mirror of
https://github.com/codedread/bitjs
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190 lines
6.5 KiB
Markdown
190 lines
6.5 KiB
Markdown
[](https://github.com/codedread/bitjs/actions/workflows/node.js.yml)
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# bitjs: Binary Tools for JavaScript
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## Introduction
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A set of dependency-free JavaScript modules to handle binary data in JS (using
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[Typed Arrays](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray)).
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Includes:
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* bitjs/archive: Unarchiving files (unzip, unrar, untar) in JavaScript,
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implemented as Web Workers where supported, and allowing progressive
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unarchiving while streaming.
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* bitjs/codecs: Get the codec info of media containers in a ISO RFC6381
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MIME type string
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* bitjs/file: Detect the type of file from its binary signature.
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* bitjs/image: Parsing GIF, JPEG, PNG. Conversion of WebP to PNG or JPEG.
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* bitjs/io: Low-level classes for interpreting binary data (BitStream
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ByteStream). For example, reading or peeking at N bits at a time.
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## Installation
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Install it using your favourite package manager, the package is registered under `@codedread/bitjs`.
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```bash
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npm install @codedread/bitjs
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```
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or
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```bash
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yarn add @codedread/bitjs
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```
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### CommonJS/ESM in Node
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This module is an ES Module, which should work as expected in other projects using ES Modules.
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However, if you are using CommonJS modules, it's a little trickier to use. One example of this is
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if a TypeScript project compiles to CommonJS, it will try to turn imports into require() statements,
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which will break. The fix for this (unfortunately) is to update your tsconfig.json:
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```json
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"moduleResolution": "Node16",
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```
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and use a Dynamic Import:
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```javascript
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const { getFullMIMEString } = await import('@codedread/bitjs');
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```
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## Packages
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### bitjs.archive
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This package includes objects for unarchiving binary data in popular archive formats (zip, rar, tar).
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Here is a simple example of unrar:
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#### Decompressing
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```javascript
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import { Unrarrer } from './bitjs/archive/decompress.js';
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const unrar = new Unrarrer(rarFileArrayBuffer);
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unrar.addEventListener('extract', (e) => {
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const {filename, fileData} = e.unarchivedFile;
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console.log(`Extracted ${filename} (${fileData.byteLength} bytes)`);
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// Do something with fileData...
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});
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unrar.addEventListener('finish', () => console.log('Done'));
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unrar.start();
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```
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More explanation and examples are located on [the API page](./docs/bitjs.archive.md).
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### bitjs.codecs
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This package includes code for dealing with media files (audio/video). It is useful for deriving
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ISO RFC6381 MIME type strings, including the codec information. Currently supports a limited subset
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of MP4 and WEBM.
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How to use:
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* First, install ffprobe (ffmpeg) on your system.
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* Then:
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```javascript
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import { getFullMIMEString } from 'bitjs/codecs/codecs.js';
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/**
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* @typedef {import('bitjs/codecs/codecs.js').ProbeInfo} ProbeInfo
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*/
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const cmd = 'ffprobe -show_format -show_streams -print_format json -v quiet foo.mp4';
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exec(cmd, (error, stdout) => {
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/** @type {ProbeInfo} */
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const info = JSON.parse(stdout);
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// 'video/mp4; codecs="avc1.4D4028, mp4a.40.2"'
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const contentType = getFullMIMEString(info);
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...
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});
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```
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### bitjs.file
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This package includes code for dealing with files. It includes a sniffer which detects the type of
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file, given an ArrayBuffer.
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```javascript
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import { findMimeType } from './bitjs/file/sniffer.js';
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const mimeType = findMimeType(someArrayBuffer);
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```
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### bitjs.image
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This package includes code for dealing with binary images. It includes low-level, event-based
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parsers for GIF, JPEG, and PNG images. It also includes a module for converting WebP images into
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alternative raster graphics formats (PNG/JPG), though this latter module is deprecated, now that
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WebP images are well-supported in all browsers.
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#### GIF Parser
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```javascript
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import { GifParser } from './bitjs/image/parsers/gif.js'
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const parser = new GifParser(someArrayBuffer);
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parser.onApplicationExtension(evt => {
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const appId = evt.detail.applicationIdentifier;
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const appAuthCode = new TextDecoder().decode(evt.detail.applicationAuthenticationCode);
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if (appId === 'XMP Data' && appAuthCode === 'XMP') {
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/** @type {Uint8Array} */
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const appData = evt.detail.applicationData;
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// Do something with appData (parse the XMP).
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}
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});
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parser.start();
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```
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#### JPEG Parser
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```javascript
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import { JpegParser } from './bitjs/image/parsers/jpeg.js'
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import { ExifTagNumber } from './bitjs/image/parsers/exif.js';
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const parser = new JpegParser(someArrayBuffer)
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.onApp1Exif(evt => console.log(evt.detail.get(ExifTagNumber.IMAGE_DESCRIPTION).stringValue));
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await parser.start();
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```
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#### PNG Parser
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```javascript
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import { PngParser } from './bitjs/image/parsers/png.js'
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import { ExifTagNumber } from './bitjs/image/parsers/exif.js';
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const parser = new PngParser(someArrayBuffer);
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.onExifProfile(evt => console.log(evt.detail.get(ExifTagNumber.IMAGE_DESCRIPTION).stringValue))
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.onTextualData(evt => console.dir(evt.detail));
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await parser.start();
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```
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#### WebP Converter
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```javascript
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import { convertWebPtoPNG, convertWebPtoJPG } from './bitjs/image/webp-shim/webp-shim.js';
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// convertWebPtoPNG() takes in an ArrayBuffer containing the bytes of a WebP
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// image and returns a Promise that resolves with an ArrayBuffer containing the
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// bytes of an equivalent PNG image.
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convertWebPtoPNG(webpBuffer).then(pngBuf => {
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const pngUrl = URL.createObjectURL(new Blob([pngBuf], {type: 'image/png'}));
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someImgElement.setAttribute(src, pngUrl);
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});
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```
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### bitjs.io
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This package includes stream objects for reading and writing binary data at the bit and byte level:
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BitStream, ByteStream.
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```javascript
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import { BitStream } from './bitjs/io/bitstream.js';
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const bstream = new BitStream(someArrayBuffer, true, offset, length);
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const crc = bstream.readBits(12); // read in 12 bits as CRC, advancing the pointer
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const flagbits = bstream.peekBits(6); // look ahead at next 6 bits, but do not advance the pointer
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```
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More explanation and examples are located on [the API page](./docs/bitjs.io.md).
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## Reference
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* [UnRar](http://codedread.github.io/bitjs/docs/unrar.html): A work-in-progress description of the
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RAR file format.
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## History
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This project grew out of another project of mine, [kthoom](https://github.com/codedread/kthoom) (a
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comic book reader implemented in the browser). This repository was automatically exported from
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[my original repository on GoogleCode](https://code.google.com/p/bitjs) and has undergone
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considerable changes and improvements since then, including adding streaming support, starter RarVM
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support, tests, many bug fixes, and updating the code to modern JavaScript and supported features.
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