Object(value); while (++index < length) { result[index] = value.charAt(index); } return result; } return isObject(value) ? value : Object(value); } module.exports = toObject; },{"../lang/isObject":33,"../lang/isString":35,"../support":42}],29:[function(_dereq_,module,exports){ var isArrayLike = _dereq_('../internal/isArrayLike'), isObjectLike = _dereq_('../internal/isObjectLike'), support = _dereq_('../support'); /** `Object#toString` result references. */ var argsTag = '[object Arguments]'; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable; /** * Checks if `value` is classified as an `arguments` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return isObjectLike(value) && isArrayLike(value) && objToString.call(value) == argsTag; } // Fallback for environments without a `toStringTag` for `arguments` objects. if (!support.argsTag) { isArguments = function(value) { return isObjectLike(value) && isArrayLike(value) && hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); }; } module.exports = isArguments; },{"../internal/isArrayLike":20,"../internal/isObjectLike":25,"../support":42}],30:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isLength = _dereq_('../internal/isLength'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var arrayTag = '[object Array]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /* Native method references for those with the same name as other `lodash` methods. */ var nativeIsArray = getNative(Array, 'isArray'); /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(function() { return arguments; }()); * // => false */ var isArray = nativeIsArray || function(value) { return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag; }; module.exports = isArray; },{"../internal/getNative":19,"../internal/isLength":24,"../internal/isObjectLike":25}],31:[function(_dereq_,module,exports){ (function (global){ var baseIsFunction = _dereq_('../internal/baseIsFunction'), getNative = _dereq_('../internal/getNative'); /** `Object#toString` result references. */ var funcTag = '[object Function]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Native method references. */ var Uint8Array = getNative(global, 'Uint8Array'); /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ var isFunction = !(baseIsFunction(/x/) || (Uint8Array && !baseIsFunction(Uint8Array))) ? baseIsFunction : function(value) { // The use of `Object#toString` avoids issues with the `typeof` operator // in older versions of Chrome and Safari which return 'function' for regexes // and Safari 8 equivalents which return 'object' for typed array constructors. return objToString.call(value) == funcTag; }; module.exports = isFunction; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"../internal/baseIsFunction":10,"../internal/getNative":19}],32:[function(_dereq_,module,exports){ var escapeRegExp = _dereq_('../string/escapeRegExp'), isHostObject = _dereq_('../internal/isHostObject'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var funcTag = '[object Function]'; /** Used to detect host constructors (Safari > 5). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for native method references. */ var objectProto = Object.prototype; /** Used to resolve the decompiled source of functions. */ var fnToString = Function.prototype.toString; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + escapeRegExp(fnToString.call(hasOwnProperty)) .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * Checks if `value` is a native function. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, else `false`. * @example * * _.isNative(Array.prototype.push); * // => true * * _.isNative(_); * // => false */ function isNative(value) { if (value == null) { return false; } if (objToString.call(value) == funcTag) { return reIsNative.test(fnToString.call(value)); } return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value); } module.exports = isNative; },{"../internal/isHostObject":21,"../internal/isObjectLike":25,"../string/escapeRegExp":41}],33:[function(_dereq_,module,exports){ /** * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */ function isObject(value) { // Avoid a V8 JIT bug in Chrome 19-20. // See https://code.google.com/p/v8/issues/detail?id=2291 for more details. var type = typeof value; return !!value && (type == 'object' || type == 'function'); } module.exports = isObject; },{}],34:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isArguments = _dereq_('./isArguments'), shimIsPlainObject = _dereq_('../internal/shimIsPlainObject'), support = _dereq_('../support'); /** `Object#toString` result references. */ var objectTag = '[object Object]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Native method references. */ var getPrototypeOf = getNative(Object, 'getPrototypeOf'); /** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * **Note:** This method assumes objects created by the `Object` constructor * have no inherited enumerable properties. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { * this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */ var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) { if (!(value && objToString.call(value) == objectTag) || (!support.argsTag && isArguments(value))) { return false; } var valueOf = getNative(value, 'valueOf'), objProto = valueOf && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto); return objProto ? (value == objProto || getPrototypeOf(value) == objProto) : shimIsPlainObject(value); }; module.exports = isPlainObject; },{"../internal/getNative":19,"../internal/shimIsPlainObject":26,"../support":42,"./isArguments":29}],35:[function(_dereq_,module,exports){ var isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var stringTag = '[object String]'; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a `String` primitive or object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isString('abc'); * // => true * * _.isString(1); * // => false */ function isString(value) { return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag); } module.exports = isString; },{"../internal/isObjectLike":25}],36:[function(_dereq_,module,exports){ var isLength = _dereq_('../internal/isLength'), isObjectLike = _dereq_('../internal/isObjectLike'); /** `Object#toString` result references. */ var argsTag = '[object Arguments]', arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', mapTag = '[object Map]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** Used for native method references. */ var objectProto = Object.prototype; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ function isTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)]; } module.exports = isTypedArray; },{"../internal/isLength":24,"../internal/isObjectLike":25}],37:[function(_dereq_,module,exports){ var baseCopy = _dereq_('../internal/baseCopy'), keysIn = _dereq_('../object/keysIn'); /** * Converts `value` to a plain object flattening inherited enumerable * properties of `value` to own properties of the plain object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to convert. * @returns {Object} Returns the converted plain object. * @example * * function Foo() { * this.b = 2; * } * * Foo.prototype.c = 3; * * _.assign({ 'a': 1 }, new Foo); * // => { 'a': 1, 'b': 2 } * * _.assign({ 'a': 1 }, _.toPlainObject(new Foo)); * // => { 'a': 1, 'b': 2, 'c': 3 } */ function toPlainObject(value) { return baseCopy(value, keysIn(value)); } module.exports = toPlainObject; },{"../internal/baseCopy":7,"../object/keysIn":39}],38:[function(_dereq_,module,exports){ var getNative = _dereq_('../internal/getNative'), isArrayLike = _dereq_('../internal/isArrayLike'), isObject = _dereq_('../lang/isObject'), shimKeys = _dereq_('../internal/shimKeys'), support = _dereq_('../support'); /* Native method references for those with the same name as other `lodash` methods. */ var nativeKeys = getNative(Object, 'keys'); /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.keys) * for more details. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ var keys = !nativeKeys ? shimKeys : function(object) { var Ctor = object == null ? null : object.constructor; if ((typeof Ctor == 'function' && Ctor.prototype === object) || (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) { return shimKeys(object); } return isObject(object) ? nativeKeys(object) : []; }; module.exports = keys; },{"../internal/getNative":19,"../internal/isArrayLike":20,"../internal/shimKeys":27,"../lang/isObject":33,"../support":42}],39:[function(_dereq_,module,exports){ var arrayEach = _dereq_('../internal/arrayEach'), isArguments = _dereq_('../lang/isArguments'), isArray = _dereq_('../lang/isArray'), isFunction = _dereq_('../lang/isFunction'), isIndex = _dereq_('../internal/isIndex'), isLength = _dereq_('../internal/isLength'), isObject = _dereq_('../lang/isObject'), isString = _dereq_('../lang/isString'), support = _dereq_('../support'); /** `Object#toString` result references. */ var arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', stringTag = '[object String]'; /** Used to fix the JScript `[[DontEnum]]` bug. */ var shadowProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ]; /** Used for native method references. */ var errorProto = Error.prototype, objectProto = Object.prototype, stringProto = String.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Used to avoid iterating over non-enumerable properties in IE < 9. */ var nonEnumProps = {}; nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true }; nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true }; nonEnumProps[objectTag] = { 'constructor': true }; arrayEach(shadowProps, function(key) { for (var tag in nonEnumProps) { if (hasOwnProperty.call(nonEnumProps, tag)) { var props = nonEnumProps[tag]; props[key] = hasOwnProperty.call(props, key); } } }); /** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */ function keysIn(object) { if (object == null) { return []; } if (!isObject(object)) { object = Object(object); } var length = object.length; length = (length && isLength(length) && (isArray(object) || isArguments(object) || isString(object)) && length) || 0; var Ctor = object.constructor, index = -1, proto = (isFunction(Ctor) && Ctor.prototype) || objectProto, isProto = proto === object, result = Array(length), skipIndexes = length > 0, skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error), skipProto = support.enumPrototypes && isFunction(object); while (++index < length) { result[index] = (index + ''); } // lodash skips the `constructor` property when it infers it is iterating // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]` // attribute of an existing property and the `constructor` property of a // prototype defaults to non-enumerable. for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name')) && !(skipIndexes && isIndex(key, length)) && !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) { result.push(key); } } if (support.nonEnumShadows && object !== objectProto) { var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)), nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag]; if (tag == objectTag) { proto = objectProto; } length = shadowProps.length; while (length--) { key = shadowProps[length]; var nonEnum = nonEnums[key]; if (!(isProto && nonEnum) && (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) { result.push(key); } } } return result; } module.exports = keysIn; },{"../internal/arrayEach":6,"../internal/isIndex":22,"../internal/isLength":24,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":42}],40:[function(_dereq_,module,exports){ var baseMerge = _dereq_('../internal/baseMerge'), createAssigner = _dereq_('../internal/createAssigner'); /** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * overwrite property assignments of previous sources. If `customizer` is * provided it is invoked to produce the merged values of the destination and * source properties. If `customizer` returns `undefined` merging is handled * by the method instead. The `customizer` is bound to `thisArg` and invoked * with five arguments: (objectValue, sourceValue, key, object, source). * * @static * @memberOf _ * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @param {Function} [customizer] The function to customize assigned values. * @param {*} [thisArg] The `this` binding of `customizer`. * @returns {Object} Returns `object`. * @example * * var users = { * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }] * }; * * var ages = { * 'data': [{ 'age': 36 }, { 'age': 40 }] * }; * * _.merge(users, ages); * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] } * * // using a customizer callback * var object = { * 'fruits': ['apple'], * 'vegetables': ['beet'] * }; * * var other = { * 'fruits': ['banana'], * 'vegetables': ['carrot'] * }; * * _.merge(object, other, function(a, b) { * if (_.isArray(a)) { * return a.concat(b); * } * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] } */ var merge = createAssigner(baseMerge); module.exports = merge; },{"../internal/baseMerge":11,"../internal/createAssigner":16}],41:[function(_dereq_,module,exports){ var baseToString = _dereq_('../internal/baseToString'); /** * Used to match `RegExp` [special characters](http://www.regular-expressions.info/characters.html#special). * In addition to special characters the forward slash is escaped to allow for * easier `eval` use and `Function` compilation. */ var reRegExpChars = /[.*+?^${}()|[\]\/\\]/g, reHasRegExpChars = RegExp(reRegExpChars.source); /** * Escapes the `RegExp` special characters "\", "/", "^", "$", ".", "|", "?", * "*", "+", "(", ")", "[", "]", "{" and "}" in `string`. * * @static * @memberOf _ * @category String * @param {string} [string=''] The string to escape. * @returns {string} Returns the escaped string. * @example * * _.escapeRegExp('[lodash](https://lodash.com/)'); * // => '\[lodash\]\(https:\/\/lodash\.com\/\)' */ function escapeRegExp(string) { string = baseToString(string); return (string && reHasRegExpChars.test(string)) ? string.replace(reRegExpChars, '\\$&') : string; } module.exports = escapeRegExp; },{"../internal/baseToString":14}],42:[function(_dereq_,module,exports){ (function (global){ /** `Object#toString` result references. */ var argsTag = '[object Arguments]', objectTag = '[object Object]'; /** Used for native method references. */ var arrayProto = Array.prototype, errorProto = Error.prototype, objectProto = Object.prototype; /** Used to detect DOM support. */ var document = (document = global.window) ? document.document : null; /** * Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring) * of values. */ var objToString = objectProto.toString; /** Native method references. */ var propertyIsEnumerable = objectProto.propertyIsEnumerable, splice = arrayProto.splice; /** * An object environment feature flags. * * @static * @memberOf _ * @type Object */ var support = {}; (function(x) { var Ctor = function() { this.x = x; }, object = { '0': x, 'length': x }, props = []; Ctor.prototype = { 'valueOf': x, 'y': x }; for (var key in new Ctor) { props.push(key); } /** * Detect if the `toStringTag` of `arguments` objects is resolvable * (all but Firefox < 4, IE < 9). * * @memberOf _.support * @type boolean */ support.argsTag = objToString.call(arguments) == argsTag; /** * Detect if `name` or `message` properties of `Error.prototype` are * enumerable by default (IE < 9, Safari < 5.1). * * @memberOf _.support * @type boolean */ support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); /** * Detect if `prototype` properties are enumerable by default. * * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1 * (if the prototype or a property on the prototype has been set) * incorrectly set the `[[Enumerable]]` value of a function's `prototype` * property to `true`. * * @memberOf _.support * @type boolean */ support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype'); /** * Detect if the `toStringTag` of DOM nodes is resolvable (all but IE < 9). * * @memberOf _.support * @type boolean */ support.nodeTag = objToString.call(document) != objectTag; /** * Detect if properties shadowing those on `Object.prototype` are non-enumerable. * * In IE < 9 an object's own properties, shadowing non-enumerable ones, * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug). * * @memberOf _.support * @type boolean */ support.nonEnumShadows = !/valueOf/.test(props); /** * Detect if own properties are iterated after inherited properties (IE < 9). * * @memberOf _.support * @type boolean */ support.ownLast = props[0] != 'x'; /** * Detect if `Array#shift` and `Array#splice` augment array-like objects * correctly. * * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array * `shift()` and `splice()` functions that fail to remove the last element, * `value[0]`, of array-like objects even though the "length" property is * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8, * while `splice()` is buggy regardless of mode in IE < 9. * * @memberOf _.support * @type boolean */ support.spliceObjects = (splice.call(object, 0, 1), !object[0]); /** * Detect lack of support for accessing string characters by index. * * IE < 8 can't access characters by index. IE 8 can only access characters * by index on string literals, not string objects. * * @memberOf _.support * @type boolean */ support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx'; /** * Detect if the DOM is supported. * * @memberOf _.support * @type boolean */ try { support.dom = document.createDocumentFragment().nodeType === 11; } catch(e) { support.dom = false; } }(1, 0)); module.exports = support; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],43:[function(_dereq_,module,exports){ /** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utility * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'user': 'fred' }; * * _.identity(object) === object; * // => true */ function identity(value) { return value; } module.exports = identity; },{}],44:[function(_dereq_,module,exports){ 'use strict'; // modified from https://github.com/es-shims/es6-shim var keys = _dereq_('object-keys'); var canBeObject = function (obj) { return typeof obj !== 'undefined' && obj !== null; }; var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol'; var defineProperties = _dereq_('define-properties'); var propIsEnumerable = Object.prototype.propertyIsEnumerable; var isEnumerableOn = function (obj) { return function isEnumerable(prop) { return propIsEnumerable.call(obj, prop); }; }; var assignShim = function assign(target, source1) { if (!canBeObject(target)) { throw new TypeError('target must be an object'); } var objTarget = Object(target); var s, source, i, props; for (s = 1; s < arguments.length; ++s) { source = Object(arguments[s]); props = keys(source); if (hasSymbols && Object.getOwnPropertySymbols) { props.push.apply(props, Object.getOwnPropertySymbols(source).filter(isEnumerableOn(source))); } for (i = 0; i < props.length; ++i) { objTarget[props[i]] = source[props[i]]; } } return objTarget; }; assignShim.shim = function shimObjectAssign() { if (Object.assign && Object.preventExtensions) { var assignHasPendingExceptions = (function () { // Firefox 37 still has "pending exception" logic in its Object.assign implementation, // which is 72% slower than our shim, and Firefox 40's native implementation. var thrower = Object.preventExtensions({ 1: 2 }); try { Object.assign(thrower, 'xy'); } catch (e) { return thrower[1] === 'y'; } }()); if (assignHasPendingExceptions) { delete Object.assign; } } if (!Object.assign) { defineProperties(Object, { assign: assignShim }); } return Object.assign || assignShim; }; module.exports = assignShim; },{"define-properties":45,"object-keys":47}],45:[function(_dereq_,module,exports){ 'use strict'; var keys = _dereq_('object-keys'); var foreach = _dereq_('foreach'); var toStr = Object.prototype.toString; var isFunction = function (fn) { return typeof fn === 'function' && toStr.call(fn) === '[object Function]'; }; var arePropertyDescriptorsSupported = function () { var obj = {}; try { Object.defineProperty(obj, 'x', { value: obj }); return obj.x === obj; } catch (e) { /* this is IE 8. */ return false; } }; var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported(); var defineProperty = function (object, name, value, predicate) { if (name in object && (!isFunction(predicate) || !predicate())) { return; } if (supportsDescriptors) { Object.defineProperty(object, name, { configurable: true, enumerable: false, writable: true, value: value }); } else { object[name] = value; } }; var defineProperties = function (object, map) { var predicates = arguments.length > 2 ? arguments[2] : {}; foreach(keys(map), function (name) { defineProperty(object, name, map[name], predicates[name]); }); }; defineProperties.supportsDescriptors = !!supportsDescriptors; module.exports = defineProperties; },{"foreach":46,"object-keys":47}],46:[function(_dereq_,module,exports){ var hasOwn = Object.prototype.hasOwnProperty; var toString = Object.prototype.toString; module.exports = function forEach (obj, fn, ctx) { if (toString.call(fn) !== '[object Function]') { throw new TypeError('iterator must be a function'); } var l = obj.length; if (l === +l) { for (var i = 0; i < l; i++) { fn.call(ctx, obj[i], i, obj); } } else { for (var k in obj) { if (hasOwn.call(obj, k)) { fn.call(ctx, obj[k], k, obj); } } } }; },{}],47:[function(_dereq_,module,exports){ 'use strict'; // modified from https://github.com/es-shims/es5-shim var has = Object.prototype.hasOwnProperty; var toStr = Object.prototype.toString; var isArgs = _dereq_('./isArguments'); var hasDontEnumBug = !({ 'toString': null }).propertyIsEnumerable('toString'); var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype'); var dontEnums = [ 'toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor' ]; var keysShim = function keys(object) { var isObject = object !== null && typeof object === 'object'; var isFunction = toStr.call(object) === '[object Function]'; var isArguments = isArgs(object); var isString = isObject && toStr.call(object) === '[object String]'; var theKeys = []; if (!isObject && !isFunction && !isArguments) { throw new TypeError('Object.keys called on a non-object'); } var skipProto = hasProtoEnumBug && isFunction; if (isString && object.length > 0 && !has.call(object, 0)) { for (var i = 0; i < object.length; ++i) { theKeys.push(String(i)); } } if (isArguments && object.length > 0) { for (var j = 0; j < object.length; ++j) { theKeys.push(String(j)); } } else { for (var name in object) { if (!(skipProto && name === 'prototype') && has.call(object, name)) { theKeys.push(String(name)); } } } if (hasDontEnumBug) { var ctor = object.constructor; var skipConstructor = ctor && ctor.prototype === object; for (var k = 0; k < dontEnums.length; ++k) { if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) { theKeys.push(dontEnums[k]); } } } return theKeys; }; keysShim.shim = function shimObjectKeys() { if (!Object.keys) { Object.keys = keysShim; } return Object.keys || keysShim; }; module.exports = keysShim; },{"./isArguments":48}],48:[function(_dereq_,module,exports){ 'use strict'; var toStr = Object.prototype.toString; module.exports = function isArguments(value) { var str = toStr.call(value); var isArgs = str === '[object Arguments]'; if (!isArgs) { isArgs = str !== '[object Array]' && value !== null && typeof value === 'object' && typeof value.length === 'number' && value.length >= 0 && toStr.call(value.callee) === '[object Function]'; } return isArgs; }; },{}],49:[function(_dereq_,module,exports){ module.exports = SafeParseTuple function SafeParseTuple(obj, reviver) { var json var error = null try { json = JSON.parse(obj, reviver) } catch (err) { error = err } return [error, json] } },{}],50:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file big-play-button.js */ var _Button2 = _dereq_('./button.js'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('./component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * Initial play button. Shows before the video has played. The hiding of the * big play button is done via CSS and player states. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Button * @class BigPlayButton */ var BigPlayButton = (function (_Button) { function BigPlayButton(player, options) { _classCallCheck(this, BigPlayButton); _Button.call(this, player, options); } _inherits(BigPlayButton, _Button); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ BigPlayButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-big-play-button'; }; /** * Handles click for play * * @method handleClick */ BigPlayButton.prototype.handleClick = function handleClick() { this.player_.play(); }; return BigPlayButton; })(_Button3['default']); BigPlayButton.prototype.controlText_ = 'Play Video'; _Component2['default'].registerComponent('BigPlayButton', BigPlayButton); exports['default'] = BigPlayButton; module.exports = exports['default']; },{"./button.js":51,"./component.js":52}],51:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file button.js */ var _Component2 = _dereq_('./component'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_import2); var _import3 = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_import3); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); /** * Base class for all buttons * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class Button */ var Button = (function (_Component) { function Button(player, options) { _classCallCheck(this, Button); _Component.call(this, player, options); this.emitTapEvents(); this.on('tap', this.handleClick); this.on('click', this.handleClick); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); } _inherits(Button, _Component); /** * Create the component's DOM element * * @param {String=} type Element's node type. e.g. 'div' * @param {Object=} props An object of element attributes that should be set on the element Tag name * @return {Element} * @method createEl */ Button.prototype.createEl = function createEl() { var tag = arguments[0] === undefined ? 'button' : arguments[0]; var props = arguments[1] === undefined ? {} : arguments[1]; // Add standard Aria and Tabindex info props = _assign2['default']({ className: this.buildCSSClass(), role: 'button', type: 'button', // Necessary since the default button type is "submit" 'aria-live': 'polite', // let the screen reader user know that the text of the button may change tabIndex: 0 }, props); var el = _Component.prototype.createEl.call(this, tag, props); this.controlTextEl_ = Dom.createEl('span', { className: 'vjs-control-text' }); el.appendChild(this.controlTextEl_); this.controlText(this.controlText_); return el; }; /** * Controls text - both request and localize * * @param {String} text Text for button * @return {String} * @method controlText */ Button.prototype.controlText = function controlText(text) { if (!text) { return this.controlText_ || 'Need Text'; }this.controlText_ = text; this.controlTextEl_.innerHTML = this.localize(this.controlText_); return this; }; /** * Allows sub components to stack CSS class names * * @return {String} * @method buildCSSClass */ Button.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this); }; /** * Handle Click - Override with specific functionality for button * * @method handleClick */ Button.prototype.handleClick = function handleClick() {}; /** * Handle Focus - Add keyboard functionality to element * * @method handleFocus */ Button.prototype.handleFocus = function handleFocus() { Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); }; /** * Handle KeyPress (document level) - Trigger click when keys are pressed * * @method handleKeyPress */ Button.prototype.handleKeyPress = function handleKeyPress(event) { // Check for space bar (32) or enter (13) keys if (event.which === 32 || event.which === 13) { event.preventDefault(); this.handleClick(); } }; /** * Handle Blur - Remove keyboard triggers * * @method handleBlur */ Button.prototype.handleBlur = function handleBlur() { Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); }; return Button; })(_Component3['default']); _Component3['default'].registerComponent('Button', Button); exports['default'] = Button; module.exports = exports['default']; },{"./component":52,"./utils/dom.js":111,"./utils/events.js":112,"./utils/fn.js":113,"global/document":1,"object.assign":44}],52:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; exports.__esModule = true; /** * @file component.js * * Player Component - Base class for all UI objects */ var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _import = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_import2); var _import3 = _dereq_('./utils/guid.js'); var Guid = _interopRequireWildcard(_import3); var _import4 = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_import4); var _log = _dereq_('./utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _toTitleCase = _dereq_('./utils/to-title-case.js'); var _toTitleCase2 = _interopRequireWildcard(_toTitleCase); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); var _mergeOptions = _dereq_('./utils/merge-options.js'); var _mergeOptions2 = _interopRequireWildcard(_mergeOptions); /** * Base UI Component class * Components are embeddable UI objects that are represented by both a * javascript object and an element in the DOM. They can be children of other * components, and can have many children themselves. * ```js * // adding a button to the player * var button = player.addChild('button'); * button.el(); // -> button element * ``` * ```html *
*
Button
*
* ``` * Components are also event targets. * ```js * button.on('click', function(){ * console.log('Button Clicked!'); * }); * button.trigger('customevent'); * ``` * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @class Component */ var Component = (function () { function Component(player, options, ready) { _classCallCheck(this, Component); // The component might be the player itself and we can't pass `this` to super if (!player && this.play) { this.player_ = player = this; // eslint-disable-line } else { this.player_ = player; } // Make a copy of prototype.options_ to protect against overriding defaults this.options_ = _mergeOptions2['default']({}, this.options_); // Updated options with supplied options options = this.options_ = _mergeOptions2['default'](this.options_, options); // Get ID from options or options element if one is supplied this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one if (!this.id_) { // Don't require the player ID function in the case of mock players var id = player && player.id && player.id() || 'no_player'; this.id_ = '' + id + '_component_' + Guid.newGUID(); } this.name_ = options.name || null; // Create element if one wasn't provided in options if (options.el) { this.el_ = options.el; } else if (options.createEl !== false) { this.el_ = this.createEl(); } this.children_ = []; this.childIndex_ = {}; this.childNameIndex_ = {}; // Add any child components in options if (options.initChildren !== false) { this.initChildren(); } this.ready(ready); // Don't want to trigger ready here or it will before init is actually // finished for all children that run this constructor if (options.reportTouchActivity !== false) { this.enableTouchActivity(); } } /** * Dispose of the component and all child components * * @method dispose */ Component.prototype.dispose = function dispose() { this.trigger({ type: 'dispose', bubbles: false }); // Dispose all children. if (this.children_) { for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i].dispose) { this.children_[i].dispose(); } } } // Delete child references this.children_ = null; this.childIndex_ = null; this.childNameIndex_ = null; // Remove all event listeners. this.off(); // Remove element from DOM if (this.el_.parentNode) { this.el_.parentNode.removeChild(this.el_); } Dom.removeElData(this.el_); this.el_ = null; }; /** * Return the component's player * * @return {Player} * @method player */ Component.prototype.player = function player() { return this.player_; }; /** * Deep merge of options objects * Whenever a property is an object on both options objects * the two properties will be merged using mergeOptions. * This is used for merging options for child components. We * want it to be easy to override individual options on a child * component without having to rewrite all the other default options. * ```js * Parent.prototype.options_ = { * children: { * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' }, * 'childTwo': {}, * 'childThree': {} * } * } * newOptions = { * children: { * 'childOne': { 'foo': 'baz', 'abc': '123' } * 'childTwo': null, * 'childFour': {} * } * } * * this.options(newOptions); * ``` * RESULT * ```js * { * children: { * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' }, * 'childTwo': null, // Disabled. Won't be initialized. * 'childThree': {}, * 'childFour': {} * } * } * ``` * * @param {Object} obj Object of new option values * @return {Object} A NEW object of this.options_ and obj merged * @method options */ Component.prototype.options = function options(obj) { _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0'); if (!obj) { return this.options_; } this.options_ = _mergeOptions2['default'](this.options_, obj); return this.options_; }; /** * Get the component's DOM element * ```js * var domEl = myComponent.el(); * ``` * * @return {Element} * @method el */ Component.prototype.el = function el() { return this.el_; }; /** * Create the component's DOM element * * @param {String=} tagName Element's node type. e.g. 'div' * @param {Object=} attributes An object of element attributes that should be set on the element * @return {Element} * @method createEl */ Component.prototype.createEl = function createEl(tagName, attributes) { return Dom.createEl(tagName, attributes); }; Component.prototype.localize = function localize(string) { var code = this.player_.language && this.player_.language(); var languages = this.player_.languages && this.player_.languages(); if (!code || !languages) { return string; } var language = languages[code]; if (language && language[string]) { return language[string]; } var primaryCode = code.split('-')[0]; var primaryLang = languages[primaryCode]; if (primaryLang && primaryLang[string]) { return primaryLang[string]; } return string; }; /** * Return the component's DOM element where children are inserted. * Will either be the same as el() or a new element defined in createEl(). * * @return {Element} * @method contentEl */ Component.prototype.contentEl = function contentEl() { return this.contentEl_ || this.el_; }; /** * Get the component's ID * ```js * var id = myComponent.id(); * ``` * * @return {String} * @method id */ Component.prototype.id = function id() { return this.id_; }; /** * Get the component's name. The name is often used to reference the component. * ```js * var name = myComponent.name(); * ``` * * @return {String} * @method name */ Component.prototype.name = function name() { return this.name_; }; /** * Get an array of all child components * ```js * var kids = myComponent.children(); * ``` * * @return {Array} The children * @method children */ Component.prototype.children = function children() { return this.children_; }; /** * Returns a child component with the provided ID * * @return {Component} * @method getChildById */ Component.prototype.getChildById = function getChildById(id) { return this.childIndex_[id]; }; /** * Returns a child component with the provided name * * @return {Component} * @method getChild */ Component.prototype.getChild = function getChild(name) { return this.childNameIndex_[name]; }; /** * Adds a child component inside this component * ```js * myComponent.el(); * // ->
* myComponent.children(); * // [empty array] * * var myButton = myComponent.addChild('MyButton'); * // ->
myButton
* // -> myButton === myComonent.children()[0]; * ``` * Pass in options for child constructors and options for children of the child * ```js * var myButton = myComponent.addChild('MyButton', { * text: 'Press Me', * children: { * buttonChildExample: { * buttonChildOption: true * } * } * }); * ``` * * @param {String|Component} child The class name or instance of a child to add * @param {Object=} options Options, including options to be passed to children of the child. * @return {Component} The child component (created by this process if a string was used) * @method addChild */ Component.prototype.addChild = function addChild(child) { var options = arguments[1] === undefined ? {} : arguments[1]; var component = undefined; var componentName = undefined; // If child is a string, create nt with options if (typeof child === 'string') { componentName = child; // Options can also be specified as a boolean, so convert to an empty object if false. if (!options) { options = {}; } // Same as above, but true is deprecated so show a warning. if (options === true) { _log2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.'); options = {}; } // If no componentClass in options, assume componentClass is the name lowercased // (e.g. playButton) var componentClassName = options.componentClass || _toTitleCase2['default'](componentName); // Set name through options options.name = componentName; // Create a new object & element for this controls set // If there's no .player_, this is a player var ComponentClass = Component.getComponent(componentClassName); component = new ComponentClass(this.player_ || this, options); // child is a component instance } else { component = child; } this.children_.push(component); if (typeof component.id === 'function') { this.childIndex_[component.id()] = component; } // If a name wasn't used to create the component, check if we can use the // name function of the component componentName = componentName || component.name && component.name(); if (componentName) { this.childNameIndex_[componentName] = component; } // Add the UI object's element to the container div (box) // Having an element is not required if (typeof component.el === 'function' && component.el()) { this.contentEl().appendChild(component.el()); } // Return so it can stored on parent object if desired. return component; }; /** * Remove a child component from this component's list of children, and the * child component's element from this component's element * * @param {Component} component Component to remove * @method removeChild */ Component.prototype.removeChild = function removeChild(component) { if (typeof component === 'string') { component = this.getChild(component); } if (!component || !this.children_) { return; } var childFound = false; for (var i = this.children_.length - 1; i >= 0; i--) { if (this.children_[i] === component) { childFound = true; this.children_.splice(i, 1); break; } } if (!childFound) { return; } this.childIndex_[component.id()] = null; this.childNameIndex_[component.name()] = null; var compEl = component.el(); if (compEl && compEl.parentNode === this.contentEl()) { this.contentEl().removeChild(component.el()); } }; /** * Add and initialize default child components from options * ```js * // when an instance of MyComponent is created, all children in options * // will be added to the instance by their name strings and options * MyComponent.prototype.options_.children = { * myChildComponent: { * myChildOption: true * } * } * ``` * // Or when creating the component * ```js * var myComp = new MyComponent(player, { * children: { * myChildComponent: { * myChildOption: true * } * } * }); * ``` * The children option can also be an Array of child names or * child options objects (that also include a 'name' key). * ```js * var myComp = new MyComponent(player, { * children: [ * 'button', * { * name: 'button', * someOtherOption: true * } * ] * }); * ``` * * @method initChildren */ Component.prototype.initChildren = function initChildren() { var _this = this; var children = this.options_.children; if (children) { (function () { // `this` is `parent` var parentOptions = _this.options_; var handleAdd = function handleAdd(name, opts) { // Allow options for children to be set at the parent options // e.g. videojs(id, { controlBar: false }); // instead of videojs(id, { children: { controlBar: false }); if (parentOptions[name] !== undefined) { opts = parentOptions[name]; } // Allow for disabling default components // e.g. options['children']['posterImage'] = false if (opts === false) { return; } // Allow options to be passed as a simple boolean if no configuration // is necessary. if (opts === true) { opts = {}; } // We also want to pass the original player options to each component as well so they don't need to // reach back into the player for options later. opts.playerOptions = _this.options_.playerOptions; // Create and add the child component. // Add a direct reference to the child by name on the parent instance. // If two of the same component are used, different names should be supplied // for each _this[name] = _this.addChild(name, opts); }; // Allow for an array of children details to passed in the options if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { var child = children[i]; var _name = undefined; var opts = undefined; if (typeof child === 'string') { // ['myComponent'] _name = child; opts = {}; } else { // [{ name: 'myComponent', otherOption: true }] _name = child.name; opts = child; } handleAdd(_name, opts); } } else { Object.getOwnPropertyNames(children).forEach(function (name) { handleAdd(name, children[name]); }); } })(); } }; /** * Allows sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Component.prototype.buildCSSClass = function buildCSSClass() { // Child classes can include a function that does: // return 'CLASS NAME' + this._super(); return ''; }; /** * Add an event listener to this component's element * ```js * var myFunc = function(){ * var myComponent = this; * // Do something when the event is fired * }; * * myComponent.on('eventType', myFunc); * ``` * The context of myFunc will be myComponent unless previously bound. * Alternatively, you can add a listener to another element or component. * ```js * myComponent.on(otherElement, 'eventName', myFunc); * myComponent.on(otherComponent, 'eventName', myFunc); * ``` * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)` * and `otherComponent.on('eventName', myFunc)` is that this way the listeners * will be automatically cleaned up when either component is disposed. * It will also bind myComponent as the context of myFunc. * **NOTE**: When using this on elements in the page other than window * and document (both permanent), if you remove the element from the DOM * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up * references to it and allow the browser to garbage collect it. * * @param {String|Component} first The event type or other component * @param {Function|String} second The event handler or event type * @param {Function} third The event handler * @return {Component} * @method on */ Component.prototype.on = function on(first, second, third) { var _this2 = this; if (typeof first === 'string' || Array.isArray(first)) { Events.on(this.el_, first, Fn.bind(this, second)); // Targeting another component or element } else { (function () { var target = first; var type = second; var fn = Fn.bind(_this2, third); // When this component is disposed, remove the listener from the other component var removeOnDispose = function removeOnDispose() { return _this2.off(target, type, fn); }; // Use the same function ID so we can remove it later it using the ID // of the original listener removeOnDispose.guid = fn.guid; _this2.on('dispose', removeOnDispose); // If the other component is disposed first we need to clean the reference // to the other component in this component's removeOnDispose listener // Otherwise we create a memory leak. var cleanRemover = function cleanRemover() { return _this2.off('dispose', removeOnDispose); }; // Add the same function ID so we can easily remove it later cleanRemover.guid = fn.guid; // Check if this is a DOM node if (first.nodeName) { // Add the listener to the other element Events.on(target, type, fn); Events.on(target, 'dispose', cleanRemover); // Should be a component // Not using `instanceof Component` because it makes mock players difficult } else if (typeof first.on === 'function') { // Add the listener to the other component target.on(type, fn); target.on('dispose', cleanRemover); } })(); } return this; }; /** * Remove an event listener from this component's element * ```js * myComponent.off('eventType', myFunc); * ``` * If myFunc is excluded, ALL listeners for the event type will be removed. * If eventType is excluded, ALL listeners will be removed from the component. * Alternatively you can use `off` to remove listeners that were added to other * elements or components using `myComponent.on(otherComponent...`. * In this case both the event type and listener function are REQUIRED. * ```js * myComponent.off(otherElement, 'eventType', myFunc); * myComponent.off(otherComponent, 'eventType', myFunc); * ``` * * @param {String=|Component} first The event type or other component * @param {Function=|String} second The listener function or event type * @param {Function=} third The listener for other component * @return {Component} * @method off */ Component.prototype.off = function off(first, second, third) { if (!first || typeof first === 'string' || Array.isArray(first)) { Events.off(this.el_, first, second); } else { var target = first; var type = second; // Ensure there's at least a guid, even if the function hasn't been used var fn = Fn.bind(this, third); // Remove the dispose listener on this component, // which was given the same guid as the event listener this.off('dispose', fn); if (first.nodeName) { // Remove the listener Events.off(target, type, fn); // Remove the listener for cleaning the dispose listener Events.off(target, 'dispose', fn); } else { target.off(type, fn); target.off('dispose', fn); } } return this; }; /** * Add an event listener to be triggered only once and then removed * ```js * myComponent.one('eventName', myFunc); * ``` * Alternatively you can add a listener to another element or component * that will be triggered only once. * ```js * myComponent.one(otherElement, 'eventName', myFunc); * myComponent.one(otherComponent, 'eventName', myFunc); * ``` * * @param {String|Component} first The event type or other component * @param {Function|String} second The listener function or event type * @param {Function=} third The listener function for other component * @return {Component} * @method one */ Component.prototype.one = function one(first, second, third) { var _this3 = this; var _arguments = arguments; if (typeof first === 'string' || Array.isArray(first)) { Events.one(this.el_, first, Fn.bind(this, second)); } else { (function () { var target = first; var type = second; var fn = Fn.bind(_this3, third); var newFunc = (function (_newFunc) { function newFunc() { return _newFunc.apply(this, arguments); } newFunc.toString = function () { return _newFunc.toString(); }; return newFunc; })(function () { _this3.off(target, type, newFunc); fn.apply(null, _arguments); }); // Keep the same function ID so we can remove it later newFunc.guid = fn.guid; _this3.on(target, type, newFunc); })(); } return this; }; /** * Trigger an event on an element * ```js * myComponent.trigger('eventName'); * myComponent.trigger({'type':'eventName'}); * myComponent.trigger('eventName', {data: 'some data'}); * myComponent.trigger({'type':'eventName'}, {data: 'some data'}); * ``` * * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Component} self * @method trigger */ Component.prototype.trigger = function trigger(event, hash) { Events.trigger(this.el_, event, hash); return this; }; /** * Bind a listener to the component's ready state. * Different from event listeners in that if the ready event has already happened * it will trigger the function immediately. * * @param {Function} fn Ready listener * @param {Boolean} sync Exec the listener synchronously if component is ready * @return {Component} * @method ready */ Component.prototype.ready = function ready(fn) { var sync = arguments[1] === undefined ? false : arguments[1]; if (fn) { if (this.isReady_) { if (sync) { fn.call(this); } else { // Call the function asynchronously by default for consistency this.setTimeout(fn, 1); } } else { this.readyQueue_ = this.readyQueue_ || []; this.readyQueue_.push(fn); } } return this; }; /** * Trigger the ready listeners * * @return {Component} * @method triggerReady */ Component.prototype.triggerReady = function triggerReady() { this.isReady_ = true; // Ensure ready is triggerd asynchronously this.setTimeout(function () { var readyQueue = this.readyQueue_; if (readyQueue && readyQueue.length > 0) { readyQueue.forEach(function (fn) { fn.call(this); }, this); // Reset Ready Queue this.readyQueue_ = []; } // Allow for using event listeners also this.trigger('ready'); }, 1); }; /** * Check if a component's element has a CSS class name * * @param {String} classToCheck Classname to check * @return {Component} * @method hasClass */ Component.prototype.hasClass = function hasClass(classToCheck) { return Dom.hasElClass(this.el_, classToCheck); }; /** * Add a CSS class name to the component's element * * @param {String} classToAdd Classname to add * @return {Component} * @method addClass */ Component.prototype.addClass = function addClass(classToAdd) { Dom.addElClass(this.el_, classToAdd); return this; }; /** * Remove and return a CSS class name from the component's element * * @param {String} classToRemove Classname to remove * @return {Component} * @method removeClass */ Component.prototype.removeClass = function removeClass(classToRemove) { Dom.removeElClass(this.el_, classToRemove); return this; }; /** * Show the component element if hidden * * @return {Component} * @method show */ Component.prototype.show = function show() { this.removeClass('vjs-hidden'); return this; }; /** * Hide the component element if currently showing * * @return {Component} * @method hide */ Component.prototype.hide = function hide() { this.addClass('vjs-hidden'); return this; }; /** * Lock an item in its visible state * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method lockShowing */ Component.prototype.lockShowing = function lockShowing() { this.addClass('vjs-lock-showing'); return this; }; /** * Unlock an item to be hidden * To be used with fadeIn/fadeOut. * * @return {Component} * @private * @method unlockShowing */ Component.prototype.unlockShowing = function unlockShowing() { this.removeClass('vjs-lock-showing'); return this; }; /** * Set or get the width of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num Optional width number * @param {Boolean} skipListeners Skip the 'resize' event trigger * @return {Component} This component, when setting the width * @return {Number|String} The width, when getting * @method width */ Component.prototype.width = function width(num, skipListeners) { return this.dimension('width', num, skipListeners); }; /** * Get or set the height of the component (CSS values) * Setting the video tag dimension values only works with values in pixels. * Percent values will not work. * Some percents can be used, but width()/height() will return the number + %, * not the actual computed width/height. * * @param {Number|String=} num New component height * @param {Boolean=} skipListeners Skip the resize event trigger * @return {Component} This component, when setting the height * @return {Number|String} The height, when getting * @method height */ Component.prototype.height = function height(num, skipListeners) { return this.dimension('height', num, skipListeners); }; /** * Set both width and height at the same time * * @param {Number|String} width Width of player * @param {Number|String} height Height of player * @return {Component} The component * @method dimensions */ Component.prototype.dimensions = function dimensions(width, height) { // Skip resize listeners on width for optimization return this.width(width, true).height(height); }; /** * Get or set width or height * This is the shared code for the width() and height() methods. * All for an integer, integer + 'px' or integer + '%'; * Known issue: Hidden elements officially have a width of 0. We're defaulting * to the style.width value and falling back to computedStyle which has the * hidden element issue. Info, but probably not an efficient fix: * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/ * * @param {String} widthOrHeight 'width' or 'height' * @param {Number|String=} num New dimension * @param {Boolean=} skipListeners Skip resize event trigger * @return {Component} The component if a dimension was set * @return {Number|String} The dimension if nothing was set * @private * @method dimension */ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { if (num !== undefined) { // Set to zero if null or literally NaN (NaN !== NaN) if (num === null || num !== num) { num = 0; } // Check if using css width/height (% or px) and adjust if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { this.el_.style[widthOrHeight] = num; } else if (num === 'auto') { this.el_.style[widthOrHeight] = ''; } else { this.el_.style[widthOrHeight] = num + 'px'; } // skipListeners allows us to avoid triggering the resize event when setting both width and height if (!skipListeners) { this.trigger('resize'); } // Return component return this; } // Not setting a value, so getting it // Make sure element exists if (!this.el_) { return 0; } // Get dimension value from style var val = this.el_.style[widthOrHeight]; var pxIndex = val.indexOf('px'); if (pxIndex !== -1) { // Return the pixel value with no 'px' return parseInt(val.slice(0, pxIndex), 10); } // No px so using % or no style was set, so falling back to offsetWidth/height // If component has display:none, offset will return 0 // TODO: handle display:none and no dimension style using px return parseInt(this.el_['offset' + _toTitleCase2['default'](widthOrHeight)], 10); }; /** * Emit 'tap' events when touch events are supported * This is used to support toggling the controls through a tap on the video. * We're requiring them to be enabled because otherwise every component would * have this extra overhead unnecessarily, on mobile devices where extra * overhead is especially bad. * * @private * @method emitTapEvents */ Component.prototype.emitTapEvents = function emitTapEvents() { // Track the start time so we can determine how long the touch lasted var touchStart = 0; var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number. var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap var touchTimeThreshold = 200; var couldBeTap = undefined; this.on('touchstart', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length === 1) { // Copy the touches object to prevent modifying the original firstTouch = _assign2['default']({}, event.touches[0]); // Record start time so we can detect a tap vs. "touch and hold" touchStart = new Date().getTime(); // Reset couldBeTap tracking couldBeTap = true; } }); this.on('touchmove', function (event) { // If more than one finger, don't consider treating this as a click if (event.touches.length > 1) { couldBeTap = false; } else if (firstTouch) { // Some devices will throw touchmoves for all but the slightest of taps. // So, if we moved only a small distance, this could still be a tap var xdiff = event.touches[0].pageX - firstTouch.pageX; var ydiff = event.touches[0].pageY - firstTouch.pageY; var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff); if (touchDistance > tapMovementThreshold) { couldBeTap = false; } } }); var noTap = function noTap() { couldBeTap = false; }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s this.on('touchleave', noTap); this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate // event this.on('touchend', function (event) { firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen if (couldBeTap === true) { // Measure how long the touch lasted var touchTime = new Date().getTime() - touchStart; // Make sure the touch was less than the threshold to be considered a tap if (touchTime < touchTimeThreshold) { // Don't let browser turn this into a click event.preventDefault(); this.trigger('tap'); // It may be good to copy the touchend event object and change the // type to tap, if the other event properties aren't exact after // Events.fixEvent runs (e.g. event.target) } } }); }; /** * Report user touch activity when touch events occur * User activity is used to determine when controls should show/hide. It's * relatively simple when it comes to mouse events, because any mouse event * should show the controls. So we capture mouse events that bubble up to the * player and report activity when that happens. * With touch events it isn't as easy. We can't rely on touch events at the * player level, because a tap (touchstart + touchend) on the video itself on * mobile devices is meant to turn controls off (and on). User activity is * checked asynchronously, so what could happen is a tap event on the video * turns the controls off, then the touchend event bubbles up to the player, * which if it reported user activity, would turn the controls right back on. * (We also don't want to completely block touch events from bubbling up) * Also a touchmove, touch+hold, and anything other than a tap is not supposed * to turn the controls back on on a mobile device. * Here we're setting the default component behavior to report user activity * whenever touch events happen, and this can be turned off by components that * want touch events to act differently. * * @method enableTouchActivity */ Component.prototype.enableTouchActivity = function enableTouchActivity() { // Don't continue if the root player doesn't support reporting user activity if (!this.player() || !this.player().reportUserActivity) { return; } // listener for reporting that the user is active var report = Fn.bind(this.player(), this.player().reportUserActivity); var touchHolding = undefined; this.on('touchstart', function () { report(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(touchHolding); // report at the same interval as activityCheck touchHolding = this.setInterval(report, 250); }); var touchEnd = function touchEnd(event) { report(); // stop the interval that maintains activity if the touch is holding this.clearInterval(touchHolding); }; this.on('touchmove', report); this.on('touchend', touchEnd); this.on('touchcancel', touchEnd); }; /** * Creates timeout and sets up disposal automatically. * * @param {Function} fn The function to run after the timeout. * @param {Number} timeout Number of ms to delay before executing specified function. * @return {Number} Returns the timeout ID * @method setTimeout */ Component.prototype.setTimeout = function setTimeout(fn, timeout) { fn = Fn.bind(this, fn); // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't. var timeoutId = _window2['default'].setTimeout(fn, timeout); var disposeFn = function disposeFn() { this.clearTimeout(timeoutId); }; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.on('dispose', disposeFn); return timeoutId; }; /** * Clears a timeout and removes the associated dispose listener * * @param {Number} timeoutId The id of the timeout to clear * @return {Number} Returns the timeout ID * @method clearTimeout */ Component.prototype.clearTimeout = function clearTimeout(timeoutId) { _window2['default'].clearTimeout(timeoutId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-timeout-' + timeoutId; this.off('dispose', disposeFn); return timeoutId; }; /** * Creates an interval and sets up disposal automatically. * * @param {Function} fn The function to run every N seconds. * @param {Number} interval Number of ms to delay before executing specified function. * @return {Number} Returns the interval ID * @method setInterval */ Component.prototype.setInterval = function setInterval(fn, interval) { fn = Fn.bind(this, fn); var intervalId = _window2['default'].setInterval(fn, interval); var disposeFn = function disposeFn() { this.clearInterval(intervalId); }; disposeFn.guid = 'vjs-interval-' + intervalId; this.on('dispose', disposeFn); return intervalId; }; /** * Clears an interval and removes the associated dispose listener * * @param {Number} intervalId The id of the interval to clear * @return {Number} Returns the interval ID * @method clearInterval */ Component.prototype.clearInterval = function clearInterval(intervalId) { _window2['default'].clearInterval(intervalId); var disposeFn = function disposeFn() {}; disposeFn.guid = 'vjs-interval-' + intervalId; this.off('dispose', disposeFn); return intervalId; }; /** * Registers a component * * @param {String} name Name of the component to register * @param {Object} comp The component to register * @static * @method registerComponent */ Component.registerComponent = function registerComponent(name, comp) { if (!Component.components_) { Component.components_ = {}; } Component.components_[name] = comp; return comp; }; /** * Gets a component by name * * @param {String} name Name of the component to get * @return {Component} * @static * @method getComponent */ Component.getComponent = function getComponent(name) { if (Component.components_ && Component.components_[name]) { return Component.components_[name]; } if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) { _log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)'); return _window2['default'].videojs[name]; } }; /** * Sets up the constructor using the supplied init method * or uses the init of the parent object * * @param {Object} props An object of properties * @static * @deprecated * @method extend */ Component.extend = function extend(props) { props = props || {}; _log2['default'].warn('Component.extend({}) has been deprecated, use videojs.extends(Component, {}) instead'); // Set up the constructor using the supplied init method // or using the init of the parent object // Make sure to check the unobfuscated version for external libs var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {}; // In Resig's simple class inheritance (previously used) the constructor // is a function that calls `this.init.apply(arguments)` // However that would prevent us from using `ParentObject.call(this);` // in a Child constructor because the `this` in `this.init` // would still refer to the Child and cause an infinite loop. // We would instead have to do // `ParentObject.prototype.init.apply(this, arguments);` // Bleh. We're not creating a _super() function, so it's good to keep // the parent constructor reference simple. var subObj = function subObj() { init.apply(this, arguments); }; // Inherit from this object's prototype subObj.prototype = Object.create(this.prototype); // Reset the constructor property for subObj otherwise // instances of subObj would have the constructor of the parent Object subObj.prototype.constructor = subObj; // Make the class extendable subObj.extend = Component.extend; // Extend subObj's prototype with functions and other properties from props for (var _name2 in props) { if (props.hasOwnProperty(_name2)) { subObj.prototype[_name2] = props[_name2]; } } return subObj; }; return Component; })(); Component.registerComponent('Component', Component); exports['default'] = Component; module.exports = exports['default']; },{"./utils/dom.js":111,"./utils/events.js":112,"./utils/fn.js":113,"./utils/guid.js":115,"./utils/log.js":116,"./utils/merge-options.js":117,"./utils/to-title-case.js":119,"global/window":2,"object.assign":44}],53:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file control-bar.js */ var _Component2 = _dereq_('../component.js'); var _Component3 = _interopRequireWildcard(_Component2); // Required children var _PlayToggle = _dereq_('./play-toggle.js'); var _PlayToggle2 = _interopRequireWildcard(_PlayToggle); var _CurrentTimeDisplay = _dereq_('./time-controls/current-time-display.js'); var _CurrentTimeDisplay2 = _interopRequireWildcard(_CurrentTimeDisplay); var _DurationDisplay = _dereq_('./time-controls/duration-display.js'); var _DurationDisplay2 = _interopRequireWildcard(_DurationDisplay); var _TimeDivider = _dereq_('./time-controls/time-divider.js'); var _TimeDivider2 = _interopRequireWildcard(_TimeDivider); var _RemainingTimeDisplay = _dereq_('./time-controls/remaining-time-display.js'); var _RemainingTimeDisplay2 = _interopRequireWildcard(_RemainingTimeDisplay); var _LiveDisplay = _dereq_('./live-display.js'); var _LiveDisplay2 = _interopRequireWildcard(_LiveDisplay); var _ProgressControl = _dereq_('./progress-control/progress-control.js'); var _ProgressControl2 = _interopRequireWildcard(_ProgressControl); var _FullscreenToggle = _dereq_('./fullscreen-toggle.js'); var _FullscreenToggle2 = _interopRequireWildcard(_FullscreenToggle); var _VolumeControl = _dereq_('./volume-control/volume-control.js'); var _VolumeControl2 = _interopRequireWildcard(_VolumeControl); var _VolumeMenuButton = _dereq_('./volume-menu-button.js'); var _VolumeMenuButton2 = _interopRequireWildcard(_VolumeMenuButton); var _MuteToggle = _dereq_('./mute-toggle.js'); var _MuteToggle2 = _interopRequireWildcard(_MuteToggle); var _ChaptersButton = _dereq_('./text-track-controls/chapters-button.js'); var _ChaptersButton2 = _interopRequireWildcard(_ChaptersButton); var _SubtitlesButton = _dereq_('./text-track-controls/subtitles-button.js'); var _SubtitlesButton2 = _interopRequireWildcard(_SubtitlesButton); var _CaptionsButton = _dereq_('./text-track-controls/captions-button.js'); var _CaptionsButton2 = _interopRequireWildcard(_CaptionsButton); var _PlaybackRateMenuButton = _dereq_('./playback-rate-menu/playback-rate-menu-button.js'); var _PlaybackRateMenuButton2 = _interopRequireWildcard(_PlaybackRateMenuButton); var _CustomControlSpacer = _dereq_('./spacer-controls/custom-control-spacer.js'); var _CustomControlSpacer2 = _interopRequireWildcard(_CustomControlSpacer); /** * Container of main controls * * @extends Component * @class ControlBar */ var ControlBar = (function (_Component) { function ControlBar() { _classCallCheck(this, ControlBar); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(ControlBar, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ ControlBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-control-bar' }); }; return ControlBar; })(_Component3['default']); ControlBar.prototype.options_ = { loadEvent: 'play', children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'muteToggle', 'volumeControl', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle'] }; _Component3['default'].registerComponent('ControlBar', ControlBar); exports['default'] = ControlBar; module.exports = exports['default']; },{"../component.js":52,"./fullscreen-toggle.js":54,"./live-display.js":55,"./mute-toggle.js":56,"./play-toggle.js":57,"./playback-rate-menu/playback-rate-menu-button.js":58,"./progress-control/progress-control.js":62,"./spacer-controls/custom-control-spacer.js":64,"./text-track-controls/captions-button.js":67,"./text-track-controls/chapters-button.js":68,"./text-track-controls/subtitles-button.js":71,"./time-controls/current-time-display.js":74,"./time-controls/duration-display.js":75,"./time-controls/remaining-time-display.js":76,"./time-controls/time-divider.js":77,"./volume-control/volume-control.js":79,"./volume-menu-button.js":81}],54:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file fullscreen-toggle.js */ var _Button2 = _dereq_('../button.js'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * Toggle fullscreen video * * @extends Button * @class FullscreenToggle */ var FullscreenToggle = (function (_Button) { function FullscreenToggle() { _classCallCheck(this, FullscreenToggle); if (_Button != null) { _Button.apply(this, arguments); } } _inherits(FullscreenToggle, _Button); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handles click for full screen * * @method handleClick */ FullscreenToggle.prototype.handleClick = function handleClick() { if (!this.player_.isFullscreen()) { this.player_.requestFullscreen(); this.controlText('Non-Fullscreen'); } else { this.player_.exitFullscreen(); this.controlText('Fullscreen'); } }; return FullscreenToggle; })(_Button3['default']); FullscreenToggle.prototype.controlText_ = 'Fullscreen'; _Component2['default'].registerComponent('FullscreenToggle', FullscreenToggle); exports['default'] = FullscreenToggle; module.exports = exports['default']; },{"../button.js":51,"../component.js":52}],55:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file live-display.js */ var _Component2 = _dereq_('../component'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); /** * Displays the live indicator * TODO - Future make it click to snap to live * * @extends Component * @class LiveDisplay */ var LiveDisplay = (function (_Component) { function LiveDisplay() { _classCallCheck(this, LiveDisplay); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(LiveDisplay, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ LiveDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-live-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-live-display', innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE'), 'aria-live': 'off' }); el.appendChild(this.contentEl_); return el; }; return LiveDisplay; })(_Component3['default']); _Component3['default'].registerComponent('LiveDisplay', LiveDisplay); exports['default'] = LiveDisplay; module.exports = exports['default']; },{"../component":52,"../utils/dom.js":111}],56:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file mute-toggle.js */ var _Button2 = _dereq_('../button'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('../component'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); /** * A button component for muting the audio * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MuteToggle */ var MuteToggle = (function (_Button) { function MuteToggle(player, options) { _classCallCheck(this, MuteToggle); _Button.call(this, player, options); this.on(player, 'volumechange', this.update); // hide mute toggle if the current tech doesn't support volume control if (player.tech && player.tech.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { this.update(); // We need to update the button to account for a default muted state. if (player.tech.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); } _inherits(MuteToggle, _Button); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MuteToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handle click on mute * * @method handleClick */ MuteToggle.prototype.handleClick = function handleClick() { this.player_.muted(this.player_.muted() ? false : true); }; /** * Update volume * * @method update */ MuteToggle.prototype.update = function update() { var vol = this.player_.volume(), level = 3; if (vol === 0 || this.player_.muted()) { level = 0; } else if (vol < 0.33) { level = 1; } else if (vol < 0.67) { level = 2; } // Don't rewrite the button text if the actual text doesn't change. // This causes unnecessary and confusing information for screen reader users. // This check is needed because this function gets called every time the volume level is changed. var toMute = this.player_.muted() ? 'Unmute' : 'Mute'; var localizedMute = this.localize(toMute); if (this.controlText() !== localizedMute) { this.controlText(localizedMute); } /* TODO improve muted icon classes */ for (var i = 0; i < 4; i++) { Dom.removeElClass(this.el_, 'vjs-vol-' + i); } Dom.addElClass(this.el_, 'vjs-vol-' + level); }; return MuteToggle; })(_Button3['default']); MuteToggle.prototype.controlText_ = 'Mute'; _Component2['default'].registerComponent('MuteToggle', MuteToggle); exports['default'] = MuteToggle; module.exports = exports['default']; },{"../button":51,"../component":52,"../utils/dom.js":111}],57:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file play-toggle.js */ var _Button2 = _dereq_('../button.js'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * Button to toggle between play and pause * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PlayToggle */ var PlayToggle = (function (_Button) { function PlayToggle(player, options) { _classCallCheck(this, PlayToggle); _Button.call(this, player, options); this.on(player, 'play', this.handlePlay); this.on(player, 'pause', this.handlePause); } _inherits(PlayToggle, _Button); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlayToggle.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this); }; /** * Handle click to toggle between play and pause * * @method handleClick */ PlayToggle.prototype.handleClick = function handleClick() { if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; /** * Add the vjs-playing class to the element so it can change appearance * * @method handlePlay */ PlayToggle.prototype.handlePlay = function handlePlay() { this.removeClass('vjs-paused'); this.addClass('vjs-playing'); this.controlText('Pause'); // change the button text to "Pause" }; /** * Add the vjs-paused class to the element so it can change appearance * * @method handlePause */ PlayToggle.prototype.handlePause = function handlePause() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); this.controlText('Play'); // change the button text to "Play" }; return PlayToggle; })(_Button3['default']); PlayToggle.prototype.controlText_ = 'Play'; _Component2['default'].registerComponent('PlayToggle', PlayToggle); exports['default'] = PlayToggle; module.exports = exports['default']; },{"../button.js":51,"../component.js":52}],58:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file playback-rate-menu-button.js */ var _MenuButton2 = _dereq_('../../menu/menu-button.js'); var _MenuButton3 = _interopRequireWildcard(_MenuButton2); var _Menu = _dereq_('../../menu/menu.js'); var _Menu2 = _interopRequireWildcard(_Menu); var _PlaybackRateMenuItem = _dereq_('./playback-rate-menu-item.js'); var _PlaybackRateMenuItem2 = _interopRequireWildcard(_PlaybackRateMenuItem); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_import); /** * The component for controlling the playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class PlaybackRateMenuButton */ var PlaybackRateMenuButton = (function (_MenuButton) { function PlaybackRateMenuButton(player, options) { _classCallCheck(this, PlaybackRateMenuButton); _MenuButton.call(this, player, options); this.updateVisibility(); this.updateLabel(); this.on(player, 'loadstart', this.updateVisibility); this.on(player, 'ratechange', this.updateLabel); } _inherits(PlaybackRateMenuButton, _MenuButton); /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlaybackRateMenuButton.prototype.createEl = function createEl() { var el = _MenuButton.prototype.createEl.call(this); this.labelEl_ = Dom.createEl('div', { className: 'vjs-playback-rate-value', innerHTML: 1 }); el.appendChild(this.labelEl_); return el; }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this); }; /** * Create the playback rate menu * * @return {Menu} Menu object populated with items * @method createMenu */ PlaybackRateMenuButton.prototype.createMenu = function createMenu() { var menu = new _Menu2['default'](this.player()); var rates = this.playbackRates(); if (rates) { for (var i = rates.length - 1; i >= 0; i--) { menu.addChild(new _PlaybackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' })); } } return menu; }; /** * Updates ARIA accessibility attributes * * @method updateARIAAttributes */ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current playback rate this.el().setAttribute('aria-valuenow', this.player().playbackRate()); }; /** * Handle menu item click * * @method handleClick */ PlaybackRateMenuButton.prototype.handleClick = function handleClick() { // select next rate option var currentRate = this.player().playbackRate(); var rates = this.playbackRates(); // this will select first one if the last one currently selected var newRate = rates[0]; for (var i = 0; i < rates.length; i++) { if (rates[i] > currentRate) { newRate = rates[i]; break; } } this.player().playbackRate(newRate); }; /** * Get possible playback rates * * @return {Array} Possible playback rates * @method playbackRates */ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates; }; /** * Get supported playback rates * * @return {Array} Supported playback rates * @method playbackRateSupported */ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { return this.player().tech && this.player().tech.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0; }; /** * Hide playback rate controls when they're no playback rate options to select * * @method updateVisibility */ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() { if (this.playbackRateSupported()) { this.removeClass('vjs-hidden'); } else { this.addClass('vjs-hidden'); } }; /** * Update button label when rate changed * * @method updateLabel */ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() { if (this.playbackRateSupported()) { this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; } }; return PlaybackRateMenuButton; })(_MenuButton3['default']); PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; _Component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); exports['default'] = PlaybackRateMenuButton; module.exports = exports['default']; },{"../../component.js":52,"../../menu/menu-button.js":88,"../../menu/menu.js":90,"../../utils/dom.js":111,"./playback-rate-menu-item.js":59}],59:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file playback-rate-menu-item.js */ var _MenuItem2 = _dereq_('../../menu/menu-item.js'); var _MenuItem3 = _interopRequireWildcard(_MenuItem2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * The specific menu item type for selecting a playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class PlaybackRateMenuItem */ var PlaybackRateMenuItem = (function (_MenuItem) { function PlaybackRateMenuItem(player, options) { _classCallCheck(this, PlaybackRateMenuItem); var label = options.rate; var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init. options.label = label; options.selected = rate === 1; _MenuItem.call(this, player, options); this.label = label; this.rate = rate; this.on(player, 'ratechange', this.update); } _inherits(PlaybackRateMenuItem, _MenuItem); /** * Handle click on menu item * * @method handleClick */ PlaybackRateMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this); this.player().playbackRate(this.rate); }; /** * Update playback rate with selected rate * * @method update */ PlaybackRateMenuItem.prototype.update = function update() { this.selected(this.player().playbackRate() === this.rate); }; return PlaybackRateMenuItem; })(_MenuItem3['default']); PlaybackRateMenuItem.prototype.contentElType = 'button'; _Component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); exports['default'] = PlaybackRateMenuItem; module.exports = exports['default']; },{"../../component.js":52,"../../menu/menu-item.js":89}],60:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file load-progress-bar.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_import); /** * Shows load progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class LoadProgressBar */ var LoadProgressBar = (function (_Component) { function LoadProgressBar(player, options) { _classCallCheck(this, LoadProgressBar); _Component.call(this, player, options); this.on(player, 'progress', this.update); } _inherits(LoadProgressBar, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ LoadProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-load-progress', innerHTML: '' + this.localize('Loaded') + ': 0%' }); }; /** * Update progress bar * * @method update */ LoadProgressBar.prototype.update = function update() { var buffered = this.player_.buffered(); var duration = this.player_.duration(); var bufferedEnd = this.player_.bufferedEnd(); var children = this.el_.children; // get the percent width of a time compared to the total end var percentify = function percentify(time, end) { var percent = time / end || 0; // no NaN return (percent >= 1 ? 1 : percent) * 100 + '%'; }; // update the width of the progress bar this.el_.style.width = percentify(bufferedEnd, duration); // add child elements to represent the individual buffered time ranges for (var i = 0; i < buffered.length; i++) { var start = buffered.start(i); var end = buffered.end(i); var part = children[i]; if (!part) { part = this.el_.appendChild(Dom.createEl()); } // set the percent based on the width of the progress bar (bufferedEnd) part.style.left = percentify(start, bufferedEnd); part.style.width = percentify(end - start, bufferedEnd); } // remove unused buffered range elements for (var i = children.length; i > buffered.length; i--) { this.el_.removeChild(children[i - 1]); } }; return LoadProgressBar; })(_Component3['default']); _Component3['default'].registerComponent('LoadProgressBar', LoadProgressBar); exports['default'] = LoadProgressBar; module.exports = exports['default']; },{"../../component.js":52,"../../utils/dom.js":111}],61:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file play-progress-bar.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _formatTime = _dereq_('../../utils/format-time.js'); var _formatTime2 = _interopRequireWildcard(_formatTime); /** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */ var PlayProgressBar = (function (_Component) { function PlayProgressBar(player, options) { _classCallCheck(this, PlayProgressBar); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateDataAttr); player.ready(Fn.bind(this, this.updateDataAttr)); } _inherits(PlayProgressBar, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ PlayProgressBar.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-play-progress', innerHTML: '' + this.localize('Progress') + ': 0%' }); }; PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() { var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.setAttribute('data-current-time', _formatTime2['default'](time, this.player_.duration())); }; return PlayProgressBar; })(_Component3['default']); _Component3['default'].registerComponent('PlayProgressBar', PlayProgressBar); exports['default'] = PlayProgressBar; module.exports = exports['default']; },{"../../component.js":52,"../../utils/fn.js":113,"../../utils/format-time.js":114}],62:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file progress-control.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _SeekBar = _dereq_('./seek-bar.js'); var _SeekBar2 = _interopRequireWildcard(_SeekBar); /** * The Progress Control component contains the seek bar, load progress, * and play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class ProgressControl */ var ProgressControl = (function (_Component) { function ProgressControl() { _classCallCheck(this, ProgressControl); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(ProgressControl, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ ProgressControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-progress-control vjs-control' }); }; return ProgressControl; })(_Component3['default']); ProgressControl.prototype.options_ = { children: { seekBar: {} } }; _Component3['default'].registerComponent('ProgressControl', ProgressControl); exports['default'] = ProgressControl; module.exports = exports['default']; },{"../../component.js":52,"./seek-bar.js":63}],63:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file seek-bar.js */ var _Slider2 = _dereq_('../../slider/slider.js'); var _Slider3 = _interopRequireWildcard(_Slider2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _LoadProgressBar = _dereq_('./load-progress-bar.js'); var _LoadProgressBar2 = _interopRequireWildcard(_LoadProgressBar); var _PlayProgressBar = _dereq_('./play-progress-bar.js'); var _PlayProgressBar2 = _interopRequireWildcard(_PlayProgressBar); var _import = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _formatTime = _dereq_('../../utils/format-time.js'); var _formatTime2 = _interopRequireWildcard(_formatTime); /** * Seek Bar and holder for the progress bars * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class SeekBar */ var SeekBar = (function (_Slider) { function SeekBar(player, options) { _classCallCheck(this, SeekBar); _Slider.call(this, player, options); this.on(player, 'timeupdate', this.updateARIAAttributes); player.ready(Fn.bind(this, this.updateARIAAttributes)); } _inherits(SeekBar, _Slider); /** * Create the component's DOM element * * @return {Element} * @method createEl */ SeekBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-progress-holder', 'aria-label': 'video progress bar' }); }; /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete) this.el_.setAttribute('aria-valuetext', _formatTime2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete) }; /** * Get percentage of video played * * @return {Number} Percentage played * @method getPercent */ SeekBar.prototype.getPercent = function getPercent() { var percent = this.player_.currentTime() / this.player_.duration(); return percent >= 1 ? 1 : percent; }; /** * Handle mouse down on seek bar * * @method handleMouseDown */ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { _Slider.prototype.handleMouseDown.call(this, event); this.player_.scrubbing(true); this.videoWasPlaying = !this.player_.paused(); this.player_.pause(); }; /** * Handle mouse move on seek bar * * @method handleMouseMove */ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { var newTime = this.calculateDistance(event) * this.player_.duration(); // Don't let video end while scrubbing. if (newTime === this.player_.duration()) { newTime = newTime - 0.1; } // Set new time (tell player to seek to new time) this.player_.currentTime(newTime); }; /** * Handle mouse up on seek bar * * @method handleMouseUp */ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { _Slider.prototype.handleMouseUp.call(this, event); this.player_.scrubbing(false); if (this.videoWasPlaying) { this.player_.play(); } }; /** * Move more quickly fast forward for keyboard-only users * * @method stepForward */ SeekBar.prototype.stepForward = function stepForward() { this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users }; /** * Move more quickly rewind for keyboard-only users * * @method stepBack */ SeekBar.prototype.stepBack = function stepBack() { this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users }; return SeekBar; })(_Slider3['default']); SeekBar.prototype.options_ = { children: { loadProgressBar: {}, playProgressBar: {} }, barName: 'playProgressBar' }; SeekBar.prototype.playerEvent = 'timeupdate'; _Component2['default'].registerComponent('SeekBar', SeekBar); exports['default'] = SeekBar; module.exports = exports['default']; },{"../../component.js":52,"../../slider/slider.js":95,"../../utils/fn.js":113,"../../utils/format-time.js":114,"./load-progress-bar.js":60,"./play-progress-bar.js":61}],64:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file custom-control-spacer.js */ var _Spacer2 = _dereq_('./spacer.js'); var _Spacer3 = _interopRequireWildcard(_Spacer2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * Spacer specifically meant to be used as an insertion point for new plugins, etc. * * @extends Spacer * @class CustomControlSpacer */ var CustomControlSpacer = (function (_Spacer) { function CustomControlSpacer() { _classCallCheck(this, CustomControlSpacer); if (_Spacer != null) { _Spacer.apply(this, arguments); } } _inherits(CustomControlSpacer, _Spacer); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ CustomControlSpacer.prototype.createEl = function createEl() { return _Spacer.prototype.createEl.call(this, { className: this.buildCSSClass() }); }; return CustomControlSpacer; })(_Spacer3['default']); _Component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer); exports['default'] = CustomControlSpacer; module.exports = exports['default']; },{"../../component.js":52,"./spacer.js":65}],65:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file spacer.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); /** * Just an empty spacer element that can be used as an append point for plugins, etc. * Also can be used to create space between elements when necessary. * * @extends Component * @class Spacer */ var Spacer = (function (_Component) { function Spacer() { _classCallCheck(this, Spacer); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(Spacer, _Component); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ Spacer.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this); }; /** * Create the component's DOM element * * @param {Object} props An object of properties * @return {Element} * @method createEl */ Spacer.prototype.createEl = function createEl(props) { return _Component.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; return Spacer; })(_Component3['default']); _Component3['default'].registerComponent('Spacer', Spacer); exports['default'] = Spacer; module.exports = exports['default']; },{"../../component.js":52}],66:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file caption-settings-menu-item.js */ var _TextTrackMenuItem2 = _dereq_('./text-track-menu-item.js'); var _TextTrackMenuItem3 = _interopRequireWildcard(_TextTrackMenuItem2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * The menu item for caption track settings menu * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class CaptionSettingsMenuItem */ var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) { function CaptionSettingsMenuItem(player, options) { _classCallCheck(this, CaptionSettingsMenuItem); options.track = { kind: options.kind, player: player, label: options.kind + ' settings', 'default': false, mode: 'disabled' }; _TextTrackMenuItem.call(this, player, options); this.addClass('vjs-texttrack-settings'); } _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem); /** * Handle click on menu item * * @method handleClick */ CaptionSettingsMenuItem.prototype.handleClick = function handleClick() { this.player().getChild('textTrackSettings').show(); }; return CaptionSettingsMenuItem; })(_TextTrackMenuItem3['default']); _Component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); exports['default'] = CaptionSettingsMenuItem; module.exports = exports['default']; },{"../../component.js":52,"./text-track-menu-item.js":73}],67:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file captions-button.js */ var _TextTrackButton2 = _dereq_('./text-track-button.js'); var _TextTrackButton3 = _interopRequireWildcard(_TextTrackButton2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _CaptionSettingsMenuItem = _dereq_('./caption-settings-menu-item.js'); var _CaptionSettingsMenuItem2 = _interopRequireWildcard(_CaptionSettingsMenuItem); /** * The button component for toggling and selecting captions * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class CaptionsButton */ var CaptionsButton = (function (_TextTrackButton) { function CaptionsButton(player, options, ready) { _classCallCheck(this, CaptionsButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Captions Menu'); } _inherits(CaptionsButton, _TextTrackButton); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; /** * Update caption menu items * * @method update */ CaptionsButton.prototype.update = function update() { var threshold = 2; _TextTrackButton.prototype.update.call(this); // if native, then threshold is 1 because no settings button if (this.player().tech && this.player().tech.featuresNativeTextTracks) { threshold = 1; } if (this.items && this.items.length > threshold) { this.show(); } else { this.hide(); } }; /** * Create caption menu items * * @return {Array} Array of menu items * @method createItems */ CaptionsButton.prototype.createItems = function createItems() { var items = []; if (!(this.player().tech && this.player().tech.featuresNativeTextTracks)) { items.push(new _CaptionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ })); } return _TextTrackButton.prototype.createItems.call(this, items); }; return CaptionsButton; })(_TextTrackButton3['default']); CaptionsButton.prototype.kind_ = 'captions'; CaptionsButton.prototype.controlText_ = 'Captions'; _Component2['default'].registerComponent('CaptionsButton', CaptionsButton); exports['default'] = CaptionsButton; module.exports = exports['default']; },{"../../component.js":52,"./caption-settings-menu-item.js":66,"./text-track-button.js":72}],68:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file chapters-button.js */ var _TextTrackButton2 = _dereq_('./text-track-button.js'); var _TextTrackButton3 = _interopRequireWildcard(_TextTrackButton2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _TextTrackMenuItem = _dereq_('./text-track-menu-item.js'); var _TextTrackMenuItem2 = _interopRequireWildcard(_TextTrackMenuItem); var _ChaptersTrackMenuItem = _dereq_('./chapters-track-menu-item.js'); var _ChaptersTrackMenuItem2 = _interopRequireWildcard(_ChaptersTrackMenuItem); var _Menu = _dereq_('../../menu/menu.js'); var _Menu2 = _interopRequireWildcard(_Menu); var _import = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import2); var _toTitleCase = _dereq_('../../utils/to-title-case.js'); var _toTitleCase2 = _interopRequireWildcard(_toTitleCase); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); /** * The button component for toggling and selecting chapters * Chapters act much differently than other text tracks * Cues are navigation vs. other tracks of alternative languages * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class ChaptersButton */ var ChaptersButton = (function (_TextTrackButton) { function ChaptersButton(player, options, ready) { _classCallCheck(this, ChaptersButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Chapters Menu'); } _inherits(ChaptersButton, _TextTrackButton); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; /** * Create a menu item for each text track * * @return {Array} Array of menu items * @method createItems */ ChaptersButton.prototype.createItems = function createItems() { var items = []; var tracks = this.player_.textTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track.kind === this.kind_) { items.push(new _TextTrackMenuItem2['default'](this.player_, { track: track })); } } return items; }; /** * Create menu from chapter buttons * * @return {Menu} Menu of chapter buttons * @method createMenu */ ChaptersButton.prototype.createMenu = function createMenu() { var tracks = this.player_.textTracks() || []; var chaptersTrack = undefined; var items = this.items = []; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track.kind === this.kind_) { if (!track.cues) { track.mode = 'hidden'; /* jshint loopfunc:true */ // TODO see if we can figure out a better way of doing this https://github.com/videojs/video.js/issues/1864 _window2['default'].setTimeout(Fn.bind(this, function () { this.createMenu(); }), 100); /* jshint loopfunc:false */ } else { chaptersTrack = track; break; } } } var menu = this.menu; if (menu === undefined) { menu = new _Menu2['default'](this.player_); menu.contentEl().appendChild(Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _toTitleCase2['default'](this.kind_), tabIndex: -1 })); } if (chaptersTrack) { var cues = chaptersTrack.cues, cue = undefined; for (var i = 0, l = cues.length; i < l; i++) { cue = cues[i]; var mi = new _ChaptersTrackMenuItem2['default'](this.player_, { track: chaptersTrack, cue: cue }); items.push(mi); menu.addChild(mi); } this.addChild(menu); } if (this.items.length > 0) { this.show(); } return menu; }; return ChaptersButton; })(_TextTrackButton3['default']); ChaptersButton.prototype.kind_ = 'chapters'; ChaptersButton.prototype.controlText_ = 'Chapters'; _Component2['default'].registerComponent('ChaptersButton', ChaptersButton); exports['default'] = ChaptersButton; module.exports = exports['default']; },{"../../component.js":52,"../../menu/menu.js":90,"../../utils/dom.js":111,"../../utils/fn.js":113,"../../utils/to-title-case.js":119,"./chapters-track-menu-item.js":69,"./text-track-button.js":72,"./text-track-menu-item.js":73,"global/window":2}],69:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file chapters-track-menu-item.js */ var _MenuItem2 = _dereq_('../../menu/menu-item.js'); var _MenuItem3 = _interopRequireWildcard(_MenuItem2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import); /** * The chapter track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class ChaptersTrackMenuItem */ var ChaptersTrackMenuItem = (function (_MenuItem) { function ChaptersTrackMenuItem(player, options) { _classCallCheck(this, ChaptersTrackMenuItem); var track = options.track; var cue = options.cue; var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init. options.label = cue.text; options.selected = cue.startTime <= currentTime && currentTime < cue.endTime; _MenuItem.call(this, player, options); this.track = track; this.cue = cue; track.addEventListener('cuechange', Fn.bind(this, this.update)); } _inherits(ChaptersTrackMenuItem, _MenuItem); /** * Handle click on menu item * * @method handleClick */ ChaptersTrackMenuItem.prototype.handleClick = function handleClick() { _MenuItem.prototype.handleClick.call(this); this.player_.currentTime(this.cue.startTime); this.update(this.cue.startTime); }; /** * Update chapter menu item * * @method update */ ChaptersTrackMenuItem.prototype.update = function update() { var cue = this.cue; var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime); this.selected(cue.startTime <= currentTime && currentTime < cue.endTime); }; return ChaptersTrackMenuItem; })(_MenuItem3['default']); _Component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); exports['default'] = ChaptersTrackMenuItem; module.exports = exports['default']; },{"../../component.js":52,"../../menu/menu-item.js":89,"../../utils/fn.js":113}],70:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file off-text-track-menu-item.js */ var _TextTrackMenuItem2 = _dereq_('./text-track-menu-item.js'); var _TextTrackMenuItem3 = _interopRequireWildcard(_TextTrackMenuItem2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * A special menu item for turning of a specific type of text track * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class OffTextTrackMenuItem */ var OffTextTrackMenuItem = (function (_TextTrackMenuItem) { function OffTextTrackMenuItem(player, options) { _classCallCheck(this, OffTextTrackMenuItem); // Create pseudo track info // Requires options['kind'] options.track = { kind: options.kind, player: player, label: options.kind + ' off', 'default': false, mode: 'disabled' }; _TextTrackMenuItem.call(this, player, options); this.selected(true); } _inherits(OffTextTrackMenuItem, _TextTrackMenuItem); /** * Handle text track change * * @param {Object} event Event object * @method handleTracksChange */ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { var tracks = this.player().textTracks(); var selected = true; for (var i = 0, l = tracks.length; i < l; i++) { var track = tracks[i]; if (track.kind === this.track.kind && track.mode === 'showing') { selected = false; break; } } this.selected(selected); }; return OffTextTrackMenuItem; })(_TextTrackMenuItem3['default']); _Component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); exports['default'] = OffTextTrackMenuItem; module.exports = exports['default']; },{"../../component.js":52,"./text-track-menu-item.js":73}],71:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file subtitles-button.js */ var _TextTrackButton2 = _dereq_('./text-track-button.js'); var _TextTrackButton3 = _interopRequireWildcard(_TextTrackButton2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); /** * The button component for toggling and selecting subtitles * * @param {Object} player Player object * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends TextTrackButton * @class SubtitlesButton */ var SubtitlesButton = (function (_TextTrackButton) { function SubtitlesButton(player, options, ready) { _classCallCheck(this, SubtitlesButton); _TextTrackButton.call(this, player, options, ready); this.el_.setAttribute('aria-label', 'Subtitles Menu'); } _inherits(SubtitlesButton, _TextTrackButton); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); }; return SubtitlesButton; })(_TextTrackButton3['default']); SubtitlesButton.prototype.kind_ = 'subtitles'; SubtitlesButton.prototype.controlText_ = 'Subtitles'; _Component2['default'].registerComponent('SubtitlesButton', SubtitlesButton); exports['default'] = SubtitlesButton; module.exports = exports['default']; },{"../../component.js":52,"./text-track-button.js":72}],72:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file text-track-button.js */ var _MenuButton2 = _dereq_('../../menu/menu-button.js'); var _MenuButton3 = _interopRequireWildcard(_MenuButton2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _TextTrackMenuItem = _dereq_('./text-track-menu-item.js'); var _TextTrackMenuItem2 = _interopRequireWildcard(_TextTrackMenuItem); var _OffTextTrackMenuItem = _dereq_('./off-text-track-menu-item.js'); var _OffTextTrackMenuItem2 = _interopRequireWildcard(_OffTextTrackMenuItem); /** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TextTrackButton */ var TextTrackButton = (function (_MenuButton) { function TextTrackButton(player, options) { _classCallCheck(this, TextTrackButton); _MenuButton.call(this, player, options); var tracks = this.player_.textTracks(); if (this.items.length <= 1) { this.hide(); } if (!tracks) { return; } var updateHandler = Fn.bind(this, this.update); tracks.addEventListener('removetrack', updateHandler); tracks.addEventListener('addtrack', updateHandler); this.player_.on('dispose', function () { tracks.removeEventListener('removetrack', updateHandler); tracks.removeEventListener('addtrack', updateHandler); }); } _inherits(TextTrackButton, _MenuButton); // Create a menu item for each text track TextTrackButton.prototype.createItems = function createItems() { var items = arguments[0] === undefined ? [] : arguments[0]; // Add an OFF menu item to turn all tracks off items.push(new _OffTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ })); var tracks = this.player_.textTracks(); if (!tracks) { return items; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // only add tracks that are of the appropriate kind and have a label if (track.kind === this.kind_) { items.push(new _TextTrackMenuItem2['default'](this.player_, { track: track })); } } return items; }; return TextTrackButton; })(_MenuButton3['default']); _Component2['default'].registerComponent('TextTrackButton', TextTrackButton); exports['default'] = TextTrackButton; module.exports = exports['default']; },{"../../component.js":52,"../../menu/menu-button.js":88,"../../utils/fn.js":113,"./off-text-track-menu-item.js":70,"./text-track-menu-item.js":73}],73:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file text-track-menu-item.js */ var _MenuItem2 = _dereq_('../../menu/menu-item.js'); var _MenuItem3 = _interopRequireWildcard(_MenuItem2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); /** * The specific menu item type for selecting a language within a text track kind * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class TextTrackMenuItem */ var TextTrackMenuItem = (function (_MenuItem) { function TextTrackMenuItem(player, options) { var _this = this; _classCallCheck(this, TextTrackMenuItem); var track = options.track; var tracks = player.textTracks(); // Modify options for parent MenuItem class's init. options.label = track.label || track.language || 'Unknown'; options.selected = track['default'] || track.mode === 'showing'; _MenuItem.call(this, player, options); this.track = track; if (tracks) { (function () { var changeHandler = Fn.bind(_this, _this.handleTracksChange); tracks.addEventListener('change', changeHandler); _this.on('dispose', function () { tracks.removeEventListener('change', changeHandler); }); })(); } // iOS7 doesn't dispatch change events to TextTrackLists when an // associated track's mode changes. Without something like // Object.observe() (also not present on iOS7), it's not // possible to detect changes to the mode attribute and polyfill // the change event. As a poor substitute, we manually dispatch // change events whenever the controls modify the mode. if (tracks && tracks.onchange === undefined) { (function () { var event = undefined; _this.on(['tap', 'click'], function () { if (typeof _window2['default'].Event !== 'object') { // Android 2.3 throws an Illegal Constructor error for window.Event try { event = new _window2['default'].Event('change'); } catch (err) {} } if (!event) { event = _document2['default'].createEvent('Event'); event.initEvent('change', true, true); } tracks.dispatchEvent(event); }); })(); } } _inherits(TextTrackMenuItem, _MenuItem); /** * Handle click on text track * * @method handleClick */ TextTrackMenuItem.prototype.handleClick = function handleClick(event) { var kind = this.track.kind; var tracks = this.player_.textTracks(); _MenuItem.prototype.handleClick.call(this, event); if (!tracks) { return; }for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track.kind !== kind) { continue; } if (track === this.track) { track.mode = 'showing'; } else { track.mode = 'disabled'; } } }; /** * Handle text track change * * @method handleTracksChange */ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { this.selected(this.track.mode === 'showing'); }; return TextTrackMenuItem; })(_MenuItem3['default']); _Component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem); exports['default'] = TextTrackMenuItem; module.exports = exports['default']; },{"../../component.js":52,"../../menu/menu-item.js":89,"../../utils/fn.js":113,"global/document":1,"global/window":2}],74:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file current-time-display.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _formatTime = _dereq_('../../utils/format-time.js'); var _formatTime2 = _interopRequireWildcard(_formatTime); /** * Displays the current time * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class CurrentTimeDisplay */ var CurrentTimeDisplay = (function (_Component) { function CurrentTimeDisplay(player, options) { _classCallCheck(this, CurrentTimeDisplay); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateContent); } _inherits(CurrentTimeDisplay, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ CurrentTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-current-time vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-current-time-display', innerHTML: 'Current Time ' + '0:00', // label the current time for screen reader users 'aria-live': 'off' // tell screen readers not to automatically read the time as it changes }); el.appendChild(this.contentEl_); return el; }; /** * Update current time display * * @method updateContent */ CurrentTimeDisplay.prototype.updateContent = function updateContent() { // Allows for smooth scrubbing, when player can't keep up. var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); var localizedText = this.localize('Current Time'); var formattedTime = _formatTime2['default'](time, this.player_.duration()); this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; }; return CurrentTimeDisplay; })(_Component3['default']); _Component3['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay); exports['default'] = CurrentTimeDisplay; module.exports = exports['default']; },{"../../component.js":52,"../../utils/dom.js":111,"../../utils/format-time.js":114}],75:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file duration-display.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _formatTime = _dereq_('../../utils/format-time.js'); var _formatTime2 = _interopRequireWildcard(_formatTime); /** * Displays the duration * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class DurationDisplay */ var DurationDisplay = (function (_Component) { function DurationDisplay(player, options) { _classCallCheck(this, DurationDisplay); _Component.call(this, player, options); // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually, // however the durationchange event fires before this.player_.duration() is set, // so the value cannot be written out using this method. // Once the order of durationchange and this.player_.duration() being set is figured out, // this can be updated. this.on(player, 'timeupdate', this.updateContent); this.on(player, 'loadedmetadata', this.updateContent); } _inherits(DurationDisplay, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ DurationDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-duration vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-duration-display', innerHTML: '' + this.localize('Duration Time') + ' 0:00', // label the duration time for screen reader users 'aria-live': 'off' // tell screen readers not to automatically read the time as it changes }); el.appendChild(this.contentEl_); return el; }; /** * Update duration time display * * @method updateContent */ DurationDisplay.prototype.updateContent = function updateContent() { var duration = this.player_.duration(); if (duration) { var localizedText = this.localize('Duration Time'); var formattedTime = _formatTime2['default'](duration); this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; // label the duration time for screen reader users } }; return DurationDisplay; })(_Component3['default']); _Component3['default'].registerComponent('DurationDisplay', DurationDisplay); exports['default'] = DurationDisplay; module.exports = exports['default']; },{"../../component.js":52,"../../utils/dom.js":111,"../../utils/format-time.js":114}],76:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file remaining-time-display.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _formatTime = _dereq_('../../utils/format-time.js'); var _formatTime2 = _interopRequireWildcard(_formatTime); /** * Displays the time left in the video * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class RemainingTimeDisplay */ var RemainingTimeDisplay = (function (_Component) { function RemainingTimeDisplay(player, options) { _classCallCheck(this, RemainingTimeDisplay); _Component.call(this, player, options); this.on(player, 'timeupdate', this.updateContent); } _inherits(RemainingTimeDisplay, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ RemainingTimeDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-remaining-time vjs-time-control vjs-control' }); this.contentEl_ = Dom.createEl('div', { className: 'vjs-remaining-time-display', innerHTML: '' + this.localize('Remaining Time') + ' -0:00', // label the remaining time for screen reader users 'aria-live': 'off' // tell screen readers not to automatically read the time as it changes }); el.appendChild(this.contentEl_); return el; }; /** * Update remaining time display * * @method updateContent */ RemainingTimeDisplay.prototype.updateContent = function updateContent() { if (this.player_.duration()) { var localizedText = this.localize('Remaining Time'); var formattedTime = _formatTime2['default'](this.player_.remainingTime()); this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime; } // Allows for smooth scrubbing, when player can't keep up. // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime(); // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); }; return RemainingTimeDisplay; })(_Component3['default']); _Component3['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay); exports['default'] = RemainingTimeDisplay; module.exports = exports['default']; },{"../../component.js":52,"../../utils/dom.js":111,"../../utils/format-time.js":114}],77:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file time-divider.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); /** * The separator between the current time and duration. * Can be hidden if it's not needed in the design. * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class TimeDivider */ var TimeDivider = (function (_Component) { function TimeDivider() { _classCallCheck(this, TimeDivider); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(TimeDivider, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ TimeDivider.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-time-control vjs-time-divider', innerHTML: '
/
' }); }; return TimeDivider; })(_Component3['default']); _Component3['default'].registerComponent('TimeDivider', TimeDivider); exports['default'] = TimeDivider; module.exports = exports['default']; },{"../../component.js":52}],78:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file volume-bar.js */ var _Slider2 = _dereq_('../../slider/slider.js'); var _Slider3 = _interopRequireWildcard(_Slider2); var _Component = _dereq_('../../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../../utils/fn.js'); var Fn = _interopRequireWildcard(_import); // Required children var _VolumeLevel = _dereq_('./volume-level.js'); var _VolumeLevel2 = _interopRequireWildcard(_VolumeLevel); /** * The bar that contains the volume level and can be clicked on to adjust the level * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class VolumeBar */ var VolumeBar = (function (_Slider) { function VolumeBar(player, options) { _classCallCheck(this, VolumeBar); _Slider.call(this, player, options); this.on(player, 'volumechange', this.updateARIAAttributes); player.ready(Fn.bind(this, this.updateARIAAttributes)); } _inherits(VolumeBar, _Slider); /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeBar.prototype.createEl = function createEl() { return _Slider.prototype.createEl.call(this, 'div', { className: 'vjs-volume-bar', 'aria-label': 'volume level' }); }; /** * Handle mouse move on volume bar * * @method handleMouseMove */ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { if (this.player_.muted()) { this.player_.muted(false); } this.player_.volume(this.calculateDistance(event)); }; /** * Get percent of volume level * * @retun {Number} Volume level percent * @method getPercent */ VolumeBar.prototype.getPercent = function getPercent() { if (this.player_.muted()) { return 0; } else { return this.player_.volume(); } }; /** * Increase volume level for keyboard users * * @method stepForward */ VolumeBar.prototype.stepForward = function stepForward() { this.player_.volume(this.player_.volume() + 0.1); }; /** * Decrease volume level for keyboard users * * @method stepBack */ VolumeBar.prototype.stepBack = function stepBack() { this.player_.volume(this.player_.volume() - 0.1); }; /** * Update ARIA accessibility attributes * * @method updateARIAAttributes */ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() { // Current value of volume bar as a percentage var volume = (this.player_.volume() * 100).toFixed(2); this.el_.setAttribute('aria-valuenow', volume); this.el_.setAttribute('aria-valuetext', volume + '%'); }; return VolumeBar; })(_Slider3['default']); VolumeBar.prototype.options_ = { children: { volumeLevel: {} }, barName: 'volumeLevel' }; VolumeBar.prototype.playerEvent = 'volumechange'; _Component2['default'].registerComponent('VolumeBar', VolumeBar); exports['default'] = VolumeBar; module.exports = exports['default']; },{"../../component.js":52,"../../slider/slider.js":95,"../../utils/fn.js":113,"./volume-level.js":80}],79:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file volume-control.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); // Required children var _VolumeBar = _dereq_('./volume-bar.js'); var _VolumeBar2 = _interopRequireWildcard(_VolumeBar); /** * The component for controlling the volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeControl */ var VolumeControl = (function (_Component) { function VolumeControl(player, options) { _classCallCheck(this, VolumeControl); _Component.call(this, player, options); // hide volume controls when they're not supported by the current tech if (player.tech && player.tech.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { if (player.tech.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); } _inherits(VolumeControl, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeControl.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-control vjs-control' }); }; return VolumeControl; })(_Component3['default']); VolumeControl.prototype.options_ = { children: { volumeBar: {} } }; _Component3['default'].registerComponent('VolumeControl', VolumeControl); exports['default'] = VolumeControl; module.exports = exports['default']; },{"../../component.js":52,"./volume-bar.js":78}],80:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file volume-level.js */ var _Component2 = _dereq_('../../component.js'); var _Component3 = _interopRequireWildcard(_Component2); /** * Shows volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeLevel */ var VolumeLevel = (function (_Component) { function VolumeLevel() { _classCallCheck(this, VolumeLevel); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(VolumeLevel, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ VolumeLevel.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-volume-level', innerHTML: '' }); }; return VolumeLevel; })(_Component3['default']); _Component3['default'].registerComponent('VolumeLevel', VolumeLevel); exports['default'] = VolumeLevel; module.exports = exports['default']; },{"../../component.js":52}],81:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file volume-menu-button.js */ var _Button = _dereq_('../button.js'); var _Button2 = _interopRequireWildcard(_Button); var _Component = _dereq_('../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _Menu = _dereq_('../menu/menu.js'); var _Menu2 = _interopRequireWildcard(_Menu); var _MenuButton2 = _dereq_('../menu/menu-button.js'); var _MenuButton3 = _interopRequireWildcard(_MenuButton2); var _MuteToggle = _dereq_('./mute-toggle.js'); var _MuteToggle2 = _interopRequireWildcard(_MuteToggle); var _VolumeBar = _dereq_('./volume-control/volume-bar.js'); var _VolumeBar2 = _interopRequireWildcard(_VolumeBar); /** * Button for volume menu * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class VolumeMenuButton */ var VolumeMenuButton = (function (_MenuButton) { function VolumeMenuButton(player) { var options = arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, VolumeMenuButton); // If the vertical option isn't passed at all, default to true. if (options.vertical === undefined) { // If an inline volumeMenuButton is used, we should default to using a horizontal // slider for obvious reasons. if (options.inline) { options.vertical = false; } else { options.vertical = true; } } // The vertical option needs to be set on the volumeBar as well, since that will // need to be passed along to the VolumeBar constructor options.volumeBar = options.volumeBar || {}; options.volumeBar.vertical = !!options.vertical; _MenuButton.call(this, player, options); // Same listeners as MuteToggle this.on(player, 'volumechange', this.volumeUpdate); this.on(player, 'loadstart', this.volumeUpdate); // hide mute toggle if the current tech doesn't support volume control if (player.tech && player.tech.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } this.on(player, 'loadstart', function () { if (player.tech.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } }); this.addClass('vjs-menu-button'); } _inherits(VolumeMenuButton, _MenuButton); /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { var orientationClass = ''; if (!!this.options_.vertical) { orientationClass = 'vjs-volume-menu-button-vertical'; } else { orientationClass = 'vjs-volume-menu-button-horizontal'; } return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass; }; /** * Allow sub components to stack CSS class names * * @return {Menu} The volume menu button * @method createMenu */ VolumeMenuButton.prototype.createMenu = function createMenu() { var menu = new _Menu2['default'](this.player_, { contentElType: 'div' }); var vc = new _VolumeBar2['default'](this.player_, this.options_.volumeBar); vc.on('focus', function () { menu.lockShowing(); }); vc.on('blur', function () { menu.unlockShowing(); }); menu.addChild(vc); return menu; }; /** * Handle click on volume menu and calls super * * @method handleClick */ VolumeMenuButton.prototype.handleClick = function handleClick() { _MuteToggle2['default'].prototype.handleClick.call(this); _MenuButton.prototype.handleClick.call(this); }; return VolumeMenuButton; })(_MenuButton3['default']); VolumeMenuButton.prototype.volumeUpdate = _MuteToggle2['default'].prototype.update; VolumeMenuButton.prototype.controlText_ = 'Mute'; _Component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton); exports['default'] = VolumeMenuButton; module.exports = exports['default']; },{"../button.js":51,"../component.js":52,"../menu/menu-button.js":88,"../menu/menu.js":90,"./mute-toggle.js":56,"./volume-control/volume-bar.js":78}],82:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file error-display.js */ var _Component2 = _dereq_('./component'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_import); /** * Display that an error has occurred making the video unplayable * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class ErrorDisplay */ var ErrorDisplay = (function (_Component) { function ErrorDisplay(player, options) { _classCallCheck(this, ErrorDisplay); _Component.call(this, player, options); this.update(); this.on(player, 'error', this.update); } _inherits(ErrorDisplay, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ ErrorDisplay.prototype.createEl = function createEl() { var el = _Component.prototype.createEl.call(this, 'div', { className: 'vjs-error-display' }); this.contentEl_ = Dom.createEl('div'); el.appendChild(this.contentEl_); return el; }; /** * Update the error message in localized language * * @method update */ ErrorDisplay.prototype.update = function update() { if (this.player().error()) { this.contentEl_.innerHTML = this.localize(this.player().error().message); } }; return ErrorDisplay; })(_Component3['default']); _Component3['default'].registerComponent('ErrorDisplay', ErrorDisplay); exports['default'] = ErrorDisplay; module.exports = exports['default']; },{"./component":52,"./utils/dom.js":111}],83:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file event-target.js */ var _import = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_import); var EventTarget = function EventTarget() {}; EventTarget.prototype.allowedEvents_ = {}; EventTarget.prototype.on = function (type, fn) { // Remove the addEventListener alias before calling Events.on // so we don't get into an infinite type loop var ael = this.addEventListener; this.addEventListener = Function.prototype; Events.on(this, type, fn); this.addEventListener = ael; }; EventTarget.prototype.addEventListener = EventTarget.prototype.on; EventTarget.prototype.off = function (type, fn) { Events.off(this, type, fn); }; EventTarget.prototype.removeEventListener = EventTarget.prototype.off; EventTarget.prototype.one = function (type, fn) { Events.one(this, type, fn); }; EventTarget.prototype.trigger = function (event) { var type = event.type || event; if (typeof event === 'string') { event = { type: type }; } event = Events.fixEvent(event); if (this.allowedEvents_[type] && this['on' + type]) { this['on' + type](event); } Events.trigger(this, event); }; // The standard DOM EventTarget.dispatchEvent() is aliased to trigger() EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger; exports['default'] = EventTarget; module.exports = exports['default']; },{"./utils/events.js":112}],84:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; var _log = _dereq_('./utils/log'); var _log2 = _interopRequireWildcard(_log); /* * @file extends.js * * A combination of node inherits and babel's inherits (after transpile). * Both work the same but node adds `super_` to the subClass * and Bable adds the superClass as __proto__. Both seem useful. */ var _inherits = function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) { // node subClass.super_ = superClass; } }; /* * Function for subclassing using the same inheritance that * videojs uses internally * ```js * var Button = videojs.getComponent('Button'); * ``` * ```js * var MyButton = videojs.extends(Button, { * constructor: function(player, options) { * Button.call(this, player, options); * }, * onClick: function() { * // doSomething * } * }); * ``` */ var extendsFn = function extendsFn(superClass) { var subClassMethods = arguments[1] === undefined ? {} : arguments[1]; var subClass = function subClass() { superClass.apply(this, arguments); }; var methods = {}; if (typeof subClassMethods === 'object') { if (typeof subClassMethods.init === 'function') { _log2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.'); subClassMethods.constructor = subClassMethods.init; } if (subClassMethods.constructor !== Object.prototype.constructor) { subClass = subClassMethods.constructor; } methods = subClassMethods; } else if (typeof subClassMethods === 'function') { subClass = subClassMethods; } _inherits(subClass, superClass); // Extend subObj's prototype with functions and other properties from props for (var name in methods) { if (methods.hasOwnProperty(name)) { subClass.prototype[name] = methods[name]; } } return subClass; }; exports['default'] = extendsFn; module.exports = exports['default']; },{"./utils/log":116}],85:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file fullscreen-api.js */ var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); /* * Store the browser-specific methods for the fullscreen API * @type {Object|undefined} * @private */ var FullscreenApi = {}; // browser API methods // map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js var apiMap = [ // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], // WebKit ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Old WebKit (Safari 5.1) ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], // Mozilla ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], // Microsoft ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]; var specApi = apiMap[0]; var browserApi = undefined; // determine the supported set of functions for (var i = 0; i < apiMap.length; i++) { // check for exitFullscreen function if (apiMap[i][1] in _document2['default']) { browserApi = apiMap[i]; break; } } // map the browser API names to the spec API names if (browserApi) { for (var i = 0; i < browserApi.length; i++) { FullscreenApi[specApi[i]] = browserApi[i]; } } exports['default'] = FullscreenApi; module.exports = exports['default']; },{"global/document":1}],86:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file loading-spinner.js */ var _Component2 = _dereq_('./component'); var _Component3 = _interopRequireWildcard(_Component2); /* Loading Spinner ================================================================================ */ /** * Loading spinner for waiting events * * @extends Component * @class LoadingSpinner */ var LoadingSpinner = (function (_Component) { function LoadingSpinner() { _classCallCheck(this, LoadingSpinner); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(LoadingSpinner, _Component); /** * Create the component's DOM element * * @method createEl */ LoadingSpinner.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-loading-spinner' }); }; return LoadingSpinner; })(_Component3['default']); _Component3['default'].registerComponent('LoadingSpinner', LoadingSpinner); exports['default'] = LoadingSpinner; module.exports = exports['default']; },{"./component":52}],87:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file media-error.js */ var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); /* * Custom MediaError to mimic the HTML5 MediaError * * @param {Number} code The media error code */ var MediaError = (function (_MediaError) { function MediaError(_x) { return _MediaError.apply(this, arguments); } MediaError.toString = function () { return _MediaError.toString(); }; return MediaError; })(function (code) { if (typeof code === 'number') { this.code = code; } else if (typeof code === 'string') { // default code is zero, so this is a custom error this.message = code; } else if (typeof code === 'object') { // object _assign2['default'](this, code); } if (!this.message) { this.message = MediaError.defaultMessages[this.code] || ''; } }); /* * The error code that refers two one of the defined * MediaError types * * @type {Number} */ MediaError.prototype.code = 0; /* * An optional message to be shown with the error. * Message is not part of the HTML5 video spec * but allows for more informative custom errors. * * @type {String} */ MediaError.prototype.message = ''; /* * An optional status code that can be set by plugins * to allow even more detail about the error. * For example the HLS plugin might provide the specific * HTTP status code that was returned when the error * occurred, then allowing a custom error overlay * to display more information. * * @type {Array} */ MediaError.prototype.status = null; MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0 'MEDIA_ERR_ABORTED', // = 1 'MEDIA_ERR_NETWORK', // = 2 'MEDIA_ERR_DECODE', // = 3 'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4 'MEDIA_ERR_ENCRYPTED' // = 5 ]; MediaError.defaultMessages = { 1: 'You aborted the media playback', 2: 'A network error caused the media download to fail part-way.', 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', 5: 'The media is encrypted and we do not have the keys to decrypt it.' }; // Add types as properties on MediaError // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance MediaError.prototype[MediaError.errorTypes[errNum]] = errNum; } exports['default'] = MediaError; module.exports = exports['default']; },{"object.assign":44}],88:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file menu-button.js */ var _Button2 = _dereq_('../button.js'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _Menu = _dereq_('./menu.js'); var _Menu2 = _interopRequireWildcard(_Menu); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import2); var _toTitleCase = _dereq_('../utils/to-title-case.js'); var _toTitleCase2 = _interopRequireWildcard(_toTitleCase); /** * A button class with a popup menu * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuButton */ var MenuButton = (function (_Button) { function MenuButton(player) { var options = arguments[1] === undefined ? {} : arguments[1]; _classCallCheck(this, MenuButton); _Button.call(this, player, options); this.update(); this.on('keydown', this.handleKeyPress); this.el_.setAttribute('aria-haspopup', true); this.el_.setAttribute('role', 'button'); } _inherits(MenuButton, _Button); /** * Update menu * * @method update */ MenuButton.prototype.update = function update() { var menu = this.createMenu(); if (this.menu) { this.removeChild(this.menu); } this.menu = menu; this.addChild(menu); /** * Track the state of the menu button * * @type {Boolean} * @private */ this.buttonPressed_ = false; if (this.items && this.items.length === 0) { this.hide(); } else if (this.items && this.items.length > 1) { this.show(); } }; /** * Create menu * * @return {Menu} The constructed menu * @method createMenu */ MenuButton.prototype.createMenu = function createMenu() { var menu = new _Menu2['default'](this.player_); // Add a title list item to the top if (this.options_.title) { menu.contentEl().appendChild(Dom.createEl('li', { className: 'vjs-menu-title', innerHTML: _toTitleCase2['default'](this.options_.title), tabIndex: -1 })); } this.items = this.createItems(); if (this.items) { // Add menu items to the menu for (var i = 0; i < this.items.length; i++) { menu.addItem(this.items[i]); } } return menu; }; /** * Create the list of menu items. Specific to each subclass. * * @method createItems */ MenuButton.prototype.createItems = function createItems() {}; /** * Create the component's DOM element * * @return {Element} * @method createEl */ MenuButton.prototype.createEl = function createEl() { return _Button.prototype.createEl.call(this, 'div', { className: this.buildCSSClass() }); }; /** * Allow sub components to stack CSS class names * * @return {String} The constructed class name * @method buildCSSClass */ MenuButton.prototype.buildCSSClass = function buildCSSClass() { var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether. if (this.options_.inline === true) { menuButtonClass += '-inline'; } else { menuButtonClass += '-popup'; } return 'vjs-menu-button ' + menuButtonClass + ' ' + _Button.prototype.buildCSSClass.call(this); }; /** * Focus - Add keyboard functionality to element * This function is not needed anymore. Instead, the * keyboard functionality is handled by * treating the button as triggering a submenu. * When the button is pressed, the submenu * appears. Pressing the button again makes * the submenu disappear. * * @method handleFocus */ MenuButton.prototype.handleFocus = function handleFocus() {}; /** * Can't turn off list display that we turned * on with focus, because list would go away. * * @method handleBlur */ MenuButton.prototype.handleBlur = function handleBlur() {}; /** * When you click the button it adds focus, which * will show the menu indefinitely. * So we'll remove focus when the mouse leaves the button. * Focus is needed for tab navigation. * Allow sub components to stack CSS class names * * @method handleClick */ MenuButton.prototype.handleClick = function handleClick() { this.one('mouseout', Fn.bind(this, function () { this.menu.unlockShowing(); this.el_.blur(); })); if (this.buttonPressed_) { this.unpressButton(); } else { this.pressButton(); } }; /** * Handle key press on menu * * @param {Object} Key press event * @method handleKeyPress */ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { // Check for space bar (32) or enter (13) keys if (event.which === 32 || event.which === 13) { if (this.buttonPressed_) { this.unpressButton(); } else { this.pressButton(); } event.preventDefault(); // Check for escape (27) key } else if (event.which === 27) { if (this.buttonPressed_) { this.unpressButton(); } event.preventDefault(); } }; /** * Makes changes based on button pressed * * @method pressButton */ MenuButton.prototype.pressButton = function pressButton() { this.buttonPressed_ = true; this.menu.lockShowing(); this.el_.setAttribute('aria-pressed', true); if (this.items && this.items.length > 0) { this.items[0].el().focus(); // set the focus to the title of the submenu } }; /** * Makes changes based on button unpressed * * @method unpressButton */ MenuButton.prototype.unpressButton = function unpressButton() { this.buttonPressed_ = false; this.menu.unlockShowing(); this.el_.setAttribute('aria-pressed', false); }; return MenuButton; })(_Button3['default']); _Component2['default'].registerComponent('MenuButton', MenuButton); exports['default'] = MenuButton; module.exports = exports['default']; },{"../button.js":51,"../component.js":52,"../utils/dom.js":111,"../utils/fn.js":113,"../utils/to-title-case.js":119,"./menu.js":90}],89:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file menu-item.js */ var _Button2 = _dereq_('../button.js'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('../component.js'); var _Component2 = _interopRequireWildcard(_Component); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); /** * The component for a menu item. `
  • ` * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuItem */ var MenuItem = (function (_Button) { function MenuItem(player, options) { _classCallCheck(this, MenuItem); _Button.call(this, player, options); this.selected(options.selected); } _inherits(MenuItem, _Button); /** * Create the component's DOM element * * @param {String=} type Desc * @param {Object=} props Desc * @return {Element} * @method createEl */ MenuItem.prototype.createEl = function createEl(type, props) { return _Button.prototype.createEl.call(this, 'li', _assign2['default']({ className: 'vjs-menu-item', innerHTML: this.localize(this.options_.label) }, props)); }; /** * Handle a click on the menu item, and set it to selected * * @method handleClick */ MenuItem.prototype.handleClick = function handleClick() { this.selected(true); }; /** * Set this menu item as selected or not * * @param {Boolean} selected * @method selected */ MenuItem.prototype.selected = (function (_selected) { function selected(_x) { return _selected.apply(this, arguments); } selected.toString = function () { return _selected.toString(); }; return selected; })(function (selected) { if (selected) { this.addClass('vjs-selected'); this.el_.setAttribute('aria-selected', true); } else { this.removeClass('vjs-selected'); this.el_.setAttribute('aria-selected', false); } }); return MenuItem; })(_Button3['default']); _Component2['default'].registerComponent('MenuItem', MenuItem); exports['default'] = MenuItem; module.exports = exports['default']; },{"../button.js":51,"../component.js":52,"object.assign":44}],90:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file menu.js */ var _Component2 = _dereq_('../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import2); var _import3 = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_import3); /** * The Menu component is used to build pop up menus, including subtitle and * captions selection menus. * * @extends Component * @class Menu */ var Menu = (function (_Component) { function Menu() { _classCallCheck(this, Menu); if (_Component != null) { _Component.apply(this, arguments); } } _inherits(Menu, _Component); /** * Add a menu item to the menu * * @param {Object|String} component Component or component type to add * @method addItem */ Menu.prototype.addItem = function addItem(component) { this.addChild(component); component.on('click', Fn.bind(this, function () { this.unlockShowing(); })); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Menu.prototype.createEl = function createEl() { var contentElType = this.options_.contentElType || 'ul'; this.contentEl_ = Dom.createEl(contentElType, { className: 'vjs-menu-content' }); var el = _Component.prototype.createEl.call(this, 'div', { append: this.contentEl_, className: 'vjs-menu' }); el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons, // where a click on the parent is significant Events.on(el, 'click', function (event) { event.preventDefault(); event.stopImmediatePropagation(); }); return el; }; return Menu; })(_Component3['default']); _Component3['default'].registerComponent('Menu', Menu); exports['default'] = Menu; module.exports = exports['default']; },{"../component.js":52,"../utils/dom.js":111,"../utils/events.js":112,"../utils/fn.js":113}],91:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file player.js */ // Subclasses Component var _Component2 = _dereq_('./component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _import = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_import); var _import2 = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_import2); var _import3 = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_import3); var _import4 = _dereq_('./utils/guid.js'); var Guid = _interopRequireWildcard(_import4); var _import5 = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_import5); var _log = _dereq_('./utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _toTitleCase = _dereq_('./utils/to-title-case.js'); var _toTitleCase2 = _interopRequireWildcard(_toTitleCase); var _createTimeRange = _dereq_('./utils/time-ranges.js'); var _bufferedPercent2 = _dereq_('./utils/buffer.js'); var _FullscreenApi = _dereq_('./fullscreen-api.js'); var _FullscreenApi2 = _interopRequireWildcard(_FullscreenApi); var _MediaError = _dereq_('./media-error.js'); var _MediaError2 = _interopRequireWildcard(_MediaError); var _safeParseTuple2 = _dereq_('safe-json-parse/tuple'); var _safeParseTuple3 = _interopRequireWildcard(_safeParseTuple2); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); var _mergeOptions = _dereq_('./utils/merge-options.js'); var _mergeOptions2 = _interopRequireWildcard(_mergeOptions); var _textTrackConverter = _dereq_('./tracks/text-track-list-converter.js'); var _textTrackConverter2 = _interopRequireWildcard(_textTrackConverter); // Include required child components (importing also registers them) var _MediaLoader = _dereq_('./tech/loader.js'); var _MediaLoader2 = _interopRequireWildcard(_MediaLoader); var _PosterImage = _dereq_('./poster-image.js'); var _PosterImage2 = _interopRequireWildcard(_PosterImage); var _TextTrackDisplay = _dereq_('./tracks/text-track-display.js'); var _TextTrackDisplay2 = _interopRequireWildcard(_TextTrackDisplay); var _LoadingSpinner = _dereq_('./loading-spinner.js'); var _LoadingSpinner2 = _interopRequireWildcard(_LoadingSpinner); var _BigPlayButton = _dereq_('./big-play-button.js'); var _BigPlayButton2 = _interopRequireWildcard(_BigPlayButton); var _ControlBar = _dereq_('./control-bar/control-bar.js'); var _ControlBar2 = _interopRequireWildcard(_ControlBar); var _ErrorDisplay = _dereq_('./error-display.js'); var _ErrorDisplay2 = _interopRequireWildcard(_ErrorDisplay); var _TextTrackSettings = _dereq_('./tracks/text-track-settings.js'); var _TextTrackSettings2 = _interopRequireWildcard(_TextTrackSettings); // Require html5 tech, at least for disposing the original video tag var _Html5 = _dereq_('./tech/html5.js'); var _Html52 = _interopRequireWildcard(_Html5); /** * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video. * ```js * var myPlayer = videojs('example_video_1'); * ``` * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready. * ```html * * ``` * After an instance has been created it can be accessed globally using `Video('example_video_1')`. * * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class Player */ var Player = (function (_Component) { /** * player's constructor function * * @constructs * @method init * @param {Element} tag The original video tag used for configuring options * @param {Object=} options Player options * @param {Function=} ready Ready callback function */ function Player(tag, options, ready) { var _this = this; _classCallCheck(this, Player); // Make sure tag ID exists tag.id = tag.id || 'vjs_video_' + Guid.newGUID(); // Set Options // The options argument overrides options set in the video tag // which overrides globally set options. // This latter part coincides with the load order // (tag must exist before Player) options = _assign2['default'](Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up // player properties first, and can't use `this` before `super()` options.initChildren = false; // Same with creating the element options.createEl = false; // we don't want the player to report touch activity on itself // see enableTouchActivity in Component options.reportTouchActivity = false; // Run base component initializing with new options _Component.call(this, null, options, ready); // if the global option object was accidentally blown away by // someone, bail early with an informative error if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) { throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?'); } this.tag = tag; // Store the original tag used to set options // Store the tag attributes used to restore html5 element this.tagAttributes = tag && Dom.getElAttributes(tag); // Update current language this.language(this.options_.language); // Update Supported Languages if (options.languages) { (function () { // Normalise player option languages to lowercase var languagesToLower = {}; Object.getOwnPropertyNames(options.languages).forEach(function (name) { languagesToLower[name.toLowerCase()] = options.languages[name]; }); _this.languages_ = languagesToLower; })(); } else { this.languages_ = Player.prototype.options_.languages; } // Cache for video property values. this.cache_ = {}; // Set poster this.poster_ = options.poster || ''; // Set controls this.controls_ = !!options.controls; // Original tag settings stored in options // now remove immediately so native controls don't flash. // May be turned back on by HTML5 tech if nativeControlsForTouch is true tag.controls = false; /* * Store the internal state of scrubbing * * @private * @return {Boolean} True if the user is scrubbing */ this.scrubbing_ = false; this.el_ = this.createEl(); // We also want to pass the original player options to each component and plugin // as well so they don't need to reach back into the player for options later. // We also need to do another copy of this.options_ so we don't end up with // an infinite loop. var playerOptionsCopy = _mergeOptions2['default'](this.options_); // Load plugins if (options.plugins) { (function () { var plugins = options.plugins; Object.getOwnPropertyNames(plugins).forEach(function (name) { plugins[name].playerOptions = playerOptionsCopy; if (typeof this[name] === 'function') { this[name](plugins[name]); } else { _log2['default'].error('Unable to find plugin:', name); } }, _this); })(); } this.options_.playerOptions = playerOptionsCopy; this.initChildren(); // Set isAudio based on whether or not an audio tag was used this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially // set because the element doesn't exist yet. if (this.controls()) { this.addClass('vjs-controls-enabled'); } else { this.addClass('vjs-controls-disabled'); } if (this.isAudio()) { this.addClass('vjs-audio'); } if (this.flexNotSupported_()) { this.addClass('vjs-no-flex'); } // TODO: Make this smarter. Toggle user state between touching/mousing // using events, since devices can have both touch and mouse events. // if (browser.TOUCH_ENABLED) { // this.addClass('vjs-touch-enabled'); // } // Make player easily findable by ID Player.players[this.id_] = this; // When the player is first initialized, trigger activity so components // like the control bar show themselves if needed this.userActive_ = true; this.reportUserActivity(); this.listenForUserActivity(); this.on('fullscreenchange', this.handleFullscreenChange); this.on('stageclick', this.handleStageClick); } _inherits(Player, _Component); /** * Destroys the video player and does any necessary cleanup * ```js * myPlayer.dispose(); * ``` * This is especially helpful if you are dynamically adding and removing videos * to/from the DOM. * * @method dispose */ Player.prototype.dispose = function dispose() { this.trigger('dispose'); // prevent dispose from being called twice this.off('dispose'); // Kill reference to this player Player.players[this.id_] = null; if (this.tag && this.tag.player) { this.tag.player = null; } if (this.el_ && this.el_.player) { this.el_.player = null; } if (this.tech) { this.tech.dispose(); } _Component.prototype.dispose.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Player.prototype.createEl = function createEl() { var el = this.el_ = _Component.prototype.createEl.call(this, 'div'); var tag = this.tag; // Remove width/height attrs from tag so CSS can make it 100% width/height tag.removeAttribute('width'); tag.removeAttribute('height'); // Copy over all the attributes from the tag, including ID and class // ID will now reference player box, not the video tag var attrs = Dom.getElAttributes(tag); Object.getOwnPropertyNames(attrs).forEach(function (attr) { // workaround so we don't totally break IE7 // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 if (attr === 'class') { el.className = attrs[attr]; } else { el.setAttribute(attr, attrs[attr]); } }); // Update tag id/class for use as HTML5 playback tech // Might think we should do this after embedding in container so .vjs-tech class // doesn't flash 100% width/height, but class only applies with .video-js parent tag.id += '_html5_api'; tag.className = 'vjs-tech'; // Make player findable on elements tag.player = el.player = this; // Default state of video is paused this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height // of the player in a way that's still overrideable by CSS, just like the // video element this.styleEl_ = _document2['default'].createElement('style'); el.appendChild(this.styleEl_); // Pass in the width/height/aspectRatio options which will update the style el this.width(this.options_.width); this.height(this.options_.height); this.fluid(this.options_.fluid); this.aspectRatio(this.options_.aspectRatio); // insertElFirst seems to cause the networkState to flicker from 3 to 2, so // keep track of the original for later so we can know if the source originally failed tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container if (tag.parentNode) { tag.parentNode.insertBefore(el, tag); } Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup. this.el_ = el; return el; }; /** * Get/set player width * * @param {Number=} value Value for width * @return {Number} Width when getting * @method width */ Player.prototype.width = function width(value) { return this.dimension('width', value); }; /** * Get/set player height * * @param {Number=} value Value for height * @return {Number} Height when getting * @method height */ Player.prototype.height = function height(value) { return this.dimension('height', value); }; /** * Get/set dimension for player * * @param {String} dimension Either width or height * @param {Number=} value Value for dimension * @return {Component} * @method dimension */ Player.prototype.dimension = (function (_dimension) { function dimension(_x, _x2) { return _dimension.apply(this, arguments); } dimension.toString = function () { return _dimension.toString(); }; return dimension; })(function (dimension, value) { var privDimension = dimension + '_'; if (value === undefined) { return this[privDimension] || 0; } if (value === '') { // If an empty string is given, reset the dimension to be automatic this[privDimension] = undefined; } else { var parsedVal = parseFloat(value); if (isNaN(parsedVal)) { _log2['default'].error('Improper value "' + value + '" supplied for for ' + dimension); return this; } this[privDimension] = parsedVal; } this.updateStyleEl_(); return this; }); /** * Add/remove the vjs-fluid class * * @param {Boolean} bool Value of true adds the class, value of false removes the class * @method fluid */ Player.prototype.fluid = function fluid(bool) { if (bool === undefined) { return !!this.fluid_; } this.fluid_ = !!bool; if (bool) { this.addClass('vjs-fluid'); } else { this.removeClass('vjs-fluid'); } }; /** * Get/Set the aspect ratio * * @param {String=} ratio Aspect ratio for player * @return aspectRatio * @method aspectRatio */ Player.prototype.aspectRatio = function aspectRatio(ratio) { if (ratio === undefined) { return this.aspectRatio_; } // Check for width:height format if (!/^\d+\:\d+$/.test(ratio)) { throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.'); } this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode, // because in fixed mode you could calculate width and height yourself. this.fluid(true); this.updateStyleEl_(); }; /** * Update styles of the player element (height, width and aspect ratio) * * @method updateStyleEl_ */ Player.prototype.updateStyleEl_ = function updateStyleEl_() { var width = undefined; var height = undefined; var aspectRatio = undefined; // The aspect ratio is either used directly or to calculate width and height. if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') { // Use any aspectRatio that's been specifically set aspectRatio = this.aspectRatio_; } else if (this.videoWidth()) { // Otherwise try to get the aspect ratio from the video metadata aspectRatio = this.videoWidth() + ':' + this.videoHeight(); } else { // Or use a default. The video element's is 2:1, but 16:9 is more common. aspectRatio = '16:9'; } // Get the ratio as a decimal we can use to calculate dimensions var ratioParts = aspectRatio.split(':'); var ratioMultiplier = ratioParts[1] / ratioParts[0]; if (this.width_ !== undefined) { // Use any width that's been specifically set width = this.width_; } else if (this.height_ !== undefined) { // Or calulate the width from the aspect ratio if a height has been set width = this.height_ / ratioMultiplier; } else { // Or use the video's metadata, or use the video el's default of 300 width = this.videoWidth() || 300; } if (this.height_ !== undefined) { // Use any height that's been specifically set height = this.height_; } else { // Otherwise calculate the height from the ratio and the width height = width * ratioMultiplier; } var idClass = this.id() + '-dimensions'; // Ensure the right class is still on the player for the style element this.addClass(idClass); // Create the width/height CSS var css = '.' + idClass + ' { width: ' + width + 'px; height: ' + height + 'px; }'; // Add the aspect ratio CSS for when using a fluid layout css += '.' + idClass + '.vjs-fluid { padding-top: ' + ratioMultiplier * 100 + '%; }'; // Update the style el if (this.styleEl_.styleSheet) { this.styleEl_.styleSheet.cssText = css; } else { this.styleEl_.innerHTML = css; } }; /** * Load the Media Playback Technology (tech) * Load/Create an instance of playback technology including element and API methods * And append playback element in player div. * * @param {String} techName Name of the playback technology * @param {String} source Video source * @method loadTech */ Player.prototype.loadTech = function loadTech(techName, source) { // Pause and remove current playback technology if (this.tech) { this.unloadTech(); } // get rid of the HTML5 video tag as soon as we are using another tech if (techName !== 'Html5' && this.tag) { _Component3['default'].getComponent('Html5').disposeMediaElement(this.tag); this.tag.player = null; this.tag = null; } this.techName = techName; // Turn off API access because we're loading a new tech that might load asynchronously this.isReady_ = false; var techReady = Fn.bind(this, function () { this.triggerReady(); }); // Grab tech-specific options from player options and add source and parent element to use. var techOptions = _assign2['default']({ source: source, playerId: this.id(), techId: '' + this.id() + '_' + techName + '_api', textTracks: this.textTracks_, autoplay: this.options_.autoplay, preload: this.options_.preload, loop: this.options_.loop, muted: this.options_.muted, poster: this.poster(), language: this.language(), 'vtt.js': this.options_['vtt.js'] }, this.options_[techName.toLowerCase()]); if (this.tag) { techOptions.tag = this.tag; } if (source) { this.currentType_ = source.type; if (source.src === this.cache_.src && this.cache_.currentTime > 0) { techOptions.startTime = this.cache_.currentTime; } this.cache_.src = source.src; } // Initialize tech instance var techComponent = _Component3['default'].getComponent(techName); this.tech = new techComponent(techOptions); _textTrackConverter2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech); this.on(this.tech, 'ready', this.handleTechReady); this.on(this.tech, 'usenativecontrols', this.handleTechUseNativeControls); // Listen to every HTML5 events and trigger them back on the player for the plugins this.on(this.tech, 'loadstart', this.handleTechLoadStart); this.on(this.tech, 'waiting', this.handleTechWaiting); this.on(this.tech, 'canplay', this.handleTechCanPlay); this.on(this.tech, 'canplaythrough', this.handleTechCanPlayThrough); this.on(this.tech, 'playing', this.handleTechPlaying); this.on(this.tech, 'ended', this.handleTechEnded); this.on(this.tech, 'seeking', this.handleTechSeeking); this.on(this.tech, 'seeked', this.handleTechSeeked); this.on(this.tech, 'play', this.handleTechPlay); this.on(this.tech, 'firstplay', this.handleTechFirstPlay); this.on(this.tech, 'pause', this.handleTechPause); this.on(this.tech, 'progress', this.handleTechProgress); this.on(this.tech, 'durationchange', this.handleTechDurationChange); this.on(this.tech, 'fullscreenchange', this.handleTechFullscreenChange); this.on(this.tech, 'error', this.handleTechError); this.on(this.tech, 'suspend', this.handleTechSuspend); this.on(this.tech, 'abort', this.handleTechAbort); this.on(this.tech, 'emptied', this.handleTechEmptied); this.on(this.tech, 'stalled', this.handleTechStalled); this.on(this.tech, 'loadedmetadata', this.handleTechLoadedMetaData); this.on(this.tech, 'loadeddata', this.handleTechLoadedData); this.on(this.tech, 'timeupdate', this.handleTechTimeUpdate); this.on(this.tech, 'ratechange', this.handleTechRateChange); this.on(this.tech, 'volumechange', this.handleTechVolumeChange); this.on(this.tech, 'texttrackchange', this.onTextTrackChange); this.on(this.tech, 'loadedmetadata', this.updateStyleEl_); if (this.controls() && !this.usingNativeControls()) { this.addTechControlsListeners(); } // Add the tech element in the DOM if it was not already there // Make sure to not insert the original video element if using Html5 if (this.tech.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) { Dom.insertElFirst(this.tech.el(), this.el()); } // Get rid of the original video tag reference after the first tech is loaded if (this.tag) { this.tag.player = null; this.tag = null; } // player.triggerReady is always async, so don't need this to be async this.tech.ready(techReady, true); }; /** * Unload playback technology * * @method unloadTech */ Player.prototype.unloadTech = function unloadTech() { // Save the current text tracks so that we can reuse the same text tracks with the next tech this.textTracks_ = this.textTracks(); this.textTracksJson_ = _textTrackConverter2['default'].textTracksToJson(this); this.isReady_ = false; this.tech.dispose(); this.tech = false; }; /** * Add playback technology listeners * * @method addTechControlsListeners */ Player.prototype.addTechControlsListeners = function addTechControlsListeners() { // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do // trigger mousedown/up. // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object // Any touch events are set to block the mousedown event from happening this.on(this.tech, 'mousedown', this.handleTechClick); // If the controls were hidden we don't want that to change without a tap event // so we'll check if the controls were already showing before reporting user // activity this.on(this.tech, 'touchstart', this.handleTechTouchStart); this.on(this.tech, 'touchmove', this.handleTechTouchMove); this.on(this.tech, 'touchend', this.handleTechTouchEnd); // The tap listener needs to come after the touchend listener because the tap // listener cancels out any reportedUserActivity when setting userActive(false) this.on(this.tech, 'tap', this.handleTechTap); }; /** * Remove the listeners used for click and tap controls. This is needed for * toggling to controls disabled, where a tap/touch should do nothing. * * @method removeTechControlsListeners */ Player.prototype.removeTechControlsListeners = function removeTechControlsListeners() { // We don't want to just use `this.off()` because there might be other needed // listeners added by techs that extend this. this.off(this.tech, 'tap', this.handleTechTap); this.off(this.tech, 'touchstart', this.handleTechTouchStart); this.off(this.tech, 'touchmove', this.handleTechTouchMove); this.off(this.tech, 'touchend', this.handleTechTouchEnd); this.off(this.tech, 'mousedown', this.handleTechClick); }; /** * Player waits for the tech to be ready * * @private * @method handleTechReady */ Player.prototype.handleTechReady = function handleTechReady() { this.triggerReady(); // Keep the same volume as before if (this.cache_.volume) { this.techCall('setVolume', this.cache_.volume); } // Chrome and Safari both have issues with autoplay. // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) // This fixes both issues. Need to wait for API, so it updates displays correctly if (this.tag && this.options_.autoplay && this.paused()) { delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16. this.play(); } }; /** * Fired when the native controls are used * * @private * @method handleTechUseNativeControls */ Player.prototype.handleTechUseNativeControls = function handleTechUseNativeControls() { this.usingNativeControls(true); }; /** * Fired when the user agent begins looking for media data * * @event loadstart */ Player.prototype.handleTechLoadStart = function handleTechLoadStart() { // TODO: Update to use `emptied` event instead. See #1277. this.removeClass('vjs-ended'); // reset the error state this.error(null); // If it's already playing we want to trigger a firstplay event now. // The firstplay event relies on both the play and loadstart events // which can happen in any order for a new source if (!this.paused()) { this.trigger('loadstart'); this.trigger('firstplay'); } else { // reset the hasStarted state this.hasStarted(false); this.trigger('loadstart'); } }; /** * Add/remove the vjs-has-started class * * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class * @return {Boolean} Boolean value if has started * @method hasStarted */ Player.prototype.hasStarted = (function (_hasStarted) { function hasStarted(_x3) { return _hasStarted.apply(this, arguments); } hasStarted.toString = function () { return _hasStarted.toString(); }; return hasStarted; })(function (hasStarted) { if (hasStarted !== undefined) { // only update if this is a new value if (this.hasStarted_ !== hasStarted) { this.hasStarted_ = hasStarted; if (hasStarted) { this.addClass('vjs-has-started'); // trigger the firstplay event if this newly has played this.trigger('firstplay'); } else { this.removeClass('vjs-has-started'); } } return this; } return !!this.hasStarted_; }); /** * Fired whenever the media begins or resumes playback * * @event play */ Player.prototype.handleTechPlay = function handleTechPlay() { this.removeClass('vjs-ended'); this.removeClass('vjs-paused'); this.addClass('vjs-playing'); // hide the poster when the user hits play // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play this.hasStarted(true); this.trigger('play'); }; /** * Fired whenever the media begins waiting * * @event waiting */ Player.prototype.handleTechWaiting = function handleTechWaiting() { this.addClass('vjs-waiting'); this.trigger('waiting'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @event canplay */ Player.prototype.handleTechCanPlay = function handleTechCanPlay() { this.removeClass('vjs-waiting'); this.trigger('canplay'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @event canplaythrough */ Player.prototype.handleTechCanPlayThrough = function handleTechCanPlayThrough() { this.removeClass('vjs-waiting'); this.trigger('canplaythrough'); }; /** * A handler for events that signal that waiting has ended * which is not consistent between browsers. See #1351 * * @event playing */ Player.prototype.handleTechPlaying = function handleTechPlaying() { this.removeClass('vjs-waiting'); this.trigger('playing'); }; /** * Fired whenever the player is jumping to a new time * * @event seeking */ Player.prototype.handleTechSeeking = function handleTechSeeking() { this.addClass('vjs-seeking'); this.trigger('seeking'); }; /** * Fired when the player has finished jumping to a new time * * @event seeked */ Player.prototype.handleTechSeeked = function handleTechSeeked() { this.removeClass('vjs-seeking'); this.trigger('seeked'); }; /** * Fired the first time a video is played * Not part of the HLS spec, and we're not sure if this is the best * implementation yet, so use sparingly. If you don't have a reason to * prevent playback, use `myPlayer.one('play');` instead. * * @event firstplay */ Player.prototype.handleTechFirstPlay = function handleTechFirstPlay() { //If the first starttime attribute is specified //then we will start at the given offset in seconds if (this.options_.starttime) { this.currentTime(this.options_.starttime); } this.addClass('vjs-has-started'); this.trigger('firstplay'); }; /** * Fired whenever the media has been paused * * @event pause */ Player.prototype.handleTechPause = function handleTechPause() { this.removeClass('vjs-playing'); this.addClass('vjs-paused'); this.trigger('pause'); }; /** * Fired while the user agent is downloading media data * * @event progress */ Player.prototype.handleTechProgress = function handleTechProgress() { this.trigger('progress'); // Add custom event for when source is finished downloading. if (this.bufferedPercent() === 1) { this.trigger('loadedalldata'); } }; /** * Fired when the end of the media resource is reached (currentTime == duration) * * @event ended */ Player.prototype.handleTechEnded = function handleTechEnded() { this.addClass('vjs-ended'); if (this.options_.loop) { this.currentTime(0); this.play(); } else if (!this.paused()) { this.pause(); } this.trigger('ended'); }; /** * Fired when the duration of the media resource is first known or changed * * @event durationchange */ Player.prototype.handleTechDurationChange = function handleTechDurationChange() { this.updateDuration(); this.trigger('durationchange'); }; /** * Handle a click on the media element to play/pause * * @param {Object=} event Event object * @method handleTechClick */ Player.prototype.handleTechClick = function handleTechClick(event) { // We're using mousedown to detect clicks thanks to Flash, but mousedown // will also be triggered with right-clicks, so we need to prevent that if (event.button !== 0) { return; } // When controls are disabled a click should not toggle playback because // the click is considered a control if (this.controls()) { if (this.paused()) { this.play(); } else { this.pause(); } } }; /** * Handle a tap on the media element. It will toggle the user * activity state, which hides and shows the controls. * * @method handleTechTap */ Player.prototype.handleTechTap = function handleTechTap() { this.userActive(!this.userActive()); }; /** * Handle touch to start * * @method handleTechTouchStart */ Player.prototype.handleTechTouchStart = function handleTechTouchStart() { this.userWasActive = this.userActive(); }; /** * Handle touch to move * * @method handleTechTouchMove */ Player.prototype.handleTechTouchMove = function handleTechTouchMove() { if (this.userWasActive) { this.reportUserActivity(); } }; /** * Handle touch to end * * @method handleTechTouchEnd */ Player.prototype.handleTechTouchEnd = function handleTechTouchEnd(event) { // Stop the mouse events from also happening event.preventDefault(); }; /** * Update the duration of the player using the tech * * @private * @method updateDuration */ Player.prototype.updateDuration = function updateDuration() { // Allows for caching value instead of asking player each time. // We need to get the techGet response and check for a value so we don't // accidentally cause the stack to blow up. var duration = this.techGet('duration'); if (duration) { if (duration < 0) { duration = Infinity; } this.duration(duration); // Determine if the stream is live and propagate styles down to UI. if (duration === Infinity) { this.addClass('vjs-live'); } else { this.removeClass('vjs-live'); } } }; /** * Fired when the player switches in or out of fullscreen mode * * @event fullscreenchange */ Player.prototype.handleFullscreenChange = function handleFullscreenChange() { if (this.isFullscreen()) { this.addClass('vjs-fullscreen'); } else { this.removeClass('vjs-fullscreen'); } }; /** * native click events on the SWF aren't triggered on IE11, Win8.1RT * use stageclick events triggered from inside the SWF instead * * @private * @method handleStageClick */ Player.prototype.handleStageClick = function handleStageClick() { this.reportUserActivity(); }; /** * Handle Tech Fullscreen Change * * @method handleTechFullscreenChange */ Player.prototype.handleTechFullscreenChange = function handleTechFullscreenChange(event, data) { if (data) { this.isFullscreen(data.isFullscreen); } this.trigger('fullscreenchange'); }; /** * Fires when an error occurred during the loading of an audio/video * * @event error */ Player.prototype.handleTechError = function handleTechError() { this.error(this.tech.error().code); }; /** * Fires when the browser is intentionally not getting media data * * @event suspend */ Player.prototype.handleTechSuspend = function handleTechSuspend() { this.trigger('suspend'); }; /** * Fires when the loading of an audio/video is aborted * * @event abort */ Player.prototype.handleTechAbort = function handleTechAbort() { this.trigger('abort'); }; /** * Fires when the current playlist is empty * * @event emptied */ Player.prototype.handleTechEmptied = function handleTechEmptied() { this.trigger('emptied'); }; /** * Fires when the browser is trying to get media data, but data is not available * * @event stalled */ Player.prototype.handleTechStalled = function handleTechStalled() { this.trigger('stalled'); }; /** * Fires when the browser has loaded meta data for the audio/video * * @event loadedmetadata */ Player.prototype.handleTechLoadedMetaData = function handleTechLoadedMetaData() { this.trigger('loadedmetadata'); }; /** * Fires when the browser has loaded the current frame of the audio/video * * @event loaddata */ Player.prototype.handleTechLoadedData = function handleTechLoadedData() { this.trigger('loadeddata'); }; /** * Fires when the current playback position has changed * * @event timeupdate */ Player.prototype.handleTechTimeUpdate = function handleTechTimeUpdate() { this.trigger('timeupdate'); }; /** * Fires when the playing speed of the audio/video is changed * * @event ratechange */ Player.prototype.handleTechRateChange = function handleTechRateChange() { this.trigger('ratechange'); }; /** * Fires when the volume has been changed * * @event volumechange */ Player.prototype.handleTechVolumeChange = function handleTechVolumeChange() { this.trigger('volumechange'); }; /** * Fires when the text track has been changed * * @event texttrackchange */ Player.prototype.onTextTrackChange = function onTextTrackChange() { this.trigger('texttrackchange'); }; /** * Get object for cached values. * * @return {Object} * @method getCache */ Player.prototype.getCache = function getCache() { return this.cache_; }; /** * Pass values to the playback tech * * @param {String=} method Method * @param {Object=} arg Argument * @method techCall */ Player.prototype.techCall = function techCall(method, arg) { // If it's not ready yet, call method when it is if (this.tech && !this.tech.isReady_) { this.tech.ready(function () { this[method](arg); }, true); // Otherwise call method now } else { try { this.tech[method](arg); } catch (e) { _log2['default'](e); throw e; } } }; /** * Get calls can't wait for the tech, and sometimes don't need to. * * @param {String} method Tech method * @return {Method} * @method techGet */ Player.prototype.techGet = function techGet(method) { if (this.tech && this.tech.isReady_) { // Flash likes to die and reload when you hide or reposition it. // In these cases the object methods go away and we get errors. // When that happens we'll catch the errors and inform tech that it's not ready any more. try { return this.tech[method](); } catch (e) { // When building additional tech libs, an expected method may not be defined yet if (this.tech[method] === undefined) { _log2['default']('Video.js: ' + method + ' method not defined for ' + this.techName + ' playback technology.', e); } else { // When a method isn't available on the object it throws a TypeError if (e.name === 'TypeError') { _log2['default']('Video.js: ' + method + ' unavailable on ' + this.techName + ' playback technology element.', e); this.tech.isReady_ = false; } else { _log2['default'](e); } } throw e; } } return; }; /** * start media playback * ```js * myPlayer.play(); * ``` * * @return {Player} self * @method play */ Player.prototype.play = function play() { this.techCall('play'); return this; }; /** * Pause the video playback * ```js * myPlayer.pause(); * ``` * * @return {Player} self * @method pause */ Player.prototype.pause = function pause() { this.techCall('pause'); return this; }; /** * Check if the player is paused * ```js * var isPaused = myPlayer.paused(); * var isPlaying = !myPlayer.paused(); * ``` * * @return {Boolean} false if the media is currently playing, or true otherwise * @method paused */ Player.prototype.paused = function paused() { // The initial state of paused should be true (in Safari it's actually false) return this.techGet('paused') === false ? false : true; }; /** * Returns whether or not the user is "scrubbing". Scrubbing is when the user * has clicked the progress bar handle and is dragging it along the progress bar. * * @param {Boolean} isScrubbing True/false the user is scrubbing * @return {Boolean} The scrubbing status when getting * @return {Object} The player when setting * @method scrubbing */ Player.prototype.scrubbing = function scrubbing(isScrubbing) { if (isScrubbing !== undefined) { this.scrubbing_ = !!isScrubbing; if (isScrubbing) { this.addClass('vjs-scrubbing'); } else { this.removeClass('vjs-scrubbing'); } return this; } return this.scrubbing_; }; /** * Get or set the current time (in seconds) * ```js * // get * var whereYouAt = myPlayer.currentTime(); * // set * myPlayer.currentTime(120); // 2 minutes into the video * ``` * * @param {Number|String=} seconds The time to seek to * @return {Number} The time in seconds, when not setting * @return {Player} self, when the current time is set * @method currentTime */ Player.prototype.currentTime = function currentTime(seconds) { if (seconds !== undefined) { this.techCall('setCurrentTime', seconds); return this; } // cache last currentTime and return. default to 0 seconds // // Caching the currentTime is meant to prevent a massive amount of reads on the tech's // currentTime when scrubbing, but may not provide much performance benefit afterall. // Should be tested. Also something has to read the actual current time or the cache will // never get updated. return this.cache_.currentTime = this.techGet('currentTime') || 0; }; /** * Get the length in time of the video in seconds * ```js * var lengthOfVideo = myPlayer.duration(); * ``` * **NOTE**: The video must have started loading before the duration can be * known, and in the case of Flash, may not be known until the video starts * playing. * * @param {Number} seconds Duration when setting * @return {Number} The duration of the video in seconds when getting * @method duration */ Player.prototype.duration = function duration(seconds) { if (seconds !== undefined) { // cache the last set value for optimized scrubbing (esp. Flash) this.cache_.duration = parseFloat(seconds); return this; } if (this.cache_.duration === undefined) { this.updateDuration(); } return this.cache_.duration || 0; }; /** * Calculates how much time is left. * ```js * var timeLeft = myPlayer.remainingTime(); * ``` * Not a native video element function, but useful * * @return {Number} The time remaining in seconds * @method remainingTime */ Player.prototype.remainingTime = function remainingTime() { return this.duration() - this.currentTime(); }; // http://dev.w3.org/html5/spec/video.html#dom-media-buffered // Buffered returns a timerange object. // Kind of like an array of portions of the video that have been downloaded. /** * Get a TimeRange object with the times of the video that have been downloaded * If you just want the percent of the video that's been downloaded, * use bufferedPercent. * ```js * // Number of different ranges of time have been buffered. Usually 1. * numberOfRanges = bufferedTimeRange.length, * // Time in seconds when the first range starts. Usually 0. * firstRangeStart = bufferedTimeRange.start(0), * // Time in seconds when the first range ends * firstRangeEnd = bufferedTimeRange.end(0), * // Length in seconds of the first time range * firstRangeLength = firstRangeEnd - firstRangeStart; * ``` * * @return {Object} A mock TimeRange object (following HTML spec) * @method buffered */ Player.prototype.buffered = (function (_buffered) { function buffered() { return _buffered.apply(this, arguments); } buffered.toString = function () { return _buffered.toString(); }; return buffered; })(function () { var buffered = this.techGet('buffered'); if (!buffered || !buffered.length) { buffered = _createTimeRange.createTimeRange(0, 0); } return buffered; }); /** * Get the percent (as a decimal) of the video that's been downloaded * ```js * var howMuchIsDownloaded = myPlayer.bufferedPercent(); * ``` * 0 means none, 1 means all. * (This method isn't in the HTML5 spec, but it's very convenient) * * @return {Number} A decimal between 0 and 1 representing the percent * @method bufferedPercent */ Player.prototype.bufferedPercent = (function (_bufferedPercent) { function bufferedPercent() { return _bufferedPercent.apply(this, arguments); } bufferedPercent.toString = function () { return _bufferedPercent.toString(); }; return bufferedPercent; })(function () { return _bufferedPercent2.bufferedPercent(this.buffered(), this.duration()); }); /** * Get the ending time of the last buffered time range * This is used in the progress bar to encapsulate all time ranges. * * @return {Number} The end of the last buffered time range * @method bufferedEnd */ Player.prototype.bufferedEnd = function bufferedEnd() { var buffered = this.buffered(), duration = this.duration(), end = buffered.end(buffered.length - 1); if (end > duration) { end = duration; } return end; }; /** * Get or set the current volume of the media * ```js * // get * var howLoudIsIt = myPlayer.volume(); * // set * myPlayer.volume(0.5); // Set volume to half * ``` * 0 is off (muted), 1.0 is all the way up, 0.5 is half way. * * @param {Number} percentAsDecimal The new volume as a decimal percent * @return {Number} The current volume when getting * @return {Player} self when setting * @method volume */ Player.prototype.volume = function volume(percentAsDecimal) { var vol = undefined; if (percentAsDecimal !== undefined) { vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1 this.cache_.volume = vol; this.techCall('setVolume', vol); return this; } // Default to 1 when returning current volume. vol = parseFloat(this.techGet('volume')); return isNaN(vol) ? 1 : vol; }; /** * Get the current muted state, or turn mute on or off * ```js * // get * var isVolumeMuted = myPlayer.muted(); * // set * myPlayer.muted(true); // mute the volume * ``` * * @param {Boolean=} muted True to mute, false to unmute * @return {Boolean} True if mute is on, false if not when getting * @return {Player} self when setting mute * @method muted */ Player.prototype.muted = (function (_muted) { function muted(_x4) { return _muted.apply(this, arguments); } muted.toString = function () { return _muted.toString(); }; return muted; })(function (muted) { if (muted !== undefined) { this.techCall('setMuted', muted); return this; } return this.techGet('muted') || false; // Default to false }); // Check if current tech can support native fullscreen // (e.g. with built in controls like iOS, so not our flash swf) /** * Check to see if fullscreen is supported * * @return {Boolean} * @method supportsFullScreen */ Player.prototype.supportsFullScreen = function supportsFullScreen() { return this.techGet('supportsFullScreen') || false; }; /** * Check if the player is in fullscreen mode * ```js * // get * var fullscreenOrNot = myPlayer.isFullscreen(); * // set * myPlayer.isFullscreen(true); // tell the player it's in fullscreen * ``` * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official * property and instead document.fullscreenElement is used. But isFullscreen is * still a valuable property for internal player workings. * * @param {Boolean=} isFS Update the player's fullscreen state * @return {Boolean} true if fullscreen false if not when getting * @return {Player} self when setting * @method isFullscreen */ Player.prototype.isFullscreen = function isFullscreen(isFS) { if (isFS !== undefined) { this.isFullscreen_ = !!isFS; return this; } return !!this.isFullscreen_; }; /** * Increase the size of the video to full screen * ```js * myPlayer.requestFullscreen(); * ``` * In some browsers, full screen is not supported natively, so it enters * "full window mode", where the video fills the browser window. * In browsers and devices that support native full screen, sometimes the * browser's default controls will be shown, and not the Video.js custom skin. * This includes most mobile devices (iOS, Android) and older versions of * Safari. * * @return {Player} self * @method requestFullscreen */ Player.prototype.requestFullscreen = function requestFullscreen() { var fsApi = _FullscreenApi2['default']; this.isFullscreen(true); if (fsApi.requestFullscreen) { // the browser supports going fullscreen at the element level so we can // take the controls fullscreen as well as the video // Trigger fullscreenchange event after change // We have to specifically add this each time, and remove // when canceling fullscreen. Otherwise if there's multiple // players on a page, they would all be reacting to the same fullscreen // events Events.on(_document2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) { this.isFullscreen(_document2['default'][fsApi.fullscreenElement]); // If cancelling fullscreen, remove event listener. if (this.isFullscreen() === false) { Events.off(_document2['default'], fsApi.fullscreenchange, documentFullscreenChange); } this.trigger('fullscreenchange'); })); this.el_[fsApi.requestFullscreen](); } else if (this.tech.supportsFullScreen()) { // we can't take the video.js controls fullscreen but we can go fullscreen // with native controls this.techCall('enterFullScreen'); } else { // fullscreen isn't supported so we'll just stretch the video element to // fill the viewport this.enterFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * Return the video to its normal size after having been in full screen mode * ```js * myPlayer.exitFullscreen(); * ``` * * @return {Player} self * @method exitFullscreen */ Player.prototype.exitFullscreen = function exitFullscreen() { var fsApi = _FullscreenApi2['default']; this.isFullscreen(false); // Check for browser element fullscreen support if (fsApi.requestFullscreen) { _document2['default'][fsApi.exitFullscreen](); } else if (this.tech.supportsFullScreen()) { this.techCall('exitFullScreen'); } else { this.exitFullWindow(); this.trigger('fullscreenchange'); } return this; }; /** * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us. * * @method enterFullWindow */ Player.prototype.enterFullWindow = function enterFullWindow() { this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off this.docOrigOverflow = _document2['default'].documentElement.style.overflow; // Add listener for esc key to exit fullscreen Events.on(_document2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey)); // Hide any scroll bars _document2['default'].documentElement.style.overflow = 'hidden'; // Apply fullscreen styles Dom.addElClass(_document2['default'].body, 'vjs-full-window'); this.trigger('enterFullWindow'); }; /** * Check for call to either exit full window or full screen on ESC key * * @param {String} event Event to check for key press * @method fullWindowOnEscKey */ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) { if (event.keyCode === 27) { if (this.isFullscreen() === true) { this.exitFullscreen(); } else { this.exitFullWindow(); } } }; /** * Exit full window * * @method exitFullWindow */ Player.prototype.exitFullWindow = function exitFullWindow() { this.isFullWindow = false; Events.off(_document2['default'], 'keydown', this.fullWindowOnEscKey); // Unhide scroll bars. _document2['default'].documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles Dom.removeElClass(_document2['default'].body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes // this.positionAll(); this.trigger('exitFullWindow'); }; /** * Select source based on tech order * * @param {Array} sources The sources for a media asset * @return {Object|Boolean} Object of source and tech order, otherwise false * @method selectSource */ Player.prototype.selectSource = function selectSource(sources) { // Loop through each playback technology in the options order for (var i = 0, j = this.options_.techOrder; i < j.length; i++) { var techName = _toTitleCase2['default'](j[i]); var tech = _Component3['default'].getComponent(techName); // Check if the current tech is defined before continuing if (!tech) { _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.'); continue; } // Check if the browser supports this technology if (tech.isSupported()) { // Loop through each source object for (var a = 0, b = sources; a < b.length; a++) { var source = b[a]; // Check if source can be played with this technology if (tech.canPlaySource(source)) { return { source: source, tech: techName }; } } } } return false; }; /** * The source function updates the video source * There are three types of variables you can pass as the argument. * **URL String**: A URL to the the video file. Use this method if you are sure * the current playback technology (HTML5/Flash) can support the source you * provide. Currently only MP4 files can be used in both HTML5 and Flash. * ```js * myPlayer.src("http://www.example.com/path/to/video.mp4"); * ``` * **Source Object (or element):* * A javascript object containing information * about the source file. Use this method if you want the player to determine if * it can support the file using the type information. * ```js * myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }); * ``` * **Array of Source Objects:* * To provide multiple versions of the source so * that it can be played using HTML5 across browsers you can use an array of * source objects. Video.js will detect which version is supported and load that * file. * ```js * myPlayer.src([ * { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" }, * { type: "video/webm", src: "http://www.example.com/path/to/video.webm" }, * { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" } * ]); * ``` * * @param {String|Object|Array=} source The source URL, object, or array of sources * @return {String} The current video source when getting * @return {String} The player when setting * @method src */ Player.prototype.src = function src(source) { if (source === undefined) { return this.techGet('src'); } var currentTech = _Component3['default'].getComponent(this.techName); // case: Array of source objects to choose from and pick the best to play if (Array.isArray(source)) { this.sourceList_(source); // case: URL String (http://myvideo...) } else if (typeof source === 'string') { // create a source object from the string this.src({ src: source }); // case: Source object { src: '', type: '' ... } } else if (source instanceof Object) { // check if the source has a type and the loaded tech cannot play the source // if there's no type we'll just try the current tech if (source.type && !currentTech.canPlaySource(source)) { // create a source list with the current source and send through // the tech loop to check for a compatible technology this.sourceList_([source]); } else { this.cache_.src = source.src; this.currentType_ = source.type || ''; // wait until the tech is ready to set the source this.ready(function () { // The setSource tech method was added with source handlers // so older techs won't support it // We need to check the direct prototype for the case where subclasses // of the tech do not support source handlers if (currentTech.prototype.hasOwnProperty('setSource')) { this.techCall('setSource', source); } else { this.techCall('src', source.src); } if (this.options_.preload === 'auto') { this.load(); } if (this.options_.autoplay) { this.play(); } // Set the source synchronously if possible (#2326) }, true); } } return this; }; /** * Handle an array of source objects * * @param {Array} sources Array of source objects * @private * @method sourceList_ */ Player.prototype.sourceList_ = function sourceList_(sources) { var sourceTech = this.selectSource(sources); if (sourceTech) { if (sourceTech.tech === this.techName) { // if this technology is already loaded, set the source this.src(sourceTech.source); } else { // load this technology with the chosen source this.loadTech(sourceTech.tech, sourceTech.source); } } else { // We need to wrap this in a timeout to give folks a chance to add error event handlers this.setTimeout(function () { this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) }); }, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it // this needs a better comment about why this is needed this.triggerReady(); } }; /** * Begin loading the src data. * * @return {Player} Returns the player * @method load */ Player.prototype.load = function load() { this.techCall('load'); return this; }; /** * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4 * Can be used in conjuction with `currentType` to assist in rebuilding the current source object. * * @return {String} The current source * @method currentSrc */ Player.prototype.currentSrc = function currentSrc() { return this.techGet('currentSrc') || this.cache_.src || ''; }; /** * Get the current source type e.g. video/mp4 * This can allow you rebuild the current source object so that you could load the same * source and tech later * * @return {String} The source MIME type * @method currentType */ Player.prototype.currentType = function currentType() { return this.currentType_ || ''; }; /** * Get or set the preload attribute * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The preload attribute value when getting * @return {Player} Returns the player when setting * @method preload */ Player.prototype.preload = function preload(value) { if (value !== undefined) { this.techCall('setPreload', value); this.options_.preload = value; return this; } return this.techGet('preload'); }; /** * Get or set the autoplay attribute. * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The autoplay attribute value when getting * @return {Player} Returns the player when setting * @method autoplay */ Player.prototype.autoplay = function autoplay(value) { if (value !== undefined) { this.techCall('setAutoplay', value); this.options_.autoplay = value; return this; } return this.techGet('autoplay', value); }; /** * Get or set the loop attribute on the video element. * * @param {Boolean} value Boolean to determine if preload should be used * @return {String} The loop attribute value when getting * @return {Player} Returns the player when setting * @method loop */ Player.prototype.loop = function loop(value) { if (value !== undefined) { this.techCall('setLoop', value); this.options_.loop = value; return this; } return this.techGet('loop'); }; /** * get or set the poster image source url * ##### EXAMPLE: * ```js * // get * var currentPoster = myPlayer.poster(); * // set * myPlayer.poster('http://example.com/myImage.jpg'); * ``` * * @param {String=} src Poster image source URL * @return {String} poster URL when getting * @return {Player} self when setting * @method poster */ Player.prototype.poster = function poster(src) { if (src === undefined) { return this.poster_; } // The correct way to remove a poster is to set as an empty string // other falsey values will throw errors if (!src) { src = ''; } // update the internal poster variable this.poster_ = src; // update the tech's poster this.techCall('setPoster', src); // alert components that the poster has been set this.trigger('posterchange'); return this; }; /** * Get or set whether or not the controls are showing. * * @param {Boolean} bool Set controls to showing or not * @return {Boolean} Controls are showing * @method controls */ Player.prototype.controls = function controls(bool) { if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.controls_ !== bool) { this.controls_ = bool; if (this.usingNativeControls()) { this.techCall('setControls', bool); } if (bool) { this.removeClass('vjs-controls-disabled'); this.addClass('vjs-controls-enabled'); this.trigger('controlsenabled'); if (!this.usingNativeControls()) { this.addTechControlsListeners(); } } else { this.removeClass('vjs-controls-enabled'); this.addClass('vjs-controls-disabled'); this.trigger('controlsdisabled'); if (!this.usingNativeControls()) { this.removeTechControlsListeners(); } } } return this; } return !!this.controls_; }; /** * Toggle native controls on/off. Native controls are the controls built into * devices (e.g. default iPhone controls), Flash, or other techs * (e.g. Vimeo Controls) * **This should only be set by the current tech, because only the tech knows * if it can support native controls** * * @param {Boolean} bool True signals that native controls are on * @return {Player} Returns the player * @private * @method usingNativeControls */ Player.prototype.usingNativeControls = function usingNativeControls(bool) { if (bool !== undefined) { bool = !!bool; // force boolean // Don't trigger a change event unless it actually changed if (this.usingNativeControls_ !== bool) { this.usingNativeControls_ = bool; if (bool) { this.addClass('vjs-using-native-controls'); /** * player is using the native device controls * * @event usingnativecontrols * @memberof Player * @instance * @private */ this.trigger('usingnativecontrols'); } else { this.removeClass('vjs-using-native-controls'); /** * player is using the custom HTML controls * * @event usingcustomcontrols * @memberof Player * @instance * @private */ this.trigger('usingcustomcontrols'); } } return this; } return !!this.usingNativeControls_; }; /** * Set or get the current MediaError * * @param {*} err A MediaError or a String/Number to be turned into a MediaError * @return {MediaError|null} when getting * @return {Player} when setting * @method error */ Player.prototype.error = function error(err) { if (err === undefined) { return this.error_ || null; } // restoring to default if (err === null) { this.error_ = err; this.removeClass('vjs-error'); return this; } // error instance if (err instanceof _MediaError2['default']) { this.error_ = err; } else { this.error_ = new _MediaError2['default'](err); } // fire an error event on the player this.trigger('error'); // add the vjs-error classname to the player this.addClass('vjs-error'); // log the name of the error type and any message // ie8 just logs "[object object]" if you just log the error object _log2['default'].error('(CODE:' + this.error_.code + ' ' + _MediaError2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_); return this; }; /** * Returns whether or not the player is in the "ended" state. * * @return {Boolean} True if the player is in the ended state, false if not. * @method ended */ Player.prototype.ended = function ended() { return this.techGet('ended'); }; /** * Returns whether or not the player is in the "seeking" state. * * @return {Boolean} True if the player is in the seeking state, false if not. * @method seeking */ Player.prototype.seeking = function seeking() { return this.techGet('seeking'); }; /** * Returns the TimeRanges of the media that are currently available * for seeking to. * * @return {TimeRanges} the seekable intervals of the media timeline * @method seekable */ Player.prototype.seekable = function seekable() { return this.techGet('seekable'); }; /** * Report user activity * * @param {Object} event Event object * @method reportUserActivity */ Player.prototype.reportUserActivity = function reportUserActivity(event) { this.userActivity_ = true; }; /** * Get/set if user is active * * @param {Boolean} bool Value when setting * @return {Boolean} Value if user is active user when getting * @method userActive */ Player.prototype.userActive = function userActive(bool) { if (bool !== undefined) { bool = !!bool; if (bool !== this.userActive_) { this.userActive_ = bool; if (bool) { // If the user was inactive and is now active we want to reset the // inactivity timer this.userActivity_ = true; this.removeClass('vjs-user-inactive'); this.addClass('vjs-user-active'); this.trigger('useractive'); } else { // We're switching the state to inactive manually, so erase any other // activity this.userActivity_ = false; // Chrome/Safari/IE have bugs where when you change the cursor it can // trigger a mousemove event. This causes an issue when you're hiding // the cursor when the user is inactive, and a mousemove signals user // activity. Making it impossible to go into inactive mode. Specifically // this happens in fullscreen when we really need to hide the cursor. // // When this gets resolved in ALL browsers it can be removed // https://code.google.com/p/chromium/issues/detail?id=103041 if (this.tech) { this.tech.one('mousemove', function (e) { e.stopPropagation(); e.preventDefault(); }); } this.removeClass('vjs-user-active'); this.addClass('vjs-user-inactive'); this.trigger('userinactive'); } } return this; } return this.userActive_; }; /** * Listen for user activity based on timeout value * * @method listenForUserActivity */ Player.prototype.listenForUserActivity = function listenForUserActivity() { var mouseInProgress = undefined, lastMoveX = undefined, lastMoveY = undefined; var handleActivity = Fn.bind(this, this.reportUserActivity); var handleMouseMove = function handleMouseMove(e) { // #1068 - Prevent mousemove spamming // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970 if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) { lastMoveX = e.screenX; lastMoveY = e.screenY; handleActivity(); } }; var handleMouseDown = function handleMouseDown() { handleActivity(); // For as long as the they are touching the device or have their mouse down, // we consider them active even if they're not moving their finger or mouse. // So we want to continue to update that they are active this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time // as the activityCheck interval (250) should ensure we never miss the // next activityCheck mouseInProgress = this.setInterval(handleActivity, 250); }; var handleMouseUp = function handleMouseUp(event) { handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down this.clearInterval(mouseInProgress); }; // Any mouse movement will be considered user activity this.on('mousedown', handleMouseDown); this.on('mousemove', handleMouseMove); this.on('mouseup', handleMouseUp); // Listen for keyboard navigation // Shouldn't need to use inProgress interval because of key repeat this.on('keydown', handleActivity); this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into // the mousemove/touchmove function itself, to prevent performance degradation. // `this.reportUserActivity` simply sets this.userActivity_ to true, which // then gets picked up by this loop // http://ejohn.org/blog/learning-from-twitter/ var inactivityTimeout = undefined; var activityCheck = this.setInterval(function () { // Check to see if mouse/touch activity has happened if (this.userActivity_) { // Reset the activity tracker this.userActivity_ = false; // If the user state was inactive, set the state to active this.userActive(true); // Clear any existing inactivity timeout to start the timer over this.clearTimeout(inactivityTimeout); var timeout = this.options_.inactivityTimeout; if (timeout > 0) { // In milliseconds, if no more activity has occurred the // user will be considered inactive inactivityTimeout = this.setTimeout(function () { // Protect against the case where the inactivityTimeout can trigger just // before the next user activity is picked up by the activityCheck loop // causing a flicker if (!this.userActivity_) { this.userActive(false); } }, timeout); } } }, 250); }; /** * Gets or sets the current playback rate. A playback rate of * 1.0 represents normal speed and 0.5 would indicate half-speed * playback, for instance. * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate * * @param {Number} rate New playback rate to set. * @return {Number} Returns the new playback rate when setting * @return {Number} Returns the current playback rate when getting * @method playbackRate */ Player.prototype.playbackRate = function playbackRate(rate) { if (rate !== undefined) { this.techCall('setPlaybackRate', rate); return this; } if (this.tech && this.tech.featuresPlaybackRate) { return this.techGet('playbackRate'); } else { return 1; } }; /** * Gets or sets the audio flag * * @param {Boolean} bool True signals that this is an audio player. * @return {Boolean} Returns true if player is audio, false if not when getting * @return {Player} Returns the player if setting * @private * @method isAudio */ Player.prototype.isAudio = function isAudio(bool) { if (bool !== undefined) { this.isAudio_ = !!bool; return this; } return !!this.isAudio_; }; /** * Returns the current state of network activity for the element, from * the codes in the list below. * - NETWORK_EMPTY (numeric value 0) * The element has not yet been initialised. All attributes are in * their initial states. * - NETWORK_IDLE (numeric value 1) * The element's resource selection algorithm is active and has * selected a resource, but it is not actually using the network at * this time. * - NETWORK_LOADING (numeric value 2) * The user agent is actively trying to download data. * - NETWORK_NO_SOURCE (numeric value 3) * The element's resource selection algorithm is active, but it has * not yet found a resource to use. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states * @return {Number} the current network activity state * @method networkState */ Player.prototype.networkState = function networkState() { return this.techGet('networkState'); }; /** * Returns a value that expresses the current state of the element * with respect to rendering the current playback position, from the * codes in the list below. * - HAVE_NOTHING (numeric value 0) * No information regarding the media resource is available. * - HAVE_METADATA (numeric value 1) * Enough of the resource has been obtained that the duration of the * resource is available. * - HAVE_CURRENT_DATA (numeric value 2) * Data for the immediate current playback position is available. * - HAVE_FUTURE_DATA (numeric value 3) * Data for the immediate current playback position is available, as * well as enough data for the user agent to advance the current * playback position in the direction of playback. * - HAVE_ENOUGH_DATA (numeric value 4) * The user agent estimates that enough data is available for * playback to proceed uninterrupted. * * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate * @return {Number} the current playback rendering state * @method readyState */ Player.prototype.readyState = function readyState() { return this.techGet('readyState'); }; /* * Text tracks are tracks of timed text events. * Captions - text displayed over the video for the hearing impaired * Subtitles - text displayed over the video for those who don't understand language in the video * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device */ /** * Get an array of associated text tracks. captions, subtitles, chapters, descriptions * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks * * @return {Array} Array of track objects * @method textTracks */ Player.prototype.textTracks = function textTracks() { // cannot use techGet directly because it checks to see whether the tech is ready. // Flash is unlikely to be ready in time but textTracks should still work. return this.tech && this.tech.textTracks(); }; /** * Get an array of remote text tracks * * @return {Array} * @method remoteTextTracks */ Player.prototype.remoteTextTracks = function remoteTextTracks() { return this.tech && this.tech.remoteTextTracks(); }; /** * Add a text track * In addition to the W3C settings we allow adding additional info through options. * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack * * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata * @param {String=} label Optional label * @param {String=} language Optional language * @method addTextTrack */ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) { return this.tech && this.tech.addTextTrack(kind, label, language); }; /** * Add a remote text track * * @param {Object} options Options for remote text track * @method addRemoteTextTrack */ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { return this.tech && this.tech.addRemoteTextTrack(options); }; /** * Remove a remote text track * * @param {Object} track Remote text track to remove * @method removeRemoteTextTrack */ Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { this.tech && this.tech.removeRemoteTextTrack(track); }; /** * Get video width * * @return {Number} Video width * @method videoWidth */ Player.prototype.videoWidth = function videoWidth() { return this.tech && this.tech.videoWidth && this.tech.videoWidth() || 0; }; /** * Get video height * * @return {Number} Video height * @method videoHeight */ Player.prototype.videoHeight = function videoHeight() { return this.tech && this.tech.videoHeight && this.tech.videoHeight() || 0; }; // Methods to add support for // initialTime: function(){ return this.techCall('initialTime'); }, // startOffsetTime: function(){ return this.techCall('startOffsetTime'); }, // played: function(){ return this.techCall('played'); }, // seekable: function(){ return this.techCall('seekable'); }, // videoTracks: function(){ return this.techCall('videoTracks'); }, // audioTracks: function(){ return this.techCall('audioTracks'); }, // defaultPlaybackRate: function(){ return this.techCall('defaultPlaybackRate'); }, // mediaGroup: function(){ return this.techCall('mediaGroup'); }, // controller: function(){ return this.techCall('controller'); }, // defaultMuted: function(){ return this.techCall('defaultMuted'); } // TODO // currentSrcList: the array of sources including other formats and bitrates // playList: array of source lists in order of playback /** * The player's language code * NOTE: The language should be set in the player options if you want the * the controls to be built with a specific language. Changing the lanugage * later will not update controls text. * * @param {String} code The locale string * @return {String} The locale string when getting * @return {Player} self when setting * @method language */ Player.prototype.language = function language(code) { if (code === undefined) { return this.language_; } this.language_ = ('' + code).toLowerCase(); return this; }; /** * Get the player's language dictionary * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time * Languages specified directly in the player options have precedence * * @return {Array} Array of languages * @method languages */ Player.prototype.languages = function languages() { return _mergeOptions2['default'](Player.prototype.options_.languages, this.languages_); }; /** * Converts track info to JSON * * @return {Object} JSON object of options * @method toJSON */ Player.prototype.toJSON = function toJSON() { var options = _mergeOptions2['default'](this.options_); var tracks = options.tracks; options.tracks = []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; // deep merge tracks and null out player so no circular references track = _mergeOptions2['default'](track); track.player = undefined; options.tracks[i] = track; } return options; }; /** * Gets tag settings * * @param {Element} tag The player tag * @return {Array} An array of sources and track objects * @static * @method getTagSettings */ Player.getTagSettings = function getTagSettings(tag) { var baseOptions = { sources: [], tracks: [] }; var tagOptions = Dom.getElAttributes(tag); var dataSetup = tagOptions['data-setup']; // Check if data-setup attr exists. if (dataSetup !== null) { // Parse options JSON // If empty string, make it a parsable json object. var _safeParseTuple = _safeParseTuple3['default'](dataSetup || '{}'); var err = _safeParseTuple[0]; var data = _safeParseTuple[1]; if (err) { _log2['default'].error(err); } _assign2['default'](tagOptions, data); } _assign2['default'](baseOptions, tagOptions); // Get tag children settings if (tag.hasChildNodes()) { var children = tag.childNodes; for (var i = 0, j = children.length; i < j; i++) { var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/ var childName = child.nodeName.toLowerCase(); if (childName === 'source') { baseOptions.sources.push(Dom.getElAttributes(child)); } else if (childName === 'track') { baseOptions.tracks.push(Dom.getElAttributes(child)); } } } return baseOptions; }; return Player; })(_Component3['default']); /* * Global player list * * @type {Object} */ Player.players = {}; var navigator = _window2['default'].navigator; /* * Player instance options, surfaced using options * options = Player.prototype.options_ * Make changes in options, not here. * * @type {Object} * @private */ Player.prototype.options_ = { // Default order of fallback technology techOrder: ['html5', 'flash'], // techOrder: ['flash','html5'], html5: {}, flash: {}, // defaultVolume: 0.85, defaultVolume: 0, // The freakin seaguls are driving me crazy! // default inactivity timeout inactivityTimeout: 2000, // default playback rates playbackRates: [], // Add playback rate selection by adding rates // 'playbackRates': [0.5, 1, 1.5, 2], // Included control sets children: { mediaLoader: {}, posterImage: {}, textTrackDisplay: {}, loadingSpinner: {}, bigPlayButton: {}, controlBar: {}, errorDisplay: {}, textTrackSettings: {} }, language: _document2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en', // locales and their language translations languages: {}, // Default message to show when a video cannot be played. notSupportedMessage: 'No compatible source was found for this video.' }; /** * Fired when the player has initial duration and dimension information * * @event loadedmetadata */ Player.prototype.handleLoadedMetaData; /** * Fired when the player has downloaded data at the current playback position * * @event loadeddata */ Player.prototype.handleLoadedData; /** * Fired when the player has finished downloading the source data * * @event loadedalldata */ Player.prototype.handleLoadedAllData; /** * Fired when the user is active, e.g. moves the mouse over the player * * @event useractive */ Player.prototype.handleUserActive; /** * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction * * @event userinactive */ Player.prototype.handleUserInactive; /** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depending on the * playback technology in use. * * @event timeupdate */ Player.prototype.handleTimeUpdate; /** * Fired when the volume changes * * @event volumechange */ Player.prototype.handleVolumeChange; /** * Fired when an error occurs * * @event error */ Player.prototype.handleError; Player.prototype.flexNotSupported_ = function () { var elem = _document2['default'].createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more // common flex features that we can rely on when checking for flex support. return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style /* IE10-specific (2012 flex spec) */); }; _Component3['default'].registerComponent('Player', Player); exports['default'] = Player; module.exports = exports['default']; },{"./big-play-button.js":50,"./component.js":52,"./control-bar/control-bar.js":53,"./error-display.js":82,"./fullscreen-api.js":85,"./loading-spinner.js":86,"./media-error.js":87,"./poster-image.js":93,"./tech/html5.js":98,"./tech/loader.js":99,"./tracks/text-track-display.js":102,"./tracks/text-track-list-converter.js":104,"./tracks/text-track-settings.js":106,"./utils/browser.js":108,"./utils/buffer.js":109,"./utils/dom.js":111,"./utils/events.js":112,"./utils/fn.js":113,"./utils/guid.js":115,"./utils/log.js":116,"./utils/merge-options.js":117,"./utils/time-ranges.js":118,"./utils/to-title-case.js":119,"global/document":1,"global/window":2,"object.assign":44,"safe-json-parse/tuple":49}],92:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file plugins.js */ var _Player = _dereq_('./player.js'); var _Player2 = _interopRequireWildcard(_Player); /** * The method for registering a video.js plugin * * @param {String} name The name of the plugin * @param {Function} init The function that is run when the player inits * @method plugin */ var plugin = function plugin(name, init) { _Player2['default'].prototype[name] = init; }; exports['default'] = plugin; module.exports = exports['default']; },{"./player.js":91}],93:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file poster-image.js */ var _Button2 = _dereq_('./button.js'); var _Button3 = _interopRequireWildcard(_Button2); var _Component = _dereq_('./component.js'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _import2 = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_import2); var _import3 = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_import3); /** * The component that handles showing the poster image. * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PosterImage */ var PosterImage = (function (_Button) { function PosterImage(player, options) { _classCallCheck(this, PosterImage); _Button.call(this, player, options); this.update(); player.on('posterchange', Fn.bind(this, this.update)); } _inherits(PosterImage, _Button); /** * Clean up the poster image * * @method dispose */ PosterImage.prototype.dispose = function dispose() { this.player().off('posterchange', this.update); _Button.prototype.dispose.call(this); }; /** * Create the poster's image element * * @return {Element} * @method createEl */ PosterImage.prototype.createEl = function createEl() { var el = Dom.createEl('div', { className: 'vjs-poster', // Don't want poster to be tabbable. tabIndex: -1 }); // To ensure the poster image resizes while maintaining its original aspect // ratio, use a div with `background-size` when available. For browsers that // do not support `background-size` (e.g. IE8), fall back on using a regular // img element. if (!browser.BACKGROUND_SIZE_SUPPORTED) { this.fallbackImg_ = Dom.createEl('img'); el.appendChild(this.fallbackImg_); } return el; }; /** * Event handler for updates to the player's poster source * * @method update */ PosterImage.prototype.update = function update() { var url = this.player().poster(); this.setSrc(url); // If there's no poster source we should display:none on this component // so it's not still clickable or right-clickable if (url) { this.show(); } else { this.hide(); } }; /** * Set the poster source depending on the display method * * @param {String} url The URL to the poster source * @method setSrc */ PosterImage.prototype.setSrc = function setSrc(url) { if (this.fallbackImg_) { this.fallbackImg_.src = url; } else { var backgroundImage = ''; // Any falsey values should stay as an empty string, otherwise // this will throw an extra error if (url) { backgroundImage = 'url("' + url + '")'; } this.el_.style.backgroundImage = backgroundImage; } }; /** * Event handler for clicks on the poster image * * @method handleClick */ PosterImage.prototype.handleClick = function handleClick() { // We don't want a click to trigger playback when controls are disabled // but CSS should be hiding the poster to prevent that from happening if (this.player_.paused()) { this.player_.play(); } else { this.player_.pause(); } }; return PosterImage; })(_Button3['default']); _Component2['default'].registerComponent('PosterImage', PosterImage); exports['default'] = PosterImage; module.exports = exports['default']; },{"./button.js":51,"./component.js":52,"./utils/browser.js":108,"./utils/dom.js":111,"./utils/fn.js":113}],94:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file setup.js * * Functions for automatically setting up a player * based on the data-setup attribute of the video tag */ var _import = _dereq_('./utils/events.js'); var Events = _interopRequireWildcard(_import); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _windowLoaded = false; var videojs = undefined; // Automatically set up any tags that have a data-setup attribute var autoSetup = function autoSetup() { // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); // var mediaEls = vids.concat(audios); // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements // to build up a new, combined list of elements. var vids = _document2['default'].getElementsByTagName('video'); var audios = _document2['default'].getElementsByTagName('audio'); var mediaEls = []; if (vids && vids.length > 0) { for (var i = 0, e = vids.length; i < e; i++) { mediaEls.push(vids[i]); } } if (audios && audios.length > 0) { for (var i = 0, e = audios.length; i < e; i++) { mediaEls.push(audios[i]); } } // Check if any media elements exist if (mediaEls && mediaEls.length > 0) { for (var i = 0, e = mediaEls.length; i < e; i++) { var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately. if (mediaEl && mediaEl.getAttribute) { // Make sure this player hasn't already been set up. if (mediaEl.player === undefined) { var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if (options !== null) { // Create new video.js instance. var player = videojs(mediaEl); } } // If getAttribute isn't defined, we need to wait for the DOM. } else { autoSetupTimeout(1); break; } } // No videos were found, so keep looping unless page is finished loading. } else if (!_windowLoaded) { autoSetupTimeout(1); } }; // Pause to let the DOM keep processing var autoSetupTimeout = function autoSetupTimeout(wait, vjs) { videojs = vjs; setTimeout(autoSetup, wait); }; if (_document2['default'].readyState === 'complete') { _windowLoaded = true; } else { Events.one(_window2['default'], 'load', function () { _windowLoaded = true; }); } var hasLoaded = function hasLoaded() { return _windowLoaded; }; exports.autoSetup = autoSetup; exports.autoSetupTimeout = autoSetupTimeout; exports.hasLoaded = hasLoaded; },{"./utils/events.js":112,"global/document":1,"global/window":2}],95:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file slider.js */ var _Component2 = _dereq_('../component.js'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); /** * The base functionality for sliders like the volume bar and seek bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class Slider */ var Slider = (function (_Component) { function Slider(player, options) { _classCallCheck(this, Slider); _Component.call(this, player, options); // Set property names to bar and handle to match with the child Slider class is looking for this.bar = this.getChild(this.options_.barName); this.handle = this.getChild(this.options_.handleName); // Set a horizontal or vertical class on the slider depending on the slider type this.vertical(!!this.options_.vertical); this.on('mousedown', this.handleMouseDown); this.on('touchstart', this.handleMouseDown); this.on('focus', this.handleFocus); this.on('blur', this.handleBlur); this.on('click', this.handleClick); this.on(player, 'controlsvisible', this.update); this.on(player, this.playerEvent, this.update); } _inherits(Slider, _Component); /** * Create the component's DOM element * * @param {String} type Type of element to create * @param {Object=} props List of properties in Object form * @return {Element} * @method createEl */ Slider.prototype.createEl = function createEl(type) { var props = arguments[1] === undefined ? {} : arguments[1]; // Add the slider element class to all sub classes props.className = props.className + ' vjs-slider'; props = _assign2['default']({ role: 'slider', 'aria-valuenow': 0, 'aria-valuemin': 0, 'aria-valuemax': 100, tabIndex: 0 }, props); return _Component.prototype.createEl.call(this, type, props); }; /** * Handle mouse down on slider * * @param {Object} event Mouse down event object * @method handleMouseDown */ Slider.prototype.handleMouseDown = function handleMouseDown(event) { event.preventDefault(); Dom.blockTextSelection(); this.addClass('vjs-sliding'); this.on(_document2['default'], 'mousemove', this.handleMouseMove); this.on(_document2['default'], 'mouseup', this.handleMouseUp); this.on(_document2['default'], 'touchmove', this.handleMouseMove); this.on(_document2['default'], 'touchend', this.handleMouseUp); this.handleMouseMove(event); }; /** * To be overridden by a subclass * * @method handleMouseMove */ Slider.prototype.handleMouseMove = function handleMouseMove() {}; /** * Handle mouse up on Slider * * @method handleMouseUp */ Slider.prototype.handleMouseUp = function handleMouseUp() { Dom.unblockTextSelection(); this.removeClass('vjs-sliding'); this.off(_document2['default'], 'mousemove', this.handleMouseMove); this.off(_document2['default'], 'mouseup', this.handleMouseUp); this.off(_document2['default'], 'touchmove', this.handleMouseMove); this.off(_document2['default'], 'touchend', this.handleMouseUp); this.update(); }; /** * Update slider * * @method update */ Slider.prototype.update = function update() { // In VolumeBar init we have a setTimeout for update that pops and update to the end of the // execution stack. The player is destroyed before then update will cause an error if (!this.el_) { return; } // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); var progress = this.getPercent(); var bar = this.bar; // If there's no bar... if (!bar) { return; } // Protect against no duration and other division issues if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { progress = 0; } // Convert to a percentage for setting var percentage = (progress * 100).toFixed(2) + '%'; // Set the new bar width or height if (this.vertical()) { bar.el().style.height = percentage; } else { bar.el().style.width = percentage; } }; /** * Calculate distance for slider * * @param {Object} event Event object * @method calculateDistance */ Slider.prototype.calculateDistance = function calculateDistance(event) { var el = this.el_; var box = Dom.findElPosition(el); var boxW = el.offsetWidth; var boxH = el.offsetHeight; var handle = this.handle; if (this.options_.vertical) { var boxY = box.top; var pageY = undefined; if (event.changedTouches) { pageY = event.changedTouches[0].pageY; } else { pageY = event.pageY; } if (handle) { var handleH = handle.el().offsetHeight; // Adjusted X and Width, so handle doesn't go outside the bar boxY = boxY + handleH / 2; boxH = boxH - handleH; } // Percent that the click is through the adjusted area return Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH)); } else { var boxX = box.left; var pageX = undefined; if (event.changedTouches) { pageX = event.changedTouches[0].pageX; } else { pageX = event.pageX; } if (handle) { var handleW = handle.el().offsetWidth; // Adjusted X and Width, so handle doesn't go outside the bar boxX = boxX + handleW / 2; boxW = boxW - handleW; } // Percent that the click is through the adjusted area return Math.max(0, Math.min(1, (pageX - boxX) / boxW)); } }; /** * Handle on focus for slider * * @method handleFocus */ Slider.prototype.handleFocus = function handleFocus() { this.on(_document2['default'], 'keydown', this.handleKeyPress); }; /** * Handle key press for slider * * @param {Object} event Event object * @method handleKeyPress */ Slider.prototype.handleKeyPress = function handleKeyPress(event) { if (event.which === 37 || event.which === 40) { // Left and Down Arrows event.preventDefault(); this.stepBack(); } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows event.preventDefault(); this.stepForward(); } }; /** * Handle on blur for slider * * @method handleBlur */ Slider.prototype.handleBlur = function handleBlur() { this.off(_document2['default'], 'keydown', this.handleKeyPress); }; /** * Listener for click events on slider, used to prevent clicks * from bubbling up to parent elements like button menus. * * @param {Object} event Event object * @method handleClick */ Slider.prototype.handleClick = function handleClick(event) { event.stopImmediatePropagation(); event.preventDefault(); }; /** * Get/set if slider is horizontal for vertical * * @param {Boolean} bool True if slider is vertical, false is horizontal * @return {Boolean} True if slider is vertical, false is horizontal * @method vertical */ Slider.prototype.vertical = function vertical(bool) { if (bool === undefined) { return this.vertical_ || false; } this.vertical_ = !!bool; if (this.vertical_) { this.addClass('vjs-slider-vertical'); } else { this.addClass('vjs-slider-horizontal'); } return this; }; return Slider; })(_Component3['default']); _Component3['default'].registerComponent('Slider', Slider); exports['default'] = Slider; module.exports = exports['default']; },{"../component.js":52,"../utils/dom.js":111,"global/document":1,"object.assign":44}],96:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * @file flash-rtmp.js */ function FlashRtmpDecorator(Flash) { Flash.streamingFormats = { 'rtmp/mp4': 'MP4', 'rtmp/flv': 'FLV' }; Flash.streamFromParts = function (connection, stream) { return connection + '&' + stream; }; Flash.streamToParts = function (src) { var parts = { connection: '', stream: '' }; if (!src) return parts; // Look for the normal URL separator we expect, '&'. // If found, we split the URL into two pieces around the // first '&'. var connEnd = src.indexOf('&'); var streamBegin = undefined; if (connEnd !== -1) { streamBegin = connEnd + 1; } else { // If there's not a '&', we use the last '/' as the delimiter. connEnd = streamBegin = src.lastIndexOf('/') + 1; if (connEnd === 0) { // really, there's not a '/'? connEnd = streamBegin = src.length; } } parts.connection = src.substring(0, connEnd); parts.stream = src.substring(streamBegin, src.length); return parts; }; Flash.isStreamingType = function (srcType) { return srcType in Flash.streamingFormats; }; // RTMP has four variations, any string starting // with one of these protocols should be valid Flash.RTMP_RE = /^rtmp[set]?:\/\//i; Flash.isStreamingSrc = function (src) { return Flash.RTMP_RE.test(src); }; /** * A source handler for RTMP urls * @type {Object} */ Flash.rtmpSourceHandler = {}; /** * Check Flash can handle the source natively * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.rtmpSourceHandler.canHandleSource = function (source) { if (Flash.isStreamingType(source.type) || Flash.isStreamingSrc(source.src)) { return 'maybe'; } return ''; }; /** * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.rtmpSourceHandler.handleSource = function (source, tech) { var srcParts = Flash.streamToParts(source.src); tech.setRtmpConnection(srcParts.connection); tech.setRtmpStream(srcParts.stream); }; // Register the native source handler Flash.registerSourceHandler(Flash.rtmpSourceHandler); return Flash; } exports['default'] = FlashRtmpDecorator; module.exports = exports['default']; },{}],97:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file flash.js * VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */ var _Tech2 = _dereq_('./tech'); var _Tech3 = _interopRequireWildcard(_Tech2); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/url.js'); var Url = _interopRequireWildcard(_import2); var _createTimeRange = _dereq_('../utils/time-ranges.js'); var _FlashRtmpDecorator = _dereq_('./flash-rtmp'); var _FlashRtmpDecorator2 = _interopRequireWildcard(_FlashRtmpDecorator); var _Component = _dereq_('../component'); var _Component2 = _interopRequireWildcard(_Component); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); var navigator = _window2['default'].navigator; /** * Flash Media Controller - Wrapper for fallback SWF API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Flash */ var Flash = (function (_Tech) { function Flash(options, ready) { _classCallCheck(this, Flash); _Tech.call(this, options, ready); // Set the source when ready if (options.source) { this.ready(function () { this.setSource(options.source); }, true); } // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers // This allows resetting the playhead when we catch the reload if (options.startTime) { this.ready(function () { this.load(); this.play(); this.currentTime(options.startTime); }, true); } // Add global window functions that the swf expects // A 4.x workflow we weren't able to solve for in 5.0 // because of the need to hard code these functions // into the swf for security reasons _window2['default'].videojs = _window2['default'].videojs || {}; _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {}; _window2['default'].videojs.Flash.onReady = Flash.onReady; _window2['default'].videojs.Flash.onEvent = Flash.onEvent; _window2['default'].videojs.Flash.onError = Flash.onError; this.on('seeked', function () { this.lastSeekTarget_ = undefined; }); } _inherits(Flash, _Tech); /** * Create the component's DOM element * * @return {Element} * @method createEl */ Flash.prototype.createEl = function createEl() { var options = this.options_; // Generate ID for swf object var objId = options.techId; // Merge default flashvars with ones passed in to init var flashVars = _assign2['default']({ // SWF Callback Functions readyFunction: 'videojs.Flash.onReady', eventProxyFunction: 'videojs.Flash.onEvent', errorEventProxyFunction: 'videojs.Flash.onError', // Player Settings autoplay: options.autoplay, preload: options.preload, loop: options.loop, muted: options.muted }, options.flashVars); // Merge default parames with ones passed in var params = _assign2['default']({ wmode: 'opaque', // Opaque is needed to overlay controls, but can affect playback performance bgcolor: '#000000' // Using bgcolor prevents a white flash when the object is loading }, options.params); // Merge default attributes with ones passed in var attributes = _assign2['default']({ id: objId, name: objId, // Both ID and Name needed or swf to identify itself 'class': 'vjs-tech' }, options.attributes); this.el_ = Flash.embed(options.swf, flashVars, params, attributes); this.el_.tech = this; return this.el_; }; /** * Play for flash tech * * @method play */ Flash.prototype.play = function play() { this.el_.vjs_play(); }; /** * Pause for flash tech * * @method pause */ Flash.prototype.pause = function pause() { this.el_.vjs_pause(); }; /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Flash.prototype.src = (function (_src) { function src(_x) { return _src.apply(this, arguments); } src.toString = function () { return _src.toString(); }; return src; })(function (src) { if (src === undefined) { return this.currentSrc(); } // Setting src through `src` not `setSrc` will be deprecated return this.setSrc(src); }); /** * Set video * * @param {Object=} src Source object * @deprecated * @method setSrc */ Flash.prototype.setSrc = function setSrc(src) { // Make sure source URL is absolute. src = Url.getAbsoluteURL(src); this.el_.vjs_src(src); // Currently the SWF doesn't autoplay if you load a source later. // e.g. Load player w/ no source, wait 2s, set src. if (this.autoplay()) { var tech = this; this.setTimeout(function () { tech.play(); }, 0); } }; /** * Returns true if the tech is currently seeking. * @return {boolean} true if seeking */ Flash.prototype.seeking = function seeking() { return this.lastSeekTarget_ !== undefined; }; /** * Set current time * * @param {Number} time Current time of video * @method setCurrentTime */ Flash.prototype.setCurrentTime = function setCurrentTime(time) { var seekable = this.seekable(); if (seekable.length) { // clamp to the current seekable range time = time > seekable.start(0) ? time : seekable.start(0); time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1); this.lastSeekTarget_ = time; this.trigger('seeking'); this.el_.vjs_setProperty('currentTime', time); _Tech.prototype.setCurrentTime.call(this); } }; /** * Get current time * * @param {Number=} time Current time of video * @return {Number} Current time * @method currentTime */ Flash.prototype.currentTime = function currentTime(time) { // when seeking make the reported time keep up with the requested time // by reading the time we're seeking to if (this.seeking()) { return this.lastSeekTarget_ || 0; } return this.el_.vjs_getProperty('currentTime'); }; /** * Get current source * * @method currentSrc */ Flash.prototype.currentSrc = function currentSrc() { if (this.currentSource_) { return this.currentSource_.src; } else { return this.el_.vjs_getProperty('currentSrc'); } }; /** * Load media into player * * @method load */ Flash.prototype.load = function load() { this.el_.vjs_load(); }; /** * Get poster * * @method poster */ Flash.prototype.poster = function poster() { this.el_.vjs_getProperty('poster'); }; /** * Poster images are not handled by the Flash tech so make this a no-op * * @method setPoster */ Flash.prototype.setPoster = function setPoster() {}; /** * Determine if can seek in media * * @return {TimeRangeObject} * @method seekable */ Flash.prototype.seekable = function seekable() { var duration = this.duration(); if (duration === 0) { return _createTimeRange.createTimeRange(); } return _createTimeRange.createTimeRange(0, duration); }; /** * Get buffered time range * * @return {TimeRangeObject} * @method buffered */ Flash.prototype.buffered = function buffered() { return _createTimeRange.createTimeRange(0, this.el_.vjs_getProperty('buffered')); }; /** * Get fullscreen support - * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method supportsFullScreen */ Flash.prototype.supportsFullScreen = function supportsFullScreen() { return false; // Flash does not allow fullscreen through javascript }; /** * Request to enter fullscreen * Flash does not allow fullscreen through javascript * so always returns false * * @return {Boolean} false * @method enterFullScreen */ Flash.prototype.enterFullScreen = function enterFullScreen() { return false; }; return Flash; })(_Tech3['default']); // Create setters and getters for attributes var _api = Flash.prototype; var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','); var _readOnly = 'error,networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(','); function _createSetter(attr) { var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); _api['set' + attrUpper] = function (val) { return this.el_.vjs_setProperty(attr, val); }; } function _createGetter(attr) { _api[attr] = function () { return this.el_.vjs_getProperty(attr); }; } // Create getter and setters for all read/write attributes for (var i = 0; i < _readWrite.length; i++) { _createGetter(_readWrite[i]); _createSetter(_readWrite[i]); } // Create getters for read-only attributes for (var i = 0; i < _readOnly.length; i++) { _createGetter(_readOnly[i]); } /* Flash Support Testing -------------------------------------------------------- */ Flash.isSupported = function () { return Flash.version()[0] >= 10; // return swfobject.hasFlashPlayerVersion('10'); }; // Add Source Handler pattern functions to this tech _Tech3['default'].withSourceHandlers(Flash); /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.nativeSourceHandler = {}; /* * Check Flash can handle the source natively * * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Flash.nativeSourceHandler.canHandleSource = function (source) { var type; function guessMimeType(src) { var ext = Url.getFileExtension(src); if (ext) { return 'video/' + ext; } return ''; } if (!source.type) { type = guessMimeType(source.src); } else { // Strip code information from the type because we don't get that specific type = source.type.replace(/;.*/, '').toLowerCase(); } if (type in Flash.formats) { return 'maybe'; } return ''; }; /* * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Flash} tech The instance of the Flash tech */ Flash.nativeSourceHandler.handleSource = function (source, tech) { tech.setSrc(source.src); }; /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Flash.nativeSourceHandler.dispose = function () {}; // Register the native source handler Flash.registerSourceHandler(Flash.nativeSourceHandler); Flash.formats = { 'video/flv': 'FLV', 'video/x-flv': 'FLV', 'video/mp4': 'MP4', 'video/m4v': 'MP4' }; Flash.onReady = function (currSwf) { var el = Dom.getEl(currSwf); var tech = el && el.tech; // if there is no el then the tech has been disposed // and the tech element was removed from the player div if (tech && tech.el()) { // check that the flash object is really ready Flash.checkReady(tech); } }; // The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object. // If it's not ready, we set a timeout to check again shortly. Flash.checkReady = function (tech) { // stop worrying if the tech has been disposed if (!tech.el()) { return; } // check if API property exists if (tech.el().vjs_getProperty) { // tell tech it's ready tech.triggerReady(); } else { // wait longer this.setTimeout(function () { Flash.checkReady(tech); }, 50); } }; // Trigger events from the swf on the player Flash.onEvent = function (swfID, eventName) { var tech = Dom.getEl(swfID).tech; tech.trigger(eventName); }; // Log errors from the swf Flash.onError = function (swfID, err) { var tech = Dom.getEl(swfID).tech; var msg = 'FLASH: ' + err; if (err === 'srcnotfound') { tech.trigger('error', { code: 4, message: msg }); // errors we haven't categorized into the media errors } else { tech.trigger('error', msg); } }; // Flash Version Check Flash.version = function () { var version = '0,0,0'; // IE try { version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; // other browsers } catch (e) { try { if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; } } catch (err) {} } return version.split(','); }; // Flash embedding method. Only used in non-iframe mode Flash.embed = function (swf, flashVars, params, attributes) { var code = Flash.getEmbedCode(swf, flashVars, params, attributes); // Get element by embedding code and retrieving created element var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]; return obj; }; Flash.getEmbedCode = function (swf, flashVars, params, attributes) { var objTag = ''; }); attributes = _assign2['default']({ // Add swf to attributes (need both for IE and Others to work) data: swf, // Default to 100% width/height width: '100%', height: '100%' }, attributes); // Create Attributes string Object.getOwnPropertyNames(attributes).forEach(function (key) { attrsString += '' + key + '="' + attributes[key] + '" '; }); return '' + objTag + '' + attrsString + '>' + paramsString + ''; }; // Run Flash through the RTMP decorator _FlashRtmpDecorator2['default'](Flash); _Component2['default'].registerComponent('Flash', Flash); exports['default'] = Flash; module.exports = exports['default']; },{"../component":52,"../utils/dom.js":111,"../utils/time-ranges.js":118,"../utils/url.js":120,"./flash-rtmp":96,"./tech":100,"global/window":2,"object.assign":44}],98:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file html5.js * HTML5 Media Controller - Wrapper for HTML5 Media API */ var _Tech2 = _dereq_('./tech.js'); var _Tech3 = _interopRequireWildcard(_Tech2); var _Component = _dereq_('../component'); var _Component2 = _interopRequireWildcard(_Component); var _import = _dereq_('../utils/dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/url.js'); var Url = _interopRequireWildcard(_import2); var _import3 = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import3); var _log = _dereq_('../utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _import4 = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_import4); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); var _mergeOptions = _dereq_('../utils/merge-options.js'); var _mergeOptions2 = _interopRequireWildcard(_mergeOptions); /** * HTML5 Media Controller - Wrapper for HTML5 Media API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Html5 */ var Html5 = (function (_Tech) { function Html5(options, ready) { _classCallCheck(this, Html5); _Tech.call(this, options, ready); var source = options.source; // Set the source if one is provided // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source // anyway so the error gets fired. if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { this.setSource(source); } if (this.el_.hasChildNodes()) { var nodes = this.el_.childNodes; var nodesLength = nodes.length; var removeNodes = []; while (nodesLength--) { var node = nodes[nodesLength]; var nodeName = node.nodeName.toLowerCase(); if (nodeName === 'track') { if (!this.featuresNativeTextTracks) { // Empty video tag tracks so the built-in player doesn't use them also. // This may not be fast enough to stop HTML5 browsers from reading the tags // so we'll need to turn off any default tracks if we're manually doing // captions and subtitles. videoElement.textTracks removeNodes.push(node); } else { this.remoteTextTracks().addTrack_(node.track); } } } for (var i = 0; i < removeNodes.length; i++) { this.el_.removeChild(removeNodes[i]); } } if (this.featuresNativeTextTracks) { this.on('loadstart', Fn.bind(this, this.hideCaptions)); this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange); this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd); this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove); this.proxyNativeTextTracks_(); } // Determine if native controls should be used // Our goal should be to get the custom controls on mobile solid everywhere // so we can remove this all together. Right now this will block custom // controls on touch enabled laptops like the Chrome Pixel if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true) { this.trigger('usenativecontrols'); } this.triggerReady(); } _inherits(Html5, _Tech); /** * Dispose of html5 media element * * @method dispose */ Html5.prototype.dispose = function dispose() { var tt = this.el().textTracks; var emulatedTt = this.textTracks(); // remove native event listeners if (tt) { tt.removeEventListener('change', this.handleTextTrackChange_); tt.removeEventListener('addtrack', this.handleTextTrackAdd_); tt.removeEventListener('removetrack', this.handleTextTrackRemove_); } // clearout the emulated text track list. var i = emulatedTt.length; while (i--) { emulatedTt.removeTrack_(emulatedTt[i]); } Html5.disposeMediaElement(this.el_); _Tech.prototype.dispose.call(this); }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ Html5.prototype.createEl = function createEl() { var el = this.options_.tag; // Check if this browser supports moving the element into the box. // On the iPhone video will break if you move the element, // So we have to create a brand new element. if (!el || this.movingMediaElementInDOM === false) { // If the original tag is still there, clone and remove it. if (el) { var clone = el.cloneNode(false); el.parentNode.insertBefore(clone, el); Html5.disposeMediaElement(el); el = clone; } else { el = _document2['default'].createElement('video'); // determine if native controls should be used var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag); var attributes = _mergeOptions2['default']({}, tagAttributes); if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { delete attributes.controls; } Dom.setElAttributes(el, _assign2['default'](attributes, { id: this.options_.techId, 'class': 'vjs-tech' })); } if (this.options_.tracks) { for (var i = 0; i < this.options_.tracks.length; i++) { var _track = this.options_.tracks[i]; var trackEl = _document2['default'].createElement('track'); trackEl.kind = _track.kind; trackEl.label = _track.label; trackEl.srclang = _track.srclang; trackEl.src = _track.src; if ('default' in _track) { trackEl.setAttribute('default', 'default'); } el.appendChild(trackEl); } } } // Update specific tag settings, in case they were overridden var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']; for (var i = settingsAttrs.length - 1; i >= 0; i--) { var attr = settingsAttrs[i]; var overwriteAttrs = {}; if (typeof this.options_[attr] !== 'undefined') { overwriteAttrs[attr] = this.options_[attr]; } Dom.setElAttributes(el, overwriteAttrs); } return el; // jenniisawesome = true; }; /** * Hide captions from text track * * @method hideCaptions */ Html5.prototype.hideCaptions = function hideCaptions() { var tracks = this.el_.querySelectorAll('track'); var i = tracks.length; var kinds = { captions: 1, subtitles: 1 }; while (i--) { var _track2 = tracks[i].track; if (_track2 && _track2.kind in kinds && !tracks[i]['default']) { _track2.mode = 'disabled'; } } }; Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { var tt = this.el().textTracks; if (tt) { tt.addEventListener('change', this.handleTextTrackChange_); tt.addEventListener('addtrack', this.handleTextTrackAdd_); tt.addEventListener('removetrack', this.handleTextTrackRemove_); } }; Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { var tt = this.textTracks(); this.textTracks().trigger({ type: 'change', target: tt, currentTarget: tt, srcElement: tt }); }; Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { this.textTracks().addTrack_(e.track); }; Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { this.textTracks().removeTrack_(e.track); }; /** * Play for html5 tech * * @method play */ Html5.prototype.play = function play() { this.el_.play(); }; /** * Pause for html5 tech * * @method pause */ Html5.prototype.pause = function pause() { this.el_.pause(); }; /** * Paused for html5 tech * * @return {Boolean} * @method paused */ Html5.prototype.paused = function paused() { return this.el_.paused; }; /** * Get current time * * @return {Number} * @method currentTime */ Html5.prototype.currentTime = function currentTime() { return this.el_.currentTime; }; /** * Set current time * * @param {Number} seconds Current time of video * @method setCurrentTime */ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { try { this.el_.currentTime = seconds; } catch (e) { _log2['default'](e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady); } }; /** * Get duration * * @return {Number} * @method duration */ Html5.prototype.duration = function duration() { return this.el_.duration || 0; }; /** * Get a TimeRange object that represents the intersection * of the time ranges for which the user agent has all * relevant media * * @return {TimeRangeObject} * @method buffered */ Html5.prototype.buffered = function buffered() { return this.el_.buffered; }; /** * Get volume level * * @return {Number} * @method volume */ Html5.prototype.volume = function volume() { return this.el_.volume; }; /** * Set volume level * * @param {Number} percentAsDecimal Volume percent as a decimal * @method setVolume */ Html5.prototype.setVolume = function setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal; }; /** * Get if muted * * @return {Boolean} * @method muted */ Html5.prototype.muted = function muted() { return this.el_.muted; }; /** * Set muted * * @param {Boolean} If player is to be muted or note * @method setMuted */ Html5.prototype.setMuted = function setMuted(muted) { this.el_.muted = muted; }; /** * Get player width * * @return {Number} * @method width */ Html5.prototype.width = function width() { return this.el_.offsetWidth; }; /** * Get player height * * @return {Number} * @method height */ Html5.prototype.height = function height() { return this.el_.offsetHeight; }; /** * Get if there is fullscreen support * * @return {Boolean} * @method supportsFullScreen */ Html5.prototype.supportsFullScreen = function supportsFullScreen() { if (typeof this.el_.webkitEnterFullScreen === 'function') { var userAgent = _window2['default'].navigator.userAgent; // Seems to be broken in Chromium/Chrome && Safari in Leopard if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { return true; } } return false; }; /** * Request to enter fullscreen * * @method enterFullScreen */ Html5.prototype.enterFullScreen = function enterFullScreen() { var video = this.el_; if ('webkitDisplayingFullscreen' in video) { this.one('webkitbeginfullscreen', function () { this.one('webkitendfullscreen', function () { this.trigger('fullscreenchange', { isFullscreen: false }); }); this.trigger('fullscreenchange', { isFullscreen: true }); }); } if (video.paused && video.networkState <= video.HAVE_METADATA) { // attempt to prime the video element for programmatic access // this isn't necessary on the desktop but shouldn't hurt this.el_.play(); // playing and pausing synchronously during the transition to fullscreen // can get iOS ~6.1 devices into a play/pause loop this.setTimeout(function () { video.pause(); video.webkitEnterFullScreen(); }, 0); } else { video.webkitEnterFullScreen(); } }; /** * Request to exit fullscreen * * @method exitFullScreen */ Html5.prototype.exitFullScreen = function exitFullScreen() { this.el_.webkitExitFullScreen(); }; /** * Get/set video * * @param {Object=} src Source object * @return {Object} * @method src */ Html5.prototype.src = (function (_src) { function src(_x) { return _src.apply(this, arguments); } src.toString = function () { return _src.toString(); }; return src; })(function (src) { if (src === undefined) { return this.el_.src; } else { // Setting src through `src` instead of `setSrc` will be deprecated this.setSrc(src); } }); /** * Set video * * @param {Object} src Source object * @deprecated * @method setSrc */ Html5.prototype.setSrc = function setSrc(src) { this.el_.src = src; }; /** * Load media into player * * @method load */ Html5.prototype.load = function load() { this.el_.load(); }; /** * Get current source * * @return {Object} * @method currentSrc */ Html5.prototype.currentSrc = function currentSrc() { return this.el_.currentSrc; }; /** * Get poster * * @return {String} * @method poster */ Html5.prototype.poster = function poster() { return this.el_.poster; }; /** * Set poster * * @param {String} val URL to poster image * @method */ Html5.prototype.setPoster = function setPoster(val) { this.el_.poster = val; }; /** * Get preload attribute * * @return {String} * @method preload */ Html5.prototype.preload = function preload() { return this.el_.preload; }; /** * Set preload attribute * * @param {String} val Value for preload attribute * @method setPreload */ Html5.prototype.setPreload = function setPreload(val) { this.el_.preload = val; }; /** * Get autoplay attribute * * @return {String} * @method autoplay */ Html5.prototype.autoplay = function autoplay() { return this.el_.autoplay; }; /** * Set autoplay attribute * * @param {String} val Value for preload attribute * @method setAutoplay */ Html5.prototype.setAutoplay = function setAutoplay(val) { this.el_.autoplay = val; }; /** * Get controls attribute * * @return {String} * @method controls */ Html5.prototype.controls = function controls() { return this.el_.controls; }; /** * Set controls attribute * * @param {String} val Value for controls attribute * @method setControls */ Html5.prototype.setControls = function setControls(val) { this.el_.controls = !!val; }; /** * Get loop attribute * * @return {String} * @method loop */ Html5.prototype.loop = function loop() { return this.el_.loop; }; /** * Set loop attribute * * @param {String} val Value for loop attribute * @method setLoop */ Html5.prototype.setLoop = function setLoop(val) { this.el_.loop = val; }; /** * Get error value * * @return {String} * @method error */ Html5.prototype.error = function error() { return this.el_.error; }; /** * Get whether or not the player is in the "seeking" state * * @return {Boolean} * @method seeking */ Html5.prototype.seeking = function seeking() { return this.el_.seeking; }; /** * Get a TimeRanges object that represents the * ranges of the media resource to which it is possible * for the user agent to seek. * * @return {TimeRangeObject} * @method seekable */ Html5.prototype.seekable = function seekable() { return this.el_.seekable; }; /** * Get if video ended * * @return {Boolean} * @method ended */ Html5.prototype.ended = function ended() { return this.el_.ended; }; /** * Get the value of the muted content attribute * This attribute has no dynamic effect, it only * controls the default state of the element * * @return {Boolean} * @method defaultMuted */ Html5.prototype.defaultMuted = function defaultMuted() { return this.el_.defaultMuted; }; /** * Get desired speed at which the media resource is to play * * @return {Number} * @method playbackRate */ Html5.prototype.playbackRate = function playbackRate() { return this.el_.playbackRate; }; /** * Returns a TimeRanges object that represents the ranges of the * media resource that the user agent has played. * @return {TimeRangeObject} the range of points on the media * timeline that has been reached through normal playback * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played */ Html5.prototype.played = function played() { return this.el_.played; }; /** * Set desired speed at which the media resource is to play * * @param {Number} val Speed at which the media resource is to play * @method setPlaybackRate */ Html5.prototype.setPlaybackRate = function setPlaybackRate(val) { this.el_.playbackRate = val; }; /** * Get the current state of network activity for the element, from * the list below * NETWORK_EMPTY (numeric value 0) * NETWORK_IDLE (numeric value 1) * NETWORK_LOADING (numeric value 2) * NETWORK_NO_SOURCE (numeric value 3) * * @return {Number} * @method networkState */ Html5.prototype.networkState = function networkState() { return this.el_.networkState; }; /** * Get a value that expresses the current state of the element * with respect to rendering the current playback position, from * the codes in the list below * HAVE_NOTHING (numeric value 0) * HAVE_METADATA (numeric value 1) * HAVE_CURRENT_DATA (numeric value 2) * HAVE_FUTURE_DATA (numeric value 3) * HAVE_ENOUGH_DATA (numeric value 4) * * @return {Number} * @method readyState */ Html5.prototype.readyState = function readyState() { return this.el_.readyState; }; /** * Get width of video * * @return {Number} * @method videoWidth */ Html5.prototype.videoWidth = function videoWidth() { return this.el_.videoWidth; }; /** * Get height of video * * @return {Number} * @method videoHeight */ Html5.prototype.videoHeight = function videoHeight() { return this.el_.videoHeight; }; /** * Get text tracks * * @return {TextTrackList} * @method textTracks */ Html5.prototype.textTracks = function textTracks() { return _Tech.prototype.textTracks.call(this); }; /** * Creates and returns a text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!this.featuresNativeTextTracks) { return _Tech.prototype.addTextTrack.call(this, kind, label, language); } return this.el_.addTextTrack(kind, label, language); }; /** * Creates and returns a remote text track object * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {TextTrackObject} * @method addRemoteTextTrack */ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() { var options = arguments[0] === undefined ? {} : arguments[0]; if (!this.featuresNativeTextTracks) { return _Tech.prototype.addRemoteTextTrack.call(this, options); } var track = _document2['default'].createElement('track'); if (options.kind) { track.kind = options.kind; } if (options.label) { track.label = options.label; } if (options.language || options.srclang) { track.srclang = options.language || options.srclang; } if (options['default']) { track['default'] = options['default']; } if (options.id) { track.id = options.id; } if (options.src) { track.src = options.src; } this.el().appendChild(track); if (track.track.kind === 'metadata') { track.track.mode = 'hidden'; } else { track.track.mode = 'disabled'; } track.onload = function () { var tt = track.track; if (track.readyState >= 2) { if (tt.kind === 'metadata' && tt.mode !== 'hidden') { tt.mode = 'hidden'; } else if (tt.kind !== 'metadata' && tt.mode !== 'disabled') { tt.mode = 'disabled'; } track.onload = null; } }; this.remoteTextTracks().addTrack_(track.track); return track; }; /** * Remove remote text track from TextTrackList object * * @param {TextTrackObject} track Texttrack object to remove * @method removeRemoteTextTrack */ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { if (!this.featuresNativeTextTracks) { return _Tech.prototype.removeRemoteTextTrack.call(this, track); } var tracks, i; this.remoteTextTracks().removeTrack_(track); tracks = this.el().querySelectorAll('track'); i = tracks.length; while (i--) { if (track === tracks[i] || track === tracks[i].track) { this.el().removeChild(tracks[i]); } } }; return Html5; })(_Tech3['default']); /* HTML5 Support Testing ---------------------------------------------------- */ /* * Element for testing browser HTML5 video capabilities * * @type {Element} * @constant * @private */ Html5.TEST_VID = _document2['default'].createElement('video'); var track = _document2['default'].createElement('track'); track.kind = 'captions'; track.srclang = 'en'; track.label = 'English'; Html5.TEST_VID.appendChild(track); /* * Check if HTML5 video is supported by this browser/device * * @return {Boolean} */ Html5.isSupported = function () { // IE9 with no Media Player is a LIAR! (#984) try { Html5.TEST_VID.volume = 0.5; } catch (e) { return false; } return !!Html5.TEST_VID.canPlayType; }; // Add Source Handler pattern functions to this tech _Tech3['default'].withSourceHandlers(Html5); /* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param {Object} source The source object * @param {Html5} tech The instance of the HTML5 tech */ Html5.nativeSourceHandler = {}; /* * Check if the video element can handle the source natively * * @param {Object} source The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ Html5.nativeSourceHandler.canHandleSource = function (source) { var match, ext; function canPlayType(type) { // IE9 on Windows 7 without MediaPlayer throws an error here // https://github.com/videojs/video.js/issues/519 try { return Html5.TEST_VID.canPlayType(type); } catch (e) { return ''; } } // If a type was provided we should rely on that if (source.type) { return canPlayType(source.type); } else if (source.src) { // If no type, fall back to checking 'video/[EXTENSION]' ext = Url.getFileExtension(source.src); return canPlayType('video/' + ext); } return ''; }; /* * Pass the source to the video element * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param {Object} source The source object * @param {Html5} tech The instance of the Html5 tech */ Html5.nativeSourceHandler.handleSource = function (source, tech) { tech.setSrc(source.src); }; /* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */ Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler Html5.registerSourceHandler(Html5.nativeSourceHandler); /* * Check if the volume can be changed in this browser/device. * Volume cannot be changed in a lot of mobile devices. * Specifically, it can't be changed from 1 on iOS. * * @return {Boolean} */ Html5.canControlVolume = function () { var volume = Html5.TEST_VID.volume; Html5.TEST_VID.volume = volume / 2 + 0.1; return volume !== Html5.TEST_VID.volume; }; /* * Check if playbackRate is supported in this browser/device. * * @return {Number} [description] */ Html5.canControlPlaybackRate = function () { var playbackRate = Html5.TEST_VID.playbackRate; Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; return playbackRate !== Html5.TEST_VID.playbackRate; }; /* * Check to see if native text tracks are supported by this browser/device * * @return {Boolean} */ Html5.supportsNativeTextTracks = function () { var supportsTextTracks; // Figure out native text track support // If mode is a number, we cannot change it because it'll disappear from view. // Browsers with numeric modes include IE10 and older (<=2013) samsung android models. // Firefox isn't playing nice either with modifying the mode // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862 supportsTextTracks = !!Html5.TEST_VID.textTracks; if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) { supportsTextTracks = typeof Html5.TEST_VID.textTracks[0].mode !== 'number'; } if (supportsTextTracks && browser.IS_FIREFOX) { supportsTextTracks = false; } if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) { supportsTextTracks = false; } return supportsTextTracks; }; /** * An array of events available on the Html5 tech. * * @private * @type {Array} */ Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']; /* * Set the tech's volume control support status * * @type {Boolean} */ Html5.prototype.featuresVolumeControl = Html5.canControlVolume(); /* * Set the tech's playbackRate support status * * @type {Boolean} */ Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate(); /* * Set the tech's status on moving the video element. * In iOS, if you move a video element in the DOM, it breaks video playback. * * @type {Boolean} */ Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS; /* * Set the the tech's fullscreen resize support status. * HTML video is able to automatically resize when going to fullscreen. * (No longer appears to be used. Can probably be removed.) */ Html5.prototype.featuresFullscreenResize = true; /* * Set the tech's progress event support status * (this disables the manual progress events of the Tech) */ Html5.prototype.featuresProgressEvents = true; /* * Sets the tech's status on native text track support * * @type {Boolean} */ Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks(); // HTML5 Feature detection and Device Fixes --------------------------------- // var canPlayType = undefined; var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; var mp4RE = /^video\/mp4/i; Html5.patchCanPlayType = function () { // Android 4.0 and above can play HLS to some extent but it reports being unable to do so if (browser.ANDROID_VERSION >= 4) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; } Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mpegurlRE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } // Override Android 2.2 and less canPlayType method which is broken if (browser.IS_OLD_ANDROID) { if (!canPlayType) { canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; } Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { if (type && mp4RE.test(type)) { return 'maybe'; } return canPlayType.call(this, type); }; } }; Html5.unpatchCanPlayType = function () { var r = Html5.TEST_VID.constructor.prototype.canPlayType; Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; canPlayType = null; return r; }; // by default, patch the video element Html5.patchCanPlayType(); Html5.disposeMediaElement = function (el) { if (!el) { return; } if (el.parentNode) { el.parentNode.removeChild(el); } // remove any child track or source nodes to prevent their loading while (el.hasChildNodes()) { el.removeChild(el.firstChild); } // remove any src reference. not setting `src=''` because that causes a warning // in firefox el.removeAttribute('src'); // force the media element to update its loading state by calling load() // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) if (typeof el.load === 'function') { // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) (function () { try { el.load(); } catch (e) {} })(); } }; _Component2['default'].registerComponent('Html5', Html5); exports['default'] = Html5; module.exports = exports['default']; // not supported },{"../component":52,"../utils/browser.js":108,"../utils/dom.js":111,"../utils/fn.js":113,"../utils/log.js":116,"../utils/merge-options.js":117,"../utils/url.js":120,"./tech.js":100,"global/document":1,"global/window":2,"object.assign":44}],99:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file loader.js */ var _Component2 = _dereq_('../component'); var _Component3 = _interopRequireWildcard(_Component2); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _toTitleCase = _dereq_('../utils/to-title-case.js'); var _toTitleCase2 = _interopRequireWildcard(_toTitleCase); /** * The Media Loader is the component that decides which playback technology to load * when the player is initialized. * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class MediaLoader */ var MediaLoader = (function (_Component) { function MediaLoader(player, options, ready) { _classCallCheck(this, MediaLoader); _Component.call(this, player, options, ready); // If there are no sources when the player is initialized, // load the first supported playback technology. if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) { for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) { var techName = _toTitleCase2['default'](j[i]); var tech = _Component3['default'].getComponent(techName); // Check if the browser supports this technology if (tech && tech.isSupported()) { player.loadTech(techName); break; } } } else { // // Loop through playback technologies (HTML5, Flash) and check for support. // // Then load the best source. // // A few assumptions here: // // All playback technologies respect preload false. player.src(options.playerOptions.sources); } } _inherits(MediaLoader, _Component); return MediaLoader; })(_Component3['default']); _Component3['default'].registerComponent('MediaLoader', MediaLoader); exports['default'] = MediaLoader; module.exports = exports['default']; },{"../component":52,"../utils/to-title-case.js":119,"global/window":2}],100:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file tech.js * Media Technology Controller - Base class for media playback * technology controllers like Flash and HTML5 */ var _Component2 = _dereq_('../component'); var _Component3 = _interopRequireWildcard(_Component2); var _TextTrack = _dereq_('../tracks/text-track'); var _TextTrack2 = _interopRequireWildcard(_TextTrack); var _TextTrackList = _dereq_('../tracks/text-track-list'); var _TextTrackList2 = _interopRequireWildcard(_TextTrackList); var _import = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _log = _dereq_('../utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _createTimeRange = _dereq_('../utils/time-ranges.js'); var _bufferedPercent2 = _dereq_('../utils/buffer.js'); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); /** * Base class for media (HTML5 Video, Flash) controllers * * @param {Object=} options Options object * @param {Function=} ready Ready callback function * @extends Component * @class Tech */ var Tech = (function (_Component) { function Tech() { var options = arguments[0] === undefined ? {} : arguments[0]; var ready = arguments[1] === undefined ? function () {} : arguments[1]; _classCallCheck(this, Tech); // we don't want the tech to report user activity automatically. // This is done manually in addControlsListeners options.reportTouchActivity = false; _Component.call(this, null, options, ready); // keep track of whether the current source has played at all to // implement a very limited played() this.hasStarted_ = false; this.on('playing', function () { this.hasStarted_ = true; }); this.on('loadstart', function () { this.hasStarted_ = false; }); this.textTracks_ = options.textTracks; // Manually track progress in cases where the browser/flash player doesn't report it. if (!this.featuresProgressEvents) { this.manualProgressOn(); } // Manually track timeupdates in cases where the browser/flash player doesn't report it. if (!this.featuresTimeupdateEvents) { this.manualTimeUpdatesOn(); } this.initControlsListeners(); if (options.nativeCaptions === false || options.nativeTextTracks === false) { this.featuresNativeTextTracks = false; } if (!this.featuresNativeTextTracks) { this.emulateTextTracks(); } this.initTextTrackListeners(); // Turn on component tap events this.emitTapEvents(); } _inherits(Tech, _Component); /** * Set up click and touch listeners for the playback element * On desktops, a click on the video itself will toggle playback, * on a mobile device a click on the video toggles controls. * (toggling controls is done by toggling the user state between active and * inactive) * A tap can signal that a user has become active, or has become inactive * e.g. a quick tap on an iPhone movie should reveal the controls. Another * quick tap should hide them again (signaling the user is in an inactive * viewing state) * In addition to this, we still want the user to be considered inactive after * a few seconds of inactivity. * Note: the only part of iOS interaction we can't mimic with this setup * is a touch and hold on the video element counting as activity in order to * keep the controls showing, but that shouldn't be an issue. A touch and hold on * any controls will still keep the user active * * @method initControlsListeners */ Tech.prototype.initControlsListeners = function initControlsListeners() { // if we're loading the playback object after it has started loading or playing the // video (often with autoplay on) then the loadstart event has already fired and we // need to fire it manually because many things rely on it. // Long term we might consider how we would do this for other events like 'canplay' // that may also have fired. this.ready(function () { if (this.networkState && this.networkState() > 0) { this.trigger('loadstart'); } // Allow the tech ready event to handle synchronisity }, true); }; /* Fallbacks for unsupported event types ================================================================================ */ // Manually trigger progress events based on changes to the buffered amount // Many flash players and older HTML5 browsers don't send progress or progress-like events /** * Turn on progress events * * @method manualProgressOn */ Tech.prototype.manualProgressOn = function manualProgressOn() { this.on('durationchange', this.onDurationChange); this.manualProgress = true; // Trigger progress watching when a source begins loading this.one('ready', this.trackProgress); }; /** * Turn off progress events * * @method manualProgressOff */ Tech.prototype.manualProgressOff = function manualProgressOff() { this.manualProgress = false; this.stopTrackingProgress(); this.off('durationchange', this.onDurationChange); }; /** * Track progress * * @method trackProgress */ Tech.prototype.trackProgress = function trackProgress() { this.stopTrackingProgress(); this.progressInterval = this.setInterval(Fn.bind(this, function () { // Don't trigger unless buffered amount is greater than last time var numBufferedPercent = this.bufferedPercent(); if (this.bufferedPercent_ !== numBufferedPercent) { this.trigger('progress'); } this.bufferedPercent_ = numBufferedPercent; if (numBufferedPercent === 1) { this.stopTrackingProgress(); } }), 500); }; /** * Update duration * * @method onDurationChange */ Tech.prototype.onDurationChange = function onDurationChange() { this.duration_ = this.duration(); }; /** * Create and get TimeRange object for buffering * * @return {TimeRangeObject} * @method buffered */ Tech.prototype.buffered = function buffered() { return _createTimeRange.createTimeRange(0, 0); }; /** * Get buffered percent * * @return {Number} * @method bufferedPercent */ Tech.prototype.bufferedPercent = (function (_bufferedPercent) { function bufferedPercent() { return _bufferedPercent.apply(this, arguments); } bufferedPercent.toString = function () { return _bufferedPercent.toString(); }; return bufferedPercent; })(function () { return _bufferedPercent2.bufferedPercent(this.buffered(), this.duration_); }); /** * Stops tracking progress by clearing progress interval * * @method stopTrackingProgress */ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { this.clearInterval(this.progressInterval); }; /*! Time Tracking -------------------------------------------------------------- */ /** * Set event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOn */ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { this.manualTimeUpdates = true; this.on('play', this.trackCurrentTime); this.on('pause', this.stopTrackingCurrentTime); }; /** * Remove event listeners for on play and pause and tracking current time * * @method manualTimeUpdatesOff */ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { this.manualTimeUpdates = false; this.stopTrackingCurrentTime(); this.off('play', this.trackCurrentTime); this.off('pause', this.stopTrackingCurrentTime); }; /** * Tracks current time * * @method trackCurrentTime */ Tech.prototype.trackCurrentTime = function trackCurrentTime() { if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); } this.currentTimeInterval = this.setInterval(function () { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 }; /** * Turn off play progress tracking (when paused or dragging) * * @method stopTrackingCurrentTime */ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen, // the progress bar won't make it all the way to the end this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }; /** * Turn off any manual progress or timeupdate tracking * * @method dispose */ Tech.prototype.dispose = function dispose() { // clear out text tracks because we can't reuse them between techs var tt = this.textTracks(); var i = tt.length; while (i--) { this.removeRemoteTextTrack(tt[i]); } // Turn off any manual progress or timeupdate tracking if (this.manualProgress) { this.manualProgressOff(); } if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); } _Component.prototype.dispose.call(this); }; /** * Return the time ranges that have been played through for the * current source. This implementation is incomplete. It does not * track the played time ranges, only whether the source has played * at all or not. * @return {TimeRangeObject} a single time range if this video has * played or an empty set of ranges if not. * @method played */ Tech.prototype.played = function played() { if (this.hasStarted_) { return _createTimeRange.createTimeRange(0, 0); } return _createTimeRange.createTimeRange(); }; /** * Set current time * * @method setCurrentTime */ Tech.prototype.setCurrentTime = function setCurrentTime() { // improve the accuracy of manual timeupdates if (this.manualTimeUpdates) { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); } }; /** * Initialize texttrack listeners * * @method initTextTrackListeners */ Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { var textTrackListChanges = Fn.bind(this, function () { this.trigger('texttrackchange'); }); var tracks = this.textTracks(); if (!tracks) { return; }tracks.addEventListener('removetrack', textTrackListChanges); tracks.addEventListener('addtrack', textTrackListChanges); this.on('dispose', Fn.bind(this, function () { tracks.removeEventListener('removetrack', textTrackListChanges); tracks.removeEventListener('addtrack', textTrackListChanges); })); }; /** * Emulate texttracks * * @method emulateTextTracks */ Tech.prototype.emulateTextTracks = function emulateTextTracks() { if (!_window2['default'].WebVTT && this.el().parentNode != null) { var script = _document2['default'].createElement('script'); script.src = this.options_['vtt.js'] || '../node_modules/vtt.js/dist/vtt.js'; this.el().parentNode.appendChild(script); _window2['default'].WebVTT = true; } var tracks = this.textTracks(); if (!tracks) { return; } var textTracksChanges = Fn.bind(this, function () { var _this = this; var updateDisplay = function updateDisplay() { return _this.trigger('texttrackchange'); }; updateDisplay(); for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; track.removeEventListener('cuechange', updateDisplay); if (track.mode === 'showing') { track.addEventListener('cuechange', updateDisplay); } } }); tracks.addEventListener('change', textTracksChanges); this.on('dispose', function () { tracks.removeEventListener('change', textTracksChanges); }); }; /* * Provide default methods for text tracks. * * Html5 tech overrides these. */ /** * Get texttracks * * @returns {TextTrackList} * @method textTracks */ Tech.prototype.textTracks = function textTracks() { this.textTracks_ = this.textTracks_ || new _TextTrackList2['default'](); return this.textTracks_; }; /** * Get remote texttracks * * @returns {TextTrackList} * @method remoteTextTracks */ Tech.prototype.remoteTextTracks = function remoteTextTracks() { this.remoteTextTracks_ = this.remoteTextTracks_ || new _TextTrackList2['default'](); return this.remoteTextTracks_; }; /** * Creates and returns a remote text track object * * @param {String} kind Text track kind (subtitles, captions, descriptions * chapters and metadata) * @param {String=} label Label to identify the text track * @param {String=} language Two letter language abbreviation * @return {TextTrackObject} * @method addTextTrack */ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { if (!kind) { throw new Error('TextTrack kind is required but was not provided'); } return createTrackHelper(this, kind, label, language); }; /** * Creates and returns a remote text track object * * @param {Object} options The object should contain values for * kind, language, label and src (location of the WebVTT file) * @return {TextTrackObject} * @method addRemoteTextTrack */ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) { var track = createTrackHelper(this, options.kind, options.label, options.language, options); this.remoteTextTracks().addTrack_(track); return { track: track }; }; /** * Remove remote texttrack * * @param {TextTrackObject} track Texttrack to remove * @method removeRemoteTextTrack */ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { this.textTracks().removeTrack_(track); this.remoteTextTracks().removeTrack_(track); }; /** * Provide a default setPoster method for techs * Poster support for techs should be optional, so we don't want techs to * break if they don't have a way to set a poster. * * @method setPoster */ Tech.prototype.setPoster = function setPoster() {}; return Tech; })(_Component3['default']); /* * List of associated text tracks * * @type {Array} * @private */ Tech.prototype.textTracks_; var createTrackHelper = function createTrackHelper(self, kind, label, language) { var options = arguments[4] === undefined ? {} : arguments[4]; var tracks = self.textTracks(); options.kind = kind; if (label) { options.label = label; } if (language) { options.language = language; } options.tech = self; var track = new _TextTrack2['default'](options); tracks.addTrack_(track); return track; }; Tech.prototype.featuresVolumeControl = true; // Resizing plugins using request fullscreen reloads the plugin Tech.prototype.featuresFullscreenResize = false; Tech.prototype.featuresPlaybackRate = false; // Optional events that we can manually mimic with timers // currently not triggered by video-js-swf Tech.prototype.featuresProgressEvents = false; Tech.prototype.featuresTimeupdateEvents = false; Tech.prototype.featuresNativeTextTracks = false; /* * A functional mixin for techs that want to use the Source Handler pattern. * * ##### EXAMPLE: * * Tech.withSourceHandlers.call(MyTech); * */ Tech.withSourceHandlers = function (_Tech) { /* * Register a source handler * Source handlers are scripts for handling specific formats. * The source handler pattern is used for adaptive formats (HLS, DASH) that * manually load video data and feed it into a Source Buffer (Media Source Extensions) * @param {Function} handler The source handler * @param {Boolean} first Register it before any existing handlers */ _Tech.registerSourceHandler = function (handler, index) { var handlers = _Tech.sourceHandlers; if (!handlers) { handlers = _Tech.sourceHandlers = []; } if (index === undefined) { // add to the end of the list index = handlers.length; } handlers.splice(index, 0, handler); }; /* * Return the first source handler that supports the source * TODO: Answer question: should 'probably' be prioritized over 'maybe' * @param {Object} source The source object * @returns {Object} The first source handler that supports the source * @returns {null} Null if no source handler is found */ _Tech.selectSourceHandler = function (source) { var handlers = _Tech.sourceHandlers || []; var can = undefined; for (var i = 0; i < handlers.length; i++) { can = handlers[i].canHandleSource(source); if (can) { return handlers[i]; } } return null; }; /* * Check if the tech can support the given source * @param {Object} srcObj The source object * @return {String} 'probably', 'maybe', or '' (empty string) */ _Tech.canPlaySource = function (srcObj) { var sh = _Tech.selectSourceHandler(srcObj); if (sh) { return sh.canHandleSource(srcObj); } return ''; }; var originalSeekable = _Tech.prototype.seekable; // when a source handler is registered, prefer its implementation of // seekable when present. _Tech.prototype.seekable = function () { if (this.sourceHandler_ && this.sourceHandler_.seekable) { return this.sourceHandler_.seekable(); } return originalSeekable.call(this); }; /* * Create a function for setting the source using a source object * and source handlers. * Should never be called unless a source handler was found. * @param {Object} source A source object with src and type keys * @return {Tech} self */ _Tech.prototype.setSource = function (source) { var sh = _Tech.selectSourceHandler(source); if (!sh) { // Fall back to a native source hander when unsupported sources are // deliberately set if (_Tech.nativeSourceHandler) { sh = _Tech.nativeSourceHandler; } else { _log2['default'].error('No source hander found for the current source.'); } } // Dispose any existing source handler this.disposeSourceHandler(); this.off('dispose', this.disposeSourceHandler); this.currentSource_ = source; this.sourceHandler_ = sh.handleSource(source, this); this.on('dispose', this.disposeSourceHandler); return this; }; /* * Clean up any existing source handler */ _Tech.prototype.disposeSourceHandler = function () { if (this.sourceHandler_ && this.sourceHandler_.dispose) { this.sourceHandler_.dispose(); } }; }; _Component3['default'].registerComponent('Tech', Tech); // Old name for Tech _Component3['default'].registerComponent('MediaTechController', Tech); exports['default'] = Tech; module.exports = exports['default']; },{"../component":52,"../tracks/text-track":107,"../tracks/text-track-list":105,"../utils/buffer.js":109,"../utils/fn.js":113,"../utils/log.js":116,"../utils/time-ranges.js":118,"global/document":1,"global/window":2}],101:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file text-track-cue-list.js */ var _import = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_import); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist * * interface TextTrackCueList { * readonly attribute unsigned long length; * getter TextTrackCue (unsigned long index); * TextTrackCue? getCueById(DOMString id); * }; */ var TextTrackCueList = (function (_TextTrackCueList) { function TextTrackCueList(_x) { return _TextTrackCueList.apply(this, arguments); } TextTrackCueList.toString = function () { return _TextTrackCueList.toString(); }; return TextTrackCueList; })(function (cues) { var list = this; if (browser.IS_IE8) { list = _document2['default'].createElement('custom'); for (var prop in TextTrackCueList.prototype) { list[prop] = TextTrackCueList.prototype[prop]; } } TextTrackCueList.prototype.setCues_.call(list, cues); Object.defineProperty(list, 'length', { get: function get() { return this.length_; } }); if (browser.IS_IE8) { return list; } }); TextTrackCueList.prototype.setCues_ = function (cues) { var oldLength = this.length || 0; var i = 0; var l = cues.length; this.cues_ = cues; this.length_ = cues.length; var defineProp = function defineProp(i) { if (!('' + i in this)) { Object.defineProperty(this, '' + i, { get: function get() { return this.cues_[i]; } }); } }; if (oldLength < l) { i = oldLength; for (; i < l; i++) { defineProp.call(this, i); } } }; TextTrackCueList.prototype.getCueById = function (id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var cue = this[i]; if (cue.id === id) { result = cue; break; } } return result; }; exports['default'] = TextTrackCueList; module.exports = exports['default']; },{"../utils/browser.js":108,"global/document":1}],102:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file text-track-display.js */ var _Component2 = _dereq_('../component'); var _Component3 = _interopRequireWildcard(_Component2); var _Menu = _dereq_('../menu/menu.js'); var _Menu2 = _interopRequireWildcard(_Menu); var _MenuItem = _dereq_('../menu/menu-item.js'); var _MenuItem2 = _interopRequireWildcard(_MenuItem); var _MenuButton = _dereq_('../menu/menu-button.js'); var _MenuButton2 = _interopRequireWildcard(_MenuButton); var _import = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var darkGray = '#222'; var lightGray = '#ccc'; var fontMap = { monospace: 'monospace', sansSerif: 'sans-serif', serif: 'serif', monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', monospaceSerif: '"Courier New", monospace', proportionalSansSerif: 'sans-serif', proportionalSerif: 'serif', casual: '"Comic Sans MS", Impact, fantasy', script: '"Monotype Corsiva", cursive', smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' }; /** * The component for displaying text track cues * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Component * @class TextTrackDisplay */ var TextTrackDisplay = (function (_Component) { function TextTrackDisplay(player, options, ready) { _classCallCheck(this, TextTrackDisplay); _Component.call(this, player, options, ready); player.on('loadstart', Fn.bind(this, this.toggleDisplay)); player.on('texttrackchange', Fn.bind(this, this.updateDisplay)); // This used to be called during player init, but was causing an error // if a track should show by default and the display hadn't loaded yet. // Should probably be moved to an external track loader when we support // tracks that don't need a display. player.ready(Fn.bind(this, function () { if (player.tech && player.tech.featuresNativeTextTracks) { this.hide(); return; } player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)); var tracks = this.options_.playerOptions.tracks || []; for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; this.player_.addRemoteTextTrack(track); } })); } _inherits(TextTrackDisplay, _Component); /** * Toggle display texttracks * * @method toggleDisplay */ TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { if (this.player_.tech && this.player_.tech.featuresNativeTextTracks) { this.hide(); } else { this.show(); } }; /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackDisplay.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-text-track-display' }); }; /** * Clear display texttracks * * @method clearDisplay */ TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { if (typeof _window2['default'].WebVTT === 'function') { _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_); } }; /** * Update display texttracks * * @method updateDisplay */ TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { var tracks = this.player_.textTracks(); this.clearDisplay(); if (!tracks) { return; } for (var i = 0; i < tracks.length; i++) { var track = tracks[i]; if (track.mode === 'showing') { this.updateForTrack(track); } } }; /** * Add texttrack to texttrack list * * @param {TextTrackObject} track Texttrack object to be added to list * @method updateForTrack */ TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) { return; } var overrides = this.player_.textTrackSettings.getValues(); var cues = []; for (var _i = 0; _i < track.activeCues.length; _i++) { cues.push(track.activeCues[_i]); } _window2['default'].WebVTT.processCues(_window2['default'], track.activeCues, this.el_); var i = cues.length; while (i--) { var cueDiv = cues[i].displayState; if (overrides.color) { cueDiv.firstChild.style.color = overrides.color; } if (overrides.textOpacity) { tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); } if (overrides.backgroundColor) { cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; } if (overrides.backgroundOpacity) { tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); } if (overrides.windowColor) { if (overrides.windowOpacity) { tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); } else { cueDiv.style.backgroundColor = overrides.windowColor; } } if (overrides.edgeStyle) { if (overrides.edgeStyle === 'dropshadow') { cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; } else if (overrides.edgeStyle === 'raised') { cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; } else if (overrides.edgeStyle === 'depressed') { cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; } else if (overrides.edgeStyle === 'uniform') { cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; } } if (overrides.fontPercent && overrides.fontPercent !== 1) { var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize); cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; cueDiv.style.height = 'auto'; cueDiv.style.top = 'auto'; cueDiv.style.bottom = '2px'; } if (overrides.fontFamily && overrides.fontFamily !== 'default') { if (overrides.fontFamily === 'small-caps') { cueDiv.firstChild.style.fontVariant = 'small-caps'; } else { cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; } } } }; return TextTrackDisplay; })(_Component3['default']); /** * Add cue HTML to display * * @param {Number} color Hex number for color, like #f0e * @param {Number} opacity Value for opacity,0.0 - 1.0 * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)' * @method constructColor */ function constructColor(color, opacity) { return 'rgba(' + // color looks like "#f0e" parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; } /** * Try to update style * Some style changes will throw an error, particularly in IE8. Those should be noops. * * @param {Element} el The element to be styles * @param {CSSProperty} style The CSS property to be styled * @param {CSSStyle} rule The actual style to be applied to the property * @method tryUpdateStyle */ function tryUpdateStyle(el, style, rule) { // try { el.style[style] = rule; } catch (e) {} } _Component3['default'].registerComponent('TextTrackDisplay', TextTrackDisplay); exports['default'] = TextTrackDisplay; module.exports = exports['default']; },{"../component":52,"../menu/menu-button.js":88,"../menu/menu-item.js":89,"../menu/menu.js":90,"../utils/fn.js":113,"global/document":1,"global/window":2}],103:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * @file text-track-enums.js * * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode * * enum TextTrackMode { "disabled", "hidden", "showing" }; */ var TextTrackMode = { disabled: 'disabled', hidden: 'hidden', showing: 'showing' }; /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind * * enum TextTrackKind { "subtitles", "captions", "descriptions", "chapters", "metadata" }; */ var TextTrackKind = { subtitles: 'subtitles', captions: 'captions', descriptions: 'descriptions', chapters: 'chapters', metadata: 'metadata' }; exports.TextTrackMode = TextTrackMode; exports.TextTrackKind = TextTrackKind; },{}],104:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * Utilities for capturing text track state and re-creating tracks * based on a capture. * * @file text-track-list-converter.js */ /** * Examine a single text track and return a JSON-compatible javascript * object that represents the text track's state. * @param track {TextTrackObject} the text track to query * @return {Object} a serializable javascript representation of the * @private */ var trackToJson_ = function trackToJson_(track) { return { kind: track.kind, label: track.label, language: track.language, id: track.id, inBandMetadataTrackDispatchType: track.inBandMetadataTrackDispatchType, mode: track.mode, cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { return { startTime: cue.startTime, endTime: cue.endTime, text: cue.text, id: cue.id }; }), src: track.src }; }; /** * Examine a tech and return a JSON-compatible javascript array that * represents the state of all text tracks currently configured. The * return array is compatible with `jsonToTextTracks`. * @param tech {tech} the tech object to query * @return {Array} a serializable javascript representation of the * @function textTracksToJson */ var textTracksToJson = function textTracksToJson(tech) { var trackEls = tech.el().querySelectorAll('track'); var trackObjs = Array.prototype.map.call(trackEls, function (t) { return t.track; }); var tracks = Array.prototype.map.call(trackEls, function (trackEl) { var json = trackToJson_(trackEl.track); json.src = trackEl.src; return json; }); return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { return trackObjs.indexOf(track) === -1; }).map(trackToJson_)); }; /** * Creates a set of remote text tracks on a tech based on an array of * javascript text track representations. * @param json {Array} an array of text track representation objects, * like those that would be produced by `textTracksToJson` * @param tech {tech} the tech to create text tracks on * @function jsonToTextTracks */ var jsonToTextTracks = function jsonToTextTracks(json, tech) { json.forEach(function (track) { var addedTrack = tech.addRemoteTextTrack(track).track; if (!track.src && track.cues) { track.cues.forEach(function (cue) { return addedTrack.addCue(cue); }); } }); return tech.textTracks(); }; exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; module.exports = exports['default']; },{}],105:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file text-track-list.js */ var _EventTarget = _dereq_('../event-target'); var _EventTarget2 = _interopRequireWildcard(_EventTarget); var _import = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_import2); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist * * interface TextTrackList : EventTarget { * readonly attribute unsigned long length; * getter TextTrack (unsigned long index); * TextTrack? getTrackById(DOMString id); * * attribute EventHandler onchange; * attribute EventHandler onaddtrack; * attribute EventHandler onremovetrack; * }; */ var TextTrackList = (function (_TextTrackList) { function TextTrackList(_x) { return _TextTrackList.apply(this, arguments); } TextTrackList.toString = function () { return _TextTrackList.toString(); }; return TextTrackList; })(function (tracks) { var list = this; if (browser.IS_IE8) { list = _document2['default'].createElement('custom'); for (var prop in TextTrackList.prototype) { list[prop] = TextTrackList.prototype[prop]; } } tracks = tracks || []; list.tracks_ = []; Object.defineProperty(list, 'length', { get: function get() { return this.tracks_.length; } }); for (var i = 0; i < tracks.length; i++) { list.addTrack_(tracks[i]); } if (browser.IS_IE8) { return list; } }); TextTrackList.prototype = Object.create(_EventTarget2['default'].prototype); TextTrackList.prototype.constructor = TextTrackList; /* * change - One or more tracks in the track list have been enabled or disabled. * addtrack - A track has been added to the track list. * removetrack - A track has been removed from the track list. */ TextTrackList.prototype.allowedEvents_ = { change: 'change', addtrack: 'addtrack', removetrack: 'removetrack' }; // emulate attribute EventHandler support to allow for feature detection for (var _event in TextTrackList.prototype.allowedEvents_) { TextTrackList.prototype['on' + _event] = null; } TextTrackList.prototype.addTrack_ = function (track) { var index = this.tracks_.length; if (!('' + index in this)) { Object.defineProperty(this, index, { get: function get() { return this.tracks_[index]; } }); } track.addEventListener('modechange', Fn.bind(this, function () { this.trigger('change'); })); this.tracks_.push(track); this.trigger({ type: 'addtrack', track: track }); }; TextTrackList.prototype.removeTrack_ = function (rtrack) { var result = null; var track = undefined; for (var i = 0, l = this.length; i < l; i++) { track = this[i]; if (track === rtrack) { this.tracks_.splice(i, 1); break; } } this.trigger({ type: 'removetrack', track: track }); }; TextTrackList.prototype.getTrackById = function (id) { var result = null; for (var i = 0, l = this.length; i < l; i++) { var track = this[i]; if (track.id === id) { result = track; break; } } return result; }; exports['default'] = TextTrackList; module.exports = exports['default']; },{"../event-target":83,"../utils/browser.js":108,"../utils/fn.js":113,"global/document":1}],106:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; exports.__esModule = true; /** * @file text-track-settings.js */ var _Component2 = _dereq_('../component'); var _Component3 = _interopRequireWildcard(_Component2); var _import = _dereq_('../utils/events.js'); var Events = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import2); var _log = _dereq_('../utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _safeParseTuple2 = _dereq_('safe-json-parse/tuple'); var _safeParseTuple3 = _interopRequireWildcard(_safeParseTuple2); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); /** * Manipulate settings of texttracks * * @param {Object} player Main Player * @param {Object=} options Object of option names and values * @extends Component * @class TextTrackSettings */ var TextTrackSettings = (function (_Component) { function TextTrackSettings(player, options) { _classCallCheck(this, TextTrackSettings); _Component.call(this, player, options); this.hide(); // Grab `persistTextTrackSettings` from the player options if not passed in child options if (options.persistTextTrackSettings === undefined) { this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings; } Events.on(this.el().querySelector('.vjs-done-button'), 'click', Fn.bind(this, function () { this.saveSettings(); this.hide(); })); Events.on(this.el().querySelector('.vjs-default-button'), 'click', Fn.bind(this, function () { this.el().querySelector('.vjs-fg-color > select').selectedIndex = 0; this.el().querySelector('.vjs-bg-color > select').selectedIndex = 0; this.el().querySelector('.window-color > select').selectedIndex = 0; this.el().querySelector('.vjs-text-opacity > select').selectedIndex = 0; this.el().querySelector('.vjs-bg-opacity > select').selectedIndex = 0; this.el().querySelector('.vjs-window-opacity > select').selectedIndex = 0; this.el().querySelector('.vjs-edge-style select').selectedIndex = 0; this.el().querySelector('.vjs-font-family select').selectedIndex = 0; this.el().querySelector('.vjs-font-percent select').selectedIndex = 2; this.updateDisplay(); })); Events.on(this.el().querySelector('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay)); Events.on(this.el().querySelector('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay)); if (this.options_.persistTextTrackSettings) { this.restoreSettings(); } } _inherits(TextTrackSettings, _Component); /** * Create the component's DOM element * * @return {Element} * @method createEl */ TextTrackSettings.prototype.createEl = function createEl() { return _Component.prototype.createEl.call(this, 'div', { className: 'vjs-caption-settings vjs-modal-overlay', innerHTML: captionOptionsMenuTemplate() }); }; /** * Get texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @return {Object} * @method getValues */ TextTrackSettings.prototype.getValues = function getValues() { var el = this.el(); var textEdge = getSelectedOptionValue(el.querySelector('.vjs-edge-style select')); var fontFamily = getSelectedOptionValue(el.querySelector('.vjs-font-family select')); var fgColor = getSelectedOptionValue(el.querySelector('.vjs-fg-color > select')); var textOpacity = getSelectedOptionValue(el.querySelector('.vjs-text-opacity > select')); var bgColor = getSelectedOptionValue(el.querySelector('.vjs-bg-color > select')); var bgOpacity = getSelectedOptionValue(el.querySelector('.vjs-bg-opacity > select')); var windowColor = getSelectedOptionValue(el.querySelector('.window-color > select')); var windowOpacity = getSelectedOptionValue(el.querySelector('.vjs-window-opacity > select')); var fontPercent = _window2['default'].parseFloat(getSelectedOptionValue(el.querySelector('.vjs-font-percent > select'))); var result = { backgroundOpacity: bgOpacity, textOpacity: textOpacity, windowOpacity: windowOpacity, edgeStyle: textEdge, fontFamily: fontFamily, color: fgColor, backgroundColor: bgColor, windowColor: windowColor, fontPercent: fontPercent }; for (var _name in result) { if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1) { delete result[_name]; } } return result; }; /** * Set texttrack settings * Settings are * .vjs-edge-style * .vjs-font-family * .vjs-fg-color * .vjs-text-opacity * .vjs-bg-color * .vjs-bg-opacity * .window-color * .vjs-window-opacity * * @param {Object} values Object with texttrack setting values * @method setValues */ TextTrackSettings.prototype.setValues = function setValues(values) { var el = this.el(); setSelectedOption(el.querySelector('.vjs-edge-style select'), values.edgeStyle); setSelectedOption(el.querySelector('.vjs-font-family select'), values.fontFamily); setSelectedOption(el.querySelector('.vjs-fg-color > select'), values.color); setSelectedOption(el.querySelector('.vjs-text-opacity > select'), values.textOpacity); setSelectedOption(el.querySelector('.vjs-bg-color > select'), values.backgroundColor); setSelectedOption(el.querySelector('.vjs-bg-opacity > select'), values.backgroundOpacity); setSelectedOption(el.querySelector('.window-color > select'), values.windowColor); setSelectedOption(el.querySelector('.vjs-window-opacity > select'), values.windowOpacity); var fontPercent = values.fontPercent; if (fontPercent) { fontPercent = fontPercent.toFixed(2); } setSelectedOption(el.querySelector('.vjs-font-percent > select'), fontPercent); }; /** * Restore texttrack settings * * @method restoreSettings */ TextTrackSettings.prototype.restoreSettings = function restoreSettings() { var _safeParseTuple = _safeParseTuple3['default'](_window2['default'].localStorage.getItem('vjs-text-track-settings')); var err = _safeParseTuple[0]; var values = _safeParseTuple[1]; if (err) { _log2['default'].error(err); } if (values) { this.setValues(values); } }; /** * Save texttrack settings to local storage * * @method saveSettings */ TextTrackSettings.prototype.saveSettings = function saveSettings() { if (!this.options_.persistTextTrackSettings) { return; } var values = this.getValues(); try { if (Object.getOwnPropertyNames(values).length > 0) { _window2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values)); } else { _window2['default'].localStorage.removeItem('vjs-text-track-settings'); } } catch (e) {} }; /** * Update display of texttrack settings * * @method updateDisplay */ TextTrackSettings.prototype.updateDisplay = function updateDisplay() { var ttDisplay = this.player_.getChild('textTrackDisplay'); if (ttDisplay) { ttDisplay.updateDisplay(); } }; return TextTrackSettings; })(_Component3['default']); _Component3['default'].registerComponent('TextTrackSettings', TextTrackSettings); function getSelectedOptionValue(target) { var selectedOption = undefined; // not all browsers support selectedOptions, so, fallback to options if (target.selectedOptions) { selectedOption = target.selectedOptions[0]; } else if (target.options) { selectedOption = target.options[target.options.selectedIndex]; } return selectedOption.value; } function setSelectedOption(target, value) { if (!value) { return; } var i = undefined; for (i = 0; i < target.options.length; i++) { var option = target.options[i]; if (option.value === value) { break; } } target.selectedIndex = i; } function captionOptionsMenuTemplate() { var template = '
    \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n \n \n \n \n \n
    \n
    \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n \n \n
    \n
    \n
    \n
    \n \n \n
    '; return template; } exports['default'] = TextTrackSettings; module.exports = exports['default']; },{"../component":52,"../utils/events.js":112,"../utils/fn.js":113,"../utils/log.js":116,"global/window":2,"safe-json-parse/tuple":49}],107:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file text-track.js */ var _TextTrackCueList = _dereq_('./text-track-cue-list'); var _TextTrackCueList2 = _interopRequireWildcard(_TextTrackCueList); var _import = _dereq_('../utils/fn.js'); var Fn = _interopRequireWildcard(_import); var _import2 = _dereq_('../utils/guid.js'); var Guid = _interopRequireWildcard(_import2); var _import3 = _dereq_('../utils/browser.js'); var browser = _interopRequireWildcard(_import3); var _import4 = _dereq_('./text-track-enums'); var TextTrackEnum = _interopRequireWildcard(_import4); var _log = _dereq_('../utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _EventTarget = _dereq_('../event-target'); var _EventTarget2 = _interopRequireWildcard(_EventTarget); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _XHR = _dereq_('../xhr.js'); var _XHR2 = _interopRequireWildcard(_XHR); /* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack * * interface TextTrack : EventTarget { * readonly attribute TextTrackKind kind; * readonly attribute DOMString label; * readonly attribute DOMString language; * * readonly attribute DOMString id; * readonly attribute DOMString inBandMetadataTrackDispatchType; * * attribute TextTrackMode mode; * * readonly attribute TextTrackCueList? cues; * readonly attribute TextTrackCueList? activeCues; * * void addCue(TextTrackCue cue); * void removeCue(TextTrackCue cue); * * attribute EventHandler oncuechange; * }; */ var TextTrack = (function (_TextTrack) { function TextTrack() { return _TextTrack.apply(this, arguments); } TextTrack.toString = function () { return _TextTrack.toString(); }; return TextTrack; })(function () { var options = arguments[0] === undefined ? {} : arguments[0]; if (!options.tech) { throw new Error('A tech was not provided.'); } var tt = this; if (browser.IS_IE8) { tt = _document2['default'].createElement('custom'); for (var prop in TextTrack.prototype) { tt[prop] = TextTrack.prototype[prop]; } } tt.tech_ = options.tech; var mode = TextTrackEnum.TextTrackMode[options.mode] || 'disabled'; var kind = TextTrackEnum.TextTrackKind[options.kind] || 'subtitles'; var label = options.label || ''; var language = options.language || options.srclang || ''; var id = options.id || 'vjs_text_track_' + Guid.newGUID(); if (kind === 'metadata' || kind === 'chapters') { mode = 'hidden'; } tt.cues_ = []; tt.activeCues_ = []; var cues = new _TextTrackCueList2['default'](tt.cues_); var activeCues = new _TextTrackCueList2['default'](tt.activeCues_); var changed = false; var timeupdateHandler = Fn.bind(tt, function () { this.activeCues; if (changed) { this.trigger('cuechange'); changed = false; } }); if (mode !== 'disabled') { tt.tech_.on('timeupdate', timeupdateHandler); } Object.defineProperty(tt, 'kind', { get: function get() { return kind; }, set: Function.prototype }); Object.defineProperty(tt, 'label', { get: function get() { return label; }, set: Function.prototype }); Object.defineProperty(tt, 'language', { get: function get() { return language; }, set: Function.prototype }); Object.defineProperty(tt, 'id', { get: function get() { return id; }, set: Function.prototype }); Object.defineProperty(tt, 'mode', { get: function get() { return mode; }, set: function set(newMode) { if (!TextTrackEnum.TextTrackMode[newMode]) { return; } mode = newMode; if (mode === 'showing') { this.tech_.on('timeupdate', timeupdateHandler); } this.trigger('modechange'); } }); Object.defineProperty(tt, 'cues', { get: function get() { if (!this.loaded_) { return null; } return cues; }, set: Function.prototype }); Object.defineProperty(tt, 'activeCues', { get: function get() { if (!this.loaded_) { return null; } if (this.cues.length === 0) { return activeCues; // nothing to do } var ct = this.tech_.currentTime(); var active = []; for (var i = 0, l = this.cues.length; i < l; i++) { var cue = this.cues[i]; if (cue.startTime <= ct && cue.endTime >= ct) { active.push(cue); } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) { active.push(cue); } } changed = false; if (active.length !== this.activeCues_.length) { changed = true; } else { for (var i = 0; i < active.length; i++) { if (indexOf.call(this.activeCues_, active[i]) === -1) { changed = true; } } } this.activeCues_ = active; activeCues.setCues_(this.activeCues_); return activeCues; }, set: Function.prototype }); if (options.src) { tt.src = options.src; loadTrack(options.src, tt); } else { tt.loaded_ = true; } if (browser.IS_IE8) { return tt; } }); TextTrack.prototype = Object.create(_EventTarget2['default'].prototype); TextTrack.prototype.constructor = TextTrack; /* * cuechange - One or more cues in the track have become active or stopped being active. */ TextTrack.prototype.allowedEvents_ = { cuechange: 'cuechange' }; TextTrack.prototype.addCue = function (cue) { var tracks = this.tech_.textTracks(); if (tracks) { for (var i = 0; i < tracks.length; i++) { if (tracks[i] !== this) { tracks[i].removeCue(cue); } } } this.cues_.push(cue); this.cues.setCues_(this.cues_); }; TextTrack.prototype.removeCue = function (removeCue) { var removed = false; for (var i = 0, l = this.cues_.length; i < l; i++) { var cue = this.cues_[i]; if (cue === removeCue) { this.cues_.splice(i, 1); removed = true; } } if (removed) { this.cues.setCues_(this.cues_); } }; /* * Downloading stuff happens below this point */ var parseCues = (function (_parseCues) { function parseCues(_x, _x2) { return _parseCues.apply(this, arguments); } parseCues.toString = function () { return _parseCues.toString(); }; return parseCues; })(function (srcContent, track) { if (typeof _window2['default'].WebVTT !== 'function') { //try again a bit later return _window2['default'].setTimeout(function () { parseCues(srcContent, track); }, 25); } var parser = new _window2['default'].WebVTT.Parser(_window2['default'], _window2['default'].vttjs, _window2['default'].WebVTT.StringDecoder()); parser.oncue = function (cue) { track.addCue(cue); }; parser.onparsingerror = function (error) { _log2['default'].error(error); }; parser.parse(srcContent); parser.flush(); }); var loadTrack = function loadTrack(src, track) { _XHR2['default'](src, Fn.bind(this, function (err, response, responseBody) { if (err) { return _log2['default'].error(err); } track.loaded_ = true; parseCues(responseBody, track); })); }; var indexOf = function indexOf(searchElement, fromIndex) { if (this == null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); var len = O.length >>> 0; if (len === 0) { return -1; } var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } if (n >= len) { return -1; } var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); while (k < len) { if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; exports['default'] = TextTrack; module.exports = exports['default']; },{"../event-target":83,"../utils/browser.js":108,"../utils/fn.js":113,"../utils/guid.js":115,"../utils/log.js":116,"../xhr.js":122,"./text-track-cue-list":101,"./text-track-enums":103,"global/document":1,"global/window":2}],108:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file browser.js */ var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var USER_AGENT = _window2['default'].navigator.userAgent; /* * Device is an iPhone * * @type {Boolean} * @constant * @private */ var IS_IPHONE = /iPhone/i.test(USER_AGENT); exports.IS_IPHONE = IS_IPHONE; var IS_IPAD = /iPad/i.test(USER_AGENT); exports.IS_IPAD = IS_IPAD; var IS_IPOD = /iPod/i.test(USER_AGENT); exports.IS_IPOD = IS_IPOD; var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD; exports.IS_IOS = IS_IOS; var IOS_VERSION = (function () { var match = USER_AGENT.match(/OS (\d+)_/i); if (match && match[1]) { return match[1]; } })(); exports.IOS_VERSION = IOS_VERSION; var IS_ANDROID = /Android/i.test(USER_AGENT); exports.IS_ANDROID = IS_ANDROID; var ANDROID_VERSION = (function () { // This matches Android Major.Minor.Patch versions // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i), major, minor; if (!match) { return null; } major = match[1] && parseFloat(match[1]); minor = match[2] && parseFloat(match[2]); if (major && minor) { return parseFloat(match[1] + '.' + match[2]); } else if (major) { return major; } else { return null; } })(); exports.ANDROID_VERSION = ANDROID_VERSION; // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3; exports.IS_OLD_ANDROID = IS_OLD_ANDROID; var IS_FIREFOX = /Firefox/i.test(USER_AGENT); exports.IS_FIREFOX = IS_FIREFOX; var IS_CHROME = /Chrome/i.test(USER_AGENT); exports.IS_CHROME = IS_CHROME; var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT); exports.IS_IE8 = IS_IE8; var TOUCH_ENABLED = !!('ontouchstart' in _window2['default'] || _window2['default'].DocumentTouch && _document2['default'] instanceof _window2['default'].DocumentTouch); exports.TOUCH_ENABLED = TOUCH_ENABLED; var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _document2['default'].createElement('video').style); exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED; },{"global/document":1,"global/window":2}],109:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * Compute how much your video has been buffered * * @param {Object} Buffered object * @param {Number} Total duration * @return {Number} Percent buffered of the total duration * @private * @function bufferedPercent */ exports.bufferedPercent = bufferedPercent; /** * @file buffer.js */ var _createTimeRange = _dereq_('./time-ranges.js'); function bufferedPercent(buffered, duration) { var bufferedDuration = 0, start, end; if (!duration) { return 0; } if (!buffered || !buffered.length) { buffered = _createTimeRange.createTimeRange(0, 0); } for (var i = 0; i < buffered.length; i++) { start = buffered.start(i); end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction if (end > duration) { end = duration; } bufferedDuration += end - start; } return bufferedDuration / duration; } },{"./time-ranges.js":118}],110:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; var _log = _dereq_('./log.js'); var _log2 = _interopRequireWildcard(_log); /** * Object containing the default behaviors for available handler methods. * * @private * @type {Object} */ var defaultBehaviors = { get: function get(obj, key) { return obj[key]; }, set: function set(obj, key, value) { obj[key] = value; return true; } }; /** * Expose private objects publicly using a Proxy to log deprecation warnings. * * Browsers that do not support Proxy objects will simply return the `target` * object, so it can be directly exposed. * * @param {Object} target The target object. * @param {Object} messages Messages to display from a Proxy. Only operations * with an associated message will be proxied. * @param {String} [messages.get] * @param {String} [messages.set] * @return {Object} A Proxy if supported or the `target` argument. */ exports['default'] = function (target) { var messages = arguments[1] === undefined ? {} : arguments[1]; if (typeof Proxy === 'function') { var _ret = (function () { var handler = {}; // Build a handler object based on those keys that have both messages // and default behaviors. Object.keys(messages).forEach(function (key) { if (defaultBehaviors.hasOwnProperty(key)) { handler[key] = function () { _log2['default'].warn(messages[key]); return defaultBehaviors[key].apply(this, arguments); }; } }); return { v: new Proxy(target, handler) }; })(); if (typeof _ret === 'object') return _ret.v; } return target; }; module.exports = exports['default']; },{"./log.js":116}],111:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * Shorthand for document.getElementById() * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs. * * @param {String} id Element ID * @return {Element} Element with supplied ID * @function getEl */ exports.getEl = getEl; /** * Creates an element and applies properties. * * @param {String=} tagName Name of tag to be created. * @param {Object=} properties Element properties to be applied. * @return {Element} * @function createEl */ exports.createEl = createEl; /** * Insert an element as the first child node of another * * @param {Element} child Element to insert * @param {Element} parent Element to insert child into * @private * @function insertElFirst */ exports.insertElFirst = insertElFirst; /** * Returns the cache object where data for an element is stored * * @param {Element} el Element to store data for. * @return {Object} * @function getElData */ exports.getElData = getElData; /** * Returns whether or not an element has cached data * * @param {Element} el A dom element * @return {Boolean} * @private * @function hasElData */ exports.hasElData = hasElData; /** * Delete data for the element from the cache and the guid attr from getElementById * * @param {Element} el Remove data for an element * @private * @function removeElData */ exports.removeElData = removeElData; /** * Check if an element has a CSS class * * @param {Element} element Element to check * @param {String} classToCheck Classname to check * @function hasElClass */ exports.hasElClass = hasElClass; /** * Add a CSS class name to an element * * @param {Element} element Element to add class name to * @param {String} classToAdd Classname to add * @function addElClass */ exports.addElClass = addElClass; /** * Remove a CSS class name from an element * * @param {Element} element Element to remove from class name * @param {String} classToRemove Classname to remove * @function removeElClass */ exports.removeElClass = removeElClass; /** * Apply attributes to an HTML element. * * @param {Element} el Target element. * @param {Object=} attributes Element attributes to be applied. * @private * @function setElAttributes */ exports.setElAttributes = setElAttributes; /** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @param {Element} tag Element from which to get tag attributes * @return {Object} * @private * @function getElAttributes */ exports.getElAttributes = getElAttributes; /** * Attempt to block the ability to select text while dragging controls * * @return {Boolean} * @method blockTextSelection */ exports.blockTextSelection = blockTextSelection; /** * Turn off text selection blocking * * @return {Boolean} * @method unblockTextSelection */ exports.unblockTextSelection = unblockTextSelection; /** * Offset Left * getBoundingClientRect technique from * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/ * * @param {Element} el Element from which to get offset * @return {Object=} * @method findElPosition */ exports.findElPosition = findElPosition; /** * @file dom.js */ var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _import = _dereq_('./guid.js'); var Guid = _interopRequireWildcard(_import); function getEl(id) { if (id.indexOf('#') === 0) { id = id.slice(1); } return _document2['default'].getElementById(id); } function createEl() { var tagName = arguments[0] === undefined ? 'div' : arguments[0]; var properties = arguments[1] === undefined ? {} : arguments[1]; var el = _document2['default'].createElement(tagName); Object.getOwnPropertyNames(properties).forEach(function (propName) { var val = properties[propName]; // Not remembering why we were checking for dash // but using setAttribute means you have to use getAttribute // The check for dash checks for the aria- * attributes, like aria-label, aria-valuemin. // The additional check for "role" is because the default method for adding attributes does not // add the attribute "role". My guess is because it's not a valid attribute in some namespaces, although // browsers handle the attribute just fine. The W3C allows for aria- * attributes to be used in pre-HTML5 docs. // http://www.w3.org/TR/wai-aria-primer/#ariahtml. Using setAttribute gets around this problem. if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') { el.setAttribute(propName, val); } else { el[propName] = val; } }); return el; } function insertElFirst(child, parent) { if (parent.firstChild) { parent.insertBefore(child, parent.firstChild); } else { parent.appendChild(child); } } /** * Element Data Store. Allows for binding data to an element without putting it directly on the element. * Ex. Event listeners are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * * @type {Object} * @private */ var elData = {}; /* * Unique attribute name to store an element's guid in * * @type {String} * @constant * @private */ var elIdAttr = 'vdata' + new Date().getTime(); function getElData(el) { var id = el[elIdAttr]; if (!id) { id = el[elIdAttr] = Guid.newGUID(); } if (!elData[id]) { elData[id] = {}; } return elData[id]; } function hasElData(el) { var id = el[elIdAttr]; if (!id) { return false; } return !!Object.getOwnPropertyNames(elData[id]).length; } function removeElData(el) { var id = el[elIdAttr]; if (!id) { return; } // Remove all stored data delete elData[id]; // Remove the elIdAttr property from the DOM node try { delete el[elIdAttr]; } catch (e) { if (el.removeAttribute) { el.removeAttribute(elIdAttr); } else { // IE doesn't appear to support removeAttribute on the document element el[elIdAttr] = null; } } } function hasElClass(element, classToCheck) { return (' ' + element.className + ' ').indexOf(' ' + classToCheck + ' ') !== -1; } function addElClass(element, classToAdd) { if (!hasElClass(element, classToAdd)) { element.className = element.className === '' ? classToAdd : element.className + ' ' + classToAdd; } } function removeElClass(element, classToRemove) { if (!hasElClass(element, classToRemove)) { return; } var classNames = element.className.split(' '); // no arr.indexOf in ie8, and we don't want to add a big shim for (var i = classNames.length - 1; i >= 0; i--) { if (classNames[i] === classToRemove) { classNames.splice(i, 1); } } element.className = classNames.join(' '); } function setElAttributes(el, attributes) { Object.getOwnPropertyNames(attributes).forEach(function (attrName) { var attrValue = attributes[attrName]; if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) { el.removeAttribute(attrName); } else { el.setAttribute(attrName, attrValue === true ? '' : attrValue); } }); } function getElAttributes(tag) { var obj, knownBooleans, attrs, attrName, attrVal; obj = {}; // known boolean attributes // we can check for matching boolean properties, but older browsers // won't know about HTML5 boolean attributes that we still read from knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ','; if (tag && tag.attributes && tag.attributes.length > 0) { attrs = tag.attributes; for (var i = attrs.length - 1; i >= 0; i--) { attrName = attrs[i].name; attrVal = attrs[i].value; // check for known booleans // the matching element property will return a value for typeof if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) { // the value of an included boolean attribute is typically an empty // string ('') which would equal false if we just check for a false value. // we also don't want support bad code like autoplay='false' attrVal = attrVal !== null ? true : false; } obj[attrName] = attrVal; } } return obj; } function blockTextSelection() { _document2['default'].body.focus(); _document2['default'].onselectstart = function () { return false; }; } function unblockTextSelection() { _document2['default'].onselectstart = function () { return true; }; } function findElPosition(el) { var box = undefined; if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect(); } if (!box) { return { left: 0, top: 0 }; } var docEl = _document2['default'].documentElement; var body = _document2['default'].body; var clientLeft = docEl.clientLeft || body.clientLeft || 0; var scrollLeft = _window2['default'].pageXOffset || body.scrollLeft; var left = box.left + scrollLeft - clientLeft; var clientTop = docEl.clientTop || body.clientTop || 0; var scrollTop = _window2['default'].pageYOffset || body.scrollTop; var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round return { left: Math.round(left), top: Math.round(top) }; } },{"./guid.js":115,"global/document":1,"global/window":2}],112:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param {Element|Object} elem Element or object to bind listeners to * @param {String|Array} type Type of event to bind to. * @param {Function} fn Event listener. * @method on */ exports.on = on; /** * Removes event listeners from an element * * @param {Element|Object} elem Object to remove listeners from * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element. * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type. * @method off */ exports.off = off; /** * Trigger an event for an element * * @param {Element|Object} elem Element to trigger an event on * @param {Event|Object|String} event A string (the type) or an event object with a type attribute * @param {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */ exports.trigger = trigger; /** * Trigger a listener only once for an event * * @param {Element|Object} elem Element or object to * @param {String|Array} type Name/type of event * @param {Function} fn Event handler function * @method one */ exports.one = one; /** * Fix a native event to have standard property values * * @param {Object} event Event object to fix * @return {Object} * @private * @method fixEvent */ exports.fixEvent = fixEvent; /** * @file events.js * * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. */ var _import = _dereq_('./dom.js'); var Dom = _interopRequireWildcard(_import); var _import2 = _dereq_('./guid.js'); var Guid = _interopRequireWildcard(_import2); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); function on(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(on, elem, type, fn); } var data = Dom.getElData(elem); // We need a place to store all our handler data if (!data.handlers) data.handlers = {}; if (!data.handlers[type]) data.handlers[type] = []; if (!fn.guid) fn.guid = Guid.newGUID(); data.handlers[type].push(fn); if (!data.dispatcher) { data.disabled = false; data.dispatcher = function (event, hash) { if (data.disabled) return; event = fixEvent(event); var handlers = data.handlers[event.type]; if (handlers) { // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off. var handlersCopy = handlers.slice(0); for (var m = 0, n = handlersCopy.length; m < n; m++) { if (event.isImmediatePropagationStopped()) { break; } else { handlersCopy[m].call(elem, event, hash); } } } }; } if (data.handlers[type].length === 1) { if (elem.addEventListener) { elem.addEventListener(type, data.dispatcher, false); } else if (elem.attachEvent) { elem.attachEvent('on' + type, data.dispatcher); } } } function off(elem, type, fn) { // Don't want to add a cache object through getElData if not needed if (!Dom.hasElData(elem)) { return; }var data = Dom.getElData(elem); // If no events exist, nothing to unbind if (!data.handlers) { return; } if (Array.isArray(type)) { return _handleMultipleEvents(off, elem, type, fn); } // Utility function var removeType = function removeType(t) { data.handlers[t] = []; _cleanUpEvents(elem, t); }; // Are we removing all bound events? if (!type) { for (var t in data.handlers) { removeType(t); }return; } var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind if (!handlers) { return; } // If no listener was provided, remove all listeners for type if (!fn) { removeType(type); return; } // We're only removing a single handler if (fn.guid) { for (var n = 0; n < handlers.length; n++) { if (handlers[n].guid === fn.guid) { handlers.splice(n--, 1); } } } _cleanUpEvents(elem, type); } function trigger(elem, event, hash) { // Fetches element data and a reference to the parent (for bubbling). // Don't want to add a data object to cache for every parent, // so checking hasElData first. var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {}; var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event, // handler; // If an event name was passed as a string, creates an event out of it if (typeof event === 'string') { event = { type: event, target: elem }; } // Normalizes the event properties. event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers. if (elemData.dispatcher) { elemData.dispatcher.call(elem, event, hash); } // Unless explicitly stopped or the event does not bubble (e.g. media events) // recursively calls this function to bubble the event up the DOM. if (parent && !event.isPropagationStopped() && event.bubbles === true) { trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled. } else if (!parent && !event.defaultPrevented) { var targetData = Dom.getElData(event.target); // Checks if the target has a default action for this event. if (event.target[event.type]) { // Temporarily disables event dispatching on the target as we have already executed the handler. targetData.disabled = true; // Executes the default action. if (typeof event.target[event.type] === 'function') { event.target[event.type](); } // Re-enables event dispatching. targetData.disabled = false; } } // Inform the triggerer if the default was prevented by returning false return !event.defaultPrevented; } function one(elem, type, fn) { if (Array.isArray(type)) { return _handleMultipleEvents(one, elem, type, fn); } var func = (function (_func) { function func() { return _func.apply(this, arguments); } func.toString = function () { return _func.toString(); }; return func; })(function () { off(elem, type, func); fn.apply(this, arguments); }); // copy the guid to the new function so it can removed using the original function's ID func.guid = fn.guid = fn.guid || Guid.newGUID(); on(elem, type, func); } function fixEvent(event) { function returnTrue() { return true; } function returnFalse() { return false; } // Test if fixing up is needed // Used to check if !event.stopPropagation instead of isPropagationStopped // But native events return true for stopPropagation, but don't have // other expected methods like isPropagationStopped. Seems to be a problem // with the Javascript Ninja code. So we're just overriding all events now. if (!event || !event.isPropagationStopped) { var old = event || _window2['default'].event; event = {}; // Clone the old object so that we can modify the values event = {}; // IE8 Doesn't like when you mess with native event properties // Firefox returns false for event.hasOwnProperty('type') and other props // which makes copying more difficult. // TODO: Probably best to create a whitelist of event props for (var key in old) { // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation') { // Chrome 32+ warns if you try to copy deprecated returnValue, but // we still want to if preventDefault isn't supported (IE8). if (!(key === 'returnValue' && old.preventDefault)) { event[key] = old[key]; } } } // The event occurred on this element if (!event.target) { event.target = event.srcElement || _document2['default']; } // Handle which other element the event is related to if (!event.relatedTarget) { event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement; } // Stop the default browser action event.preventDefault = function () { if (old.preventDefault) { old.preventDefault(); } event.returnValue = false; event.defaultPrevented = true; }; event.defaultPrevented = false; // Stop the event from bubbling event.stopPropagation = function () { if (old.stopPropagation) { old.stopPropagation(); } event.cancelBubble = true; event.isPropagationStopped = returnTrue; }; event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers event.stopImmediatePropagation = function () { if (old.stopImmediatePropagation) { old.stopImmediatePropagation(); } event.isImmediatePropagationStopped = returnTrue; event.stopPropagation(); }; event.isImmediatePropagationStopped = returnFalse; // Handle mouse position if (event.clientX != null) { var doc = _document2['default'].documentElement, body = _document2['default'].body; event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0); event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0); } // Handle key presses event.which = event.charCode || event.keyCode; // Fix button for mouse clicks: // 0 == left; 1 == middle; 2 == right if (event.button != null) { event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0; } } // Returns fixed-up instance return event; } /** * Clean up the listener cache and dispatchers * * @param {Element|Object} elem Element to clean up * @param {String} type Type of event to clean up * @private * @method _cleanUpEvents */ function _cleanUpEvents(elem, type) { var data = Dom.getElData(elem); // Remove the events of a particular type if there are none left if (data.handlers[type].length === 0) { delete data.handlers[type]; // data.handlers[type] = null; // Setting to null was causing an error with data.handlers // Remove the meta-handler from the element if (elem.removeEventListener) { elem.removeEventListener(type, data.dispatcher, false); } else if (elem.detachEvent) { elem.detachEvent('on' + type, data.dispatcher); } } // Remove the events object if there are no types left if (Object.getOwnPropertyNames(data.handlers).length <= 0) { delete data.handlers; delete data.dispatcher; delete data.disabled; } // Finally remove the element data if there is no data left if (Object.getOwnPropertyNames(data).length === 0) { Dom.removeElData(elem); } } /** * Loops through an array of event types and calls the requested method for each type. * * @param {Function} fn The event method we want to use. * @param {Element|Object} elem Element or object to bind listeners to * @param {String} type Type of event to bind to. * @param {Function} callback Event listener. * @private * @function _handleMultipleEvents */ function _handleMultipleEvents(fn, elem, types, callback) { types.forEach(function (type) { //Call the event method for each one of the types fn(elem, type, callback); }); } },{"./dom.js":111,"./guid.js":115,"global/document":1,"global/window":2}],113:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * @file fn.js */ var _newGUID = _dereq_('./guid.js'); /** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function * It also stores a unique id on the function so it can be easily removed from events * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} * @private * @method bind */ var bind = function bind(context, fn, uid) { // Make sure the function has a unique ID if (!fn.guid) { fn.guid = _newGUID.newGUID(); } // Create the new function that changes the context var ret = function ret() { return fn.apply(context, arguments); }; // Allow for the ability to individualize this function // Needed in the case where multiple objects might share the same prototype // IF both items add an event listener with the same function, then you try to remove just one // it will remove both because they both have the same guid. // when using this, you need to use the bind method when you remove the listener as well. // currently used in text tracks ret.guid = uid ? uid + '_' + fn.guid : fn.guid; return ret; }; exports.bind = bind; },{"./guid.js":115}],114:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * @file format-time.js * * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @private * @function formatTime */ function formatTime(seconds) { var guide = arguments[1] === undefined ? seconds : arguments[1]; return (function () { var s = Math.floor(seconds % 60); var m = Math.floor(seconds / 60 % 60); var h = Math.floor(seconds / 3600); var gm = Math.floor(guide / 60 % 60); var gh = Math.floor(guide / 3600); // handle invalid times if (isNaN(seconds) || seconds === Infinity) { // '-' is false for all relational operators (e.g. <, >=) so this setting // will add the minimum number of fields specified by the guide h = m = s = '-'; } // Check if we need to show hours h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero. // Always show at least one digit of minutes. m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds s = s < 10 ? '0' + s : s; return h + m + s; })(); } exports['default'] = formatTime; module.exports = exports['default']; },{}],115:[function(_dereq_,module,exports){ "use strict"; exports.__esModule = true; /** * Get the next unique ID * * @return {String} * @function newGUID */ exports.newGUID = newGUID; /** * @file guid.js * * Unique ID for an element or function * @type {Number} * @private */ var _guid = 1; function newGUID() { return _guid++; } },{}],116:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file log.js */ var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); /** * Log plain debug messages */ var log = function log() { _logType(null, arguments); }; /** * Keep a history of log messages * @type {Array} */ log.history = []; /** * Log error messages */ log.error = function () { _logType('error', arguments); }; /** * Log warning messages */ log.warn = function () { _logType('warn', arguments); }; /** * Log messages to the console and history based on the type of message * * @param {String} type The type of message, or `null` for `log` * @param {Object} args The args to be passed to the log * @private * @method _logType */ function _logType(type, args) { // convert args to an array to get array functions var argsArray = Array.prototype.slice.call(args); // if there's no console then don't try to output messages // they will still be stored in log.history // Was setting these once outside of this function, but containing them // in the function makes it easier to test cases where console doesn't exist var noop = function noop() {}; var console = _window2['default'].console || { log: noop, warn: noop, error: noop }; if (type) { // add the type to the front of the message argsArray.unshift(type.toUpperCase() + ':'); } else { // default to log with no prefix type = 'log'; } // add to history log.history.push(argsArray); // add console prefix after adding to history argsArray.unshift('VIDEOJS:'); // call appropriate log function if (console[type].apply) { console[type].apply(console, argsArray); } else { // ie8 doesn't allow error.apply, but it will just join() the array anyway console[type](argsArray.join(' ')); } } exports['default'] = log; module.exports = exports['default']; },{"global/window":2}],117:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * Merge one or more options objects, recursively merging **only** * plain object properties. Previously `deepMerge`. * * @param {...Object} source One or more objects to merge * @returns {Object} a new object that is the union of all * provided objects * @function mergeOptions */ exports['default'] = mergeOptions; /** * @file merge-options.js */ var _merge = _dereq_('lodash-compat/object/merge'); var _merge2 = _interopRequireWildcard(_merge); function isPlain(obj) { return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object; } /** * Merge customizer. video.js simply overwrites non-simple objects * (like arrays) instead of attempting to overlay them. * @see https://lodash.com/docs#merge */ var customizer = function customizer(destination, source) { // If we're not working with a plain object, copy the value as is // If source is an array, for instance, it will replace destination if (!isPlain(source)) { return source; } // If the new value is a plain object but the first object value is not // we need to create a new object for the first object to merge with. // This makes it consistent with how merge() works by default // and also protects from later changes the to first object affecting // the second object's values. if (!isPlain(destination)) { return mergeOptions(source); } }; function mergeOptions() { // contruct the call dynamically to handle the variable number of // objects to merge var args = Array.prototype.slice.call(arguments); // unshift an empty object into the front of the call as the target // of the merge args.unshift({}); // customize conflict resolution to match our historical merge behavior args.push(customizer); _merge2['default'].apply(null, args); // return the mutated result object return args[0]; } module.exports = exports['default']; },{"lodash-compat/object/merge":40}],118:[function(_dereq_,module,exports){ 'use strict'; exports.__esModule = true; /** * @file time-ranges.js * * Should create a fake TimeRange object * Mimics an HTML5 time range instance, which has functions that * return the start and end times for a range * TimeRanges are returned by the buffered() method * * @param {Number} start Start time in seconds * @param {Number} end End time in seconds * @return {Object} Fake TimeRange object * @private * @method createTimeRange */ exports.createTimeRange = createTimeRange; function createTimeRange(start, end) { if (start === undefined && end === undefined) { return { length: 0, start: function start() { throw new Error('This TimeRanges object is empty'); }, end: function end() { throw new Error('This TimeRanges object is empty'); } }; } return { length: 1, start: (function (_start) { function start() { return _start.apply(this, arguments); } start.toString = function () { return _start.toString(); }; return start; })(function () { return start; }), end: (function (_end) { function end() { return _end.apply(this, arguments); } end.toString = function () { return _end.toString(); }; return end; })(function () { return end; }) }; } },{}],119:[function(_dereq_,module,exports){ "use strict"; exports.__esModule = true; /** * @file to-title-case.js * * Uppercase the first letter of a string * * @param {String} string String to be uppercased * @return {String} * @private * @method toTitleCase */ function toTitleCase(string) { return string.charAt(0).toUpperCase() + string.slice(1); } exports["default"] = toTitleCase; module.exports = exports["default"]; },{}],120:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file url.js */ var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ var parseUrl = function parseUrl(url) { var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL var a = _document2['default'].createElement('a'); a.href = url; // IE8 (and 9?) Fix // ie8 doesn't parse the URL correctly until the anchor is actually // added to the body, and an innerHTML is needed to trigger the parsing var addToBody = a.host === '' && a.protocol !== 'file:'; var div = undefined; if (addToBody) { div = _document2['default'].createElement('div'); div.innerHTML = ''; a = div.firstChild; // prevent the div from affecting layout div.setAttribute('style', 'display:none; position:absolute;'); _document2['default'].body.appendChild(div); } // Copy the specific URL properties to a new object // This is also needed for IE8 because the anchor loses its // properties when it's removed from the dom var details = {}; for (var i = 0; i < props.length; i++) { details[props[i]] = a[props[i]]; } // IE9 adds the port to the host property unlike everyone else. If // a port identifier is added for standard ports, strip it. if (details.protocol === 'http:') { details.host = details.host.replace(/:80$/, ''); } if (details.protocol === 'https:') { details.host = details.host.replace(/:443$/, ''); } if (addToBody) { _document2['default'].body.removeChild(div); } return details; }; exports.parseUrl = parseUrl; /** * Get absolute version of relative URL. Used to tell flash correct URL. * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue * * @param {String} url URL to make absolute * @return {String} Absolute URL * @private * @method getAbsoluteURL */ var getAbsoluteURL = function getAbsoluteURL(url) { // Check if absolute URL if (!url.match(/^https?:\/\//)) { // Convert to absolute URL. Flash hosted off-site needs an absolute URL. var div = _document2['default'].createElement('div'); div.innerHTML = 'x'; url = div.firstChild.href; } return url; }; exports.getAbsoluteURL = getAbsoluteURL; /** * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path * * @param {String} path The fileName path like '/path/to/file.mp4' * @returns {String} The extension in lower case or an empty string if no extension could be found. * @method getFileExtension */ var getFileExtension = function getFileExtension(path) { if (typeof path === 'string') { var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i; var pathParts = splitPathRe.exec(path); if (pathParts) { return pathParts.pop().toLowerCase(); } } return ''; }; exports.getFileExtension = getFileExtension; },{"global/document":1}],121:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file video.js */ var _document = _dereq_('global/document'); var _document2 = _interopRequireWildcard(_document); var _import = _dereq_('./setup'); var setup = _interopRequireWildcard(_import); var _Component = _dereq_('./component'); var _Component2 = _interopRequireWildcard(_Component); var _EventTarget = _dereq_('./event-target'); var _EventTarget2 = _interopRequireWildcard(_EventTarget); var _Player = _dereq_('./player'); var _Player2 = _interopRequireWildcard(_Player); var _plugin = _dereq_('./plugins.js'); var _plugin2 = _interopRequireWildcard(_plugin); var _mergeOptions = _dereq_('../../src/js/utils/merge-options.js'); var _mergeOptions2 = _interopRequireWildcard(_mergeOptions); var _import2 = _dereq_('./utils/fn.js'); var Fn = _interopRequireWildcard(_import2); var _assign = _dereq_('object.assign'); var _assign2 = _interopRequireWildcard(_assign); var _createTimeRange = _dereq_('./utils/time-ranges.js'); var _formatTime = _dereq_('./utils/format-time.js'); var _formatTime2 = _interopRequireWildcard(_formatTime); var _log = _dereq_('./utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _xhr = _dereq_('./xhr.js'); var _xhr2 = _interopRequireWildcard(_xhr); var _import3 = _dereq_('./utils/dom.js'); var Dom = _interopRequireWildcard(_import3); var _import4 = _dereq_('./utils/browser.js'); var browser = _interopRequireWildcard(_import4); var _import5 = _dereq_('./utils/url.js'); var Url = _interopRequireWildcard(_import5); var _extendsFn = _dereq_('./extends.js'); var _extendsFn2 = _interopRequireWildcard(_extendsFn); var _merge2 = _dereq_('lodash-compat/object/merge'); var _merge3 = _interopRequireWildcard(_merge2); var _createDeprecationProxy = _dereq_('./utils/create-deprecation-proxy.js'); var _createDeprecationProxy2 = _interopRequireWildcard(_createDeprecationProxy); // Include the built-in techs var _Html5 = _dereq_('./tech/html5.js'); var _Html52 = _interopRequireWildcard(_Html5); var _Flash = _dereq_('./tech/flash.js'); var _Flash2 = _interopRequireWildcard(_Flash); // HTML5 Element Shim for IE8 if (typeof HTMLVideoElement === 'undefined') { _document2['default'].createElement('video'); _document2['default'].createElement('audio'); _document2['default'].createElement('track'); } /** * Doubles as the main function for users to create a player instance and also * the main library object. * The `videojs` function can be used to initialize or retrieve a player. * ```js * var myPlayer = videojs('my_video_id'); * ``` * * @param {String|Element} id Video element or video element ID * @param {Object=} options Optional options object for config/settings * @param {Function=} ready Optional ready callback * @return {Player} A player instance * @mixes videojs * @method videojs */ var videojs = (function (_videojs) { function videojs(_x, _x2, _x3) { return _videojs.apply(this, arguments); } videojs.toString = function () { return _videojs.toString(); }; return videojs; })(function (id, options, ready) { var tag; // Element of ID // Allow for element or ID to be passed in // String ID if (typeof id === 'string') { // Adjust for jQuery ID syntax if (id.indexOf('#') === 0) { id = id.slice(1); } // If a player instance has already been created for this ID return it. if (videojs.getPlayers()[id]) { // If options or ready funtion are passed, warn if (options) { _log2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.'); } if (ready) { videojs.getPlayers()[id].ready(ready); } return videojs.getPlayers()[id]; // Otherwise get element for ID } else { tag = Dom.getEl(id); } // ID is a media element } else { tag = id; } // Check for a useable element if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns } // Element may have a player attr referring to an already created player instance. // If not, set up a new player and return the instance. return tag.player || new _Player2['default'](tag, options, ready); }); // Run Auto-load players // You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version) setup.autoSetupTimeout(1, videojs); /* * Current software version (semver) * * @type {String} */ videojs.VERSION = '5.0.0-rc.52'; /** * The global options object. These are the settings that take effect * if no overrides are specified when the player is created. * * ```js * videojs.options.autoplay = true * // -> all players will autoplay by default * ``` * * @type {Object} */ videojs.options = _Player2['default'].prototype.options_; /** * Get an object with the currently created players, keyed by player ID * * @return {Object} The created players * @mixes videojs * @method getPlayers */ videojs.getPlayers = function () { return _Player2['default'].players; }; /** * For backward compatibility, expose players object. * * @deprecated * @memberOf videojs * @property {Object|Proxy} players */ videojs.players = _createDeprecationProxy2['default'](_Player2['default'].players, { get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead', set: 'Modification of videojs.players is deprecated' }); /** * Get a component class object by name * ```js * var VjsButton = videojs.getComponent('Button'); * // Create a new instance of the component * var myButton = new VjsButton(myPlayer); * ``` * * @return {Component} Component identified by name * @mixes videojs * @method getComponent */ videojs.getComponent = _Component2['default'].getComponent; /** * Register a component so it can referred to by name * Used when adding to other * components, either through addChild * `component.addChild('myComponent')` * or through default children options * `{ children: ['myComponent'] }`. * ```js * // Get a component to subclass * var VjsButton = videojs.getComponent('Button'); * // Subclass the component (see 'extends' doc for more info) * var MySpecialButton = videojs.extends(VjsButton, {}); * // Register the new component * VjsButton.registerComponent('MySepcialButton', MySepcialButton); * // (optionally) add the new component as a default player child * myPlayer.addChild('MySepcialButton'); * ``` * NOTE: You could also just initialize the component before adding. * `component.addChild(new MyComponent());` * * @param {String} The class name of the component * @param {Component} The component class * @return {Component} The newly registered component * @mixes videojs * @method registerComponent */ videojs.registerComponent = _Component2['default'].registerComponent; /** * A suite of browser and device tests * * @type {Object} * @private */ videojs.browser = browser; /** * Whether or not the browser supports touch events. Included for backward * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED` * instead going forward. * * @deprecated * @type {Boolean} */ videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED; /** * Subclass an existing class * Mimics ES6 subclassing with the `extends` keyword * ```js * // Create a basic javascript 'class' * function MyClass(name){ * // Set a property at initialization * this.myName = name; * } * // Create an instance method * MyClass.prototype.sayMyName = function(){ * alert(this.myName); * }; * // Subclass the exisitng class and change the name * // when initializing * var MySubClass = videojs.extends(MyClass, { * constructor: function(name) { * // Call the super class constructor for the subclass * MyClass.call(this, name) * } * }); * // Create an instance of the new sub class * var myInstance = new MySubClass('John'); * myInstance.sayMyName(); // -> should alert "John" * ``` * * @param {Function} The Class to subclass * @param {Object} An object including instace methods for the new class * Optionally including a `constructor` function * @return {Function} The newly created subclass * @mixes videojs * @method extends */ videojs['extends'] = _extendsFn2['default']; /** * Merge two options objects recursively * Performs a deep merge like lodash.merge but **only merges plain objects** * (not arrays, elements, anything else) * Other values will be copied directly from the second object. * ```js * var defaultOptions = { * foo: true, * bar: { * a: true, * b: [1,2,3] * } * }; * var newOptions = { * foo: false, * bar: { * b: [4,5,6] * } * }; * var result = videojs.mergeOptions(defaultOptions, newOptions); * // result.foo = false; * // result.bar.a = true; * // result.bar.b = [4,5,6]; * ``` * * @param {Object} The options object whose values will be overriden * @param {Object} The options object with values to override the first * @param {Object} Any number of additional options objects * * @return {Object} a new object with the merged values * @mixes videojs * @method mergeOptions */ videojs.mergeOptions = _mergeOptions2['default']; /** * Change the context (this) of a function * * videojs.bind(newContext, function(){ * this === newContext * }); * * NOTE: as of v5.0 we require an ES5 shim, so you should use the native * `function(){}.bind(newContext);` instead of this. * * @param {*} context The object to bind as scope * @param {Function} fn The function to be bound to a scope * @param {Number=} uid An optional unique ID for the function to be set * @return {Function} */ videojs.bind = Fn.bind; /** * Create a Video.js player plugin * Plugins are only initialized when options for the plugin are included * in the player options, or the plugin function on the player instance is * called. * **See the plugin guide in the docs for a more detailed example** * ```js * // Make a plugin that alerts when the player plays * videojs.plugin('myPlugin', function(myPluginOptions) { * myPluginOptions = myPluginOptions || {}; * * var player = this; * var alertText = myPluginOptions.text || 'Player is playing!' * * player.on('play', function(){ * alert(alertText); * }); * }); * // USAGE EXAMPLES * // EXAMPLE 1: New player with plugin options, call plugin immediately * var player1 = videojs('idOne', { * myPlugin: { * text: 'Custom text!' * } * }); * // Click play * // --> Should alert 'Custom text!' * // EXAMPLE 3: New player, initialize plugin later * var player3 = videojs('idThree'); * // Click play * // --> NO ALERT * // Click pause * // Initialize plugin using the plugin function on the player instance * player3.myPlugin({ * text: 'Plugin added later!' * }); * // Click play * // --> Should alert 'Plugin added later!' * ``` * * @param {String} The plugin name * @param {Function} The plugin function that will be called with options * @mixes videojs * @method plugin */ videojs.plugin = _plugin2['default']; /** * Adding languages so that they're available to all players. * ```js * videojs.addLanguage('es', { 'Hello': 'Hola' }); * ``` * * @param {String} code The language code or dictionary property * @param {Object} data The data values to be translated * @return {Object} The resulting language dictionary object * @mixes videojs * @method addLanguage */ videojs.addLanguage = function (code, data) { var _merge; code = ('' + code).toLowerCase(); return _merge3['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code]; }; /** * Log debug messages. * * @param {...Object} messages One or more messages to log */ videojs.log = _log2['default']; /** * Creates an emulated TimeRange object. * * @param {Number} start Start time in seconds * @param {Number} end End time in seconds * @return {Object} Fake TimeRange object * @method createTimeRange */ videojs.createTimeRange = _createTimeRange.createTimeRange; /** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param {Number} seconds Number of seconds to be turned into a string * @param {Number} guide Number (in seconds) to model the string after * @return {String} Time formatted as H:MM:SS or M:SS * @method formatTime */ videojs.formatTime = _formatTime2['default']; /** * Simple http request for retrieving external files (e.g. text tracks) * * ##### Example * * // using url string * videojs.xhr('http://example.com/myfile.vtt', function(error, response, responseBody){}); * * // or options block * videojs.xhr({ * uri: 'http://example.com/myfile.vtt', * method: 'GET', * responseType: 'text' * }, function(error, response, responseBody){ * if (error) { * // log the error * } else { * // successful, do something with the response * } * }); * * * API is modeled after the Raynos/xhr. * https://github.com/Raynos/xhr/blob/master/index.js * * @param {Object|String} options Options block or URL string * @param {Function} callback The callback function * @returns {Object} The request */ videojs.xhr = _xhr2['default']; /** * Resolve and parse the elements of a URL * * @param {String} url The url to parse * @return {Object} An object of url details * @method parseUrl */ videojs.parseUrl = Url.parseUrl; /** * Event target class. * * @type {Function} */ videojs.EventTarget = _EventTarget2['default']; // REMOVING: We probably should add this to the migration plugin // // Expose but deprecate the window[componentName] method for accessing components // Object.getOwnPropertyNames(Component.components).forEach(function(name){ // let component = Component.components[name]; // // // A deprecation warning as the constuctor // module.exports[name] = function(player, options, ready){ // log.warn('Using videojs.'+name+' to access the '+name+' component has been deprecated. Please use videojs.getComponent("componentName")'); // // return new Component(player, options, ready); // }; // // // Allow the prototype and class methods to be accessible still this way // // Though anything that attempts to override class methods will no longer work // assign(module.exports[name], component); // }); /* * Custom Universal Module Definition (UMD) * * Video.js will never be a non-browser lib so we can simplify UMD a bunch and * still support requirejs and browserify. This also needs to be closure * compiler compatible, so string keys are used. */ if (typeof define === 'function' && define.amd) { define('videojs', [], function () { return videojs; }); // checking that module is an object too because of umdjs/umd#35 } else if (typeof exports === 'object' && typeof module === 'object') { module.exports = videojs; } exports['default'] = videojs; module.exports = exports['default']; },{"../../src/js/utils/merge-options.js":117,"./component":52,"./event-target":83,"./extends.js":84,"./player":91,"./plugins.js":92,"./setup":94,"./tech/flash.js":97,"./tech/html5.js":98,"./utils/browser.js":108,"./utils/create-deprecation-proxy.js":110,"./utils/dom.js":111,"./utils/fn.js":113,"./utils/format-time.js":114,"./utils/log.js":116,"./utils/time-ranges.js":118,"./utils/url.js":120,"./xhr.js":122,"global/document":1,"lodash-compat/object/merge":40,"object.assign":44}],122:[function(_dereq_,module,exports){ 'use strict'; var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; exports.__esModule = true; /** * @file xhr.js */ var _import = _dereq_('./utils/url.js'); var Url = _interopRequireWildcard(_import); var _log = _dereq_('./utils/log.js'); var _log2 = _interopRequireWildcard(_log); var _mergeOptions = _dereq_('./utils/merge-options.js'); var _mergeOptions2 = _interopRequireWildcard(_mergeOptions); var _window = _dereq_('global/window'); var _window2 = _interopRequireWildcard(_window); /* * Simple http request for retrieving external files (e.g. text tracks) * ##### Example * // using url string * videojs.xhr('http://example.com/myfile.vtt', function(error, response, responseBody){}); * * // or options block * videojs.xhr({ * uri: 'http://example.com/myfile.vtt', * method: 'GET', * responseType: 'text' * }, function(error, response, responseBody){ * if (error) { * // log the error * } else { * // successful, do something with the response * } * }); * ///////////// * API is modeled after the Raynos/xhr, which we hope to use after * getting browserify implemented. * https://github.com/Raynos/xhr/blob/master/index.js * * @param {Object|String} options Options block or URL string * @param {Function} callback The callback function * @return {Object} The request * @method xhr */ var xhr = function xhr(options, callback) { var abortTimeout = undefined; // If options is a string it's the url if (typeof options === 'string') { options = { uri: options }; } // Merge with default options options = _mergeOptions2['default']({ method: 'GET', timeout: 45 * 1000 }, options); callback = callback || function () {}; var XHR = _window2['default'].XMLHttpRequest; if (typeof XHR === 'undefined') { // Shim XMLHttpRequest for older IEs XHR = function () { try { return new _window2['default'].ActiveXObject('Msxml2.XMLHTTP.6.0'); } catch (e) {} try { return new _window2['default'].ActiveXObject('Msxml2.XMLHTTP.3.0'); } catch (f) {} try { return new _window2['default'].ActiveXObject('Msxml2.XMLHTTP'); } catch (g) {} throw new Error('This browser does not support XMLHttpRequest.'); }; } var request = new XHR(); // Store a reference to the url on the request instance request.uri = options.uri; var urlInfo = Url.parseUrl(options.uri); var winLoc = _window2['default'].location; var successHandler = function successHandler() { _window2['default'].clearTimeout(abortTimeout); callback(null, request, request.response || request.responseText); }; var errorHandler = function errorHandler(err) { _window2['default'].clearTimeout(abortTimeout); if (!err || typeof err === 'string') { err = new Error(err); } callback(err, request); }; // Check if url is for another domain/origin // IE8 doesn't know location.origin, so we won't rely on it here var crossOrigin = urlInfo.protocol + urlInfo.host !== winLoc.protocol + winLoc.host; // XDomainRequest -- Use for IE if XMLHTTPRequest2 isn't available // 'withCredentials' is only available in XMLHTTPRequest2 // Also XDomainRequest has a lot of gotchas, so only use if cross domain if (crossOrigin && _window2['default'].XDomainRequest && !('withCredentials' in request)) { request = new _window2['default'].XDomainRequest(); request.onload = successHandler; request.onerror = errorHandler; // These blank handlers need to be set to fix ie9 // http://cypressnorth.com/programming/internet-explorer-aborting-ajax-requests-fixed/ request.onprogress = function () {}; request.ontimeout = function () {}; // XMLHTTPRequest } else { (function () { var fileUrl = urlInfo.protocol === 'file:' || winLoc.protocol === 'file:'; request.onreadystatechange = function () { if (request.readyState === 4) { if (request.timedout) { return errorHandler('timeout'); } if (request.status === 200 || fileUrl && request.status === 0) { successHandler(); } else { errorHandler(); } } }; if (options.timeout) { abortTimeout = _window2['default'].setTimeout(function () { if (request.readyState !== 4) { request.timedout = true; request.abort(); } }, options.timeout); } })(); } // open the connection try { // Third arg is async, or ignored by XDomainRequest request.open(options.method || 'GET', options.uri, true); } catch (err) { return errorHandler(err); } // withCredentials only supported by XMLHttpRequest2 if (options.withCredentials) { request.withCredentials = true; } if (options.responseType) { request.responseType = options.responseType; } // send the request try { request.send(); } catch (err) { return errorHandler(err); } return request; }; exports['default'] = xhr; module.exports = exports['default']; },{"./utils/log.js":116,"./utils/merge-options.js":117,"./utils/url.js":120,"global/window":2}]},{},[121])(121) }); //# sourceMappingURL=video.js.map